sound upgrade

This commit is contained in:
2025-10-13 00:17:16 +02:00
parent 6a1f7d48ce
commit 07186b4b73

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@@ -339,6 +339,8 @@ public:
regs[kWaveOffset + i] = kInitialWave[i]; regs[kWaveOffset + i] = kInitialWave[i];
regs[kPowerIndex] = 0x80; regs[kPowerIndex] = 0x80;
enabled = true; enabled = true;
squareAlternate = 0;
lastChannel = 0xFF;
} }
[[nodiscard]] uint8_t read(uint16_t addr) const { [[nodiscard]] uint8_t read(uint16_t addr) const {
@@ -396,6 +398,13 @@ public:
static constexpr uint16_t kCh2EnvAddr = 0xFF17; static constexpr uint16_t kCh2EnvAddr = 0xFF17;
static constexpr uint16_t kCh2FreqLoAddr = 0xFF18; static constexpr uint16_t kCh2FreqLoAddr = 0xFF18;
static constexpr uint16_t kCh2TriggerAddr = 0xFF19; static constexpr uint16_t kCh2TriggerAddr = 0xFF19;
static constexpr uint16_t kCh3EnableAddr = 0xFF1A;
static constexpr uint16_t kCh3LevelAddr = 0xFF1C;
static constexpr uint16_t kCh3FreqLoAddr = 0xFF1D;
static constexpr uint16_t kCh3TriggerAddr = 0xFF1E;
static constexpr uint16_t kCh4EnvAddr = 0xFF21;
static constexpr uint16_t kCh4PolyAddr = 0xFF22;
static constexpr uint16_t kCh4TriggerAddr = 0xFF23;
static constexpr uint16_t kVolumeAddr = 0xFF24; static constexpr uint16_t kVolumeAddr = 0xFF24;
static constexpr uint16_t kRoutingAddr = 0xFF25; static constexpr uint16_t kRoutingAddr = 0xFF25;
static constexpr uint16_t kWaveBase = 0xFF30; static constexpr uint16_t kWaveBase = 0xFF30;
@@ -416,7 +425,9 @@ public:
GameboyApp* owner = nullptr; GameboyApp* owner = nullptr;
std::array<uint8_t, kRegisterCount> regs{}; std::array<uint8_t, kRegisterCount> regs{};
bool enabled = true; bool enabled = true;
mutable uint8_t squareAlternate = 0;
mutable uint8_t lastChannel = 0xFF;
static constexpr bool inRange(uint16_t addr) { static constexpr bool inRange(uint16_t addr) {
return addr >= kBaseAddr && addr <= (kBaseAddr + static_cast<uint16_t>(kRegisterCount) - 1); return addr >= kBaseAddr && addr <= (kBaseAddr + static_cast<uint16_t>(kRegisterCount) - 1);
@@ -440,101 +451,149 @@ public:
// Returns true if a tone is suggested, with outFreqHz set. // Returns true if a tone is suggested, with outFreqHz set.
public: public:
bool computeEffectiveTone(uint32_t& outFreqHz, uint8_t& outLoudness) const { bool computeEffectiveTone(uint32_t& outFreqHz, uint8_t& outLoudness) const {
// Master volume and routing
const uint8_t nr50 = reg(kVolumeAddr); const uint8_t nr50 = reg(kVolumeAddr);
const uint8_t master = static_cast<uint8_t>(std::max(nr50 & 0x07U, (nr50 >> 4) & 0x07U)); const uint8_t master = static_cast<uint8_t>(std::max(nr50 & 0x07U, (nr50 >> 4) & 0x07U));
if (master == 0) if (master == 0)
return false; return false;
const uint8_t routing = reg(kRoutingAddr); const uint8_t routing = reg(kRoutingAddr);
enum class Channel : uint8_t { Square1 = 0, Square2 = 1, Wave = 2, Noise = 3 };
struct Candidate { struct Candidate {
double freq; double freq;
uint8_t loud; uint8_t loud;
int prio; int prio;
} best{0.0, 0, 0}; Channel channel;
};
Candidate candidates[4];
std::size_t candidateCount = 0;
constexpr std::size_t kMaxCandidates = sizeof(candidates) / sizeof(candidates[0]);
auto pushCandidate = [&](double freq, uint8_t loud, int prio, Channel channel) {
if (candidateCount >= kMaxCandidates)
return;
if (!std::isfinite(freq) || freq <= 10.0 || loud == 0)
return;
candidates[candidateCount++] = Candidate{freq, loud, prio, channel};
};
#if GB_BUZZER_ENABLE_CH1 #if GB_BUZZER_ENABLE_CH1
// CH1 square with sweep if ((reg(kPowerAddr) & 0x01U) != 0) {
if (reg(kPowerAddr) & 0x01U) {
const uint8_t env = reg(kCh1EnvAddr); const uint8_t env = reg(kCh1EnvAddr);
const uint8_t vol4 = (env >> 4) & 0x0FU; const uint8_t vol4 = (env >> 4) & 0x0FU;
const bool routed = ((routing & 0x11U) != 0); const bool routed = ((routing & 0x11U) != 0);
if (vol4 && routed) { if (vol4 && routed) {
const double f = squareFrequency(0); const double freq = squareFrequency(0);
if (std::isfinite(f) && f > 10.0) { const uint8_t loud = static_cast<uint8_t>(vol4 * master);
uint8_t loud = static_cast<uint8_t>(vol4 * master); pushCandidate(freq, loud, 3, Channel::Square1);
if (loud > best.loud)
best = {f, loud, 3};
}
} }
} }
#endif #endif
#if GB_BUZZER_ENABLE_CH2 #if GB_BUZZER_ENABLE_CH2
// CH2 square if ((reg(kPowerAddr) & 0x02U) != 0) {
if (reg(kPowerAddr) & 0x02U) {
const uint8_t env = reg(kCh2EnvAddr); const uint8_t env = reg(kCh2EnvAddr);
const uint8_t vol4 = (env >> 4) & 0x0FU; const uint8_t vol4 = (env >> 4) & 0x0FU;
const bool routed = ((routing & 0x22U) != 0); const bool routed = ((routing & 0x22U) != 0);
if (vol4 && routed) { if (vol4 && routed) {
const double f = squareFrequency(1); const double freq = squareFrequency(1);
if (std::isfinite(f) && f > 10.0) { const uint8_t loud = static_cast<uint8_t>(vol4 * master);
uint8_t loud = static_cast<uint8_t>(vol4 * master); pushCandidate(freq, loud, 3, Channel::Square2);
if (loud >= best.loud)
best = {f, loud, 2};
}
} }
} }
#endif #endif
#if GB_BUZZER_ENABLE_CH3 #if GB_BUZZER_ENABLE_CH3
// CH3 wave (approximate as square at its base frequency scaled by level) if ((reg(kPowerAddr) & 0x04U) != 0 && (reg(kCh3EnableAddr) & 0x80U) != 0) {
if (reg(kPowerAddr) & 0x04U) { const uint8_t levelSel = (reg(kCh3LevelAddr) >> 5) & 0x03U;
const uint8_t nr32 = regs[0xFF1C - kBaseAddr];
const uint8_t levelSel = (nr32 >> 5) & 0x03U; // 0=0,1=100%,2=50%,3=25%
const bool routed = ((routing & 0x44U) != 0); const bool routed = ((routing & 0x44U) != 0);
if (levelSel != 0 && routed) { if (levelSel != 0 && routed) {
const uint16_t raw = const uint16_t raw =
static_cast<uint16_t>(((reg(kCh2TriggerAddr) & 0x07U) << 8) | reg(kCh2FreqLoAddr)); static_cast<uint16_t>(((reg(kCh3TriggerAddr) & 0x07U) << 8) | reg(kCh3FreqLoAddr));
// Use wave constants: 2097152 / (2048 - N)
if (raw < 2048U) { if (raw < 2048U) {
const double denom = static_cast<double>(2048U - raw); const double denom = static_cast<double>(2048U - raw);
double f = 2097152.0 / denom; const double freq = 2097152.0 / denom;
if (std::isfinite(f) && f > 10.0) { const uint8_t loudBase = (levelSel == 1 ? 16 : levelSel == 2 ? 8 : 4);
uint8_t loudBase = (levelSel == 1 ? 16 : levelSel == 2 ? 8 : 4); const uint8_t loud = static_cast<uint8_t>(loudBase * master);
uint8_t loud = static_cast<uint8_t>(loudBase * master); pushCandidate(freq, loud, 2, Channel::Wave);
if (loud > best.loud)
best = {f, loud, 1};
}
} }
} }
} }
#endif #endif
#if GB_BUZZER_ENABLE_CH4 #if GB_BUZZER_ENABLE_CH4
// CH4 noise (approximate as pitched noise -> pick a center frequency from regs) if ((reg(kPowerAddr) & 0x08U) != 0) {
if (reg(kPowerAddr) & 0x08U) {
const bool routed = ((routing & 0x88U) != 0); const bool routed = ((routing & 0x88U) != 0);
const uint8_t env = regs[0xFF21 - kBaseAddr]; const uint8_t env = reg(kCh4EnvAddr);
const uint8_t vol4 = (env >> 4) & 0x0FU; const uint8_t vol4 = (env >> 4) & 0x0FU;
if (vol4 && routed) { if (vol4 && routed) {
const uint8_t nr43 = regs[0xFF22 - kBaseAddr]; const uint8_t nr43 = reg(kCh4PolyAddr);
const uint8_t s = (nr43 >> 4) & 0x0FU; // shift clock frequency const uint8_t shift = (nr43 >> 4) & 0x0FU;
const uint8_t d = nr43 & 0x07U; // divider code (0->8) const uint8_t dividerId = nr43 & 0x07U;
static const int divLut[8] = {8, 16, 32, 48, 64, 80, 96, 112}; static const int divLut[8] = {8, 16, 32, 48, 64, 80, 96, 112};
const int div = divLut[d]; const int div = divLut[dividerId];
double f = 4194304.0 / (static_cast<double>(div) * std::pow(2.0, s + 1)); double freq =
// clamp to sensible buzzer range; noise sounds better around 1-3k 4194304.0 / (static_cast<double>(div) * std::pow(2.0, static_cast<double>(shift + 1)));
f = std::clamp(f, 600.0, 3200.0); freq = std::clamp(freq, 600.0, 3200.0);
uint8_t loud = static_cast<uint8_t>(vol4 * master); const uint8_t loud = static_cast<uint8_t>(vol4 * master);
if (loud > best.loud) pushCandidate(freq, loud, 1, Channel::Noise);
best = {f, loud, 0};
} }
} }
#endif #endif
if (best.loud == 0 || !std::isfinite(best.freq))
if (candidateCount == 0)
return false; return false;
// Clamp final freq to buzzer range
const double clamped = std::clamp(best.freq, 40.0, 5500.0); const Candidate* squareCandidates[2] = {nullptr, nullptr};
const Candidate* bestOther = nullptr;
for (std::size_t i = 0; i < candidateCount; ++i) {
const Candidate* cand = &candidates[i];
if (cand->channel == Channel::Square1)
squareCandidates[0] = cand;
else if (cand->channel == Channel::Square2)
squareCandidates[1] = cand;
else if (!bestOther || cand->loud > bestOther->loud ||
(cand->loud == bestOther->loud && cand->prio > bestOther->prio) ||
(cand->loud == bestOther->loud && cand->prio == bestOther->prio &&
cand->freq > bestOther->freq))
bestOther = cand;
}
const Candidate* bestSquare = nullptr;
if (squareCandidates[0] && squareCandidates[1]) {
int loudDiff =
static_cast<int>(squareCandidates[0]->loud) - static_cast<int>(squareCandidates[1]->loud);
if (loudDiff < 0)
loudDiff = -loudDiff;
if (loudDiff <= 2) {
const Candidate* preferred = (squareAlternate & 1U) ? squareCandidates[1] : squareCandidates[0];
bestSquare = preferred;
squareAlternate ^= 1U;
} else {
bestSquare = (squareCandidates[0]->loud > squareCandidates[1]->loud) ? squareCandidates[0]
: squareCandidates[1];
}
} else if (squareCandidates[0] || squareCandidates[1]) {
bestSquare = squareCandidates[0] ? squareCandidates[0] : squareCandidates[1];
}
const Candidate* best = bestSquare;
if (!best)
best = bestOther;
else if (bestOther) {
if (bestOther->loud > best->loud || (bestOther->loud == best->loud && bestOther->prio > best->prio) ||
(bestOther->loud == best->loud && bestOther->prio == best->prio &&
static_cast<uint8_t>(bestOther->channel) == lastChannel &&
static_cast<uint8_t>(best->channel) != lastChannel))
best = bestOther;
}
if (!best)
return false;
const double clamped = std::clamp(best->freq, 40.0, 5500.0);
outFreqHz = static_cast<uint32_t>(clamped + 0.5); outFreqHz = static_cast<uint32_t>(clamped + 0.5);
outLoudness = best.loud; outLoudness = best->loud;
lastChannel = static_cast<uint8_t>(best->channel);
return true; return true;
} }
}; };