mirror of
https://github.com/usatiuk/cardboy.git
synced 2025-10-28 23:27:49 +01:00
better timers
This commit is contained in:
@@ -16,6 +16,7 @@ target_sources(cardboy_backend_interface
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${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/backend/backend_interface.hpp
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${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/backend.hpp
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${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/display_spec.hpp
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${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/event_bus.hpp
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${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/input_state.hpp
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${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/platform.hpp
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${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/services.hpp
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@@ -0,0 +1,42 @@
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#pragma once
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#include <cstdint>
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namespace cardboy::sdk {
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enum class EventBusSignal : std::uint32_t {
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None = 0,
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Input = 1u << 0,
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Timer = 1u << 1,
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External = 1u << 2,
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};
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inline EventBusSignal operator|(EventBusSignal lhs, EventBusSignal rhs) {
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return static_cast<EventBusSignal>(static_cast<std::uint32_t>(lhs) | static_cast<std::uint32_t>(rhs));
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}
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inline EventBusSignal& operator|=(EventBusSignal& lhs, EventBusSignal rhs) {
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lhs = lhs | rhs;
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return lhs;
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}
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inline EventBusSignal operator&(EventBusSignal lhs, EventBusSignal rhs) {
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return static_cast<EventBusSignal>(static_cast<std::uint32_t>(lhs) & static_cast<std::uint32_t>(rhs));
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}
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inline std::uint32_t to_event_bits(EventBusSignal signal) { return static_cast<std::uint32_t>(signal); }
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class IEventBus {
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public:
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static constexpr std::uint32_t kWaitForever = 0xFFFFFFFFu;
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virtual ~IEventBus() = default;
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virtual void signal(std::uint32_t bits) = 0;
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virtual void signalFromISR(std::uint32_t bits) = 0;
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virtual std::uint32_t wait(std::uint32_t mask, std::uint32_t timeout_ms) = 0;
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virtual void scheduleTimerSignal(std::uint32_t delay_ms) = 0;
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virtual void cancelTimerSignal() = 0;
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};
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} // namespace cardboy::sdk
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@@ -1,5 +1,7 @@
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#pragma once
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#include "cardboy/sdk/event_bus.hpp"
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#include <cstdint>
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#include <string>
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#include <string_view>
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@@ -82,6 +84,7 @@ struct Services {
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IHighResClock* highResClock = nullptr;
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IPowerManager* powerManager = nullptr;
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IFilesystem* filesystem = nullptr;
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IEventBus* eventBus = nullptr;
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};
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} // namespace cardboy::sdk
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@@ -1,14 +1,17 @@
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#pragma once
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#include "cardboy/sdk/event_bus.hpp"
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#include "cardboy/sdk/platform.hpp"
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#include "cardboy/sdk/services.hpp"
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#include <SFML/Graphics.hpp>
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#include <SFML/Window/Keyboard.hpp>
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#include <chrono>
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#include <condition_variable>
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#include <cstdint>
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#include <filesystem>
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#include <limits>
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#include <mutex>
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#include <random>
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#include <string>
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#include <string_view>
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@@ -92,6 +95,29 @@ private:
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bool mounted = false;
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};
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class DesktopEventBus final : public cardboy::sdk::IEventBus {
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public:
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explicit DesktopEventBus(DesktopRuntime& owner);
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~DesktopEventBus() override;
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void signal(std::uint32_t bits) override;
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void signalFromISR(std::uint32_t bits) override;
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std::uint32_t wait(std::uint32_t mask, std::uint32_t timeout_ms) override;
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void scheduleTimerSignal(std::uint32_t delay_ms) override;
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void cancelTimerSignal() override;
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private:
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DesktopRuntime& runtime;
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std::mutex mutex;
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std::condition_variable cv;
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std::uint32_t pendingBits = 0;
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std::mutex timerMutex;
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std::condition_variable timerCv;
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std::thread timerThread;
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bool timerCancel = false;
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};
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class DesktopFramebuffer final : public cardboy::sdk::FramebufferFacade<DesktopFramebuffer> {
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public:
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explicit DesktopFramebuffer(DesktopRuntime& runtime);
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@@ -170,6 +196,7 @@ private:
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DesktopHighResClock highResService;
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DesktopPowerManager powerService;
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DesktopFilesystem filesystemService;
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DesktopEventBus eventBusService;
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cardboy::sdk::Services services{};
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};
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@@ -13,6 +13,92 @@
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namespace cardboy::backend::desktop {
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DesktopEventBus::DesktopEventBus(DesktopRuntime& owner) : runtime(owner) {}
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DesktopEventBus::~DesktopEventBus() { cancelTimerSignal(); }
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void DesktopEventBus::signal(std::uint32_t bits) {
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if (bits == 0)
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return;
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{
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std::lock_guard<std::mutex> lock(mutex);
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pendingBits |= bits;
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}
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cv.notify_all();
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}
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void DesktopEventBus::signalFromISR(std::uint32_t bits) { signal(bits); }
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std::uint32_t DesktopEventBus::wait(std::uint32_t mask, std::uint32_t timeout_ms) {
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if (mask == 0)
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return 0;
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const auto start = std::chrono::steady_clock::now();
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const bool infinite = timeout_ms == cardboy::sdk::IEventBus::kWaitForever;
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while (true) {
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{
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std::lock_guard<std::mutex> lock(mutex);
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const std::uint32_t ready = pendingBits & mask;
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if (ready != 0) {
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pendingBits &= ~mask;
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return ready;
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}
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}
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if (!infinite) {
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const auto now = std::chrono::steady_clock::now();
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const auto elapsedMs = std::chrono::duration_cast<std::chrono::milliseconds>(now - start).count();
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if (elapsedMs >= static_cast<std::int64_t>(timeout_ms))
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return 0;
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const auto remaining = timeout_ms - static_cast<std::uint32_t>(elapsedMs);
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runtime.sleepFor(std::min<std::uint32_t>(remaining, 8));
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} else {
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runtime.sleepFor(8);
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}
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}
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}
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void DesktopEventBus::scheduleTimerSignal(std::uint32_t delay_ms) {
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cancelTimerSignal();
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if (delay_ms == cardboy::sdk::IEventBus::kWaitForever)
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return;
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if (delay_ms == 0) {
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signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Timer));
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return;
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}
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{
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std::lock_guard<std::mutex> lock(timerMutex);
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timerCancel = false;
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}
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timerThread = std::thread([this, delay_ms]() {
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std::unique_lock<std::mutex> lock(timerMutex);
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const bool cancelled =
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timerCv.wait_for(lock, std::chrono::milliseconds(delay_ms), [this] { return timerCancel; });
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lock.unlock();
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if (!cancelled)
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signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Timer));
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});
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}
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void DesktopEventBus::cancelTimerSignal() {
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{
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std::lock_guard<std::mutex> lock(timerMutex);
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timerCancel = true;
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}
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timerCv.notify_all();
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if (timerThread.joinable())
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timerThread.join();
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{
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std::lock_guard<std::mutex> lock(timerMutex);
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timerCancel = false;
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}
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}
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bool DesktopStorage::readUint32(std::string_view ns, std::string_view key, std::uint32_t& out) {
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auto it = data.find(composeKey(ns, key));
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if (it == data.end())
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@@ -90,6 +176,7 @@ DesktopInput::DesktopInput(DesktopRuntime& runtime) : runtime(runtime) {}
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cardboy::sdk::InputState DesktopInput::readState_impl() { return state; }
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void DesktopInput::handleKey(sf::Keyboard::Key key, bool pressed) {
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bool handled = true;
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switch (key) {
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case sf::Keyboard::Key::Up:
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state.up = pressed;
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@@ -118,8 +205,11 @@ void DesktopInput::handleKey(sf::Keyboard::Key key, bool pressed) {
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state.start = pressed;
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break;
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default:
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handled = false;
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break;
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}
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if (handled)
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runtime.eventBusService.signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Input));
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}
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DesktopClock::DesktopClock(DesktopRuntime& runtime) : runtime(runtime), start(std::chrono::steady_clock::now()) {}
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@@ -137,7 +227,7 @@ DesktopRuntime::DesktopRuntime() :
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"Cardboy Desktop"),
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texture(), sprite(texture),
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pixels(static_cast<std::size_t>(cardboy::sdk::kDisplayWidth * cardboy::sdk::kDisplayHeight) * 4, 0),
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framebuffer(*this), input(*this), clock(*this) {
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framebuffer(*this), input(*this), clock(*this), eventBusService(*this) {
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window.setFramerateLimit(60);
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if (!texture.resize(sf::Vector2u{cardboy::sdk::kDisplayWidth, cardboy::sdk::kDisplayHeight}))
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throw std::runtime_error("Failed to allocate texture for desktop framebuffer");
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@@ -153,6 +243,7 @@ DesktopRuntime::DesktopRuntime() :
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services.highResClock = &highResService;
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services.powerManager = &powerService;
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services.filesystem = &filesystemService;
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services.eventBus = &eventBusService;
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}
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cardboy::sdk::Services& DesktopRuntime::serviceRegistry() { return services; }
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@@ -63,6 +63,7 @@ struct AppContext {
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[[nodiscard]] IHighResClock* highResClock() const { return services ? services->highResClock : nullptr; }
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[[nodiscard]] IPowerManager* powerManager() const { return services ? services->powerManager : nullptr; }
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[[nodiscard]] IFilesystem* filesystem() const { return services ? services->filesystem : nullptr; }
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[[nodiscard]] IEventBus* eventBus() const { return services ? services->eventBus : nullptr; }
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void requestAppSwitchByIndex(std::size_t index) {
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pendingAppIndex = index;
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@@ -1,5 +1,6 @@
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#pragma once
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#include <cardboy/sdk/event_bus.hpp>
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#include "app_framework.hpp"
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#include <cstdint>
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@@ -51,6 +52,7 @@ private:
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void clearTimersForCurrentApp();
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TimerRecord* findTimer(AppTimerHandle handle);
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bool handlePendingSwitchRequest();
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void notifyEventBus(EventBusSignal signal);
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AppContext context;
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std::vector<std::unique_ptr<IAppFactory>> factories;
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@@ -17,8 +17,6 @@ namespace {
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return state.up || state.down || state.left || state.right || state.a || state.b || state.select || state.start;
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}
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constexpr std::uint32_t kIdlePollMs = 16;
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template<typename Framebuffer>
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void statusBarPreSendHook(void* framebuffer, void* userData) {
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auto* fb = static_cast<Framebuffer*>(framebuffer);
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@@ -127,13 +125,19 @@ void AppSystem::run() {
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if (waitMs == 0)
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continue;
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if (waitMs == std::numeric_limits<std::uint32_t>::max())
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waitMs = kIdlePollMs;
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else
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waitMs = std::min(waitMs, kIdlePollMs);
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auto* eventBus = context.eventBus();
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if (!eventBus)
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return;
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if (waitMs > 0)
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context.clock.sleep_ms(waitMs);
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const std::uint32_t mask = to_event_bits(EventBusSignal::Input) | to_event_bits(EventBusSignal::Timer);
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if (waitMs == std::numeric_limits<std::uint32_t>::max()) {
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eventBus->cancelTimerSignal();
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eventBus->wait(mask, IEventBus::kWaitForever);
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} else {
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eventBus->scheduleTimerSignal(waitMs);
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eventBus->wait(mask, IEventBus::kWaitForever);
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}
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}
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}
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@@ -167,24 +171,32 @@ AppTimerHandle AppSystem::scheduleTimer(std::uint32_t delay_ms, bool repeat) {
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record.repeat = repeat;
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record.active = true;
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timers.push_back(record);
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notifyEventBus(EventBusSignal::Timer);
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return record.id;
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}
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void AppSystem::cancelTimer(AppTimerHandle handle) {
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auto* timer = findTimer(handle);
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if (timer)
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timer->active = false;
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if (!timer)
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return;
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timer->active = false;
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timers.erase(std::remove_if(timers.begin(), timers.end(), [](const TimerRecord& rec) { return !rec.active; }),
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timers.end());
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notifyEventBus(EventBusSignal::Timer);
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}
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void AppSystem::cancelAllTimers() {
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bool changed = false;
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for (auto& timer: timers) {
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if (timer.generation == currentGeneration)
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if (timer.generation == currentGeneration && timer.active) {
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timer.active = false;
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changed = true;
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}
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}
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timers.erase(std::remove_if(timers.begin(), timers.end(), [](const TimerRecord& rec) { return !rec.active; }),
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timers.end());
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if (changed)
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notifyEventBus(EventBusSignal::Timer);
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}
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void AppSystem::dispatchEvent(const AppEvent& event) {
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@@ -229,8 +241,11 @@ std::uint32_t AppSystem::nextTimerDueMs(std::uint32_t now) const {
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}
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void AppSystem::clearTimersForCurrentApp() {
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const bool hadTimers = !timers.empty();
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++currentGeneration;
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timers.clear();
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if (hadTimers)
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notifyEventBus(EventBusSignal::Timer);
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}
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AppSystem::TimerRecord* AppSystem::findTimer(AppTimerHandle handle) {
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@@ -260,4 +275,11 @@ bool AppSystem::handlePendingSwitchRequest() {
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return switched;
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}
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void AppSystem::notifyEventBus(EventBusSignal signal) {
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if (signal == EventBusSignal::None)
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return;
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if (auto* bus = context.eventBus())
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bus->signal(to_event_bits(signal));
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}
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} // namespace cardboy::sdk
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