mirror of
https://github.com/usatiuk/cardboy.git
synced 2025-10-28 15:17:48 +01:00
some cleanup
This commit is contained in:
@@ -2,5 +2,7 @@
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# CMakeLists in this exact order for cmake to work correctly
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cmake_minimum_required(VERSION 3.16)
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add_compile_options(-Ofast)
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include($ENV{IDF_PATH}/tools/cmake/project.cmake)
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project(hello_world)
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@@ -2,4 +2,20 @@ idf_component_register()
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add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../sdk" cb-sdk-build)
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target_link_libraries(${COMPONENT_LIB} INTERFACE cardboy_sdk cardboy_sdk)
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target_link_libraries(${COMPONENT_LIB}
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INTERFACE
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cardboy_sdk
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cardboy_apps
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)
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target_compile_definitions(${COMPONENT_LIB}
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INTERFACE
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CARDBOY_SDK_BACKEND_HEADER=\"cardboy/backend/esp_backend.hpp\"
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CARDBOY_SDK_ACTIVE_BACKEND_TYPE=cardboy::backend::EspBackend
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)
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target_include_directories(${COMPONENT_LIB}
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INTERFACE
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${CMAKE_CURRENT_LIST_DIR}/../../main/include
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)
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target_compile_options(${COMPONENT_LIB} INTERFACE -fjump-tables -ftree-switch-conversion)
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@@ -1,21 +1,14 @@
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idf_component_register(SRCS
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src/app_main.cpp
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../sdk/apps/menu_app.cpp
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../sdk/apps/clock_app.cpp
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../sdk/apps/tetris_app.cpp
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../sdk/apps/gameboy_app.cpp
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src/display.cpp
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src/bat_mon.cpp
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src/spi_global.cpp
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src/i2c_global.cpp
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src/disp_tools.cpp
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src/disp_tty.cpp
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src/shutdowner.cpp
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src/buttons.cpp
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src/power_helper.cpp
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src/buzzer.cpp
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src/fs_helper.cpp
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../sdk/src/app_system.cpp
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PRIV_REQUIRES spi_flash esp_driver_i2c driver sdk-esp esp_timer nvs_flash littlefs
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INCLUDE_DIRS "include" "../sdk/include"
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EMBED_FILES "roms/builtin_demo1.gb" "roms/builtin_demo2.gb")
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@@ -11,9 +11,6 @@ using AppButtonEvent = cardboy::sdk::AppButtonEvent;
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using AppTimerEvent = cardboy::sdk::AppTimerEvent;
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using AppEvent = cardboy::sdk::AppEvent;
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template<typename FramebufferT, typename InputT, typename ClockT>
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using BasicAppContext = cardboy::sdk::BasicAppContext<FramebufferT, InputT, ClockT>;
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using AppContext = cardboy::sdk::AppContext;
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using IApp = cardboy::sdk::IApp;
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@@ -5,37 +5,37 @@
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#include "config.hpp"
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#include <buttons.hpp>
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#include <disp_tools.hpp>
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#include <display.hpp>
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#include <power_helper.hpp>
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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class PlatformFramebuffer final : public cardboy::sdk::IFramebuffer {
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class PlatformFramebuffer final : public cardboy::sdk::FramebufferFacade<PlatformFramebuffer> {
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public:
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int width() const override { return cardboy::sdk::kDisplayWidth; }
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int height() const override { return cardboy::sdk::kDisplayHeight; }
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[[nodiscard]] int width_impl() const { return cardboy::sdk::kDisplayWidth; }
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[[nodiscard]] int height_impl() const { return cardboy::sdk::kDisplayHeight; }
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void drawPixel(int x, int y, bool on) override {
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__attribute__((always_inline)) void drawPixel_impl(int x, int y, bool on) {
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if (x < 0 || y < 0 || x >= width() || y >= height())
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return;
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DispTools::set_pixel(x, y, on);
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SMD::set_pixel(x, y, on);
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}
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void clear(bool on) override {
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void clear_impl(bool on) {
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for (int y = 0; y < height(); ++y)
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for (int x = 0; x < width(); ++x)
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DispTools::set_pixel(x, y, on);
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SMD::set_pixel(x, y, on);
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}
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void beginFrame() override { DispTools::draw_to_display_async_wait(); }
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void endFrame() override { DispTools::draw_to_display_async_start(); }
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bool isFrameInFlight() const override { return DispTools::draw_to_display_async_busy(); }
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__attribute__((always_inline)) void frameReady_impl() { SMD::frame_ready(); }
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__attribute__((always_inline)) void sendFrame_impl(bool clear) { SMD::send_frame(clear); }
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__attribute__((always_inline)) [[nodiscard]] bool frameInFlight_impl() const { return SMD::frame_transfer_in_flight(); }
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};
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class PlatformInput final : public cardboy::sdk::IInput {
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class PlatformInput final : public cardboy::sdk::InputFacade<PlatformInput> {
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public:
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cardboy::sdk::InputState readState() override {
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cardboy::sdk::InputState readState_impl() {
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cardboy::sdk::InputState state{};
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const uint8_t pressed = Buttons::get().get_pressed();
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if (pressed & BTN_UP)
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@@ -58,14 +58,14 @@ public:
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}
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};
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class PlatformClock final : public cardboy::sdk::IClock {
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class PlatformClock final : public cardboy::sdk::ClockFacade<PlatformClock> {
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public:
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std::uint32_t millis() override {
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std::uint32_t millis_impl() {
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TickType_t ticks = xTaskGetTickCount();
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return static_cast<std::uint32_t>((static_cast<std::uint64_t>(ticks) * 1000ULL) / configTICK_RATE_HZ);
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}
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void sleep_ms(std::uint32_t ms) override {
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void sleep_ms_impl(std::uint32_t ms) {
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if (ms == 0)
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return;
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PowerHelper::get().delay(static_cast<int>(ms), static_cast<int>(ms));
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14
Firmware/main/include/cardboy/backend/esp_backend.hpp
Normal file
14
Firmware/main/include/cardboy/backend/esp_backend.hpp
Normal file
@@ -0,0 +1,14 @@
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#pragma once
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#include "app_platform.hpp"
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#include "cardboy/sdk/platform.hpp"
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namespace cardboy::backend {
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struct EspBackend {
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using Framebuffer = PlatformFramebuffer;
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using Input = PlatformInput;
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using Clock = PlatformClock;
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};
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} // namespace cardboy::backend
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@@ -1,53 +0,0 @@
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//
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// Created by Stepan Usatiuk on 02.03.2025.
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//
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#ifndef CB_DISP_TOOLS_HPP
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#define CB_DISP_TOOLS_HPP
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#include <display.hpp>
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namespace DispTools {
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static void clear() {
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for (int y = 0; y < DISP_HEIGHT; y++) {
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for (int x = 0; x < DISP_WIDTH; x++) {
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SMD::set_pixel(x, y, true);
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}
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}
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}
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static bool get_pixel(int x, int y) {
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if (x < 0 || x >= DISP_WIDTH || y < 0 || y >= DISP_HEIGHT)
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assert(false);
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assert(false); // Not implemented
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return true;
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// return disp_frame[y][x];
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}
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static void reset_pixel(int x, int y) {
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if (x < 0 || x >= DISP_WIDTH || y < 0 || y >= DISP_HEIGHT)
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assert(false);
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SMD::set_pixel(x, y, false);
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}
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static void set_pixel(int x, int y) {
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if (x < 0 || x >= DISP_WIDTH || y < 0 || y >= DISP_HEIGHT)
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assert(false);
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SMD::set_pixel(x, y, true);
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}
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static void set_pixel(int x, int y, bool on) {
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if (on) {
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set_pixel(x, y);
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} else {
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reset_pixel(x, y);
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}
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}
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// New simplified async pipeline wrappers
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static void async_frame_start() { SMD::async_draw_wait(); } // call at frame start
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static void async_frame_end() { SMD::async_draw_start(); } // call after rendering
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// Legacy names (temporary) mapped to new API in case of straggling calls
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static void draw_to_display_async_start() { SMD::async_draw_start(); }
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static void draw_to_display_async_wait() { SMD::async_draw_wait(); }
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static bool draw_to_display_async_busy() { return SMD::async_draw_busy(); }
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};
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#endif // DISP_TOOLS_HPP
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@@ -1,42 +0,0 @@
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//
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// Created by Stepan Usatiuk on 02.03.2025.
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//
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#ifndef DISP_TTY_HPP
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#define DISP_TTY_HPP
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#include <array>
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#include <cstddef>
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#include "config.hpp"
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#include <format>
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class FbTty {
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public:
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void putchar(char c);
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void putstr(const char* str);
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void reset();
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template<typename... Args>
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auto fmt(std::format_string<Args...> fmt, Args&&... args) {
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auto str = std::format(fmt, std::forward<Args>(args)...);
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putstr(str.c_str());
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}
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private:
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void draw_char(int col, int row);
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int _cur_col = 0;
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int _cur_row = 0;
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static constexpr size_t _max_col = DISP_WIDTH / 8;
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static constexpr size_t _max_row = DISP_HEIGHT / 16;
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std::array<std::array<char, _max_row>, _max_col> _buf = {};
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void next_col();
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void next_row();
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};
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#endif // DISP_TTY_HPP
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@@ -24,15 +24,15 @@ extern uint8_t* dma_buf;
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void init();
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// Double-buffered asynchronous frame pipeline:
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// Usage pattern each frame:
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// SMD::async_draw_wait(); // (start of frame) waits for previous transfer & ensures draw buffer is ready/synced
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// SMD::frame_ready(); // (start of frame) waits for previous transfer & ensures draw buffer is ready/synced
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// ... write pixels into dma_buf via set_pixel / surface ...
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// SMD::async_draw_start(); // (end of frame) queues SPI DMA of current framebuffer; once SPI finishes the sent buffer
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// // is asynchronously cleared so the alternate buffer is ready for the next frame
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void async_draw_start();
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void async_draw_wait();
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bool async_draw_busy(); // optional diagnostic: is a frame transfer still in flight?
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// SMD::send_frame(); // (end of frame) queues SPI DMA of current framebuffer; once SPI finishes the sent buffer
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// // is optionally cleared so the alternate buffer is ready for the next frame
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void send_frame(bool clear_after_send = true);
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void frame_ready();
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bool frame_transfer_in_flight(); // optional diagnostic: is a frame transfer still in flight?
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static void set_pixel(int x, int y, bool value) {
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__attribute__((always_inline)) static void set_pixel(int x, int y, bool value) {
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assert(x >= 0 && x < DISP_WIDTH && y >= 0 && y < DISP_HEIGHT);
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unsigned lineIdx = 2 + kLineMultiSingle * y + (x / 8);
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@@ -6,6 +6,7 @@
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#define POWER_HELPER_HPP
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#include "freertos/FreeRTOS.h"
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#include "freertos/event_groups.h"
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class PowerHelper {
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public:
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@@ -14,7 +14,6 @@
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#include <bat_mon.hpp>
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#include <buttons.hpp>
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#include <buzzer.hpp>
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#include <disp_tools.hpp>
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#include <display.hpp>
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#include <fs_helper.hpp>
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#include <i2c_global.hpp>
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@@ -299,8 +298,6 @@ extern "C" void app_main() {
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BatMon::get();
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SpiGlobal::get();
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SMD::init();
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DispTools::clear();
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Buzzer::get().init();
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FsHelper::get().mount();
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@@ -1,10 +0,0 @@
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//
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// Created by Stepan Usatiuk on 02.03.2025.
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//
|
||||
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#include "disp_tools.hpp"
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#include <cmath>
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||||
|
||||
#include <display.hpp>
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@@ -1,62 +0,0 @@
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//
|
||||
// Created by Stepan Usatiuk on 26.04.2024.
|
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//
|
||||
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#include "disp_tty.hpp"
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#include <disp_tools.hpp>
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#include "cardboy/gfx/Fonts.hpp"
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void FbTty::draw_char(int col, int row) {
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for (int x = 0; x < 8; x++) {
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for (int y = 0; y < 16; y++) {
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bool color = fonts_Terminess_Powerline[_buf[col][row]][y] & (1 << (8 - x));
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if (color)
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DispTools::set_pixel(col * 8 + x, row * 16 + y);
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else
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DispTools::reset_pixel(col * 8 + x, row * 16 + y);
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}
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}
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}
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void FbTty::reset() {
|
||||
_cur_col = 0;
|
||||
_cur_row = 0;
|
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}
|
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void FbTty::putchar(char c) {
|
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if (c == '\n') {
|
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next_row();
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return;
|
||||
}
|
||||
|
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_buf[_cur_col][_cur_row] = c;
|
||||
|
||||
draw_char(_cur_col, _cur_row);
|
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|
||||
next_col();
|
||||
}
|
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void FbTty::putstr(const char* str) {
|
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while (*str != 0) {
|
||||
putchar(*str);
|
||||
str++;
|
||||
}
|
||||
}
|
||||
void FbTty::next_col() {
|
||||
_cur_col++;
|
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_cur_col = _cur_col % _max_col;
|
||||
if (_cur_col == 0) {
|
||||
next_row();
|
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} else {
|
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_buf[_cur_col][_cur_row] = ' ';
|
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draw_char(_cur_col, _cur_row);
|
||||
}
|
||||
}
|
||||
void FbTty::next_row() {
|
||||
_cur_col = 0;
|
||||
_cur_row++;
|
||||
_cur_row = _cur_row % _max_row;
|
||||
for (int i = 0; i < _max_col; i++) {
|
||||
_buf[i][_cur_row] = ' ';
|
||||
draw_char(i, _cur_row);
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,6 @@
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <driver/gpio.h>
|
||||
#include "disp_tools.hpp"
|
||||
#include "driver/spi_master.h"
|
||||
#include "esp_async_memcpy.h"
|
||||
#include "esp_timer.h"
|
||||
@@ -27,6 +26,7 @@ static bool _vcom = false;
|
||||
static TaskHandle_t s_clearTaskHandle = nullptr;
|
||||
static SemaphoreHandle_t s_clearReqSem = nullptr;
|
||||
static SemaphoreHandle_t s_bufferSem[2] = {nullptr, nullptr};
|
||||
static bool s_clearPending[2] = {true, true};
|
||||
|
||||
static async_memcpy_config_t config = ASYNC_MEMCPY_DEFAULT_CONFIG();
|
||||
// update the maximum data stream supported by underlying DMA engine
|
||||
@@ -58,8 +58,17 @@ static void clear_task(void*) {
|
||||
ESP_ERROR_CHECK(spi_device_get_trans_result(SMD::_spi, &r, 0));
|
||||
int bufIdx = (int) r->user;
|
||||
xSemaphoreGive(_txSem);
|
||||
ESP_ERROR_CHECK(esp_async_memcpy(driver, s_dma_buffers[bufIdx], dma_buf_template, 12480U,
|
||||
my_async_memcpy_cb, static_cast<void*>(s_bufferSem[bufIdx])));
|
||||
const bool shouldClear = s_clearPending[bufIdx];
|
||||
s_clearPending[bufIdx] = true;
|
||||
if (shouldClear) {
|
||||
constexpr unsigned alignedSize = SMD::kLineDataBytes - (SMD::kLineDataBytes % 4);
|
||||
static_assert(SMD::kLineDataBytes - alignedSize < 8); // Last byte is zero anyway
|
||||
ESP_ERROR_CHECK(esp_async_memcpy(driver, s_dma_buffers[bufIdx], dma_buf_template, alignedSize,
|
||||
my_async_memcpy_cb, static_cast<void*>(s_bufferSem[bufIdx])));
|
||||
} else {
|
||||
if (!xSemaphoreGive(s_bufferSem[bufIdx]))
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -101,9 +110,9 @@ void SMD::init() {
|
||||
xTaskCreate(clear_task, "fbclr", 1536, nullptr, tskIDLE_PRIORITY + 1, &s_clearTaskHandle);
|
||||
}
|
||||
|
||||
bool SMD::async_draw_busy() { return uxSemaphoreGetCount(s_bufferSem[s_drawBufIdx]) == 0; }
|
||||
bool SMD::frame_transfer_in_flight() { return uxSemaphoreGetCount(s_bufferSem[s_drawBufIdx]) == 0; }
|
||||
|
||||
void SMD::async_draw_start() {
|
||||
void SMD::send_frame(bool clear_after_send) {
|
||||
assert(driver != nullptr);
|
||||
if (!xSemaphoreTake(_txSem, portMAX_DELAY))
|
||||
assert(false);
|
||||
@@ -115,7 +124,8 @@ void SMD::async_draw_start() {
|
||||
if (!xSemaphoreTake(sem, 0))
|
||||
assert(false);
|
||||
|
||||
const int nextDrawIdx = sendIdx ^ 1;
|
||||
const int nextDrawIdx = sendIdx ^ 1;
|
||||
s_clearPending[sendIdx] = clear_after_send;
|
||||
|
||||
_vcom = !_vcom;
|
||||
_tx = {};
|
||||
@@ -129,7 +139,7 @@ void SMD::async_draw_start() {
|
||||
dma_buf = s_dma_buffers[nextDrawIdx];
|
||||
}
|
||||
|
||||
void SMD::async_draw_wait() {
|
||||
void SMD::frame_ready() {
|
||||
SemaphoreHandle_t sem = s_bufferSem[s_drawBufIdx];
|
||||
// uint64_t waitedUs = 0;
|
||||
if (!uxSemaphoreGetCount(sem)) {
|
||||
|
||||
@@ -5,35 +5,39 @@ set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED YES)
|
||||
set(CMAKE_CXX_EXTENSIONS NO)
|
||||
|
||||
add_library(cardboy_sdk STATIC
|
||||
src/app_system.cpp
|
||||
)
|
||||
add_library(cardboy_sdk INTERFACE)
|
||||
|
||||
target_include_directories(cardboy_sdk
|
||||
PUBLIC
|
||||
INTERFACE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
|
||||
target_compile_features(cardboy_sdk PUBLIC cxx_std_20)
|
||||
target_compile_features(cardboy_sdk INTERFACE cxx_std_20)
|
||||
|
||||
add_library(cardboy_apps STATIC
|
||||
apps/menu_app.cpp
|
||||
apps/clock_app.cpp
|
||||
apps/tetris_app.cpp
|
||||
apps/gameboy_app.cpp
|
||||
target_sources(cardboy_sdk
|
||||
INTERFACE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/app_system.cpp
|
||||
)
|
||||
|
||||
add_library(cardboy_apps INTERFACE)
|
||||
|
||||
target_include_directories(cardboy_apps
|
||||
PUBLIC
|
||||
INTERFACE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
|
||||
target_link_libraries(cardboy_apps
|
||||
PUBLIC
|
||||
INTERFACE
|
||||
cardboy_sdk
|
||||
)
|
||||
|
||||
target_compile_features(cardboy_apps PUBLIC cxx_std_20)
|
||||
target_sources(cardboy_apps
|
||||
INTERFACE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/apps/menu_app.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/apps/clock_app.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/apps/tetris_app.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/apps/gameboy_app.cpp
|
||||
)
|
||||
|
||||
option(CARDBOY_BUILD_SFML "Build SFML harness" OFF)
|
||||
|
||||
@@ -66,5 +70,16 @@ if (CARDBOY_BUILD_SFML)
|
||||
SFML::System
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_desktop
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hosts/include
|
||||
)
|
||||
|
||||
target_compile_definitions(cardboy_desktop
|
||||
PRIVATE
|
||||
CARDBOY_SDK_BACKEND_HEADER=\"cardboy/backend/desktop_backend.hpp\"
|
||||
CARDBOY_SDK_ACTIVE_BACKEND_TYPE=cardboy::backend::DesktopBackend
|
||||
)
|
||||
|
||||
target_compile_features(cardboy_desktop PRIVATE cxx_std_20)
|
||||
endif ()
|
||||
|
||||
@@ -160,8 +160,7 @@ private:
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
framebuffer.beginFrame();
|
||||
framebuffer.clear(false);
|
||||
framebuffer.frameReady();
|
||||
|
||||
const int scaleLarge = 3;
|
||||
const int scaleSeconds = 2;
|
||||
@@ -220,7 +219,7 @@ private:
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 36, "SELECT TOGGLE 12/24H", 1, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 18, "B BACK", 1, 1);
|
||||
|
||||
framebuffer.endFrame();
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
#include "cardboy/apps/gameboy_app.hpp"
|
||||
#include "cardboy/apps/peanut_gb.h"
|
||||
|
||||
#include "cardboy/gfx/font16x8.hpp"
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
#include "cardboy/sdk/app_system.hpp"
|
||||
#include "cardboy/gfx/font16x8.hpp"
|
||||
#include "cardboy/sdk/services.hpp"
|
||||
|
||||
#include <inttypes.h>
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <array>
|
||||
#include <cctype>
|
||||
#include <cerrno>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
@@ -21,8 +22,7 @@
|
||||
#include <string_view>
|
||||
#include <sys/stat.h>
|
||||
#include <vector>
|
||||
#include <chrono>
|
||||
|
||||
#define ESP_PLATFORM 1
|
||||
#define GAMEBOY_PERF_METRICS 0
|
||||
|
||||
#ifndef GAMEBOY_PERF_METRICS
|
||||
@@ -41,6 +41,7 @@ namespace {
|
||||
constexpr int kMenuStartY = 48;
|
||||
constexpr int kMenuSpacing = font16x8::kGlyphHeight + 6;
|
||||
|
||||
|
||||
using cardboy::sdk::AppContext;
|
||||
using cardboy::sdk::AppEvent;
|
||||
using cardboy::sdk::AppEventType;
|
||||
@@ -250,8 +251,6 @@ public:
|
||||
break;
|
||||
}
|
||||
|
||||
framebuffer.beginFrame();
|
||||
framebuffer.clear(false);
|
||||
|
||||
GB_PERF_ONLY(const uint64_t geometryStartUs = nowMicros();)
|
||||
ensureRenderGeometry();
|
||||
@@ -264,7 +263,6 @@ public:
|
||||
GB_PERF_ONLY(const uint64_t renderStartUs = nowMicros();)
|
||||
renderGameFrame();
|
||||
GB_PERF_ONLY(perf.renderUs = nowMicros() - renderStartUs;)
|
||||
framebuffer.endFrame();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -536,14 +534,14 @@ private:
|
||||
std::array<int, LCD_WIDTH> colXEnd{};
|
||||
};
|
||||
|
||||
AppContext& context;
|
||||
Framebuffer& framebuffer;
|
||||
cardboy::sdk::IFilesystem* filesystem = nullptr;
|
||||
AppContext& context;
|
||||
Framebuffer& framebuffer;
|
||||
cardboy::sdk::IFilesystem* filesystem = nullptr;
|
||||
cardboy::sdk::IHighResClock* highResClock = nullptr;
|
||||
PerfTracker perf{};
|
||||
AppTimerHandle tickTimer = kInvalidAppTimer;
|
||||
int64_t frameDelayCarryUs = 0;
|
||||
static constexpr uint32_t kTargetFrameUs = 1000000 / 60; // ~16.6 ms
|
||||
PerfTracker perf{};
|
||||
AppTimerHandle tickTimer = kInvalidAppTimer;
|
||||
int64_t frameDelayCarryUs = 0;
|
||||
static constexpr uint32_t kTargetFrameUs = 1000000 / 60; // ~16.6 ms
|
||||
|
||||
Mode mode = Mode::Browse;
|
||||
ScaleMode scaleMode = ScaleMode::Original;
|
||||
@@ -849,8 +847,7 @@ private:
|
||||
return;
|
||||
browserDirty = false;
|
||||
|
||||
framebuffer.beginFrame();
|
||||
framebuffer.clear(false);
|
||||
framebuffer.frameReady();
|
||||
|
||||
const std::string_view title = "GAME BOY";
|
||||
const int titleWidth = font16x8::measureText(title, 2, 1);
|
||||
@@ -893,7 +890,7 @@ private:
|
||||
font16x8::drawText(framebuffer, x, framebuffer.height() - 16, statusMessage, 1, true, 1);
|
||||
}
|
||||
|
||||
framebuffer.endFrame();
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
|
||||
bool loadRom(std::size_t index) {
|
||||
@@ -1184,7 +1181,7 @@ private:
|
||||
font16x8::drawText(framebuffer, statusX, statusY, statusMessage, 1, true, 1);
|
||||
}
|
||||
}
|
||||
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
|
||||
void maybeSaveRam() {
|
||||
@@ -1259,10 +1256,7 @@ private:
|
||||
return static_cast<GameboyApp*>(gb->direct.priv);
|
||||
}
|
||||
|
||||
static bool shouldPixelBeOn(int value, int dstX, int dstY, bool useDither) {
|
||||
value &= 0x03;
|
||||
if (!useDither)
|
||||
return value >= 2;
|
||||
__attribute__((always_inline)) static bool shouldPixelBeOn(int value, int dstX, int dstY) {
|
||||
if (value >= 3)
|
||||
return true;
|
||||
if (value <= 0)
|
||||
@@ -1335,16 +1329,13 @@ private:
|
||||
self->frameDirty = true;
|
||||
|
||||
Framebuffer& fb = self->framebuffer;
|
||||
|
||||
const bool useDither = (self->scaleMode == ScaleMode::FullHeight) &&
|
||||
(geom.scaledWidth != LCD_WIDTH || geom.scaledHeight != LCD_HEIGHT);
|
||||
fb.frameReady();
|
||||
|
||||
if (geom.scaledWidth == LCD_WIDTH && geom.scaledHeight == LCD_HEIGHT) {
|
||||
const int dstY = yStart;
|
||||
const int dstXBase = geom.offsetX;
|
||||
for (int x = 0; x < LCD_WIDTH; ++x) {
|
||||
const int val = (pixels[x] & 0x03u);
|
||||
const bool on = shouldPixelBeOn(val, dstXBase + x, dstY, useDither);
|
||||
const bool on = shouldPixelBeOn(pixels[x], dstXBase + x, dstY);
|
||||
fb.drawPixel(dstXBase + x, dstY, on);
|
||||
}
|
||||
return;
|
||||
@@ -1359,7 +1350,7 @@ private:
|
||||
continue;
|
||||
for (int dstY = yStart; dstY < yEnd; ++dstY)
|
||||
for (int dstX = drawStart; dstX < drawEnd; ++dstX) {
|
||||
const bool on = shouldPixelBeOn(pixels[x], dstX, dstY, useDither);
|
||||
const bool on = shouldPixelBeOn(pixels[x], dstX, dstY);
|
||||
fb.drawPixel(dstX, dstY, on);
|
||||
}
|
||||
}
|
||||
@@ -1398,7 +1389,7 @@ private:
|
||||
|
||||
class GameboyAppFactory final : public cardboy::sdk::IAppFactory {
|
||||
public:
|
||||
const char* name() const override { return kGameboyAppName; }
|
||||
const char* name() const override { return kGameboyAppName; }
|
||||
std::unique_ptr<cardboy::sdk::IApp> create(cardboy::sdk::AppContext& context) override {
|
||||
return std::make_unique<GameboyApp>(context);
|
||||
}
|
||||
@@ -1406,8 +1397,6 @@ public:
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createGameboyAppFactory() {
|
||||
return std::make_unique<GameboyAppFactory>();
|
||||
}
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createGameboyAppFactory() { return std::make_unique<GameboyAppFactory>(); }
|
||||
|
||||
} // namespace apps
|
||||
|
||||
@@ -135,8 +135,7 @@ private:
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
framebuffer.beginFrame();
|
||||
framebuffer.clear(false);
|
||||
framebuffer.frameReady();
|
||||
|
||||
drawCenteredText(framebuffer, 24, "APPS", 1, 1);
|
||||
|
||||
@@ -158,7 +157,7 @@ private:
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 28, "L/R CHOOSE", 1, 1);
|
||||
}
|
||||
|
||||
framebuffer.endFrame();
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -467,15 +467,14 @@ private:
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
framebuffer.beginFrame();
|
||||
framebuffer.clear(false);
|
||||
framebuffer.frameReady();
|
||||
|
||||
drawBoard();
|
||||
drawActivePiece();
|
||||
drawNextPreview();
|
||||
drawHUD();
|
||||
|
||||
framebuffer.endFrame();
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
|
||||
void drawBoard() {
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/platform.hpp"
|
||||
|
||||
#include <SFML/Window/Keyboard.hpp>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
|
||||
namespace cardboy::backend::desktop {
|
||||
|
||||
class DesktopRuntime;
|
||||
|
||||
class DesktopFramebuffer final : public cardboy::sdk::FramebufferFacade<DesktopFramebuffer> {
|
||||
public:
|
||||
explicit DesktopFramebuffer(DesktopRuntime& runtime);
|
||||
|
||||
[[nodiscard]] int width_impl() const;
|
||||
[[nodiscard]] int height_impl() const;
|
||||
void drawPixel_impl(int x, int y, bool on);
|
||||
void clear_impl(bool on);
|
||||
void frameReady_impl();
|
||||
void sendFrame_impl(bool clearAfterSend);
|
||||
[[nodiscard]] bool frameInFlight_impl() const { return false; }
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
};
|
||||
|
||||
class DesktopInput final : public cardboy::sdk::InputFacade<DesktopInput> {
|
||||
public:
|
||||
explicit DesktopInput(DesktopRuntime& runtime);
|
||||
|
||||
cardboy::sdk::InputState readState_impl();
|
||||
void handleKey(sf::Keyboard::Key key, bool pressed);
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
cardboy::sdk::InputState state{};
|
||||
};
|
||||
|
||||
class DesktopClock final : public cardboy::sdk::ClockFacade<DesktopClock> {
|
||||
public:
|
||||
explicit DesktopClock(DesktopRuntime& runtime);
|
||||
|
||||
std::uint32_t millis_impl();
|
||||
void sleep_ms_impl(std::uint32_t ms);
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
const std::chrono::steady_clock::time_point start;
|
||||
};
|
||||
|
||||
struct Backend {
|
||||
using Framebuffer = DesktopFramebuffer;
|
||||
using Input = DesktopInput;
|
||||
using Clock = DesktopClock;
|
||||
};
|
||||
|
||||
} // namespace cardboy::backend::desktop
|
||||
|
||||
namespace cardboy::backend {
|
||||
using DesktopBackend = desktop::Backend;
|
||||
} // namespace cardboy::backend
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "cardboy/apps/gameboy_app.hpp"
|
||||
#include "cardboy/apps/menu_app.hpp"
|
||||
#include "cardboy/apps/tetris_app.hpp"
|
||||
#include "cardboy/backend/desktop_backend.hpp"
|
||||
#include "cardboy/sdk/app_system.hpp"
|
||||
#include "cardboy/sdk/display_spec.hpp"
|
||||
#include "cardboy/sdk/services.hpp"
|
||||
@@ -26,7 +27,7 @@
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace {
|
||||
namespace cardboy::backend::desktop {
|
||||
|
||||
constexpr int kPixelScale = 2;
|
||||
|
||||
@@ -135,54 +136,6 @@ private:
|
||||
bool mounted = false;
|
||||
};
|
||||
|
||||
class DesktopRuntime;
|
||||
|
||||
class DesktopFramebuffer final : public cardboy::sdk::IFramebuffer {
|
||||
public:
|
||||
explicit DesktopFramebuffer(DesktopRuntime& runtime) : runtime(runtime) {}
|
||||
|
||||
int width() const override;
|
||||
int height() const override;
|
||||
void drawPixel(int x, int y, bool on) override;
|
||||
void clear(bool on) override;
|
||||
void beginFrame() override {}
|
||||
void endFrame() override;
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
};
|
||||
|
||||
class DesktopInput final : public cardboy::sdk::IInput {
|
||||
public:
|
||||
explicit DesktopInput(DesktopRuntime& runtime) : runtime(runtime) {}
|
||||
|
||||
cardboy::sdk::InputState readState() override { return state; }
|
||||
|
||||
void handleKey(sf::Keyboard::Key key, bool pressed);
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
cardboy::sdk::InputState state{};
|
||||
};
|
||||
|
||||
class DesktopClock final : public cardboy::sdk::IClock {
|
||||
public:
|
||||
explicit DesktopClock(DesktopRuntime& runtime)
|
||||
: runtime(runtime), start(std::chrono::steady_clock::now()) {}
|
||||
|
||||
std::uint32_t millis() override {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
return static_cast<std::uint32_t>(
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(now - start).count());
|
||||
}
|
||||
|
||||
void sleep_ms(std::uint32_t ms) override;
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
const std::chrono::steady_clock::time_point start;
|
||||
};
|
||||
|
||||
class DesktopRuntime {
|
||||
private:
|
||||
friend class DesktopFramebuffer;
|
||||
@@ -193,8 +146,9 @@ private:
|
||||
sf::Texture texture;
|
||||
sf::Sprite sprite;
|
||||
std::vector<std::uint8_t> pixels; // RGBA buffer
|
||||
bool dirty = true;
|
||||
bool running = true;
|
||||
bool dirty = true;
|
||||
bool running = true;
|
||||
bool clearNextFrame = true;
|
||||
|
||||
DesktopBuzzer buzzerService;
|
||||
DesktopBattery batteryService;
|
||||
@@ -326,16 +280,32 @@ void DesktopRuntime::sleepFor(std::uint32_t ms) {
|
||||
std::this_thread::yield();
|
||||
} while (true);
|
||||
}
|
||||
|
||||
DesktopFramebuffer::DesktopFramebuffer(DesktopRuntime& runtime) : runtime(runtime) {}
|
||||
|
||||
int DesktopFramebuffer::width() const { return cardboy::sdk::kDisplayWidth; }
|
||||
int DesktopFramebuffer::width_impl() const { return cardboy::sdk::kDisplayWidth; }
|
||||
|
||||
int DesktopFramebuffer::height() const { return cardboy::sdk::kDisplayHeight; }
|
||||
int DesktopFramebuffer::height_impl() const { return cardboy::sdk::kDisplayHeight; }
|
||||
|
||||
void DesktopFramebuffer::drawPixel(int x, int y, bool on) { runtime.setPixel(x, y, on); }
|
||||
void DesktopFramebuffer::drawPixel_impl(int x, int y, bool on) { runtime.setPixel(x, y, on); }
|
||||
|
||||
void DesktopFramebuffer::clear(bool on) { runtime.clearPixels(on); }
|
||||
void DesktopFramebuffer::clear_impl(bool on) { runtime.clearPixels(on); }
|
||||
|
||||
void DesktopFramebuffer::endFrame() { runtime.dirty = true; }
|
||||
void DesktopFramebuffer::frameReady_impl() {
|
||||
if (runtime.clearNextFrame) {
|
||||
runtime.clearPixels(false);
|
||||
runtime.clearNextFrame = false;
|
||||
}
|
||||
}
|
||||
|
||||
void DesktopFramebuffer::sendFrame_impl(bool clearAfterSend) {
|
||||
runtime.clearNextFrame = clearAfterSend;
|
||||
runtime.dirty = true;
|
||||
}
|
||||
|
||||
DesktopInput::DesktopInput(DesktopRuntime& runtime) : runtime(runtime) {}
|
||||
|
||||
cardboy::sdk::InputState DesktopInput::readState_impl() { return state; }
|
||||
|
||||
void DesktopInput::handleKey(sf::Keyboard::Key key, bool pressed) {
|
||||
switch (key) {
|
||||
@@ -370,9 +340,20 @@ void DesktopInput::handleKey(sf::Keyboard::Key key, bool pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
void DesktopClock::sleep_ms(std::uint32_t ms) { runtime.sleepFor(ms); }
|
||||
DesktopClock::DesktopClock(DesktopRuntime& runtime)
|
||||
: runtime(runtime), start(std::chrono::steady_clock::now()) {}
|
||||
|
||||
} // namespace
|
||||
std::uint32_t DesktopClock::millis_impl() {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
return static_cast<std::uint32_t>(
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(now - start).count());
|
||||
}
|
||||
|
||||
void DesktopClock::sleep_ms_impl(std::uint32_t ms) { runtime.sleepFor(ms); }
|
||||
|
||||
} // namespace cardboy::backend::desktop
|
||||
|
||||
using cardboy::backend::desktop::DesktopRuntime;
|
||||
|
||||
int main() {
|
||||
try {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "backend.hpp"
|
||||
#include "platform.hpp"
|
||||
#include "services.hpp"
|
||||
|
||||
@@ -37,18 +38,23 @@ struct AppEvent {
|
||||
AppTimerEvent timer{};
|
||||
};
|
||||
|
||||
template<typename FramebufferT, typename InputT, typename ClockT>
|
||||
struct BasicAppContext {
|
||||
using Framebuffer = FramebufferT;
|
||||
using Input = InputT;
|
||||
using Clock = ClockT;
|
||||
#ifdef CARDBOY_SDK_ACTIVE_BACKEND_TYPE
|
||||
using ActiveBackend = CARDBOY_SDK_ACTIVE_BACKEND_TYPE;
|
||||
#else
|
||||
#error "CARDBOY_SDK_ACTIVE_BACKEND_TYPE must name the active backend type"
|
||||
#endif
|
||||
|
||||
BasicAppContext() = delete;
|
||||
BasicAppContext(FramebufferT& fb, InputT& in, ClockT& clk) : framebuffer(fb), input(in), clock(clk) {}
|
||||
struct AppContext {
|
||||
using Framebuffer = typename ActiveBackend::Framebuffer;
|
||||
using Input = typename ActiveBackend::Input;
|
||||
using Clock = typename ActiveBackend::Clock;
|
||||
|
||||
FramebufferT& framebuffer;
|
||||
InputT& input;
|
||||
ClockT& clock;
|
||||
AppContext() = delete;
|
||||
AppContext(Framebuffer& fb, Input& in, Clock& clk) : framebuffer(fb), input(in), clock(clk) {}
|
||||
|
||||
Framebuffer& framebuffer;
|
||||
Input& input;
|
||||
Clock& clock;
|
||||
AppSystem* system = nullptr;
|
||||
Services* services = nullptr;
|
||||
|
||||
@@ -113,8 +119,6 @@ private:
|
||||
void cancelAllTimersInternal();
|
||||
};
|
||||
|
||||
using AppContext = BasicAppContext<IFramebuffer, IInput, IClock>;
|
||||
|
||||
class IApp {
|
||||
public:
|
||||
virtual ~IApp() = default;
|
||||
|
||||
@@ -28,8 +28,7 @@ public:
|
||||
[[nodiscard]] const IAppFactory* currentFactory() const { return activeFactory; }
|
||||
|
||||
private:
|
||||
template<typename FramebufferT, typename InputT, typename ClockT>
|
||||
friend struct BasicAppContext;
|
||||
friend struct AppContext;
|
||||
|
||||
struct TimerRecord {
|
||||
AppTimerHandle id = kInvalidAppTimer;
|
||||
@@ -63,23 +62,18 @@ private:
|
||||
InputState lastInputState{};
|
||||
};
|
||||
|
||||
template<typename FramebufferT, typename InputT, typename ClockT>
|
||||
AppTimerHandle BasicAppContext<FramebufferT, InputT, ClockT>::scheduleTimerInternal(std::uint32_t delay_ms,
|
||||
bool repeat) {
|
||||
inline AppTimerHandle AppContext::scheduleTimerInternal(std::uint32_t delay_ms, bool repeat) {
|
||||
return system ? system->scheduleTimer(delay_ms, repeat) : kInvalidAppTimer;
|
||||
}
|
||||
|
||||
template<typename FramebufferT, typename InputT, typename ClockT>
|
||||
void BasicAppContext<FramebufferT, InputT, ClockT>::cancelTimerInternal(AppTimerHandle handle) {
|
||||
inline void AppContext::cancelTimerInternal(AppTimerHandle handle) {
|
||||
if (system)
|
||||
system->cancelTimer(handle);
|
||||
}
|
||||
|
||||
template<typename FramebufferT, typename InputT, typename ClockT>
|
||||
void BasicAppContext<FramebufferT, InputT, ClockT>::cancelAllTimersInternal() {
|
||||
inline void AppContext::cancelAllTimersInternal() {
|
||||
if (system)
|
||||
system->cancelAllTimers();
|
||||
}
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
|
||||
|
||||
10
Firmware/sdk/include/cardboy/sdk/backend.hpp
Normal file
10
Firmware/sdk/include/cardboy/sdk/backend.hpp
Normal file
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "platform.hpp"
|
||||
|
||||
#ifndef CARDBOY_SDK_BACKEND_HEADER
|
||||
#error "CARDBOY_SDK_BACKEND_HEADER must expand to the active backend header path"
|
||||
#endif
|
||||
|
||||
#include CARDBOY_SDK_BACKEND_HEADER
|
||||
|
||||
@@ -2,39 +2,114 @@
|
||||
|
||||
#include "input_state.hpp"
|
||||
|
||||
#include <concepts>
|
||||
#include <cstdint>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class IFramebuffer {
|
||||
public:
|
||||
virtual ~IFramebuffer() = default;
|
||||
|
||||
virtual int width() const = 0;
|
||||
virtual int height() const = 0;
|
||||
virtual void drawPixel(int x, int y, bool on) = 0;
|
||||
virtual void clear(bool on) = 0;
|
||||
|
||||
// Optional hooks for async display pipelines; default to no-ops.
|
||||
virtual void beginFrame() {}
|
||||
virtual void endFrame() {}
|
||||
virtual bool isFrameInFlight() const { return false; }
|
||||
namespace detail {
|
||||
template<typename Impl>
|
||||
concept HasClearImpl = requires(Impl& impl, bool value) {
|
||||
{ impl.clear_impl(value) };
|
||||
};
|
||||
|
||||
class IInput {
|
||||
public:
|
||||
virtual ~IInput() = default;
|
||||
|
||||
virtual InputState readState() = 0;
|
||||
template<typename Impl>
|
||||
concept HasFrameReadyImpl = requires(Impl& impl) {
|
||||
{ impl.frameReady_impl() };
|
||||
};
|
||||
|
||||
class IClock {
|
||||
public:
|
||||
virtual ~IClock() = default;
|
||||
template<typename Impl>
|
||||
concept HasSendFrameImpl = requires(Impl& impl, bool flag) {
|
||||
{ impl.sendFrame_impl(flag) };
|
||||
};
|
||||
|
||||
virtual std::uint32_t millis() = 0;
|
||||
virtual void sleep_ms(std::uint32_t ms) = 0;
|
||||
template<typename Impl>
|
||||
concept HasFrameInFlightImpl = requires(const Impl& impl) {
|
||||
{ impl.frameInFlight_impl() } -> std::convertible_to<bool>;
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
concept HasSleepMsImpl = requires(Impl& impl, std::uint32_t value) {
|
||||
{ impl.sleep_ms_impl(value) };
|
||||
};
|
||||
} // namespace detail
|
||||
|
||||
template<typename Impl>
|
||||
class FramebufferFacade {
|
||||
public:
|
||||
[[nodiscard]] int width() const { return impl().width_impl(); }
|
||||
[[nodiscard]] int height() const { return impl().height_impl(); }
|
||||
|
||||
__attribute__((always_inline)) void drawPixel(int x, int y, bool on) { impl().drawPixel_impl(x, y, on); }
|
||||
|
||||
void clear(bool on) {
|
||||
if constexpr (detail::HasClearImpl<Impl>) {
|
||||
impl().clear_impl(on);
|
||||
} else {
|
||||
defaultClear(on);
|
||||
}
|
||||
}
|
||||
|
||||
__attribute__((always_inline)) void frameReady() {
|
||||
if constexpr (detail::HasFrameReadyImpl<Impl>)
|
||||
impl().frameReady_impl();
|
||||
}
|
||||
|
||||
__attribute__((always_inline)) void sendFrame(bool clearDrawBuffer = true) {
|
||||
if constexpr (detail::HasSendFrameImpl<Impl>)
|
||||
impl().sendFrame_impl(clearDrawBuffer);
|
||||
}
|
||||
|
||||
__attribute__((always_inline)) [[nodiscard]] bool isFrameInFlight() const {
|
||||
if constexpr (detail::HasFrameInFlightImpl<Impl>)
|
||||
return impl().frameInFlight_impl();
|
||||
return false;
|
||||
}
|
||||
|
||||
protected:
|
||||
FramebufferFacade() = default;
|
||||
~FramebufferFacade() = default;
|
||||
|
||||
private:
|
||||
__attribute__((always_inline)) [[nodiscard]] Impl& impl() { return static_cast<Impl&>(*this); }
|
||||
__attribute__((always_inline)) [[nodiscard]] const Impl& impl() const { return static_cast<const Impl&>(*this); }
|
||||
|
||||
void defaultClear(bool on) {
|
||||
for (int y = 0; y < height(); ++y)
|
||||
for (int x = 0; x < width(); ++x)
|
||||
drawPixel(x, y, on);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
class InputFacade {
|
||||
public:
|
||||
InputState readState() { return impl().readState_impl(); }
|
||||
|
||||
protected:
|
||||
InputFacade() = default;
|
||||
~InputFacade() = default;
|
||||
|
||||
private:
|
||||
[[nodiscard]] Impl& impl() { return static_cast<Impl&>(*this); }
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
class ClockFacade {
|
||||
public:
|
||||
std::uint32_t millis() { return impl().millis_impl(); }
|
||||
|
||||
void sleep_ms(std::uint32_t ms) {
|
||||
if constexpr (detail::HasSleepMsImpl<Impl>)
|
||||
impl().sleep_ms_impl(ms);
|
||||
}
|
||||
|
||||
protected:
|
||||
ClockFacade() = default;
|
||||
~ClockFacade() = default;
|
||||
|
||||
private:
|
||||
[[nodiscard]] Impl& impl() { return static_cast<Impl&>(*this); }
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
|
||||
|
||||
Reference in New Issue
Block a user