mirror of
https://github.com/usatiuk/cardboy.git
synced 2025-10-28 15:17:48 +01:00
battery percentage
This commit is contained in:
@@ -18,6 +18,7 @@ public:
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float get_voltage() const;
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float get_charge() const;
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float get_current() const;
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float get_percentage() const;
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void pooler(); // FIXME:
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private:
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@@ -33,6 +34,7 @@ private:
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volatile float _voltage;
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volatile float _current;
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volatile float _charge;
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volatile float _percentage;
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TaskHandle_t _pooler_task;
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};
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@@ -48,6 +48,8 @@ static constexpr uint16_t DesignCapMah = 180; // 100mOhm
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constexpr float mahToCap(float mah) { return mah * (1000.0 / 5.0) * RSense; }
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constexpr float capToMah(uint16_t cap) { return cap * (5.0 / 1000.0) / RSense; }
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// lsb is 1/256%
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constexpr float regToPercent(uint16_t reg) { return static_cast<float>(reg) / 256.0f; }
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constexpr float regToCurrent(uint16_t reg) {
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return static_cast<float>(static_cast<int16_t>(reg)) * 0.0015625f / RSense; // Convert to mA
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}
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@@ -103,6 +105,7 @@ void BatMon::pooler() {
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_charge = capToMah(ReadRegister(0x05));
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_current = regToCurrent(ReadRegister(0x0B));
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_voltage = regToVoltage(ReadRegister(0x09));
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_percentage = regToPercent(ReadRegister(0x06));
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vTaskDelay(pdMS_TO_TICKS(10000));
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if (_voltage < 3.0f) {
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Shutdowner::get().shutdown();
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@@ -113,3 +116,4 @@ void BatMon::pooler() {
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float BatMon::get_voltage() const { return _voltage; }
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float BatMon::get_charge() const { return _charge; }
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float BatMon::get_current() const { return _current; }
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float BatMon::get_percentage() const { return _percentage; }
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@@ -78,6 +78,7 @@ public:
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[[nodiscard]] float voltage() const override { return BatMon::get().get_voltage(); }
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[[nodiscard]] float charge() const override { return BatMon::get().get_charge(); }
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[[nodiscard]] float current() const override { return BatMon::get().get_current(); }
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[[nodiscard]] float percentage() const override { return BatMon::get().get_percentage(); }
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};
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class EspRuntime::StorageService final : public cardboy::sdk::IStorage {
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@@ -7,6 +7,7 @@
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstdio>
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#include <ctime>
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#include <string>
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@@ -446,6 +447,18 @@ private:
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framebuffer.frameReady();
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if (auto* battery = context.battery(); battery && battery->hasData()) {
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const float percentage = battery->percentage();
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if (std::isfinite(percentage) && percentage >= 0.0f) {
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char pct[8];
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std::snprintf(pct, sizeof(pct), "%.0f%%", static_cast<double>(percentage));
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const int pctWidth = font16x8::measureText(pct, 1, 1);
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const int pctX = framebuffer.width() - pctWidth - 4;
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const int pctY = 4;
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font16x8::drawText(framebuffer, pctX, pctY, pct, 1, true, 1);
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}
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}
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const int scaleTime = 4;
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const int scaleSeconds = 2;
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const int scaleSmall = 1;
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@@ -531,10 +544,10 @@ private:
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}
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}
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const int defaultTimeY = (framebuffer.height() - font16x8::kGlyphHeight * scaleTime) / 2 - 8;
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const int minTimeY = (cardHeight > 0) ? (cardMarginTop + cardHeight + 12) : 16;
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const int maxTimeY = std::max(minTimeY, framebuffer.height() - font16x8::kGlyphHeight * scaleTime - 48);
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const int timeY = std::clamp(defaultTimeY, minTimeY, maxTimeY);
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const int defaultTimeY = (framebuffer.height() - font16x8::kGlyphHeight * scaleTime) / 2 - 8;
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const int minTimeY = (cardHeight > 0) ? (cardMarginTop + cardHeight + 12) : 16;
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const int maxTimeY = std::max(minTimeY, framebuffer.height() - font16x8::kGlyphHeight * scaleTime - 48);
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const int timeY = std::clamp(defaultTimeY, minTimeY, maxTimeY);
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char hoursMinutes[6];
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std::snprintf(hoursMinutes, sizeof(hoursMinutes), "%02d:%02d", snap.hour24, snap.minute);
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@@ -39,6 +39,7 @@ public:
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[[nodiscard]] virtual float voltage() const { return 0.0f; }
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[[nodiscard]] virtual float charge() const { return 0.0f; }
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[[nodiscard]] virtual float current() const { return 0.0f; }
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[[nodiscard]] virtual float percentage() const { return 0.0f; }
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};
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class IStorage {
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@@ -40,233 +40,232 @@ public:
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class DesktopBattery final : public cardboy::sdk::IBatteryMonitor {
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public:
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[[nodiscard]] bool hasData() const override { return false; }
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};
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class DesktopStorage final : public cardboy::sdk::IStorage {
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public:
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[[nodiscard]] bool readUint32(std::string_view ns, std::string_view key, std::uint32_t& out) override;
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void writeUint32(std::string_view ns, std::string_view key, std::uint32_t value) override;
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class DesktopStorage final : public cardboy::sdk::IStorage {
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public:
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[[nodiscard]] bool readUint32(std::string_view ns, std::string_view key, std::uint32_t& out) override;
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void writeUint32(std::string_view ns, std::string_view key, std::uint32_t value) override;
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private:
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std::unordered_map<std::string, std::uint32_t> data;
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private:
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std::unordered_map<std::string, std::uint32_t> data;
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static std::string composeKey(std::string_view ns, std::string_view key);
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};
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class DesktopRandom final : public cardboy::sdk::IRandom {
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public:
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DesktopRandom();
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[[nodiscard]] std::uint32_t nextUint32() override;
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private:
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std::mt19937 rng;
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std::uniform_int_distribution<std::uint32_t> dist;
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};
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class DesktopHighResClock final : public cardboy::sdk::IHighResClock {
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public:
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DesktopHighResClock();
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[[nodiscard]] std::uint64_t micros() override;
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private:
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const std::chrono::steady_clock::time_point start;
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};
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class DesktopFilesystem final : public cardboy::sdk::IFilesystem {
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public:
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DesktopFilesystem();
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bool mount() override;
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[[nodiscard]] bool isMounted() const override { return mounted; }
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[[nodiscard]] std::string basePath() const override { return basePathPath.string(); }
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private:
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std::filesystem::path basePathPath;
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bool mounted = false;
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};
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class DesktopNotificationCenter final : public cardboy::sdk::INotificationCenter {
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public:
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void pushNotification(Notification notification) override;
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[[nodiscard]] std::uint32_t revision() const override;
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[[nodiscard]] std::vector<Notification> recent(std::size_t limit) const override;
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void markAllRead() override;
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void clear() override;
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void removeById(std::uint64_t id) override;
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void removeByExternalId(std::uint64_t externalId) override;
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private:
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static constexpr std::size_t kMaxEntries = 8;
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mutable std::mutex mutex;
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std::vector<Notification> entries;
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std::uint64_t nextId = 1;
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std::uint32_t revisionCounter = 0;
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};
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class DesktopLoopHooks final : public cardboy::sdk::ILoopHooks {
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public:
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explicit DesktopLoopHooks(DesktopRuntime& owner);
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void onLoopIteration() override;
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private:
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DesktopRuntime& runtime;
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};
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class DesktopEventBus final : public cardboy::sdk::IEventBus {
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public:
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void post(const cardboy::sdk::AppEvent& event) override;
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std::optional<cardboy::sdk::AppEvent> pop(std::optional<std::uint32_t> timeout_ms = std::nullopt) override;
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private:
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std::mutex mutex;
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std::condition_variable cv;
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std::deque<cardboy::sdk::AppEvent> queue;
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};
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class DesktopTimerService final : public cardboy::sdk::ITimerService {
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public:
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DesktopTimerService(DesktopRuntime& owner, cardboy::sdk::IEventBus& eventBus);
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~DesktopTimerService() override;
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cardboy::sdk::AppTimerHandle scheduleTimer(std::uint32_t delay_ms, bool repeat) override;
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void cancelTimer(cardboy::sdk::AppTimerHandle handle) override;
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void cancelAllTimers() override;
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private:
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struct TimerRecord {
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cardboy::sdk::AppTimerHandle handle = cardboy::sdk::kInvalidAppTimer;
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std::chrono::steady_clock::time_point due;
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std::chrono::milliseconds interval{0};
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bool repeat = false;
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bool active = true;
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static std::string composeKey(std::string_view ns, std::string_view key);
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};
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void workerLoop();
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void wakeWorker();
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void cleanupInactive();
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class DesktopRandom final : public cardboy::sdk::IRandom {
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public:
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DesktopRandom();
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DesktopRuntime& runtime;
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cardboy::sdk::IEventBus& eventBus;
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std::mutex mutex;
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std::condition_variable cv;
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std::vector<TimerRecord> timers;
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bool stopWorker = false;
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std::thread worker;
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cardboy::sdk::AppTimerHandle nextHandle = 1;
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};
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[[nodiscard]] std::uint32_t nextUint32() override;
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class DesktopAppServiceProvider final : public cardboy::sdk::IAppServiceProvider {
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public:
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DesktopAppServiceProvider(DesktopRuntime& owner, cardboy::sdk::IEventBus& bus);
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[[nodiscard]] std::unique_ptr<cardboy::sdk::AppScopedServices>
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createScopedServices(std::uint64_t generation) override;
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private:
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struct ScopedServices final : cardboy::sdk::AppScopedServices {
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std::unique_ptr<DesktopTimerService> ownedTimer;
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private:
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std::mt19937 rng;
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std::uniform_int_distribution<std::uint32_t> dist;
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};
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DesktopRuntime& runtime;
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cardboy::sdk::IEventBus& eventBus;
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};
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class DesktopHighResClock final : public cardboy::sdk::IHighResClock {
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public:
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DesktopHighResClock();
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class DesktopFramebuffer final : public cardboy::sdk::FramebufferFacade<DesktopFramebuffer> {
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public:
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explicit DesktopFramebuffer(DesktopRuntime& runtime);
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[[nodiscard]] std::uint64_t micros() override;
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[[nodiscard]] int width_impl() const;
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[[nodiscard]] int height_impl() const;
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void drawPixel_impl(int x, int y, bool on);
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void clear_impl(bool on);
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void frameReady_impl();
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void sendFrame_impl(bool clearAfterSend);
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[[nodiscard]] bool frameInFlight_impl() const { return false; }
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private:
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const std::chrono::steady_clock::time_point start;
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};
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private:
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DesktopRuntime& runtime;
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};
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class DesktopFilesystem final : public cardboy::sdk::IFilesystem {
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public:
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DesktopFilesystem();
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class DesktopInput final : public cardboy::sdk::InputFacade<DesktopInput> {
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public:
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explicit DesktopInput(DesktopRuntime& runtime);
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bool mount() override;
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[[nodiscard]] bool isMounted() const override { return mounted; }
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[[nodiscard]] std::string basePath() const override { return basePathPath.string(); }
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cardboy::sdk::InputState readState_impl();
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void handleKey(sf::Keyboard::Key key, bool pressed);
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private:
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std::filesystem::path basePathPath;
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bool mounted = false;
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};
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||||
private:
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DesktopRuntime& runtime;
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||||
cardboy::sdk::InputState state{};
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||||
};
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||||
class DesktopNotificationCenter final : public cardboy::sdk::INotificationCenter {
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||||
public:
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void pushNotification(Notification notification) override;
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||||
[[nodiscard]] std::uint32_t revision() const override;
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||||
[[nodiscard]] std::vector<Notification> recent(std::size_t limit) const override;
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void markAllRead() override;
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void clear() override;
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void removeById(std::uint64_t id) override;
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||||
void removeByExternalId(std::uint64_t externalId) override;
|
||||
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||||
class DesktopClock final : public cardboy::sdk::ClockFacade<DesktopClock> {
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||||
public:
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||||
explicit DesktopClock(DesktopRuntime& runtime);
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||||
private:
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||||
static constexpr std::size_t kMaxEntries = 8;
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||||
|
||||
std::uint32_t millis_impl();
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||||
void sleep_ms_impl(std::uint32_t ms);
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||||
mutable std::mutex mutex;
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||||
std::vector<Notification> entries;
|
||||
std::uint64_t nextId = 1;
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||||
std::uint32_t revisionCounter = 0;
|
||||
};
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||||
|
||||
private:
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||||
DesktopRuntime& runtime;
|
||||
const std::chrono::steady_clock::time_point start;
|
||||
};
|
||||
class DesktopLoopHooks final : public cardboy::sdk::ILoopHooks {
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||||
public:
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||||
explicit DesktopLoopHooks(DesktopRuntime& owner);
|
||||
|
||||
class DesktopRuntime {
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||||
public:
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||||
DesktopRuntime();
|
||||
void onLoopIteration() override;
|
||||
|
||||
cardboy::sdk::Services& serviceRegistry();
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||||
void processEvents();
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||||
void presentIfNeeded();
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||||
void sleepFor(std::uint32_t ms);
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||||
private:
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||||
DesktopRuntime& runtime;
|
||||
};
|
||||
|
||||
[[nodiscard]] bool isRunning() const { return running; }
|
||||
class DesktopEventBus final : public cardboy::sdk::IEventBus {
|
||||
public:
|
||||
void post(const cardboy::sdk::AppEvent& event) override;
|
||||
std::optional<cardboy::sdk::AppEvent> pop(std::optional<std::uint32_t> timeout_ms = std::nullopt) override;
|
||||
|
||||
DesktopFramebuffer framebuffer;
|
||||
DesktopInput input;
|
||||
DesktopClock clock;
|
||||
private:
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::deque<cardboy::sdk::AppEvent> queue;
|
||||
};
|
||||
|
||||
private:
|
||||
friend class DesktopFramebuffer;
|
||||
friend class DesktopInput;
|
||||
friend class DesktopClock;
|
||||
class DesktopTimerService final : public cardboy::sdk::ITimerService {
|
||||
public:
|
||||
DesktopTimerService(DesktopRuntime& owner, cardboy::sdk::IEventBus& eventBus);
|
||||
~DesktopTimerService() override;
|
||||
|
||||
void setPixel(int x, int y, bool on);
|
||||
void clearPixels(bool on);
|
||||
cardboy::sdk::AppTimerHandle scheduleTimer(std::uint32_t delay_ms, bool repeat) override;
|
||||
void cancelTimer(cardboy::sdk::AppTimerHandle handle) override;
|
||||
void cancelAllTimers() override;
|
||||
|
||||
sf::RenderWindow window;
|
||||
sf::Texture texture;
|
||||
sf::Sprite sprite;
|
||||
std::vector<std::uint8_t> pixels;
|
||||
bool dirty = true;
|
||||
bool running = true;
|
||||
bool clearNextFrame = true;
|
||||
private:
|
||||
struct TimerRecord {
|
||||
cardboy::sdk::AppTimerHandle handle = cardboy::sdk::kInvalidAppTimer;
|
||||
std::chrono::steady_clock::time_point due;
|
||||
std::chrono::milliseconds interval{0};
|
||||
bool repeat = false;
|
||||
bool active = true;
|
||||
};
|
||||
|
||||
DesktopBuzzer buzzerService;
|
||||
DesktopBattery batteryService;
|
||||
DesktopStorage storageService;
|
||||
DesktopRandom randomService;
|
||||
DesktopHighResClock highResService;
|
||||
DesktopFilesystem filesystemService;
|
||||
DesktopEventBus eventBusService;
|
||||
DesktopAppServiceProvider appServiceProvider;
|
||||
DesktopNotificationCenter notificationService;
|
||||
DesktopLoopHooks loopHooksService;
|
||||
cardboy::sdk::Services services{};
|
||||
};
|
||||
void workerLoop();
|
||||
void wakeWorker();
|
||||
void cleanupInactive();
|
||||
|
||||
struct Backend {
|
||||
using Framebuffer = DesktopFramebuffer;
|
||||
using Input = DesktopInput;
|
||||
using Clock = DesktopClock;
|
||||
};
|
||||
DesktopRuntime& runtime;
|
||||
cardboy::sdk::IEventBus& eventBus;
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::vector<TimerRecord> timers;
|
||||
bool stopWorker = false;
|
||||
std::thread worker;
|
||||
cardboy::sdk::AppTimerHandle nextHandle = 1;
|
||||
};
|
||||
|
||||
class DesktopAppServiceProvider final : public cardboy::sdk::IAppServiceProvider {
|
||||
public:
|
||||
DesktopAppServiceProvider(DesktopRuntime& owner, cardboy::sdk::IEventBus& bus);
|
||||
|
||||
[[nodiscard]] std::unique_ptr<cardboy::sdk::AppScopedServices>
|
||||
createScopedServices(std::uint64_t generation) override;
|
||||
|
||||
private:
|
||||
struct ScopedServices final : cardboy::sdk::AppScopedServices {
|
||||
std::unique_ptr<DesktopTimerService> ownedTimer;
|
||||
};
|
||||
|
||||
DesktopRuntime& runtime;
|
||||
cardboy::sdk::IEventBus& eventBus;
|
||||
};
|
||||
|
||||
class DesktopFramebuffer final : public cardboy::sdk::FramebufferFacade<DesktopFramebuffer> {
|
||||
public:
|
||||
explicit DesktopFramebuffer(DesktopRuntime& runtime);
|
||||
|
||||
[[nodiscard]] int width_impl() const;
|
||||
[[nodiscard]] int height_impl() const;
|
||||
void drawPixel_impl(int x, int y, bool on);
|
||||
void clear_impl(bool on);
|
||||
void frameReady_impl();
|
||||
void sendFrame_impl(bool clearAfterSend);
|
||||
[[nodiscard]] bool frameInFlight_impl() const { return false; }
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
};
|
||||
|
||||
class DesktopInput final : public cardboy::sdk::InputFacade<DesktopInput> {
|
||||
public:
|
||||
explicit DesktopInput(DesktopRuntime& runtime);
|
||||
|
||||
cardboy::sdk::InputState readState_impl();
|
||||
void handleKey(sf::Keyboard::Key key, bool pressed);
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
cardboy::sdk::InputState state{};
|
||||
};
|
||||
|
||||
class DesktopClock final : public cardboy::sdk::ClockFacade<DesktopClock> {
|
||||
public:
|
||||
explicit DesktopClock(DesktopRuntime& runtime);
|
||||
|
||||
std::uint32_t millis_impl();
|
||||
void sleep_ms_impl(std::uint32_t ms);
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
const std::chrono::steady_clock::time_point start;
|
||||
};
|
||||
|
||||
class DesktopRuntime {
|
||||
public:
|
||||
DesktopRuntime();
|
||||
|
||||
cardboy::sdk::Services& serviceRegistry();
|
||||
void processEvents();
|
||||
void presentIfNeeded();
|
||||
void sleepFor(std::uint32_t ms);
|
||||
|
||||
[[nodiscard]] bool isRunning() const { return running; }
|
||||
|
||||
DesktopFramebuffer framebuffer;
|
||||
DesktopInput input;
|
||||
DesktopClock clock;
|
||||
|
||||
private:
|
||||
friend class DesktopFramebuffer;
|
||||
friend class DesktopInput;
|
||||
friend class DesktopClock;
|
||||
|
||||
void setPixel(int x, int y, bool on);
|
||||
void clearPixels(bool on);
|
||||
|
||||
sf::RenderWindow window;
|
||||
sf::Texture texture;
|
||||
sf::Sprite sprite;
|
||||
std::vector<std::uint8_t> pixels;
|
||||
bool dirty = true;
|
||||
bool running = true;
|
||||
bool clearNextFrame = true;
|
||||
|
||||
DesktopBuzzer buzzerService;
|
||||
DesktopBattery batteryService;
|
||||
DesktopStorage storageService;
|
||||
DesktopRandom randomService;
|
||||
DesktopHighResClock highResService;
|
||||
DesktopFilesystem filesystemService;
|
||||
DesktopEventBus eventBusService;
|
||||
DesktopAppServiceProvider appServiceProvider;
|
||||
DesktopNotificationCenter notificationService;
|
||||
DesktopLoopHooks loopHooksService;
|
||||
cardboy::sdk::Services services{};
|
||||
};
|
||||
|
||||
struct Backend {
|
||||
using Framebuffer = DesktopFramebuffer;
|
||||
using Input = DesktopInput;
|
||||
using Clock = DesktopClock;
|
||||
};
|
||||
|
||||
} // namespace cardboy::backend::desktop
|
||||
|
||||
namespace cardboy::backend {
|
||||
using DesktopBackend = desktop::Backend;
|
||||
using DesktopBackend = desktop::Backend;
|
||||
} // namespace cardboy::backend
|
||||
|
||||
@@ -50,16 +50,12 @@ std::string StatusBar::prepareRightText() const {
|
||||
|
||||
std::string right;
|
||||
if (_services->battery && _services->battery->hasData()) {
|
||||
const float current = _services->battery->current();
|
||||
const float chargeMah = _services->battery->charge();
|
||||
const float fallbackV = _services->battery->voltage();
|
||||
const float current = _services->battery->current();
|
||||
const float chargeMah = _services->battery->charge();
|
||||
const float percentage = _services->battery->percentage();
|
||||
char buf[64];
|
||||
if (std::isfinite(current) && std::isfinite(chargeMah)) {
|
||||
std::snprintf(buf, sizeof(buf), "cur %.2fmA chr %.2fmAh", static_cast<double>(current),
|
||||
static_cast<double>(chargeMah));
|
||||
} else {
|
||||
std::snprintf(buf, sizeof(buf), "vol %.2fV", static_cast<double>(fallbackV));
|
||||
}
|
||||
std::snprintf(buf, sizeof(buf), "%.2fmA %.2fmAh %.0f%%", static_cast<double>(current),
|
||||
static_cast<double>(chargeMah), static_cast<double>(percentage));
|
||||
right.assign(buf);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user