mirror of
https://github.com/usatiuk/cardboy.git
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app menu
This commit is contained in:
3
Firmware/.vscode/settings.json
vendored
3
Firmware/.vscode/settings.json
vendored
@@ -1,4 +1,5 @@
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{
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"idf.flashType": "JTAG",
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"idf.port": "/dev/tty.usbmodem12401"
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"idf.port": "/dev/tty.usbmodem12401",
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"C_Cpp.intelliSenseEngine": "default"
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}
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@@ -1,5 +1,9 @@
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idf_component_register(SRCS
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src/app_main.cpp
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src/app_system.cpp
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src/apps/menu_app.cpp
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src/apps/clock_app.cpp
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src/apps/tetris_app.cpp
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src/display.cpp
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src/bat_mon.cpp
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src/spi_global.cpp
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95
Firmware/main/include/app_framework.hpp
Normal file
95
Firmware/main/include/app_framework.hpp
Normal file
@@ -0,0 +1,95 @@
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#pragma once
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <vector>
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class AppSystem;
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struct InputState {
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bool up = false;
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bool left = false;
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bool right = false;
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bool down = false;
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bool a = false;
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bool b = false;
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bool select = false;
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bool start = false;
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};
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class IFramebuffer {
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public:
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virtual ~IFramebuffer() = default;
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virtual void drawPixel(int x, int y, bool on) = 0; // on=true => black
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virtual void clear(bool on) = 0; // fill full screen to on/off
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virtual int width() const = 0;
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virtual int height() const = 0;
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};
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class IInput {
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public:
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virtual ~IInput() = default;
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virtual InputState readState() = 0;
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};
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class IClock {
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public:
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virtual ~IClock() = default;
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virtual uint32_t millis() = 0;
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virtual void sleep_ms(uint32_t ms) = 0;
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};
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struct AppContext {
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AppContext() = delete;
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AppContext(IFramebuffer& fb, IInput& in, IClock& clk) : framebuffer(fb), input(in), clock(clk) {}
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IFramebuffer& framebuffer;
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IInput& input;
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IClock& clock;
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AppSystem* system = nullptr;
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void requestAppSwitchByIndex(std::size_t index) {
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pendingAppIndex = index;
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pendingAppName.clear();
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pendingSwitchByName = false;
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pendingSwitch = true;
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}
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void requestAppSwitchByName(std::string_view name) {
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pendingAppName.assign(name.begin(), name.end());
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pendingSwitchByName = true;
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pendingSwitch = true;
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}
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bool hasPendingAppSwitch() const { return pendingSwitch; }
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private:
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friend class AppSystem;
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bool pendingSwitch = false;
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bool pendingSwitchByName = false;
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std::size_t pendingAppIndex = 0;
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std::string pendingAppName;
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};
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struct AppSleepPlan {
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uint32_t slow_ms = 0; // long sleep allowing battery/UI periodic refresh
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uint32_t normal_ms = 0; // short sleep for responsiveness on input wake
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};
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class IApp {
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public:
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virtual ~IApp() = default;
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virtual void onStart() {}
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virtual void onStop() {}
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virtual void step() = 0;
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virtual AppSleepPlan sleepPlan(uint32_t now) const { return {}; }
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};
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class IAppFactory {
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public:
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virtual ~IAppFactory() = default;
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virtual const char* name() const = 0;
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virtual std::unique_ptr<IApp> create(AppContext& context) = 0;
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};
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33
Firmware/main/include/app_system.hpp
Normal file
33
Firmware/main/include/app_system.hpp
Normal file
@@ -0,0 +1,33 @@
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#pragma once
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#include "app_framework.hpp"
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#include <memory>
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#include <string>
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#include <vector>
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class AppSystem {
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public:
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explicit AppSystem(AppContext context);
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void registerApp(std::unique_ptr<IAppFactory> factory);
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bool startApp(const std::string& name);
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bool startAppByIndex(std::size_t index);
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void run();
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[[nodiscard]] std::size_t appCount() const { return factories.size(); }
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[[nodiscard]] const IAppFactory* factoryAt(std::size_t index) const;
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[[nodiscard]] std::size_t indexOfFactory(const IAppFactory* factory) const;
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[[nodiscard]] std::size_t currentFactoryIndex() const { return activeIndex; }
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[[nodiscard]] const IApp* currentApp() const { return current.get(); }
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[[nodiscard]] const IAppFactory* currentFactory() const { return activeFactory; }
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private:
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AppContext context;
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std::vector<std::unique_ptr<IAppFactory>> factories;
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std::unique_ptr<IApp> current;
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IAppFactory* activeFactory = nullptr;
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std::size_t activeIndex = static_cast<std::size_t>(-1);
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};
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12
Firmware/main/include/apps/clock_app.hpp
Normal file
12
Firmware/main/include/apps/clock_app.hpp
Normal file
@@ -0,0 +1,12 @@
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#pragma once
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#include "app_framework.hpp"
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#include <memory>
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namespace apps {
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std::unique_ptr<IAppFactory> createClockAppFactory();
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}
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15
Firmware/main/include/apps/menu_app.hpp
Normal file
15
Firmware/main/include/apps/menu_app.hpp
Normal file
@@ -0,0 +1,15 @@
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#pragma once
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#include "app_framework.hpp"
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#include <memory>
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#include <string_view>
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namespace apps {
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inline constexpr char kMenuAppName[] = "Menu";
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inline constexpr std::string_view kMenuAppNameView = kMenuAppName;
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std::unique_ptr<IAppFactory> createMenuAppFactory();
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} // namespace apps
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11
Firmware/main/include/apps/tetris_app.hpp
Normal file
11
Firmware/main/include/apps/tetris_app.hpp
Normal file
@@ -0,0 +1,11 @@
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#pragma once
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#include "app_framework.hpp"
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#include <memory>
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namespace apps {
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std::unique_ptr<IAppFactory> createTetrisAppFactory();
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}
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61
Firmware/main/include/font16x8.hpp
Normal file
61
Firmware/main/include/font16x8.hpp
Normal file
@@ -0,0 +1,61 @@
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#pragma once
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#include "Fonts.hpp"
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#include "app_framework.hpp"
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#include <array>
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#include <cctype>
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#include <string_view>
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namespace font16x8 {
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constexpr int kGlyphWidth = 8;
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constexpr int kGlyphHeight = 16;
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constexpr unsigned char kFallbackChar = '?';
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inline unsigned char normalizeChar(char ch) {
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unsigned char uc = static_cast<unsigned char>(ch);
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if (uc >= 'a' && uc <= 'z')
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uc = static_cast<unsigned char>(std::toupper(static_cast<unsigned char>(uc)));
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if (!std::isprint(static_cast<unsigned char>(uc)))
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return kFallbackChar;
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return uc;
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}
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inline const std::array<uint8_t, kGlyphHeight>& glyphBitmap(char ch) {
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unsigned char uc = normalizeChar(ch);
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return fonts_Terminess_Powerline[uc];
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}
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inline void drawGlyph(IFramebuffer& fb, int x, int y, char ch, int scale = 1, bool on = true) {
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const auto& rows = glyphBitmap(ch);
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for (int row = 0; row < kGlyphHeight; ++row) {
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const uint8_t rowBits = rows[row];
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for (int col = 0; col < kGlyphWidth; ++col) {
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const uint8_t mask = static_cast<uint8_t>(1u << (kGlyphWidth - 1 - col));
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if (rowBits & mask) {
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for (int sx = 0; sx < scale; ++sx)
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for (int sy = 0; sy < scale; ++sy)
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fb.drawPixel(x + col * scale + sx, y + row * scale + sy, on);
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}
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}
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}
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}
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inline int measureText(std::string_view text, int scale = 1, int letterSpacing = 1) {
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if (text.empty())
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return 0;
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const int advance = (kGlyphWidth + letterSpacing) * scale;
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return static_cast<int>(text.size()) * advance - letterSpacing * scale;
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}
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inline void drawText(IFramebuffer& fb, int x, int y, std::string_view text, int scale = 1, bool on = true,
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int letterSpacing = 1) {
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int cursor = x;
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for (char ch: text) {
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drawGlyph(fb, cursor, y, ch, scale, on);
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cursor += (kGlyphWidth + letterSpacing) * scale;
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}
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}
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} // namespace font16x8
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File diff suppressed because it is too large
Load Diff
97
Firmware/main/src/app_system.cpp
Normal file
97
Firmware/main/src/app_system.cpp
Normal file
@@ -0,0 +1,97 @@
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#include "app_system.hpp"
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#include <power_helper.hpp>
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#include <utility>
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AppSystem::AppSystem(AppContext ctx) : context(std::move(ctx)) {
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context.system = this;
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}
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void AppSystem::registerApp(std::unique_ptr<IAppFactory> factory) {
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if (!factory)
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return;
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factories.emplace_back(std::move(factory));
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}
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bool AppSystem::startApp(const std::string& name) {
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for (std::size_t i = 0; i < factories.size(); ++i) {
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if (factories[i]->name() == name) {
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return startAppByIndex(i);
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}
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}
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return false;
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}
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bool AppSystem::startAppByIndex(std::size_t index) {
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if (index >= factories.size())
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return false;
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context.system = this;
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auto& factory = factories[index];
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auto app = factory->create(context);
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if (!app)
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return false;
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if (current) {
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current->onStop();
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current.reset();
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}
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activeFactory = factory.get();
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activeIndex = index;
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context.pendingSwitch = false;
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context.pendingSwitchByName = false;
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context.pendingAppName.clear();
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current = std::move(app);
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current->onStart();
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return true;
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}
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void AppSystem::run() {
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if (!current) {
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if (factories.empty() || !startAppByIndex(0))
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return;
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}
|
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|
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while (true) {
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current->step();
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if (context.pendingSwitch) {
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const bool byName = context.pendingSwitchByName;
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const std::size_t reqIndex = context.pendingAppIndex;
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const std::string reqName = context.pendingAppName;
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context.pendingSwitch = false;
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context.pendingSwitchByName = false;
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context.pendingAppName.clear();
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bool switched = false;
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if (byName) {
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switched = startApp(reqName);
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} else {
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switched = startAppByIndex(reqIndex);
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}
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if (switched)
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continue;
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}
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const auto now = context.clock.millis();
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auto plan = current->sleepPlan(now);
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if (plan.slow_ms || plan.normal_ms) {
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PowerHelper::get().delay(static_cast<int>(plan.slow_ms), static_cast<int>(plan.normal_ms));
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}
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}
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}
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|
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const IAppFactory* AppSystem::factoryAt(std::size_t index) const {
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if (index >= factories.size())
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return nullptr;
|
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return factories[index].get();
|
||||
}
|
||||
|
||||
std::size_t AppSystem::indexOfFactory(const IAppFactory* factory) const {
|
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if (!factory)
|
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return static_cast<std::size_t>(-1);
|
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for (std::size_t i = 0; i < factories.size(); ++i) {
|
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if (factories[i].get() == factory)
|
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return i;
|
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}
|
||||
return static_cast<std::size_t>(-1);
|
||||
}
|
||||
217
Firmware/main/src/apps/clock_app.cpp
Normal file
217
Firmware/main/src/apps/clock_app.cpp
Normal file
@@ -0,0 +1,217 @@
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#include "apps/clock_app.hpp"
|
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|
||||
#include "app_system.hpp"
|
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#include "apps/menu_app.hpp"
|
||||
#include "font16x8.hpp"
|
||||
|
||||
#include <disp_tools.hpp>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <ctime>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace apps {
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||||
|
||||
namespace {
|
||||
|
||||
constexpr const char* kClockAppName = "Clock";
|
||||
|
||||
struct TimeSnapshot {
|
||||
bool hasWallTime = false;
|
||||
int hour24 = 0;
|
||||
int minute = 0;
|
||||
int second = 0;
|
||||
int year = 0;
|
||||
int month = 0;
|
||||
int day = 0;
|
||||
int weekday = 0;
|
||||
uint64_t uptimeSeconds = 0;
|
||||
};
|
||||
|
||||
class ClockApp final : public IApp {
|
||||
public:
|
||||
explicit ClockApp(AppContext& ctx) : context(ctx), framebuffer(ctx.framebuffer), clock(ctx.clock) {}
|
||||
|
||||
void onStart() override {
|
||||
lastSnapshot = {};
|
||||
dirty = true;
|
||||
renderIfNeeded(captureTime());
|
||||
}
|
||||
|
||||
void step() override {
|
||||
const auto snap = captureTime();
|
||||
|
||||
InputState st = context.input.readState();
|
||||
|
||||
if (st.b && !backPrev) {
|
||||
context.requestAppSwitchByName(kMenuAppName);
|
||||
backPrev = st.b;
|
||||
selectPrev = st.select;
|
||||
return;
|
||||
}
|
||||
|
||||
if (st.select && !selectPrev) {
|
||||
use24Hour = !use24Hour;
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
if (!sameSnapshot(snap, lastSnapshot))
|
||||
dirty = true;
|
||||
|
||||
renderIfNeeded(snap);
|
||||
|
||||
backPrev = st.b;
|
||||
selectPrev = st.select;
|
||||
lastSnapshot = snap;
|
||||
}
|
||||
|
||||
AppSleepPlan sleepPlan(uint32_t /*now*/) const override {
|
||||
AppSleepPlan plan;
|
||||
plan.slow_ms = 200;
|
||||
plan.normal_ms = 40;
|
||||
return plan;
|
||||
}
|
||||
|
||||
private:
|
||||
AppContext& context;
|
||||
IFramebuffer& framebuffer;
|
||||
IClock& clock;
|
||||
|
||||
bool use24Hour = true;
|
||||
bool dirty = false;
|
||||
bool backPrev = false;
|
||||
bool selectPrev = false;
|
||||
|
||||
TimeSnapshot lastSnapshot{};
|
||||
|
||||
static bool sameSnapshot(const TimeSnapshot& a, const TimeSnapshot& b) {
|
||||
return a.hasWallTime == b.hasWallTime && a.hour24 == b.hour24 && a.minute == b.minute && a.second == b.second;
|
||||
}
|
||||
|
||||
TimeSnapshot captureTime() const {
|
||||
TimeSnapshot snap{};
|
||||
snap.uptimeSeconds = clock.millis() / 1000ULL;
|
||||
|
||||
time_t raw = 0;
|
||||
if (time(&raw) != static_cast<time_t>(-1) && raw > 0) {
|
||||
std::tm tm{};
|
||||
if (localtime_r(&raw, &tm) != nullptr) {
|
||||
snap.hasWallTime = true;
|
||||
snap.hour24 = tm.tm_hour;
|
||||
snap.minute = tm.tm_min;
|
||||
snap.second = tm.tm_sec;
|
||||
snap.year = tm.tm_year + 1900;
|
||||
snap.month = tm.tm_mon + 1;
|
||||
snap.day = tm.tm_mday;
|
||||
snap.weekday = tm.tm_wday;
|
||||
return snap;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to uptime-derived clock
|
||||
snap.hasWallTime = false;
|
||||
snap.hour24 = static_cast<int>((snap.uptimeSeconds / 3600ULL) % 24ULL);
|
||||
snap.minute = static_cast<int>((snap.uptimeSeconds / 60ULL) % 60ULL);
|
||||
snap.second = static_cast<int>(snap.uptimeSeconds % 60ULL);
|
||||
return snap;
|
||||
}
|
||||
|
||||
static void drawCenteredText(IFramebuffer& fb, int y, std::string_view text, int scale, int letterSpacing = 0) {
|
||||
const int width = font16x8::measureText(text, scale, letterSpacing);
|
||||
const int x = (fb.width() - width) / 2;
|
||||
font16x8::drawText(fb, x, y, text, scale, true, letterSpacing);
|
||||
}
|
||||
|
||||
static std::string formatDate(const TimeSnapshot& snap) {
|
||||
static const char* kWeekdays[] = {"SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT"};
|
||||
if (!snap.hasWallTime)
|
||||
return "UPTIME MODE";
|
||||
const char* weekday = (snap.weekday >= 0 && snap.weekday < 7) ? kWeekdays[snap.weekday] : "";
|
||||
char buffer[32];
|
||||
std::snprintf(buffer, sizeof(buffer), "%s %04d-%02d-%02d", weekday, snap.year, snap.month, snap.day);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void renderIfNeeded(const TimeSnapshot& snap) {
|
||||
if (!dirty)
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
DispTools::draw_to_display_async_wait();
|
||||
framebuffer.clear(false);
|
||||
|
||||
const int scaleLarge = 3;
|
||||
const int scaleSeconds = 2;
|
||||
const int scaleSmall = 1;
|
||||
|
||||
int hourDisplay = snap.hour24;
|
||||
bool isPm = false;
|
||||
if (!use24Hour) {
|
||||
isPm = hourDisplay >= 12;
|
||||
int h12 = hourDisplay % 12;
|
||||
if (h12 == 0)
|
||||
h12 = 12;
|
||||
hourDisplay = h12;
|
||||
}
|
||||
|
||||
char mainLine[6];
|
||||
std::snprintf(mainLine, sizeof(mainLine), "%02d:%02d", hourDisplay, snap.minute);
|
||||
const int mainW = font16x8::measureText(mainLine, scaleLarge, 0);
|
||||
const int timeY = (framebuffer.height() - font16x8::kGlyphHeight * scaleLarge) / 2 - 12;
|
||||
const int timeX = (framebuffer.width() - mainW) / 2;
|
||||
font16x8::drawText(framebuffer, timeX, timeY, mainLine, scaleLarge, true, 0);
|
||||
|
||||
char secondsLine[3];
|
||||
std::snprintf(secondsLine, sizeof(secondsLine), "%02d", snap.second);
|
||||
const int secondsX = timeX + mainW + 12;
|
||||
const int secondsY = timeY + font16x8::kGlyphHeight * scaleLarge - font16x8::kGlyphHeight * scaleSeconds;
|
||||
font16x8::drawText(framebuffer, secondsX, secondsY, secondsLine, scaleSeconds, true, 0);
|
||||
|
||||
if (!use24Hour) {
|
||||
font16x8::drawText(framebuffer, timeX + mainW + 12, timeY, isPm ? "PM" : "AM", scaleSmall, true, 0);
|
||||
} else {
|
||||
font16x8::drawText(framebuffer, timeX + mainW + 12, timeY, "24H", scaleSmall, true, 0);
|
||||
}
|
||||
|
||||
const std::string dateLine = formatDate(snap);
|
||||
drawCenteredText(framebuffer, timeY + font16x8::kGlyphHeight * scaleLarge + 28, dateLine, scaleSmall, 1);
|
||||
|
||||
if (!snap.hasWallTime) {
|
||||
char uptimeLine[32];
|
||||
const uint64_t days = snap.uptimeSeconds / 86400ULL;
|
||||
const uint64_t hrs = (snap.uptimeSeconds / 3600ULL) % 24ULL;
|
||||
const uint64_t mins = (snap.uptimeSeconds / 60ULL) % 60ULL;
|
||||
const uint64_t secs = snap.uptimeSeconds % 60ULL;
|
||||
if (days > 0) {
|
||||
std::snprintf(uptimeLine, sizeof(uptimeLine), "%llud %02llu:%02llu:%02llu UP",
|
||||
static_cast<unsigned long long>(days), static_cast<unsigned long long>(hrs),
|
||||
static_cast<unsigned long long>(mins), static_cast<unsigned long long>(secs));
|
||||
} else {
|
||||
std::snprintf(uptimeLine, sizeof(uptimeLine), "%02llu:%02llu:%02llu UP",
|
||||
static_cast<unsigned long long>(hrs), static_cast<unsigned long long>(mins),
|
||||
static_cast<unsigned long long>(secs));
|
||||
}
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 68, uptimeLine, scaleSmall, 1);
|
||||
}
|
||||
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 36, "SELECT TOGGLE 12/24H", 1, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 18, "B BACK", 1, 1);
|
||||
|
||||
DispTools::draw_to_display_async_start();
|
||||
}
|
||||
};
|
||||
|
||||
class ClockAppFactory final : public IAppFactory {
|
||||
public:
|
||||
const char* name() const override { return kClockAppName; }
|
||||
std::unique_ptr<IApp> create(AppContext& context) override { return std::make_unique<ClockApp>(context); }
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<IAppFactory> createClockAppFactory() { return std::make_unique<ClockAppFactory>(); }
|
||||
|
||||
} // namespace apps
|
||||
183
Firmware/main/src/apps/menu_app.cpp
Normal file
183
Firmware/main/src/apps/menu_app.cpp
Normal file
@@ -0,0 +1,183 @@
|
||||
#include "apps/menu_app.hpp"
|
||||
|
||||
#include "app_system.hpp"
|
||||
#include "font16x8.hpp"
|
||||
|
||||
#include <disp_tools.hpp>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace apps {
|
||||
|
||||
namespace {
|
||||
|
||||
struct MenuEntry {
|
||||
std::string name;
|
||||
std::size_t index = 0;
|
||||
};
|
||||
|
||||
class MenuApp final : public IApp {
|
||||
public:
|
||||
explicit MenuApp(AppContext& ctx) : context(ctx), framebuffer(ctx.framebuffer) { refreshEntries(); }
|
||||
|
||||
void onStart() override {
|
||||
refreshEntries();
|
||||
dirty = true;
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
void step() override {
|
||||
InputState st = context.input.readState();
|
||||
|
||||
if (st.left && !leftPrev) {
|
||||
moveSelection(-1);
|
||||
} else if (st.right && !rightPrev) {
|
||||
moveSelection(+1);
|
||||
}
|
||||
|
||||
const bool launch = (st.a && !rotatePrev) || (st.select && !selectPrev);
|
||||
if (launch)
|
||||
launchSelected();
|
||||
|
||||
leftPrev = st.left;
|
||||
rightPrev = st.right;
|
||||
rotatePrev = st.a;
|
||||
selectPrev = st.select;
|
||||
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
AppSleepPlan sleepPlan(uint32_t /*now*/) const override {
|
||||
AppSleepPlan plan;
|
||||
plan.slow_ms = 120;
|
||||
plan.normal_ms = 40;
|
||||
return plan;
|
||||
}
|
||||
|
||||
private:
|
||||
AppContext& context;
|
||||
IFramebuffer& framebuffer;
|
||||
std::vector<MenuEntry> entries;
|
||||
std::size_t selected = 0;
|
||||
|
||||
bool dirty = false;
|
||||
bool leftPrev = false;
|
||||
bool rightPrev = false;
|
||||
bool rotatePrev = false;
|
||||
bool selectPrev = false;
|
||||
|
||||
void moveSelection(int step) {
|
||||
if (entries.empty())
|
||||
return;
|
||||
const int count = static_cast<int>(entries.size());
|
||||
int next = static_cast<int>(selected) + step;
|
||||
next = (next % count + count) % count;
|
||||
selected = static_cast<std::size_t>(next);
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void launchSelected() {
|
||||
if (entries.empty())
|
||||
return;
|
||||
const auto target = entries[selected].index;
|
||||
if (context.system && context.system->currentFactoryIndex() == target)
|
||||
return;
|
||||
context.requestAppSwitchByIndex(target);
|
||||
}
|
||||
|
||||
void refreshEntries() {
|
||||
entries.clear();
|
||||
if (!context.system)
|
||||
return;
|
||||
const std::size_t total = context.system->appCount();
|
||||
for (std::size_t i = 0; i < total; ++i) {
|
||||
const IAppFactory* factory = context.system->factoryAt(i);
|
||||
if (!factory)
|
||||
continue;
|
||||
const char* name = factory->name();
|
||||
if (!name)
|
||||
continue;
|
||||
if (std::string_view(name) == kMenuAppNameView)
|
||||
continue;
|
||||
entries.push_back(MenuEntry{std::string(name), i});
|
||||
}
|
||||
if (selected >= entries.size())
|
||||
selected = entries.empty() ? 0 : entries.size() - 1;
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
static void drawCenteredText(IFramebuffer& fb, int y, std::string_view text, int scale, int letterSpacing = 0) {
|
||||
const int width = font16x8::measureText(text, scale, letterSpacing);
|
||||
const int x = (fb.width() - width) / 2;
|
||||
font16x8::drawText(fb, x, y, text, scale, true, letterSpacing);
|
||||
}
|
||||
|
||||
void drawPagerDots() {
|
||||
if (entries.size() <= 1)
|
||||
return;
|
||||
const int count = static_cast<int>(entries.size());
|
||||
const int spacing = 20;
|
||||
const int dotSize = 7;
|
||||
const int totalW = spacing * (count - 1);
|
||||
const int startX = (framebuffer.width() - totalW) / 2;
|
||||
const int baseline = framebuffer.height() - (font16x8::kGlyphHeight + 48);
|
||||
for (int i = 0; i < count; ++i) {
|
||||
const int cx = startX + i * spacing;
|
||||
for (int dx = -dotSize / 2; dx <= dotSize / 2; ++dx) {
|
||||
for (int dy = -dotSize / 2; dy <= dotSize / 2; ++dy) {
|
||||
const bool isSelected = (static_cast<std::size_t>(i) == selected);
|
||||
const bool on = isSelected || std::abs(dx) == dotSize / 2 || std::abs(dy) == dotSize / 2;
|
||||
if (on)
|
||||
framebuffer.drawPixel(cx + dx, baseline + dy, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void renderIfNeeded() {
|
||||
if (!dirty)
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
DispTools::draw_to_display_async_wait();
|
||||
framebuffer.clear(false);
|
||||
|
||||
drawCenteredText(framebuffer, 24, "APPS", 1, 1);
|
||||
|
||||
if (entries.empty()) {
|
||||
drawCenteredText(framebuffer, framebuffer.height() / 2 - 18, "NO OTHER APPS", 2, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 72, "ADD MORE IN FIRMWARE", 1, 1);
|
||||
} else {
|
||||
const std::string& name = entries[selected].name;
|
||||
const int titleScale = 2;
|
||||
const int centerY = framebuffer.height() / 2 - (font16x8::kGlyphHeight * titleScale) / 2;
|
||||
drawCenteredText(framebuffer, centerY, name, titleScale, 0);
|
||||
|
||||
const std::string indexLabel = std::to_string(selected + 1) + "/" + std::to_string(entries.size());
|
||||
const int topRightX = framebuffer.width() - font16x8::measureText(indexLabel, 1, 0) - 16;
|
||||
font16x8::drawText(framebuffer, topRightX, 20, indexLabel, 1, true, 0);
|
||||
|
||||
drawPagerDots();
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 48, "A/SELECT START", 1, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 28, "L/R CHOOSE", 1, 1);
|
||||
}
|
||||
|
||||
DispTools::draw_to_display_async_start();
|
||||
}
|
||||
};
|
||||
|
||||
class MenuAppFactory final : public IAppFactory {
|
||||
public:
|
||||
const char* name() const override { return kMenuAppName; }
|
||||
std::unique_ptr<IApp> create(AppContext& context) override { return std::make_unique<MenuApp>(context); }
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<IAppFactory> createMenuAppFactory() { return std::make_unique<MenuAppFactory>(); }
|
||||
|
||||
} // namespace apps
|
||||
1172
Firmware/main/src/apps/tetris_app.cpp
Normal file
1172
Firmware/main/src/apps/tetris_app.cpp
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user