<tokens>
<keyword> class </keyword>
<identifier> Main </identifier>
<symbol> { </symbol>
<keyword> function </keyword>
<keyword> void </keyword>
<identifier> main </identifier>
<symbol> ( </symbol>
<symbol> ) </symbol>
<symbol> { </symbol>
<keyword> var </keyword>
<identifier> PongGame </identifier>
<identifier> game </identifier>
<symbol> ; </symbol>
<keyword> do </keyword>
<identifier> PongGame </identifier>
<symbol> . </symbol>
<identifier> newInstance </identifier>
<symbol> ( </symbol>
<symbol> ) </symbol>
<symbol> ; </symbol>
<keyword> let </keyword>
<identifier> game </identifier>
<symbol> = </symbol>
<identifier> PongGame </identifier>
<symbol> . </symbol>
<identifier> getInstance </identifier>
<symbol> ( </symbol>
<symbol> ) </symbol>
<symbol> ; </symbol>
<keyword> do </keyword>
<identifier> game </identifier>
<symbol> . </symbol>
<identifier> run </identifier>
<symbol> ( </symbol>
<symbol> ) </symbol>
<symbol> ; </symbol>
<keyword> do </keyword>
<identifier> game </identifier>
<symbol> . </symbol>
<identifier> dispose </identifier>
<symbol> ( </symbol>
<symbol> ) </symbol>
<symbol> ; </symbol>
<keyword> return </keyword>
<symbol> ; </symbol>
<symbol> } </symbol>
<symbol> } </symbol>
</tokens>
