mirror of
https://github.com/usatiuk/cardboy.git
synced 2025-10-28 15:17:48 +01:00
lockscreen app
This commit is contained in:
@@ -3,6 +3,7 @@
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#include "cardboy/apps/clock_app.hpp"
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#include "cardboy/apps/gameboy_app.hpp"
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#include "cardboy/apps/menu_app.hpp"
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#include "cardboy/apps/lockscreen_app.hpp"
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#include "cardboy/apps/settings_app.hpp"
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#include "cardboy/apps/snake_app.hpp"
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#include "cardboy/apps/tetris_app.hpp"
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@@ -233,6 +234,7 @@ extern "C" void app_main() {
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#endif
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system.registerApp(apps::createMenuAppFactory());
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system.registerApp(apps::createLockscreenAppFactory());
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system.registerApp(apps::createSettingsAppFactory());
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system.registerApp(apps::createClockAppFactory());
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system.registerApp(apps::createSnakeAppFactory());
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@@ -13,6 +13,7 @@ target_link_libraries(cardboy_apps
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target_compile_features(cardboy_apps PUBLIC cxx_std_20)
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add_subdirectory(menu)
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add_subdirectory(lockscreen)
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add_subdirectory(clock)
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add_subdirectory(settings)
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add_subdirectory(gameboy)
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10
Firmware/sdk/apps/lockscreen/CMakeLists.txt
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10
Firmware/sdk/apps/lockscreen/CMakeLists.txt
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@@ -0,0 +1,10 @@
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target_sources(cardboy_apps
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PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/src/lockscreen_app.cpp
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)
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target_include_directories(cardboy_apps
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PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/include
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)
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@@ -0,0 +1,16 @@
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#pragma once
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#include "cardboy/sdk/app_framework.hpp"
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#include <memory>
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#include <string_view>
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namespace apps {
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inline constexpr char kLockscreenAppName[] = "Lockscreen";
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inline constexpr std::string_view kLockscreenAppNameView = kLockscreenAppName;
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std::unique_ptr<cardboy::sdk::IAppFactory> createLockscreenAppFactory();
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} // namespace apps
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192
Firmware/sdk/apps/lockscreen/src/lockscreen_app.cpp
Normal file
192
Firmware/sdk/apps/lockscreen/src/lockscreen_app.cpp
Normal file
@@ -0,0 +1,192 @@
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#include "cardboy/apps/lockscreen_app.hpp"
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#include "cardboy/apps/menu_app.hpp"
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#include "cardboy/gfx/font16x8.hpp"
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#include "cardboy/sdk/app_framework.hpp"
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#include "cardboy/sdk/app_system.hpp"
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#include <algorithm>
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#include <cstdio>
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#include <ctime>
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#include <string>
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#include <string_view>
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namespace apps {
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namespace {
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using cardboy::sdk::AppContext;
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constexpr std::uint32_t kRefreshIntervalMs = 500;
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using Framebuffer = typename AppContext::Framebuffer;
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using Clock = typename AppContext::Clock;
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struct TimeSnapshot {
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bool hasWallTime = false;
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int hour24 = 0;
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int minute = 0;
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int second = 0;
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int year = 0;
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int month = 0;
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int day = 0;
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int weekday = 0;
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std::uint64_t uptimeSeconds = 0;
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};
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class LockscreenApp final : public cardboy::sdk::IApp {
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public:
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explicit LockscreenApp(AppContext& ctx) : context(ctx), framebuffer(ctx.framebuffer), clock(ctx.clock) {}
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void onStart() override {
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cancelRefreshTimer();
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lastSnapshot = {};
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dirty = true;
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const auto snap = captureTime();
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renderIfNeeded(snap);
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lastSnapshot = snap;
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refreshTimer = context.scheduleRepeatingTimer(kRefreshIntervalMs);
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}
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void onStop() override { cancelRefreshTimer(); }
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void handleEvent(const cardboy::sdk::AppEvent& event) override {
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switch (event.type) {
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case cardboy::sdk::AppEventType::Button:
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if (anyNewPress(event.button))
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context.requestAppSwitchByName(kMenuAppName);
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break;
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case cardboy::sdk::AppEventType::Timer:
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if (event.timer.handle == refreshTimer)
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updateDisplay();
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break;
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}
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}
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private:
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AppContext& context;
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Framebuffer& framebuffer;
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Clock& clock;
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bool dirty = false;
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cardboy::sdk::AppTimerHandle refreshTimer = cardboy::sdk::kInvalidAppTimer;
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TimeSnapshot lastSnapshot{};
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void cancelRefreshTimer() {
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if (refreshTimer != cardboy::sdk::kInvalidAppTimer) {
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context.cancelTimer(refreshTimer);
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refreshTimer = cardboy::sdk::kInvalidAppTimer;
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}
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}
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static bool anyNewPress(const cardboy::sdk::AppButtonEvent& button) {
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const auto& current = button.current;
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const auto& previous = button.previous;
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return (current.a && !previous.a) || (current.b && !previous.b) || (current.start && !previous.start) ||
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(current.select && !previous.select) || (current.up && !previous.up) || (current.down && !previous.down) ||
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(current.left && !previous.left) || (current.right && !previous.right);
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}
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void updateDisplay() {
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const auto snap = captureTime();
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if (!sameSnapshot(snap, lastSnapshot))
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dirty = true;
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renderIfNeeded(snap);
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lastSnapshot = snap;
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}
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static bool sameSnapshot(const TimeSnapshot& a, const TimeSnapshot& b) {
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return a.hasWallTime == b.hasWallTime && a.hour24 == b.hour24 && a.minute == b.minute &&
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a.second == b.second && a.day == b.day && a.month == b.month && a.year == b.year;
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}
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TimeSnapshot captureTime() const {
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TimeSnapshot snap{};
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snap.uptimeSeconds = clock.millis() / 1000ULL;
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std::time_t raw = 0;
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if (std::time(&raw) != static_cast<std::time_t>(-1) && raw > 0) {
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std::tm tm{};
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if (localtime_r(&raw, &tm) != nullptr) {
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snap.hasWallTime = true;
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snap.hour24 = tm.tm_hour;
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snap.minute = tm.tm_min;
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snap.second = tm.tm_sec;
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snap.year = tm.tm_year + 1900;
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snap.month = tm.tm_mon + 1;
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snap.day = tm.tm_mday;
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snap.weekday = tm.tm_wday;
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return snap;
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}
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}
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snap.hasWallTime = false;
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snap.hour24 = static_cast<int>((snap.uptimeSeconds / 3600ULL) % 24ULL);
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snap.minute = static_cast<int>((snap.uptimeSeconds / 60ULL) % 60ULL);
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snap.second = static_cast<int>(snap.uptimeSeconds % 60ULL);
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return snap;
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}
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static void drawCenteredText(Framebuffer& fb, int y, std::string_view text, int scale, int letterSpacing = 0) {
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const int width = font16x8::measureText(text, scale, letterSpacing);
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const int x = (fb.width() - width) / 2;
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font16x8::drawText(fb, x, y, text, scale, true, letterSpacing);
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}
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static std::string formatDate(const TimeSnapshot& snap) {
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static const char* kWeekdays[] = {"SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT"};
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if (!snap.hasWallTime)
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return "UPTIME MODE";
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const char* weekday = (snap.weekday >= 0 && snap.weekday < 7) ? kWeekdays[snap.weekday] : "";
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char buffer[32];
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std::snprintf(buffer, sizeof(buffer), "%s %04d-%02d-%02d", weekday, snap.year, snap.month, snap.day);
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return buffer;
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}
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void renderIfNeeded(const TimeSnapshot& snap) {
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if (!dirty)
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return;
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dirty = false;
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framebuffer.frameReady();
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const int scaleTime = 4;
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const int scaleSeconds = 2;
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const int scaleSmall = 1;
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char hoursMinutes[6];
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std::snprintf(hoursMinutes, sizeof(hoursMinutes), "%02d:%02d", snap.hour24, snap.minute);
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const int mainW = font16x8::measureText(hoursMinutes, scaleTime, 0);
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const int timeY = (framebuffer.height() - font16x8::kGlyphHeight * scaleTime) / 2 - 8;
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const int timeX = (framebuffer.width() - mainW) / 2;
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const int secX = timeX + mainW + 12;
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const int secY = timeY + font16x8::kGlyphHeight * scaleTime - font16x8::kGlyphHeight * scaleSeconds;
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char secs[3];
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std::snprintf(secs, sizeof(secs), "%02d", snap.second);
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font16x8::drawText(framebuffer, timeX, timeY, hoursMinutes, scaleTime, true, 0);
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font16x8::drawText(framebuffer, secX, secY, secs, scaleSeconds, true, 0);
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const std::string dateLine = formatDate(snap);
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drawCenteredText(framebuffer, timeY + font16x8::kGlyphHeight * scaleTime + 24, dateLine, scaleSmall, 1);
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drawCenteredText(framebuffer, framebuffer.height() - 40, "PRESS ANY BUTTON", scaleSmall, 1);
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framebuffer.sendFrame();
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}
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};
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class LockscreenAppFactory final : public cardboy::sdk::IAppFactory {
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public:
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const char* name() const override { return kLockscreenAppName; }
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std::unique_ptr<cardboy::sdk::IApp> create(cardboy::sdk::AppContext& context) override {
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return std::make_unique<LockscreenApp>(context);
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}
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};
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} // namespace
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std::unique_ptr<cardboy::sdk::IAppFactory> createLockscreenAppFactory() {
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return std::make_unique<LockscreenAppFactory>();
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}
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} // namespace apps
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@@ -1,4 +1,5 @@
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#include "cardboy/apps/menu_app.hpp"
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#include "cardboy/apps/lockscreen_app.hpp"
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#include "cardboy/sdk/app_framework.hpp"
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#include "cardboy/sdk/app_system.hpp"
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@@ -6,6 +7,7 @@
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#include "cardboy/gfx/font16x8.hpp"
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#include <algorithm>
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#include <cstdint>
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#include <cstdlib>
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#include <string>
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#include <string_view>
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@@ -19,6 +21,8 @@ using cardboy::sdk::AppContext;
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using Framebuffer = typename AppContext::Framebuffer;
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constexpr std::uint32_t kIdleTimeoutMs = 15000;
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struct MenuEntry {
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std::string name;
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std::size_t index = 0;
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@@ -31,15 +35,46 @@ public:
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void onStart() override {
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refreshEntries();
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dirty = true;
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resetInactivityTimer();
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renderIfNeeded();
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}
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void handleEvent(const cardboy::sdk::AppEvent& event) override {
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if (event.type != cardboy::sdk::AppEventType::Button)
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return;
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void onStop() override { cancelInactivityTimer(); }
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const auto& current = event.button.current;
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const auto& previous = event.button.previous;
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void handleEvent(const cardboy::sdk::AppEvent& event) override {
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switch (event.type) {
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case cardboy::sdk::AppEventType::Button:
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handleButtonEvent(event.button);
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break;
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case cardboy::sdk::AppEventType::Timer:
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if (event.timer.handle == inactivityTimer) {
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cancelInactivityTimer();
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context.requestAppSwitchByName(kLockscreenAppName);
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}
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break;
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}
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}
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private:
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AppContext& context;
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Framebuffer& framebuffer;
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std::vector<MenuEntry> entries;
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std::size_t selected = 0;
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bool dirty = false;
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cardboy::sdk::AppTimerHandle inactivityTimer = cardboy::sdk::kInvalidAppTimer;
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void handleButtonEvent(const cardboy::sdk::AppButtonEvent& button) {
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resetInactivityTimer();
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const auto& current = button.current;
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const auto& previous = button.previous;
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if (current.b && !previous.b) {
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context.requestAppSwitchByName(kLockscreenAppName);
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return;
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}
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if (current.left && !previous.left) {
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moveSelection(-1);
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@@ -54,14 +89,6 @@ public:
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renderIfNeeded();
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}
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private:
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AppContext& context;
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Framebuffer& framebuffer;
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std::vector<MenuEntry> entries;
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std::size_t selected = 0;
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bool dirty = false;
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void moveSelection(int step) {
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if (entries.empty())
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return;
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@@ -93,7 +120,8 @@ private:
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const char* name = factory->name();
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if (!name)
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continue;
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if (std::string_view(name) == kMenuAppNameView)
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const std::string_view appName(name);
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if (appName == kMenuAppNameView || appName == kLockscreenAppNameView)
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continue;
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entries.push_back(MenuEntry{std::string(name), i});
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}
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@@ -159,6 +187,18 @@ private:
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framebuffer.sendFrame();
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}
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void cancelInactivityTimer() {
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if (inactivityTimer != cardboy::sdk::kInvalidAppTimer) {
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context.cancelTimer(inactivityTimer);
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inactivityTimer = cardboy::sdk::kInvalidAppTimer;
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}
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}
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void resetInactivityTimer() {
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cancelInactivityTimer();
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inactivityTimer = context.scheduleTimer(kIdleTimeoutMs);
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}
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};
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class MenuAppFactory final : public cardboy::sdk::IAppFactory {
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@@ -1,6 +1,7 @@
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#include "cardboy/apps/clock_app.hpp"
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#include "cardboy/apps/gameboy_app.hpp"
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#include "cardboy/apps/menu_app.hpp"
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#include "cardboy/apps/lockscreen_app.hpp"
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#include "cardboy/apps/settings_app.hpp"
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#include "cardboy/apps/snake_app.hpp"
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#include "cardboy/apps/tetris_app.hpp"
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@@ -27,6 +28,7 @@ int main() {
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buzzer->setMuted(persistentSettings.mute);
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system.registerApp(apps::createMenuAppFactory());
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system.registerApp(apps::createLockscreenAppFactory());
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system.registerApp(apps::createSettingsAppFactory());
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system.registerApp(apps::createClockAppFactory());
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system.registerApp(apps::createGameboyAppFactory());
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