Files
cardboy/Firmware/sdk/launchers/desktop/src/main.cpp
2025-10-19 23:27:16 +02:00

46 lines
1.6 KiB
C++

#include "cardboy/apps/clock_app.hpp"
#include "cardboy/apps/gameboy_app.hpp"
#include "cardboy/apps/menu_app.hpp"
#include "cardboy/apps/lockscreen_app.hpp"
#include "cardboy/apps/settings_app.hpp"
#include "cardboy/apps/snake_app.hpp"
#include "cardboy/apps/tetris_app.hpp"
#include "cardboy/backend/desktop_backend.hpp"
#include "cardboy/sdk/app_system.hpp"
#include "cardboy/sdk/persistent_settings.hpp"
#include <cstdio>
#include <exception>
using cardboy::backend::desktop::DesktopRuntime;
int main() {
try {
DesktopRuntime runtime;
cardboy::sdk::AppContext context(runtime.framebuffer, runtime.input, runtime.clock);
context.services = &runtime.serviceRegistry();
cardboy::sdk::AppSystem system(context);
const cardboy::sdk::PersistentSettings persistentSettings =
cardboy::sdk::loadPersistentSettings(context.getServices());
if (auto* buzzer = context.buzzer())
buzzer->setMuted(persistentSettings.mute);
system.registerApp(apps::createMenuAppFactory());
system.registerApp(apps::createLockscreenAppFactory());
system.registerApp(apps::createSettingsAppFactory());
system.registerApp(apps::createClockAppFactory());
system.registerApp(apps::createGameboyAppFactory());
system.registerApp(apps::createSnakeAppFactory());
system.registerApp(apps::createTetrisAppFactory());
system.run();
} catch (const std::exception& ex) {
std::fprintf(stderr, "Cardboy desktop runtime failed: %s\n", ex.what());
return 1;
}
return 0;
}