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| c9f0f59630 |
1
Firmware/.gitignore
vendored
1
Firmware/.gitignore
vendored
@@ -2,3 +2,4 @@ build
|
||||
cmake-build*
|
||||
.idea
|
||||
.cache
|
||||
managed_components
|
||||
42
Firmware/.vscode/c_cpp_properties.json
vendored
42
Firmware/.vscode/c_cpp_properties.json
vendored
@@ -1,23 +1,23 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "ESP-IDF",
|
||||
"compilerPath": "${config:idf.toolsPath}/tools/riscv32-esp-elf/esp-14.2.0_20241119/riscv32-esp-elf/bin/riscv32-esp-elf-gcc",
|
||||
"compileCommands": "${config:idf.buildPath}/compile_commands.json",
|
||||
"includePath": [
|
||||
"${config:idf.espIdfPath}/components/**",
|
||||
"${config:idf.espIdfPathWin}/components/**",
|
||||
"${workspaceFolder}/**"
|
||||
],
|
||||
"browse": {
|
||||
"path": [
|
||||
"${config:idf.espIdfPath}/components",
|
||||
"${config:idf.espIdfPathWin}/components",
|
||||
"${workspaceFolder}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true
|
||||
}
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
"configurations": [
|
||||
{
|
||||
"name": "ESP-IDF",
|
||||
"compilerPath": "${config:idf.toolsPath}/tools/riscv32-esp-elf/esp-14.2.0_20241119/riscv32-esp-elf/bin/riscv32-esp-elf-gcc",
|
||||
"compileCommands": "${config:idf.buildPath}/compile_commands.json",
|
||||
"includePath": [
|
||||
"${config:idf.espIdfPath}/components/**",
|
||||
"${config:idf.espIdfPathWin}/components/**",
|
||||
"${workspaceFolder}/**"
|
||||
],
|
||||
"browse": {
|
||||
"path": [
|
||||
"${config:idf.espIdfPath}/components",
|
||||
"${config:idf.espIdfPathWin}/components",
|
||||
"${workspaceFolder}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true
|
||||
}
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
|
||||
83
Firmware/.vscode/settings.json
vendored
83
Firmware/.vscode/settings.json
vendored
@@ -1,4 +1,85 @@
|
||||
{
|
||||
"idf.flashType": "JTAG",
|
||||
"idf.port": "/dev/tty.usbmodem12401"
|
||||
"idf.port": "/dev/tty.usbmodem12401",
|
||||
"C_Cpp.intelliSenseEngine": "default",
|
||||
"files.associations": {
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"random": "cpp",
|
||||
"fstream": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"regex": "cpp",
|
||||
"*.inc": "cpp",
|
||||
"vector": "cpp",
|
||||
"esp_partition.h": "c",
|
||||
"cstring": "cpp",
|
||||
"array": "cpp",
|
||||
"string_view": "cpp",
|
||||
"any": "cpp",
|
||||
"atomic": "cpp",
|
||||
"barrier": "cpp",
|
||||
"bit": "cpp",
|
||||
"cctype": "cpp",
|
||||
"charconv": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"compare": "cpp",
|
||||
"complex": "cpp",
|
||||
"concepts": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"list": "cpp",
|
||||
"map": "cpp",
|
||||
"set": "cpp",
|
||||
"string": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"exception": "cpp",
|
||||
"functional": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"netfwd": "cpp",
|
||||
"numeric": "cpp",
|
||||
"optional": "cpp",
|
||||
"ratio": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"format": "cpp",
|
||||
"future": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"latch": "cpp",
|
||||
"limits": "cpp",
|
||||
"mutex": "cpp",
|
||||
"new": "cpp",
|
||||
"numbers": "cpp",
|
||||
"ostream": "cpp",
|
||||
"semaphore": "cpp",
|
||||
"span": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"text_encoding": "cpp",
|
||||
"thread": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"variant": "cpp"
|
||||
}
|
||||
}
|
||||
|
||||
4
Firmware/AGENTS.md
Normal file
4
Firmware/AGENTS.md
Normal file
@@ -0,0 +1,4 @@
|
||||
To build:
|
||||
(in zsh)
|
||||
. "$HOME/esp/esp-idf/export.sh"
|
||||
idf.py build
|
||||
@@ -2,5 +2,7 @@
|
||||
# CMakeLists in this exact order for cmake to work correctly
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
add_compile_options(-Ofast)
|
||||
|
||||
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
|
||||
project(hello_world)
|
||||
|
||||
36
Firmware/components/backend-esp/CMakeLists.txt
Normal file
36
Firmware/components/backend-esp/CMakeLists.txt
Normal file
@@ -0,0 +1,36 @@
|
||||
idf_component_register(
|
||||
SRCS
|
||||
"src/bat_mon.cpp"
|
||||
"src/buttons.cpp"
|
||||
"src/buzzer.cpp"
|
||||
"src/esp_backend.cpp"
|
||||
"src/event_bus.cpp"
|
||||
"src/display.cpp"
|
||||
"src/fs_helper.cpp"
|
||||
"src/i2c_global.cpp"
|
||||
"src/shutdowner.cpp"
|
||||
"src/spi_global.cpp"
|
||||
INCLUDE_DIRS
|
||||
"include"
|
||||
PRIV_REQUIRES
|
||||
driver
|
||||
esp_timer
|
||||
esp_driver_i2c
|
||||
esp_driver_spi
|
||||
littlefs
|
||||
nvs_flash
|
||||
)
|
||||
|
||||
add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../sdk/utils" cardboy_utils_esp)
|
||||
add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../sdk/backend_interface" backend_interface_from_backend_esp)
|
||||
|
||||
add_library(cardboy_backend_esp INTERFACE)
|
||||
target_link_libraries(cardboy_backend_esp
|
||||
INTERFACE
|
||||
${COMPONENT_LIB}
|
||||
)
|
||||
|
||||
target_link_libraries(${COMPONENT_LIB}
|
||||
PUBLIC
|
||||
cardboy_backend_interface
|
||||
)
|
||||
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/backend/esp_backend.hpp"
|
||||
|
||||
namespace cardboy::backend {
|
||||
using ActiveBackend = EspBackend;
|
||||
}
|
||||
|
||||
@@ -5,10 +5,12 @@
|
||||
#ifndef CB_BAT_MON_HPP
|
||||
#define CB_BAT_MON_HPP
|
||||
|
||||
#include "config.hpp"
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
|
||||
#include "driver/i2c_master.h"
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
#include <cstdint>
|
||||
|
||||
class BatMon {
|
||||
public:
|
||||
@@ -5,6 +5,9 @@
|
||||
#ifndef BUTTONS_HPP
|
||||
#define BUTTONS_HPP
|
||||
|
||||
#include "cardboy/sdk/event_bus.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
|
||||
@@ -24,14 +27,18 @@ public:
|
||||
static Buttons& get();
|
||||
void pooler(); // FIXME:
|
||||
uint8_t get_pressed();
|
||||
void install_isr();
|
||||
void install_isr();
|
||||
void register_listener(TaskHandle_t task);
|
||||
void setEventBus(cardboy::sdk::IEventBus* bus);
|
||||
|
||||
TaskHandle_t _pooler_task;
|
||||
TaskHandle_t _pooler_task;
|
||||
|
||||
private:
|
||||
Buttons();
|
||||
|
||||
volatile uint8_t _current;
|
||||
volatile uint8_t _current;
|
||||
volatile TaskHandle_t _listener = nullptr;
|
||||
cardboy::sdk::IEventBus* _eventBus = nullptr;
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
// Simple piezo buzzer helper using LEDC (PWM) for square wave tones.
|
||||
// Provides a tiny queued pattern player for short game SFX without blocking.
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
class Buzzer {
|
||||
public:
|
||||
static Buzzer& get();
|
||||
|
||||
void init(); // call once from app_main
|
||||
|
||||
// Queue a tone. freq=0 => silence. gap_ms is silence after tone before next.
|
||||
void tone(uint32_t freq, uint32_t duration_ms, uint32_t gap_ms = 0);
|
||||
|
||||
// Convenience SFX
|
||||
void beepRotate();
|
||||
void beepMove();
|
||||
void beepLock();
|
||||
void beepLines(int lines); // 1..4 lines
|
||||
void beepLevelUp(int level); // after increment
|
||||
void beepGameOver();
|
||||
|
||||
// Mute controls
|
||||
void setMuted(bool m);
|
||||
void toggleMuted();
|
||||
bool isMuted() const { return _muted; }
|
||||
|
||||
private:
|
||||
struct Step {
|
||||
uint32_t freq;
|
||||
uint32_t dur_ms;
|
||||
uint32_t gap_ms;
|
||||
};
|
||||
static constexpr int MAX_QUEUE = 16;
|
||||
Step _queue[MAX_QUEUE]{};
|
||||
int _q_head = 0; // inclusive
|
||||
int _q_tail = 0; // exclusive
|
||||
bool _running = false;
|
||||
bool _in_gap = false;
|
||||
void* _timer = nullptr; // esp_timer_handle_t (opaque here)
|
||||
bool _muted = false;
|
||||
|
||||
Buzzer() = default;
|
||||
void enqueue(const Step& s);
|
||||
bool empty() const { return _q_head == _q_tail; }
|
||||
Step& front() { return _queue[_q_head]; }
|
||||
void popFront();
|
||||
void startNext();
|
||||
void schedule(uint32_t ms, bool gapPhase);
|
||||
void applyFreq(uint32_t freq);
|
||||
static void timerCb(void* arg);
|
||||
void clearQueue() { _q_head = _q_tail = 0; }
|
||||
};
|
||||
@@ -15,8 +15,12 @@
|
||||
|
||||
#define SPI_BUS SPI2_HOST
|
||||
|
||||
#define DISP_WIDTH 400
|
||||
#define DISP_HEIGHT 240
|
||||
#include "cardboy/sdk/display_spec.hpp"
|
||||
|
||||
#define DISP_WIDTH cardboy::sdk::kDisplayWidth
|
||||
#define DISP_HEIGHT cardboy::sdk::kDisplayHeight
|
||||
|
||||
#define BUZZER_PIN GPIO_NUM_22
|
||||
|
||||
#define PWR_INT GPIO_NUM_10
|
||||
#define PWR_KILL GPIO_NUM_12
|
||||
@@ -0,0 +1,72 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#ifndef CB_DISPLAY_HPP
|
||||
#define CB_DISPLAY_HPP
|
||||
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
#include "cardboy/utils/utils.hpp"
|
||||
|
||||
#include "driver/spi_master.h"
|
||||
// (Async memcpy removed for debugging simplification)
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
|
||||
namespace SMD {
|
||||
static constexpr size_t kLineBytes = DISP_WIDTH / 8;
|
||||
static constexpr size_t kLineMultiSingle = (kLineBytes + 2);
|
||||
static constexpr size_t kLineDataBytes = kLineMultiSingle * DISP_HEIGHT + 2;
|
||||
|
||||
extern uint8_t* dma_buf;
|
||||
|
||||
void init();
|
||||
// Double-buffered asynchronous frame pipeline:
|
||||
// Usage pattern each frame:
|
||||
// SMD::frame_ready(); // (start of frame) waits for previous transfer & ensures draw buffer is ready/synced
|
||||
// ... write pixels into dma_buf via set_pixel / surface ...
|
||||
// SMD::send_frame(); // (end of frame) queues SPI DMA of current framebuffer; once SPI finishes the sent buffer
|
||||
// // is optionally cleared so the alternate buffer is ready for the next frame
|
||||
void send_frame(bool clear_after_send = true);
|
||||
void frame_ready();
|
||||
bool frame_transfer_in_flight(); // optional diagnostic: is a frame transfer still in flight?
|
||||
|
||||
__attribute__((always_inline)) static void set_pixel(int x, int y, bool value) {
|
||||
CARDBOY_CHECK(x >= 0 && x < DISP_WIDTH && y >= 0 && y < DISP_HEIGHT);
|
||||
|
||||
unsigned lineIdx = 2 + kLineMultiSingle * y + (x / 8);
|
||||
unsigned bitIdx = 1 << (7 - (x % 8)) % 8;
|
||||
|
||||
if (value) {
|
||||
dma_buf[lineIdx] &= ~bitIdx;
|
||||
} else {
|
||||
dma_buf[lineIdx] |= bitIdx;
|
||||
}
|
||||
}
|
||||
|
||||
__attribute__((always_inline)) static void set_pixel_8(int x, int y, std::uint8_t value) {
|
||||
CARDBOY_CHECK(x >= 0 && x < DISP_WIDTH && y >= 0 && y < DISP_HEIGHT);
|
||||
CARDBOY_CHECK((x % 8) == 0);
|
||||
unsigned lineIdx = 2 + kLineMultiSingle * y + (x / 8);
|
||||
dma_buf[lineIdx] = ~value;
|
||||
}
|
||||
|
||||
|
||||
extern "C" void s_spi_post_cb(spi_transaction_t* trans);
|
||||
|
||||
static inline spi_device_interface_config_t _devcfg = {
|
||||
.mode = 0, // SPI mode 0
|
||||
.clock_speed_hz = 10 * 1000 * 1000, // Clock out at 10 MHz
|
||||
.spics_io_num = SPI_DISP_CS, // CS pin
|
||||
.flags = SPI_DEVICE_POSITIVE_CS,
|
||||
.queue_size = 1,
|
||||
.pre_cb = nullptr,
|
||||
.post_cb = s_spi_post_cb,
|
||||
};
|
||||
extern spi_device_handle_t _spi;
|
||||
}; // namespace SMD
|
||||
|
||||
#endif // DISPLAY_HPP
|
||||
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include <cardboy/sdk/event_bus.hpp>
|
||||
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/event_groups.h"
|
||||
#include "freertos/timers.h"
|
||||
|
||||
namespace cardboy::backend::esp {
|
||||
|
||||
class EventBus final : public cardboy::sdk::IEventBus {
|
||||
public:
|
||||
EventBus();
|
||||
~EventBus() override;
|
||||
|
||||
void signal(std::uint32_t bits) override;
|
||||
void signalFromISR(std::uint32_t bits) override;
|
||||
std::uint32_t wait(std::uint32_t mask, std::uint32_t timeout_ms) override;
|
||||
void scheduleTimerSignal(std::uint32_t delay_ms) override;
|
||||
void cancelTimerSignal() override;
|
||||
|
||||
private:
|
||||
EventGroupHandle_t group;
|
||||
TimerHandle_t timer;
|
||||
};
|
||||
|
||||
} // namespace cardboy::backend::esp
|
||||
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <esp_err.h>
|
||||
|
||||
#include <string_view>
|
||||
|
||||
class FsHelper {
|
||||
public:
|
||||
static FsHelper& get();
|
||||
|
||||
esp_err_t mount();
|
||||
void unmount();
|
||||
|
||||
bool isMounted() const { return mounted; }
|
||||
const char* basePath() const { return kBasePath; }
|
||||
const char* partitionLabel() const { return kPartitionLabel; }
|
||||
|
||||
private:
|
||||
FsHelper() = default;
|
||||
|
||||
static constexpr const char* kBasePath = "/lfs";
|
||||
static constexpr const char* kPartitionLabel = "littlefs";
|
||||
static constexpr const bool kFormatOnFailure = true;
|
||||
|
||||
bool mounted = false;
|
||||
};
|
||||
@@ -5,7 +5,7 @@
|
||||
#ifndef CB_I2C_GLOBAL_HPP
|
||||
#define CB_I2C_GLOBAL_HPP
|
||||
|
||||
#include "config.hpp"
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
|
||||
#include "driver/i2c_master.h"
|
||||
|
||||
@@ -22,7 +22,8 @@ private:
|
||||
.scl_io_num = I2C_SCL,
|
||||
.clk_source = I2C_CLK_SRC_DEFAULT,
|
||||
.glitch_ignore_cnt = 7,
|
||||
.flags = {.enable_internal_pullup = false, .allow_pd = true},
|
||||
.intr_priority = 2,
|
||||
.flags = {.enable_internal_pullup = true, .allow_pd = true},
|
||||
};
|
||||
i2c_master_bus_handle_t _bus_handle;
|
||||
}; // namespace i2c_global
|
||||
@@ -5,7 +5,7 @@
|
||||
#ifndef CB_SPI_GLOBAL_HPP
|
||||
#define CB_SPI_GLOBAL_HPP
|
||||
|
||||
#include "config.hpp"
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
|
||||
#include "driver/spi_master.h"
|
||||
|
||||
@@ -20,7 +20,7 @@ private:
|
||||
.sclk_io_num = SPI_SCK,
|
||||
.quadwp_io_num = -1,
|
||||
.quadhd_io_num = -1,
|
||||
.max_transfer_sz = 400 * 240 * 2};
|
||||
.max_transfer_sz = 12482U};
|
||||
|
||||
}; // namespace spi_global
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
#pragma once
|
||||
|
||||
#include <cardboy/sdk/display_spec.hpp>
|
||||
#include "cardboy/backend/esp/display.hpp"
|
||||
#include "cardboy/backend/esp/event_bus.hpp"
|
||||
#include "cardboy/sdk/platform.hpp"
|
||||
#include "cardboy/sdk/services.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
namespace cardboy::backend::esp {
|
||||
|
||||
class EspRuntime;
|
||||
|
||||
class EspFramebuffer final : public cardboy::sdk::FramebufferFacade<EspFramebuffer> {
|
||||
public:
|
||||
EspFramebuffer() = default;
|
||||
|
||||
[[nodiscard]] int width_impl() const { return cardboy::sdk::kDisplayWidth; }
|
||||
[[nodiscard]] int height_impl() const { return cardboy::sdk::kDisplayHeight; }
|
||||
void __attribute__((always_inline)) drawPixel_impl(int x, int y, bool on) { SMD::set_pixel(x, y, on); }
|
||||
void __attribute__((always_inline)) drawBits8_impl(int x, int y, std::uint8_t bits) {
|
||||
SMD::set_pixel_8(x, y, bits);
|
||||
}
|
||||
void clear_impl(bool on);
|
||||
void frameReady_impl();
|
||||
void sendFrame_impl(bool clearAfterSend);
|
||||
[[nodiscard]] bool frameInFlight_impl() const;
|
||||
};
|
||||
|
||||
class EspInput final : public cardboy::sdk::InputFacade<EspInput> {
|
||||
public:
|
||||
cardboy::sdk::InputState readState_impl();
|
||||
};
|
||||
|
||||
class EspClock final : public cardboy::sdk::ClockFacade<EspClock> {
|
||||
public:
|
||||
std::uint32_t millis_impl();
|
||||
void sleep_ms_impl(std::uint32_t ms);
|
||||
};
|
||||
|
||||
class EspRuntime {
|
||||
public:
|
||||
EspRuntime();
|
||||
~EspRuntime();
|
||||
|
||||
cardboy::sdk::Services& serviceRegistry();
|
||||
|
||||
EspFramebuffer framebuffer;
|
||||
EspInput input;
|
||||
EspClock clock;
|
||||
|
||||
private:
|
||||
void initializeHardware();
|
||||
|
||||
class BuzzerService;
|
||||
class BatteryService;
|
||||
class StorageService;
|
||||
class RandomService;
|
||||
class HighResClockService;
|
||||
class FilesystemService;
|
||||
class LoopHooksService;
|
||||
|
||||
std::unique_ptr<BuzzerService> buzzerService;
|
||||
std::unique_ptr<BatteryService> batteryService;
|
||||
std::unique_ptr<StorageService> storageService;
|
||||
std::unique_ptr<RandomService> randomService;
|
||||
std::unique_ptr<HighResClockService> highResClockService;
|
||||
std::unique_ptr<FilesystemService> filesystemService;
|
||||
std::unique_ptr<EventBus> eventBus;
|
||||
std::unique_ptr<LoopHooksService> loopHooksService;
|
||||
|
||||
cardboy::sdk::Services services{};
|
||||
};
|
||||
|
||||
struct Backend {
|
||||
using Framebuffer = EspFramebuffer;
|
||||
using Input = EspInput;
|
||||
using Clock = EspClock;
|
||||
};
|
||||
|
||||
} // namespace cardboy::backend::esp
|
||||
|
||||
namespace cardboy::backend {
|
||||
using EspBackend = esp::Backend;
|
||||
} // namespace cardboy::backend
|
||||
@@ -2,15 +2,13 @@
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#include "bat_mon.hpp"
|
||||
|
||||
#include <power_helper.hpp>
|
||||
#include "cardboy/backend/esp/bat_mon.hpp"
|
||||
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
|
||||
#include "i2c_global.hpp"
|
||||
#include "shutdowner.hpp"
|
||||
#include "cardboy/backend/esp/i2c_global.hpp"
|
||||
#include "cardboy/backend/esp/shutdowner.hpp"
|
||||
|
||||
static i2c_master_dev_handle_t dev_handle;
|
||||
|
||||
@@ -105,7 +103,7 @@ void BatMon::pooler() {
|
||||
_charge = capToMah(ReadRegister(0x05));
|
||||
_current = regToCurrent(ReadRegister(0x0B));
|
||||
_voltage = regToVoltage(ReadRegister(0x09));
|
||||
PowerHelper::get().delay(10000, 1000);
|
||||
vTaskDelay(pdMS_TO_TICKS(10000));
|
||||
if (_voltage < 3.0f) {
|
||||
Shutdowner::get().shutdown();
|
||||
}
|
||||
@@ -2,24 +2,24 @@
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#include "buttons.hpp"
|
||||
#include "cardboy/backend/esp/buttons.hpp"
|
||||
|
||||
#include <driver/gpio.h>
|
||||
#include <esp_err.h>
|
||||
#include <power_helper.hpp>
|
||||
#include <rom/ets_sys.h>
|
||||
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
|
||||
#include "config.hpp"
|
||||
#include "i2c_global.hpp"
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
#include "cardboy/backend/esp/i2c_global.hpp"
|
||||
#include "cardboy/sdk/event_bus.hpp"
|
||||
|
||||
static i2c_master_dev_handle_t dev_handle;
|
||||
static inline i2c_device_config_t dev_cfg = {
|
||||
.dev_addr_length = I2C_ADDR_BIT_LEN_7,
|
||||
.device_address = 0x20,
|
||||
.scl_speed_hz = 100000,
|
||||
.scl_speed_hz = 50000,
|
||||
};
|
||||
|
||||
Buttons& Buttons::get() {
|
||||
@@ -37,12 +37,10 @@ static void wakeup(void* arg) {
|
||||
ESP_ERROR_CHECK(gpio_wakeup_enable(EXP_INT, GPIO_INTR_HIGH_LEVEL));
|
||||
is_on_low = false;
|
||||
|
||||
BaseType_t xResult = pdFAIL;
|
||||
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
|
||||
|
||||
xTaskNotifyFromISR(Buttons::get()._pooler_task, 0, eNoAction, &xHigherPriorityTaskWoken);
|
||||
|
||||
PowerHelper::get().reset_slow_isr(&xHigherPriorityTaskWoken);
|
||||
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
|
||||
} else {
|
||||
ESP_ERROR_CHECK(gpio_set_intr_type(EXP_INT, GPIO_INTR_LOW_LEVEL));
|
||||
@@ -62,7 +60,7 @@ Buttons::Buttons() {
|
||||
buf2[0] = 7;
|
||||
buf2[1] = 0x80;
|
||||
ESP_ERROR_CHECK(i2c_master_transmit(dev_handle, buf2, sizeof(buf2), -1));
|
||||
xTaskCreate(&start_pooler, "ButtonsPooler", 2048, this, 1, &_pooler_task);
|
||||
xTaskCreate(&start_pooler, "ButtonsPooler", 2048, this, 2, &_pooler_task);
|
||||
|
||||
ESP_ERROR_CHECK(gpio_reset_pin(EXP_INT));
|
||||
ESP_ERROR_CHECK(gpio_set_direction(EXP_INT, GPIO_MODE_INPUT));
|
||||
@@ -90,7 +88,15 @@ void Buttons::pooler() {
|
||||
reg = 1;
|
||||
ESP_ERROR_CHECK(
|
||||
i2c_master_transmit_receive(dev_handle, ®, sizeof(reg), reinterpret_cast<uint8_t*>(&buffer), 1, -1));
|
||||
if (_listener)
|
||||
xTaskNotifyGive(_listener);
|
||||
if (_eventBus)
|
||||
_eventBus->signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Input));
|
||||
}
|
||||
}
|
||||
uint8_t Buttons::get_pressed() { return _current; }
|
||||
void Buttons::install_isr() { gpio_isr_handler_add(EXP_INT, wakeup, nullptr); }
|
||||
|
||||
void Buttons::register_listener(TaskHandle_t task) { _listener = task; }
|
||||
|
||||
void Buttons::setEventBus(cardboy::sdk::IEventBus* bus) { _eventBus = bus; }
|
||||
160
Firmware/components/backend-esp/src/buzzer.cpp
Normal file
160
Firmware/components/backend-esp/src/buzzer.cpp
Normal file
@@ -0,0 +1,160 @@
|
||||
// Buzzer implementation
|
||||
#include "cardboy/backend/esp/buzzer.hpp"
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
|
||||
#include <driver/ledc.h>
|
||||
#include <esp_err.h>
|
||||
#include <esp_timer.h>
|
||||
|
||||
static constexpr ledc_mode_t LEDC_MODE = LEDC_LOW_SPEED_MODE; // low speed is fine
|
||||
static constexpr ledc_timer_t LEDC_TIMER = LEDC_TIMER_0;
|
||||
static constexpr ledc_channel_t LEDC_CH = LEDC_CHANNEL_0;
|
||||
static constexpr ledc_timer_bit_t LEDC_BITS = LEDC_TIMER_10_BIT;
|
||||
|
||||
Buzzer& Buzzer::get() {
|
||||
static Buzzer b;
|
||||
return b;
|
||||
}
|
||||
|
||||
void Buzzer::init() {
|
||||
ledc_timer_config_t tcfg{};
|
||||
tcfg.speed_mode = LEDC_MODE;
|
||||
tcfg.timer_num = LEDC_TIMER;
|
||||
tcfg.duty_resolution = LEDC_BITS;
|
||||
tcfg.freq_hz = 1000; // placeholder, changed per tone
|
||||
tcfg.clk_cfg = LEDC_AUTO_CLK;
|
||||
ESP_ERROR_CHECK(ledc_timer_config(&tcfg));
|
||||
|
||||
ledc_channel_config_t ccfg{};
|
||||
ccfg.speed_mode = LEDC_MODE;
|
||||
ccfg.channel = LEDC_CH;
|
||||
ccfg.timer_sel = LEDC_TIMER;
|
||||
ccfg.gpio_num = static_cast<int>(BUZZER_PIN);
|
||||
ccfg.duty = 0; // start silent
|
||||
ccfg.hpoint = 0;
|
||||
ccfg.intr_type = LEDC_INTR_DISABLE;
|
||||
ESP_ERROR_CHECK(ledc_channel_config(&ccfg));
|
||||
|
||||
esp_timer_create_args_t args{};
|
||||
args.callback = &Buzzer::timerCb;
|
||||
args.arg = this;
|
||||
args.name = "buzz";
|
||||
ESP_ERROR_CHECK(esp_timer_create(&args, reinterpret_cast<esp_timer_handle_t*>(&_timer)));
|
||||
}
|
||||
|
||||
void Buzzer::applyFreq(uint32_t freq) {
|
||||
if (freq == 0) {
|
||||
ledc_stop(LEDC_MODE, LEDC_CH, 0);
|
||||
return;
|
||||
}
|
||||
ledc_set_freq(LEDC_MODE, LEDC_TIMER, freq);
|
||||
ledc_set_duty(LEDC_MODE, LEDC_CH, (1 << LEDC_BITS) / 2);
|
||||
ledc_update_duty(LEDC_MODE, LEDC_CH);
|
||||
}
|
||||
|
||||
void Buzzer::enqueue(const Step& s) {
|
||||
int nextTail = (_q_tail + 1) % MAX_QUEUE;
|
||||
if (nextTail == _q_head) { // full, drop oldest
|
||||
_q_head = (_q_head + 1) % MAX_QUEUE;
|
||||
}
|
||||
_queue[_q_tail] = s;
|
||||
_q_tail = nextTail;
|
||||
}
|
||||
|
||||
void Buzzer::popFront() {
|
||||
if (!empty())
|
||||
_q_head = (_q_head + 1) % MAX_QUEUE;
|
||||
}
|
||||
|
||||
void Buzzer::startNext() {
|
||||
if (empty()) {
|
||||
_running = false;
|
||||
applyFreq(0);
|
||||
return;
|
||||
}
|
||||
_running = true;
|
||||
_in_gap = false;
|
||||
Step& s = front();
|
||||
applyFreq(s.freq);
|
||||
schedule(s.dur_ms, false);
|
||||
}
|
||||
|
||||
void Buzzer::schedule(uint32_t ms, bool gapPhase) {
|
||||
if (!_timer)
|
||||
return;
|
||||
_in_gap = gapPhase;
|
||||
esp_timer_stop(reinterpret_cast<esp_timer_handle_t>(_timer));
|
||||
esp_timer_start_once(reinterpret_cast<esp_timer_handle_t>(_timer), (uint64_t) ms * 1000ULL);
|
||||
}
|
||||
|
||||
void Buzzer::timerCb(void* arg) {
|
||||
auto* self = static_cast<Buzzer*>(arg);
|
||||
if (!self)
|
||||
return;
|
||||
if (self->_in_gap) {
|
||||
self->popFront();
|
||||
self->startNext();
|
||||
return;
|
||||
}
|
||||
// Tone finished
|
||||
if (!self->empty()) {
|
||||
auto& s = self->front();
|
||||
if (s.gap_ms) {
|
||||
self->applyFreq(0);
|
||||
self->schedule(s.gap_ms, true);
|
||||
return;
|
||||
}
|
||||
self->popFront();
|
||||
self->startNext();
|
||||
}
|
||||
}
|
||||
|
||||
void Buzzer::tone(uint32_t freq, uint32_t duration_ms, uint32_t gap_ms) {
|
||||
if (_muted)
|
||||
return; // ignore while muted
|
||||
Step s{freq, duration_ms, gap_ms};
|
||||
enqueue(s);
|
||||
if (!_running)
|
||||
startNext();
|
||||
}
|
||||
|
||||
// ---- Game SFX ----
|
||||
void Buzzer::beepRotate() { tone(1800, 25); }
|
||||
void Buzzer::beepMove() { tone(1200, 12); }
|
||||
void Buzzer::beepLock() { tone(900, 25); }
|
||||
void Buzzer::beepLines(int lines) {
|
||||
static const uint32_t base = 1100;
|
||||
for (int i = 0; i < lines; ++i) {
|
||||
tone(base + i * 190, 40, 12);
|
||||
}
|
||||
}
|
||||
void Buzzer::beepLevelUp(int) {
|
||||
tone(1600, 70, 25);
|
||||
tone(2000, 90, 0);
|
||||
}
|
||||
void Buzzer::beepGameOver() {
|
||||
tone(1000, 140, 40);
|
||||
tone(700, 140, 40);
|
||||
tone(400, 260, 0);
|
||||
}
|
||||
|
||||
void Buzzer::setMuted(bool m) {
|
||||
if (m == _muted)
|
||||
return;
|
||||
_muted = m;
|
||||
if (_muted) {
|
||||
clearQueue();
|
||||
applyFreq(0);
|
||||
if (_timer) {
|
||||
esp_timer_stop(reinterpret_cast<esp_timer_handle_t>(_timer));
|
||||
}
|
||||
_running = false;
|
||||
_in_gap = false;
|
||||
} else {
|
||||
// confirmation chirp
|
||||
tone(1500, 40, 10);
|
||||
tone(1900, 60, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void Buzzer::toggleMuted() { setMuted(!_muted); }
|
||||
155
Firmware/components/backend-esp/src/display.cpp
Normal file
155
Firmware/components/backend-esp/src/display.cpp
Normal file
@@ -0,0 +1,155 @@
|
||||
// Double-buffered display implementation with async memcpy ---------------------------------
|
||||
|
||||
#include "cardboy/backend/esp/display.hpp"
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <driver/gpio.h>
|
||||
#include "driver/spi_master.h"
|
||||
#include "esp_async_memcpy.h"
|
||||
#include "esp_timer.h"
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/semphr.h"
|
||||
#include "freertos/task.h"
|
||||
|
||||
DMA_ATTR static uint8_t s_dma_buffer0[SMD::kLineDataBytes]{};
|
||||
DMA_ATTR static uint8_t s_dma_buffer1[SMD::kLineDataBytes]{};
|
||||
static uint8_t* s_dma_buffers[2] = {s_dma_buffer0, s_dma_buffer1};
|
||||
DMA_ATTR static uint8_t dma_buf_template[SMD::kLineDataBytes]{};
|
||||
|
||||
uint8_t* SMD::dma_buf = s_dma_buffers[0];
|
||||
|
||||
spi_device_handle_t SMD::_spi;
|
||||
|
||||
static spi_transaction_t _tx{};
|
||||
static SemaphoreHandle_t _txSem = nullptr;
|
||||
static bool _vcom = false;
|
||||
static TaskHandle_t s_clearTaskHandle = nullptr;
|
||||
static SemaphoreHandle_t s_clearReqSem = nullptr;
|
||||
static SemaphoreHandle_t s_bufferSem[2] = {nullptr, nullptr};
|
||||
static bool s_clearPending[2] = {true, true};
|
||||
|
||||
static async_memcpy_config_t config = ASYNC_MEMCPY_DEFAULT_CONFIG();
|
||||
// update the maximum data stream supported by underlying DMA engine
|
||||
static async_memcpy_handle_t driver = nullptr;
|
||||
|
||||
static volatile int s_drawBufIdx = 0;
|
||||
|
||||
static unsigned char reverse_bits3(unsigned char b) { return (b * 0x0202020202ULL & 0x010884422010ULL) % 0x3ff; }
|
||||
|
||||
static bool IRAM_ATTR my_async_memcpy_cb(async_memcpy_handle_t /*mcp_hdl*/, async_memcpy_event_t* /*event*/,
|
||||
void* cb_args) {
|
||||
BaseType_t high_task_wakeup = pdFALSE;
|
||||
auto sem = static_cast<SemaphoreHandle_t>(cb_args);
|
||||
xSemaphoreGiveFromISR(sem, &high_task_wakeup);
|
||||
return high_task_wakeup == pdTRUE;
|
||||
}
|
||||
|
||||
extern "C" void IRAM_ATTR s_spi_post_cb(spi_transaction_t* /*t*/) {
|
||||
BaseType_t hpw = pdFALSE;
|
||||
xSemaphoreGiveFromISR(s_clearReqSem, &hpw);
|
||||
if (hpw)
|
||||
portYIELD_FROM_ISR();
|
||||
}
|
||||
|
||||
static void clear_task(void*) {
|
||||
for (;;) {
|
||||
if (xSemaphoreTake(s_clearReqSem, portMAX_DELAY) == pdTRUE) {
|
||||
spi_transaction_t* r = nullptr;
|
||||
ESP_ERROR_CHECK(spi_device_get_trans_result(SMD::_spi, &r, 0));
|
||||
int bufIdx = (int) r->user;
|
||||
xSemaphoreGive(_txSem);
|
||||
const bool shouldClear = s_clearPending[bufIdx];
|
||||
s_clearPending[bufIdx] = true;
|
||||
if (shouldClear) {
|
||||
constexpr unsigned alignedSize = SMD::kLineDataBytes - (SMD::kLineDataBytes % 4);
|
||||
static_assert(SMD::kLineDataBytes - alignedSize < 8); // Last byte is zero anyway
|
||||
ESP_ERROR_CHECK(esp_async_memcpy(driver, s_dma_buffers[bufIdx], dma_buf_template, alignedSize,
|
||||
my_async_memcpy_cb, static_cast<void*>(s_bufferSem[bufIdx])));
|
||||
} else {
|
||||
if (!xSemaphoreGive(s_bufferSem[bufIdx]))
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SMD::init() {
|
||||
spi_bus_add_device(SPI_BUS, &_devcfg, &_spi);
|
||||
ESP_ERROR_CHECK(gpio_reset_pin(SPI_DISP_DISP));
|
||||
ESP_ERROR_CHECK(gpio_set_direction(SPI_DISP_DISP, GPIO_MODE_OUTPUT));
|
||||
ESP_ERROR_CHECK(gpio_set_level(SPI_DISP_DISP, 1));
|
||||
ESP_ERROR_CHECK(gpio_hold_en(SPI_DISP_DISP));
|
||||
for (int buf = 0; buf < 2; ++buf) {
|
||||
auto* fb = s_dma_buffers[buf];
|
||||
for (uint8_t i = 0; i < DISP_HEIGHT; ++i) {
|
||||
fb[kLineMultiSingle * i + 1] = reverse_bits3(i + 1);
|
||||
fb[2 + kLineMultiSingle * i + kLineBytes] = 0;
|
||||
}
|
||||
fb[kLineDataBytes - 1] = 0;
|
||||
}
|
||||
|
||||
s_drawBufIdx = 0;
|
||||
dma_buf = s_dma_buffers[s_drawBufIdx];
|
||||
|
||||
for (int y = 0; y < DISP_HEIGHT; ++y)
|
||||
for (int x = 0; x < DISP_WIDTH; ++x)
|
||||
set_pixel(x, y, false);
|
||||
|
||||
std::memcpy(dma_buf_template, dma_buf, sizeof(dma_buf_template));
|
||||
std::memcpy(s_dma_buffers[1], dma_buf_template, sizeof(dma_buf_template));
|
||||
ESP_ERROR_CHECK(esp_async_memcpy_install(&config, &driver)); // install driver with default DMA engine
|
||||
|
||||
s_clearReqSem = xSemaphoreCreateBinary();
|
||||
for (int i = 0; i < 2; ++i) {
|
||||
s_bufferSem[i] = xSemaphoreCreateBinary();
|
||||
xSemaphoreGive(s_bufferSem[i]);
|
||||
}
|
||||
|
||||
_txSem = xSemaphoreCreateBinary();
|
||||
xSemaphoreGive(_txSem);
|
||||
xTaskCreate(clear_task, "fbclr", 1536, nullptr, tskIDLE_PRIORITY + 1, &s_clearTaskHandle);
|
||||
}
|
||||
|
||||
bool SMD::frame_transfer_in_flight() { return uxSemaphoreGetCount(s_bufferSem[s_drawBufIdx]) == 0; }
|
||||
|
||||
void SMD::send_frame(bool clear_after_send) {
|
||||
assert(driver != nullptr);
|
||||
if (!xSemaphoreTake(_txSem, portMAX_DELAY))
|
||||
assert(false);
|
||||
|
||||
const int sendIdx = s_drawBufIdx;
|
||||
assert(sendIdx >= 0 && sendIdx < 2);
|
||||
|
||||
SemaphoreHandle_t sem = s_bufferSem[sendIdx];
|
||||
if (!xSemaphoreTake(sem, 0))
|
||||
assert(false);
|
||||
|
||||
const int nextDrawIdx = sendIdx ^ 1;
|
||||
s_clearPending[sendIdx] = clear_after_send;
|
||||
|
||||
_vcom = !_vcom;
|
||||
_tx = {};
|
||||
_tx.tx_buffer = s_dma_buffers[sendIdx];
|
||||
_tx.length = SMD::kLineDataBytes * 8;
|
||||
_tx.user = (void*) (sendIdx);
|
||||
s_dma_buffers[sendIdx][0] = 0b10000000 | (_vcom << 6);
|
||||
ESP_ERROR_CHECK(spi_device_queue_trans(_spi, &_tx, 0));
|
||||
|
||||
s_drawBufIdx = nextDrawIdx;
|
||||
dma_buf = s_dma_buffers[nextDrawIdx];
|
||||
}
|
||||
|
||||
void SMD::frame_ready() {
|
||||
SemaphoreHandle_t sem = s_bufferSem[s_drawBufIdx];
|
||||
// uint64_t waitedUs = 0;
|
||||
if (!uxSemaphoreGetCount(sem)) {
|
||||
// uint64_t start = esp_timer_get_time();
|
||||
if (!xSemaphoreTake(sem, portMAX_DELAY))
|
||||
assert(false);
|
||||
if (!xSemaphoreGive(sem))
|
||||
assert(false);
|
||||
// waitedUs = esp_timer_get_time() - start;
|
||||
}
|
||||
// if (waitedUs)
|
||||
// printf("Waited %" PRIu64 " us\n", waitedUs);
|
||||
}
|
||||
230
Firmware/components/backend-esp/src/esp_backend.cpp
Normal file
230
Firmware/components/backend-esp/src/esp_backend.cpp
Normal file
@@ -0,0 +1,230 @@
|
||||
#include "cardboy/backend/esp_backend.hpp"
|
||||
|
||||
#include "cardboy/backend/esp/bat_mon.hpp"
|
||||
#include "cardboy/backend/esp/buttons.hpp"
|
||||
#include "cardboy/backend/esp/buzzer.hpp"
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
#include "cardboy/backend/esp/display.hpp"
|
||||
#include "cardboy/backend/esp/fs_helper.hpp"
|
||||
#include "cardboy/backend/esp/i2c_global.hpp"
|
||||
#include "cardboy/backend/esp/shutdowner.hpp"
|
||||
#include "cardboy/backend/esp/spi_global.hpp"
|
||||
|
||||
#include "cardboy/sdk/display_spec.hpp"
|
||||
|
||||
#include "driver/gpio.h"
|
||||
#include "esp_err.h"
|
||||
#include "esp_random.h"
|
||||
#include "esp_timer.h"
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
#include "nvs.h"
|
||||
#include "nvs_flash.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace cardboy::backend::esp {
|
||||
|
||||
namespace {
|
||||
void ensureNvsInit() {
|
||||
static bool nvsReady = false;
|
||||
if (nvsReady)
|
||||
return;
|
||||
|
||||
esp_err_t err = nvs_flash_init();
|
||||
if (err == ESP_ERR_NVS_NO_FREE_PAGES || err == ESP_ERR_NVS_NEW_VERSION_FOUND) {
|
||||
ESP_ERROR_CHECK(nvs_flash_erase());
|
||||
err = nvs_flash_init();
|
||||
}
|
||||
ESP_ERROR_CHECK(err);
|
||||
nvsReady = true;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
class EspRuntime::BuzzerService final : public cardboy::sdk::IBuzzer {
|
||||
public:
|
||||
void tone(std::uint32_t freq, std::uint32_t duration_ms, std::uint32_t gap_ms = 0) override {
|
||||
Buzzer::get().tone(freq, duration_ms, gap_ms);
|
||||
}
|
||||
|
||||
void beepRotate() override { Buzzer::get().beepRotate(); }
|
||||
void beepMove() override { Buzzer::get().beepMove(); }
|
||||
void beepLock() override { Buzzer::get().beepLock(); }
|
||||
void beepLines(int lines) override { Buzzer::get().beepLines(lines); }
|
||||
void beepLevelUp(int level) override { Buzzer::get().beepLevelUp(level); }
|
||||
void beepGameOver() override { Buzzer::get().beepGameOver(); }
|
||||
|
||||
void setMuted(bool muted) override { Buzzer::get().setMuted(muted); }
|
||||
void toggleMuted() override { Buzzer::get().toggleMuted(); }
|
||||
[[nodiscard]] bool isMuted() const override { return Buzzer::get().isMuted(); }
|
||||
};
|
||||
|
||||
class EspRuntime::BatteryService final : public cardboy::sdk::IBatteryMonitor {
|
||||
public:
|
||||
[[nodiscard]] bool hasData() const override { return true; }
|
||||
[[nodiscard]] float voltage() const override { return BatMon::get().get_voltage(); }
|
||||
[[nodiscard]] float charge() const override { return BatMon::get().get_charge(); }
|
||||
[[nodiscard]] float current() const override { return BatMon::get().get_current(); }
|
||||
};
|
||||
|
||||
class EspRuntime::StorageService final : public cardboy::sdk::IStorage {
|
||||
public:
|
||||
[[nodiscard]] bool readUint32(std::string_view ns, std::string_view key, std::uint32_t& out) override {
|
||||
ensureNvsInit();
|
||||
nvs_handle_t handle;
|
||||
std::string nsStr(ns);
|
||||
std::string keyStr(key);
|
||||
if (nvs_open(nsStr.c_str(), NVS_READONLY, &handle) != ESP_OK)
|
||||
return false;
|
||||
std::uint32_t value = 0;
|
||||
esp_err_t err = nvs_get_u32(handle, keyStr.c_str(), &value);
|
||||
nvs_close(handle);
|
||||
if (err != ESP_OK)
|
||||
return false;
|
||||
out = value;
|
||||
return true;
|
||||
}
|
||||
|
||||
void writeUint32(std::string_view ns, std::string_view key, std::uint32_t value) override {
|
||||
ensureNvsInit();
|
||||
nvs_handle_t handle;
|
||||
std::string nsStr(ns);
|
||||
std::string keyStr(key);
|
||||
if (nvs_open(nsStr.c_str(), NVS_READWRITE, &handle) != ESP_OK)
|
||||
return;
|
||||
nvs_set_u32(handle, keyStr.c_str(), value);
|
||||
nvs_commit(handle);
|
||||
nvs_close(handle);
|
||||
}
|
||||
};
|
||||
|
||||
class EspRuntime::RandomService final : public cardboy::sdk::IRandom {
|
||||
public:
|
||||
[[nodiscard]] std::uint32_t nextUint32() override { return esp_random(); }
|
||||
};
|
||||
|
||||
class EspRuntime::HighResClockService final : public cardboy::sdk::IHighResClock {
|
||||
public:
|
||||
[[nodiscard]] std::uint64_t micros() override { return static_cast<std::uint64_t>(esp_timer_get_time()); }
|
||||
};
|
||||
|
||||
class EspRuntime::FilesystemService final : public cardboy::sdk::IFilesystem {
|
||||
public:
|
||||
bool mount() override { return FsHelper::get().mount() == ESP_OK; }
|
||||
[[nodiscard]] bool isMounted() const override { return FsHelper::get().isMounted(); }
|
||||
[[nodiscard]] std::string basePath() const override {
|
||||
const char* path = FsHelper::get().basePath();
|
||||
return path ? std::string(path) : std::string{};
|
||||
}
|
||||
};
|
||||
|
||||
class EspRuntime::LoopHooksService final : public cardboy::sdk::ILoopHooks {
|
||||
public:
|
||||
void onLoopIteration() override { vTaskDelay(1); }
|
||||
};
|
||||
|
||||
EspRuntime::EspRuntime() : framebuffer(), input(), clock() {
|
||||
initializeHardware();
|
||||
|
||||
buzzerService = std::make_unique<BuzzerService>();
|
||||
batteryService = std::make_unique<BatteryService>();
|
||||
storageService = std::make_unique<StorageService>();
|
||||
randomService = std::make_unique<RandomService>();
|
||||
highResClockService = std::make_unique<HighResClockService>();
|
||||
filesystemService = std::make_unique<FilesystemService>();
|
||||
eventBus = std::make_unique<EventBus>();
|
||||
loopHooksService = std::make_unique<LoopHooksService>();
|
||||
|
||||
services.buzzer = buzzerService.get();
|
||||
services.battery = batteryService.get();
|
||||
services.storage = storageService.get();
|
||||
services.random = randomService.get();
|
||||
services.highResClock = highResClockService.get();
|
||||
services.filesystem = filesystemService.get();
|
||||
services.eventBus = eventBus.get();
|
||||
services.loopHooks = loopHooksService.get();
|
||||
|
||||
Buttons::get().setEventBus(eventBus.get());
|
||||
}
|
||||
|
||||
EspRuntime::~EspRuntime() = default;
|
||||
|
||||
cardboy::sdk::Services& EspRuntime::serviceRegistry() { return services; }
|
||||
|
||||
void EspRuntime::initializeHardware() {
|
||||
static bool initialized = false;
|
||||
if (initialized)
|
||||
return;
|
||||
initialized = true;
|
||||
|
||||
ensureNvsInit();
|
||||
|
||||
Shutdowner::get();
|
||||
Buttons::get();
|
||||
|
||||
esp_err_t isrErr = gpio_install_isr_service(0);
|
||||
if (isrErr != ESP_OK && isrErr != ESP_ERR_INVALID_STATE) {
|
||||
ESP_ERROR_CHECK(isrErr);
|
||||
}
|
||||
|
||||
Shutdowner::get().install_isr();
|
||||
Buttons::get().install_isr();
|
||||
|
||||
I2cGlobal::get();
|
||||
BatMon::get();
|
||||
SpiGlobal::get();
|
||||
SMD::init();
|
||||
Buzzer::get().init();
|
||||
|
||||
FsHelper::get().mount();
|
||||
}
|
||||
|
||||
void EspFramebuffer::clear_impl(bool on) {
|
||||
for (int y = 0; y < height_impl(); ++y)
|
||||
for (int x = 0; x < width_impl(); ++x)
|
||||
SMD::set_pixel(x, y, on);
|
||||
}
|
||||
|
||||
void EspFramebuffer::frameReady_impl() { SMD::frame_ready(); }
|
||||
|
||||
void EspFramebuffer::sendFrame_impl(bool clearAfterSend) { SMD::send_frame(clearAfterSend); }
|
||||
|
||||
bool EspFramebuffer::frameInFlight_impl() const { return SMD::frame_transfer_in_flight(); }
|
||||
|
||||
cardboy::sdk::InputState EspInput::readState_impl() {
|
||||
cardboy::sdk::InputState state{};
|
||||
const uint8_t pressed = Buttons::get().get_pressed();
|
||||
if (pressed & BTN_UP)
|
||||
state.up = true;
|
||||
if (pressed & BTN_LEFT)
|
||||
state.left = true;
|
||||
if (pressed & BTN_RIGHT)
|
||||
state.right = true;
|
||||
if (pressed & BTN_DOWN)
|
||||
state.down = true;
|
||||
if (pressed & BTN_A)
|
||||
state.a = true;
|
||||
if (pressed & BTN_B)
|
||||
state.b = true;
|
||||
if (pressed & BTN_SELECT)
|
||||
state.select = true;
|
||||
if (pressed & BTN_START)
|
||||
state.start = true;
|
||||
return state;
|
||||
}
|
||||
|
||||
std::uint32_t EspClock::millis_impl() {
|
||||
TickType_t ticks = xTaskGetTickCount();
|
||||
return static_cast<std::uint32_t>((static_cast<std::uint64_t>(ticks) * 1000ULL) / configTICK_RATE_HZ);
|
||||
}
|
||||
|
||||
void EspClock::sleep_ms_impl(std::uint32_t ms) {
|
||||
if (ms == 0)
|
||||
return;
|
||||
vTaskDelay(pdMS_TO_TICKS(ms));
|
||||
}
|
||||
|
||||
} // namespace cardboy::backend::esp
|
||||
81
Firmware/components/backend-esp/src/event_bus.cpp
Normal file
81
Firmware/components/backend-esp/src/event_bus.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
#include "cardboy/backend/esp/event_bus.hpp"
|
||||
|
||||
#include "cardboy/sdk/event_bus.hpp"
|
||||
|
||||
#include "freertos/portmacro.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace cardboy::backend::esp {
|
||||
|
||||
namespace {
|
||||
[[nodiscard]] TickType_t toTicks(std::uint32_t timeout_ms) {
|
||||
if (timeout_ms == cardboy::sdk::IEventBus::kWaitForever)
|
||||
return portMAX_DELAY;
|
||||
return pdMS_TO_TICKS(timeout_ms);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
static void timerCallback(TimerHandle_t handle) {
|
||||
auto* bus = static_cast<EventBus*>(pvTimerGetTimerID(handle));
|
||||
if (bus)
|
||||
bus->signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Timer));
|
||||
}
|
||||
|
||||
EventBus::EventBus() :
|
||||
group(xEventGroupCreate()), timer(xTimerCreate("EventBusTimer", pdMS_TO_TICKS(1), pdFALSE, this, timerCallback)) {}
|
||||
|
||||
EventBus::~EventBus() {
|
||||
if (timer)
|
||||
xTimerDelete(timer, portMAX_DELAY);
|
||||
if (group)
|
||||
vEventGroupDelete(group);
|
||||
}
|
||||
|
||||
void EventBus::signal(std::uint32_t bits) {
|
||||
if (!group || bits == 0)
|
||||
return;
|
||||
xEventGroupSetBits(group, bits);
|
||||
}
|
||||
|
||||
void EventBus::signalFromISR(std::uint32_t bits) {
|
||||
if (!group || bits == 0)
|
||||
return;
|
||||
BaseType_t higherPriorityTaskWoken = pdFALSE;
|
||||
xEventGroupSetBitsFromISR(group, bits, &higherPriorityTaskWoken);
|
||||
if (higherPriorityTaskWoken == pdTRUE)
|
||||
portYIELD_FROM_ISR(higherPriorityTaskWoken);
|
||||
}
|
||||
|
||||
std::uint32_t EventBus::wait(std::uint32_t mask, std::uint32_t timeout_ms) {
|
||||
if (!group || mask == 0)
|
||||
return 0;
|
||||
const EventBits_t bits = xEventGroupWaitBits(group, mask, pdTRUE, pdFALSE, toTicks(timeout_ms));
|
||||
return static_cast<std::uint32_t>(bits & mask);
|
||||
}
|
||||
|
||||
void EventBus::scheduleTimerSignal(std::uint32_t delay_ms) {
|
||||
if (!timer)
|
||||
return;
|
||||
xTimerStop(timer, 0);
|
||||
|
||||
if (delay_ms == cardboy::sdk::IEventBus::kWaitForever)
|
||||
return;
|
||||
|
||||
if (delay_ms == 0) {
|
||||
signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Timer));
|
||||
return;
|
||||
}
|
||||
|
||||
const TickType_t ticks = std::max<TickType_t>(pdMS_TO_TICKS(delay_ms), 1);
|
||||
if (xTimerChangePeriod(timer, ticks, 0) == pdPASS)
|
||||
xTimerStart(timer, 0);
|
||||
}
|
||||
|
||||
void EventBus::cancelTimerSignal() {
|
||||
if (!timer)
|
||||
return;
|
||||
xTimerStop(timer, 0);
|
||||
}
|
||||
|
||||
} // namespace cardboy::backend::esp
|
||||
68
Firmware/components/backend-esp/src/fs_helper.cpp
Normal file
68
Firmware/components/backend-esp/src/fs_helper.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
#include "cardboy/backend/esp/fs_helper.hpp"
|
||||
|
||||
#include <esp_idf_version.h>
|
||||
#include <esp_littlefs.h>
|
||||
#include <esp_log.h>
|
||||
|
||||
#include <cstring>
|
||||
|
||||
namespace {
|
||||
constexpr const char* kTag = "FsHelper";
|
||||
} // namespace
|
||||
|
||||
FsHelper& FsHelper::get() {
|
||||
static FsHelper instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
esp_err_t FsHelper::mount() {
|
||||
if (mounted)
|
||||
return ESP_OK;
|
||||
|
||||
esp_vfs_littlefs_conf_t conf{};
|
||||
conf.base_path = kBasePath;
|
||||
conf.partition_label = kPartitionLabel;
|
||||
conf.format_if_mount_failed = kFormatOnFailure;
|
||||
conf.dont_mount = false;
|
||||
#if ESP_IDF_VERSION_MAJOR >= 5
|
||||
conf.read_only = false;
|
||||
#endif
|
||||
|
||||
const esp_err_t err = esp_vfs_littlefs_register(&conf);
|
||||
if (err != ESP_OK) {
|
||||
if (err == ESP_ERR_NOT_FOUND) {
|
||||
ESP_LOGE(kTag, "Failed to find LittleFS partition '%s'", kPartitionLabel);
|
||||
} else if (err == ESP_FAIL) {
|
||||
ESP_LOGE(kTag, "Failed to mount LittleFS at %s (consider enabling format)",
|
||||
kBasePath);
|
||||
} else {
|
||||
ESP_LOGE(kTag, "esp_vfs_littlefs_register failed: %s", esp_err_to_name(err));
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
mounted = true;
|
||||
|
||||
size_t total = 0;
|
||||
size_t used = 0;
|
||||
const esp_err_t infoErr = esp_littlefs_info(kPartitionLabel, &total, &used);
|
||||
if (infoErr == ESP_OK) {
|
||||
ESP_LOGI(kTag, "LittleFS mounted at %s (%zu / %zu bytes used)", kBasePath, used, total);
|
||||
} else {
|
||||
ESP_LOGW(kTag, "LittleFS mounted but failed to query usage: %s", esp_err_to_name(infoErr));
|
||||
}
|
||||
|
||||
return ESP_OK;
|
||||
}
|
||||
|
||||
void FsHelper::unmount() {
|
||||
if (!mounted)
|
||||
return;
|
||||
const esp_err_t err = esp_vfs_littlefs_unregister(kPartitionLabel);
|
||||
if (err != ESP_OK) {
|
||||
ESP_LOGW(kTag, "Failed to unmount LittleFS (%s)", esp_err_to_name(err));
|
||||
return;
|
||||
}
|
||||
mounted = false;
|
||||
ESP_LOGI(kTag, "LittleFS unmounted from %s", kBasePath);
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#include "i2c_global.hpp"
|
||||
#include "cardboy/backend/esp/i2c_global.hpp"
|
||||
|
||||
|
||||
I2cGlobal& I2cGlobal::get() {
|
||||
@@ -2,12 +2,12 @@
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#include "shutdowner.hpp"
|
||||
#include "cardboy/backend/esp/shutdowner.hpp"
|
||||
|
||||
#include <driver/gpio.h>
|
||||
#include <esp_sleep.h>
|
||||
|
||||
#include "config.hpp"
|
||||
#include "cardboy/backend/esp/config.hpp"
|
||||
|
||||
Shutdowner& Shutdowner::get() {
|
||||
static Shutdowner instance;
|
||||
@@ -2,7 +2,7 @@
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#include "spi_global.hpp"
|
||||
#include "cardboy/backend/esp/spi_global.hpp"
|
||||
|
||||
SpiGlobal& SpiGlobal::get() {
|
||||
static SpiGlobal SpiGlobal;
|
||||
@@ -1,5 +1,31 @@
|
||||
idf_component_register()
|
||||
idf_component_register(
|
||||
INCLUDE_DIRS ""
|
||||
REQUIRES backend-esp
|
||||
)
|
||||
|
||||
add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../sdk" cb-sdk-build)
|
||||
set(CARDBOY_BUILD_SFML OFF CACHE BOOL "Disable desktop backend build" FORCE)
|
||||
set(CARDBOY_SDK_BACKEND_LIBRARY cardboy_backend_esp CACHE STRING "Cardboy backend implementation" FORCE)
|
||||
|
||||
target_link_libraries(${COMPONENT_LIB} INTERFACE cbsdk)
|
||||
add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../sdk/core" cb-sdk-build-core)
|
||||
add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../sdk/apps" cb-sdk-build-apps)
|
||||
|
||||
target_compile_options(cardboy_backend_esp
|
||||
INTERFACE
|
||||
-fjump-tables
|
||||
-ftree-switch-conversion
|
||||
)
|
||||
|
||||
target_link_libraries(cardboy_backend_esp
|
||||
INTERFACE
|
||||
idf::driver
|
||||
idf::esp_timer
|
||||
idf::esp_driver_spi
|
||||
idf::freertos
|
||||
)
|
||||
|
||||
target_link_libraries(${COMPONENT_LIB}
|
||||
INTERFACE
|
||||
cardboy_backend_esp
|
||||
cardboy_sdk
|
||||
cardboy_apps
|
||||
)
|
||||
|
||||
21
Firmware/dependencies.lock
Normal file
21
Firmware/dependencies.lock
Normal file
@@ -0,0 +1,21 @@
|
||||
dependencies:
|
||||
idf:
|
||||
source:
|
||||
type: idf
|
||||
version: 5.5.1
|
||||
joltwallet/littlefs:
|
||||
component_hash: 8e12955f47e27e6070b76715a96d6c75fc2b44f069e8c33679332d9bdd3120c4
|
||||
dependencies:
|
||||
- name: idf
|
||||
require: private
|
||||
version: '>=5.0'
|
||||
source:
|
||||
registry_url: https://components.espressif.com/
|
||||
type: service
|
||||
version: 1.20.1
|
||||
direct_dependencies:
|
||||
- idf
|
||||
- joltwallet/littlefs
|
||||
manifest_hash: 261ed140a57f28f061ce29bcf3ae4833c35c16fa5e15670490bf2aacedefa622
|
||||
target: esp32h2
|
||||
version: 2.0.0
|
||||
248
Firmware/ghettoprof.sh
Executable file
248
Firmware/ghettoprof.sh
Executable file
@@ -0,0 +1,248 @@
|
||||
#!/usr/bin/env bash
|
||||
# parallel-pc-profile.sh — parallel symbol resolver + optional annotated disassembly
|
||||
# Supports C++ demangling, LLVM disassembler, and optional no-inlines aggregation (symbol-table based).
|
||||
#
|
||||
# Usage:
|
||||
# ./parallel-pc-profile.sh [-j jobs] [--annotate] [--no-inlines] firmware.elf pcs.txt
|
||||
|
||||
set -euo pipefail
|
||||
|
||||
usage() {
|
||||
echo "Usage: $0 [-j jobs] [--annotate] [--no-inlines] firmware.elf pcs.txt"
|
||||
exit 1
|
||||
}
|
||||
|
||||
ANNOTATE=0
|
||||
JOBS=""
|
||||
NO_INLINES=0
|
||||
|
||||
# ---- args ----
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case "$1" in
|
||||
-j) JOBS="$2"; shift 2 ;;
|
||||
--annotate) ANNOTATE=1; shift ;;
|
||||
--no-inlines) NO_INLINES=1; shift ;;
|
||||
-h|--help) usage ;;
|
||||
*) break ;;
|
||||
esac
|
||||
done
|
||||
[[ $# -lt 2 ]] && usage
|
||||
ELF="$1"
|
||||
PCS_IN="$2"
|
||||
|
||||
[[ ! -f "$ELF" ]] && { echo "ELF not found: $ELF" >&2; exit 2; }
|
||||
[[ ! -f "$PCS_IN" ]] && { echo "PC log not found: $PCS_IN" >&2; exit 3; }
|
||||
|
||||
# ---- tools ----
|
||||
ADDR2LINE=""
|
||||
for t in llvm-addr2line eu-addr2line riscv32-esp-elf-addr2line xtensa-esp32-elf-addr2line addr2line; do
|
||||
if command -v "$t" >/dev/null 2>&1; then ADDR2LINE="$t"; break; fi
|
||||
done
|
||||
[[ -z "$ADDR2LINE" ]] && { echo "No addr2line found"; exit 4; }
|
||||
|
||||
if command -v llvm-objdump >/dev/null 2>&1; then
|
||||
OBJDUMP="llvm-objdump"
|
||||
else
|
||||
for t in riscv32-esp-elf-objdump xtensa-esp32-elf-objdump objdump; do
|
||||
if command -v "$t" >/dev/null 2>&1; then OBJDUMP="$t"; break; fi
|
||||
done
|
||||
fi
|
||||
[[ -z "${OBJDUMP:-}" ]] && { echo "No objdump found"; exit 5; }
|
||||
|
||||
if command -v llvm-nm >/dev/null 2>&1; then
|
||||
NM="llvm-nm"
|
||||
elif command -v nm >/dev/null 2>&1; then
|
||||
NM="nm"
|
||||
else
|
||||
NM=""
|
||||
fi
|
||||
|
||||
if command -v c++filt >/dev/null 2>&1; then
|
||||
CPPFILT="c++filt"
|
||||
elif command -v llvm-cxxfilt >/dev/null 2>&1; then
|
||||
CPPFILT="llvm-cxxfilt"
|
||||
else
|
||||
CPPFILT=""
|
||||
fi
|
||||
|
||||
# ---- cores ----
|
||||
if [[ -z "$JOBS" ]]; then
|
||||
if command -v nproc >/dev/null 2>&1; then JOBS=$(nproc)
|
||||
elif [[ "$OSTYPE" == "darwin"* ]]; then JOBS=$(sysctl -n hw.ncpu 2>/dev/null || echo 4)
|
||||
else JOBS=$(getconf _NPROCESSORS_ONLN 2>/dev/null || echo 4)
|
||||
fi
|
||||
fi
|
||||
(( JOBS = JOBS > 1 ? JOBS - 1 : 1 ))
|
||||
echo ">> Using $JOBS parallel jobs"
|
||||
|
||||
TMP=$(mktemp -d)
|
||||
trap 'rm -rf "$TMP"' EXIT
|
||||
|
||||
# ---- extract PCs ----
|
||||
grep -aoE '0x[0-9a-fA-F]+' "$PCS_IN" | tr 'A-F' 'a-f' | sort | uniq -c >"$TMP/pc_counts.txt" || true
|
||||
awk '{print $2}' "$TMP/pc_counts.txt" >"$TMP/addrs.txt"
|
||||
[[ ! -s "$TMP/addrs.txt" ]] && { echo "No addresses found"; exit 5; }
|
||||
|
||||
# ---- parallel addr2line (live PC -> function to stderr) ----
|
||||
CHUNK=400
|
||||
split -l "$CHUNK" "$TMP/addrs.txt" "$TMP/chunk."
|
||||
|
||||
find "$TMP" -name 'chunk.*' -type f -print0 \
|
||||
| xargs -0 -I{} -n1 -P "$JOBS" bash -c '
|
||||
set -euo pipefail
|
||||
ADDR2LINE="$1"; ELF="$2"; CHUNK="$3"; CPP="$4"
|
||||
OUT="${CHUNK}.sym"
|
||||
"$ADDR2LINE" -a -f -e "$ELF" $(cat "$CHUNK") \
|
||||
| tee "$OUT" \
|
||||
| awk '"'"'NR%3==1{a=$0;next} NR%3==2{f=$0; printf "%s\t%s\n",a,f; next} NR%3==0{next}'"'"' \
|
||||
| { if [[ -n "$CPP" ]]; then "$CPP"; else cat; fi; } 1>&2
|
||||
' _ "$ADDR2LINE" "$ELF" {} "$CPPFILT"
|
||||
|
||||
# Collate triplets
|
||||
cat "$TMP"/chunk.*.sym > "$TMP/symbols.raw"
|
||||
|
||||
# ---- parse 3-line addr/func/file:line ----
|
||||
# Normalize leading zeros in addresses so joins match grep-extracted PCs
|
||||
awk 'NR%3==1{a=$0; sub(/^0x0+/, "0x", a); next} NR%3==2{f=$0; next} NR%3==0{print a "\t" f "\t" $0}' \
|
||||
"$TMP/symbols.raw" >"$TMP/map.tsv"
|
||||
|
||||
# ---- counts: addr -> samplecount ----
|
||||
awk '{printf "%s\t%s\n",$2,$1}' "$TMP/pc_counts.txt" | sort -k1,1 >"$TMP/counts.tsv"
|
||||
|
||||
# ---- choose mapping: default (addr2line; may show inlined names) vs --no-inlines (symbol-table) ----
|
||||
DEFAULT_ADDR_FUNC="$TMP/addr_func.tsv"
|
||||
cut -f1,2 "$TMP/map.tsv" | sort -k1,1 >"$DEFAULT_ADDR_FUNC"
|
||||
|
||||
if [[ "$NO_INLINES" == "1" ]]; then
|
||||
if [[ -z "$NM" ]]; then
|
||||
echo "WARNING: nm/llvm-nm not found; falling back to inline-aware mapping." >&2
|
||||
ADDR_FUNC_FILE="$DEFAULT_ADDR_FUNC"
|
||||
else
|
||||
echo ">> Building symbol table for no-inlines mapping..."
|
||||
# Create sorted function symbols: hexaddr\tname (demangled if possible afterwards)
|
||||
# Try llvm-nm format first; fall back to generic nm.
|
||||
if [[ "$NM" == "llvm-nm" ]]; then
|
||||
# llvm-nm -n --defined-only emits: ADDRESS TYPE NAME
|
||||
"$NM" -n --defined-only "$ELF" \
|
||||
| awk '/ [Tt] /{print $1 "\t" $3}' > "$TMP/syms.raw"
|
||||
else
|
||||
# generic nm -n emits: ADDRESS TYPE NAME (varies a bit across platforms)
|
||||
"$NM" -n --defined-only "$ELF" 2>/dev/null \
|
||||
| awk '/ [Tt] /{print $1 "\t" $3}' > "$TMP/syms.raw" || true
|
||||
# macOS nm might output different columns; handle common alt layout:
|
||||
if [[ ! -s "$TMP/syms.raw" ]]; then
|
||||
"$NM" -n "$ELF" 2>/dev/null | awk '/ [Tt] /{print $1 "\t" $3}' > "$TMP/syms.raw" || true
|
||||
fi
|
||||
fi
|
||||
|
||||
if [[ -n "$CPPFILT" && -s "$TMP/syms.raw" ]]; then
|
||||
"$CPPFILT" < "$TMP/syms.raw" > "$TMP/syms.dem.raw" || cp "$TMP/syms.raw" "$TMP/syms.dem.raw"
|
||||
else
|
||||
cp "$TMP/syms.raw" "$TMP/syms.dem.raw"
|
||||
fi
|
||||
|
||||
# Normalize addresses and sort ascending
|
||||
awk '{addr=$1; sub(/^0x0+/, "0x", addr); print addr "\t" $2}' "$TMP/syms.dem.raw" \
|
||||
| awk 'NF' \
|
||||
| sort -k1,1 > "$TMP/syms.tsv"
|
||||
|
||||
if [[ ! -s "$TMP/syms.tsv" ]]; then
|
||||
echo "WARNING: no text symbols found; falling back to inline-aware mapping." >&2
|
||||
ADDR_FUNC_FILE="$DEFAULT_ADDR_FUNC"
|
||||
else
|
||||
# Map each PC to the *containing* function: last symbol with addr <= PC.
|
||||
# Both syms.tsv and addrs.txt are sorted asc → single pass merge.
|
||||
awk '
|
||||
function hex2num(h, x, n,i,c) {
|
||||
gsub(/^0x/,"",h); n=0
|
||||
for(i=1;i<=length(h);i++){ c=substr(h,i,1)
|
||||
x = index("0123456789abcdef", tolower(c)) - 1
|
||||
if (x<0) x = index("0123456789ABCDEF", c) - 1
|
||||
n = n*16 + x
|
||||
}
|
||||
return n
|
||||
}
|
||||
BEGIN {
|
||||
# preload symbols
|
||||
while ((getline < ARGV[1]) > 0) {
|
||||
saddr[NSYM]=$1; sname[NSYM]=$2; NSYM++
|
||||
}
|
||||
# load PCs
|
||||
while ((getline < ARGV[2]) > 0) {
|
||||
pc[NPC]=$0; NPC++
|
||||
}
|
||||
# pointers
|
||||
si=0
|
||||
for (i=0; i<NPC; i++) {
|
||||
p=pc[i]; pn=hex2num(p)
|
||||
# advance symbol index while next symbol start <= pc
|
||||
while (si+1<NSYM && hex2num(saddr[si+1]) <= pn) si++
|
||||
# output mapping: p -> sname[si] (if any)
|
||||
if (si<NSYM && hex2num(saddr[si]) <= pn)
|
||||
printf "%s\t%s\n", p, sname[si]
|
||||
else
|
||||
printf "%s\t<unknown>\n", p
|
||||
}
|
||||
exit 0
|
||||
}
|
||||
' "$TMP/syms.tsv" "$TMP/addrs.txt" \
|
||||
| sort -k1,1 > "$TMP/addr_func.noinline.tsv"
|
||||
|
||||
ADDR_FUNC_FILE="$TMP/addr_func.noinline.tsv"
|
||||
fi
|
||||
fi
|
||||
else
|
||||
ADDR_FUNC_FILE="$DEFAULT_ADDR_FUNC"
|
||||
fi
|
||||
|
||||
# ---- aggregate to hot functions ----
|
||||
join -t $'\t' -a1 -e "<unknown>" -o 1.2,2.2 "$TMP/counts.tsv" "$ADDR_FUNC_FILE" \
|
||||
| awk -F'\t' '{s[$2]+=$1} END{for(k in s) printf "%8d %s\n",s[k],k}' \
|
||||
| sort -nr > "$TMP/hot.txt"
|
||||
|
||||
# ---- demangle final hot list (if available) ----
|
||||
if [[ -n "$CPPFILT" ]]; then
|
||||
"$CPPFILT" < "$TMP/hot.txt" > hot_functions.txt
|
||||
else
|
||||
cp "$TMP/hot.txt" hot_functions.txt
|
||||
fi
|
||||
|
||||
echo "=== Top 50 hot functions ==="
|
||||
head -50 hot_functions.txt
|
||||
echo "Full list in: hot_functions.txt"
|
||||
|
||||
# ---- annotated source+assembly (optional) ----
|
||||
if (( ANNOTATE )); then
|
||||
echo ">> Generating annotated source+assembly..."
|
||||
awk '{printf "%s %s\n",$2,$1}' "$TMP/pc_counts.txt" >"$TMP/count.map"
|
||||
|
||||
if [[ "$OBJDUMP" == "llvm-objdump" ]]; then
|
||||
# Portable across llvm-objdump versions
|
||||
"$OBJDUMP" --source -l --demangle -d "$ELF" >"$TMP/disasm.txt"
|
||||
else
|
||||
"$OBJDUMP" -S -C -l -d "$ELF" >"$TMP/disasm.txt"
|
||||
fi
|
||||
|
||||
# Overlay hit counts onto the disassembly
|
||||
awk -v counts="$TMP/count.map" '
|
||||
BEGIN {
|
||||
while ((getline < counts) > 0) {
|
||||
addr=$1; cnt=$2
|
||||
gsub(/^0x/,"",addr)
|
||||
map[addr]=cnt
|
||||
}
|
||||
}
|
||||
/^[[:space:]]*[0-9a-f]+:/ {
|
||||
split($1,a,":"); key=a[1]
|
||||
if (key in map)
|
||||
printf("%-12s %6d | %s\n", $1, map[key], substr($0, index($0,$2)))
|
||||
else
|
||||
print $0
|
||||
next
|
||||
}
|
||||
{ print }
|
||||
' "$TMP/disasm.txt" > annotated.S
|
||||
|
||||
echo "Annotated source + assembly written to: annotated.S"
|
||||
echo "Tip: less -R annotated.S"
|
||||
fi
|
||||
@@ -1,13 +1,16 @@
|
||||
idf_component_register(SRCS
|
||||
src/app_main.cpp
|
||||
src/display.cpp
|
||||
src/bat_mon.cpp
|
||||
src/spi_global.cpp
|
||||
src/i2c_global.cpp
|
||||
src/disp_tools.cpp
|
||||
src/disp_tty.cpp
|
||||
src/shutdowner.cpp
|
||||
src/buttons.cpp
|
||||
src/power_helper.cpp
|
||||
PRIV_REQUIRES spi_flash esp_driver_i2c driver sdk-esp esp_timer
|
||||
INCLUDE_DIRS "include")
|
||||
idf_component_register(
|
||||
SRCS
|
||||
"src/app_main.cpp"
|
||||
PRIV_REQUIRES
|
||||
sdk-esp
|
||||
littlefs
|
||||
REQUIRES
|
||||
backend-esp
|
||||
EMBED_FILES
|
||||
"roms/builtin_demo1.gb"
|
||||
"roms/builtin_demo2.gb"
|
||||
INCLUDE_DIRS
|
||||
""
|
||||
)
|
||||
|
||||
littlefs_create_partition_image(littlefs ../flash_data FLASH_IN_PROJECT)
|
||||
|
||||
17
Firmware/main/idf_component.yml
Normal file
17
Firmware/main/idf_component.yml
Normal file
@@ -0,0 +1,17 @@
|
||||
## IDF Component Manager Manifest File
|
||||
dependencies:
|
||||
## Required IDF version
|
||||
idf:
|
||||
version: '>=4.1.0'
|
||||
# # Put list of dependencies here
|
||||
# # For components maintained by Espressif:
|
||||
# component: "~1.0.0"
|
||||
# # For 3rd party components:
|
||||
# username/component: ">=1.0.0,<2.0.0"
|
||||
# username2/component2:
|
||||
# version: "~1.0.0"
|
||||
# # For transient dependencies `public` flag can be set.
|
||||
# # `public` flag doesn't have an effect dependencies of the `main` component.
|
||||
# # All dependencies of `main` are public by default.
|
||||
# public: true
|
||||
joltwallet/littlefs: ^1.20
|
||||
@@ -1,50 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#ifndef CB_DISP_TOOLS_HPP
|
||||
#define CB_DISP_TOOLS_HPP
|
||||
|
||||
#include <display.hpp>
|
||||
|
||||
namespace DispTools {
|
||||
static void clear() {
|
||||
for (int y = 0; y < DISP_HEIGHT; y++) {
|
||||
for (int x = 0; x < DISP_WIDTH; x++) {
|
||||
SMD::set_pixel(x, y, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
static bool get_pixel(int x, int y) {
|
||||
if (x < 0 || x >= DISP_WIDTH || y < 0 || y >= DISP_HEIGHT)
|
||||
assert(false);
|
||||
assert(false); // Not implemented
|
||||
return true;
|
||||
// return disp_frame[y][x];
|
||||
}
|
||||
static void reset_pixel(int x, int y) {
|
||||
if (x < 0 || x >= DISP_WIDTH || y < 0 || y >= DISP_HEIGHT)
|
||||
assert(false);
|
||||
SMD::set_pixel(x, y, false);
|
||||
}
|
||||
static void set_pixel(int x, int y) {
|
||||
if (x < 0 || x >= DISP_WIDTH || y < 0 || y >= DISP_HEIGHT)
|
||||
assert(false);
|
||||
|
||||
SMD::set_pixel(x, y, true);
|
||||
}
|
||||
static void set_pixel(int x, int y, bool on) {
|
||||
if (on) {
|
||||
set_pixel(x, y);
|
||||
} else {
|
||||
reset_pixel(x, y);
|
||||
}
|
||||
}
|
||||
static void draw_to_display() { SMD::draw(); }
|
||||
static void draw_to_display_async_start() { SMD::draw_async_start(); }
|
||||
static void draw_to_display_async_wait() { SMD::draw_async_wait(); }
|
||||
static bool draw_to_display_async_busy() { return SMD::draw_async_busy(); }
|
||||
};
|
||||
|
||||
|
||||
#endif // DISP_TOOLS_HPP
|
||||
@@ -1,42 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#ifndef DISP_TTY_HPP
|
||||
#define DISP_TTY_HPP
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "config.hpp"
|
||||
|
||||
#include <format>
|
||||
|
||||
class FbTty {
|
||||
public:
|
||||
void putchar(char c);
|
||||
void putstr(const char* str);
|
||||
void reset();
|
||||
|
||||
template<typename... Args>
|
||||
auto fmt(std::format_string<Args...> fmt, Args&&... args) {
|
||||
auto str = std::format(fmt, std::forward<Args>(args)...);
|
||||
putstr(str.c_str());
|
||||
}
|
||||
private:
|
||||
void draw_char(int col, int row);
|
||||
|
||||
int _cur_col = 0;
|
||||
int _cur_row = 0;
|
||||
|
||||
static constexpr size_t _max_col = DISP_WIDTH / 8;
|
||||
static constexpr size_t _max_row = DISP_HEIGHT / 16;
|
||||
|
||||
std::array<std::array<char, _max_row>, _max_col> _buf = {};
|
||||
|
||||
void next_col();
|
||||
void next_row();
|
||||
};
|
||||
|
||||
|
||||
#endif // DISP_TTY_HPP
|
||||
@@ -1,85 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#ifndef CB_DISPLAY_HPP
|
||||
#define CB_DISPLAY_HPP
|
||||
|
||||
#include "config.hpp"
|
||||
|
||||
#include "driver/spi_master.h"
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
|
||||
#include "Surface.hpp"
|
||||
#include "Window.hpp"
|
||||
|
||||
namespace SMD {
|
||||
static constexpr size_t kLineBytes = DISP_WIDTH / 8;
|
||||
static constexpr size_t kLineMultiSingle = (kLineBytes + 2);
|
||||
static constexpr size_t kLineDataBytes = kLineMultiSingle * DISP_HEIGHT + 2;
|
||||
|
||||
DMA_ATTR extern uint8_t dma_buf[SMD::kLineDataBytes];
|
||||
|
||||
void init();
|
||||
void clear();
|
||||
void draw();
|
||||
// Asynchronous (DMA queued) draw API
|
||||
void draw_async_start(); // queue frame transfer if none in flight
|
||||
void draw_async_wait(); // wait for any in-flight transfer to finish
|
||||
bool draw_async_busy(); // true if a transfer is in-flight
|
||||
|
||||
static void set_pixel(int x, int y, bool value) {
|
||||
assert(x >= 0 && x < DISP_WIDTH && y >= 0 && y < DISP_HEIGHT);
|
||||
|
||||
unsigned lineIdx = 2 + kLineMultiSingle * y + (x / 8);
|
||||
unsigned bitIdx = 1 << (7 - (x % 8)) % 8;
|
||||
|
||||
if (value) {
|
||||
dma_buf[lineIdx] &= ~bitIdx;
|
||||
} else {
|
||||
dma_buf[lineIdx] |= bitIdx;
|
||||
}
|
||||
}
|
||||
|
||||
static inline spi_device_interface_config_t _devcfg = {
|
||||
.mode = 0, // SPI mode 0
|
||||
.clock_speed_hz = 2 * 1000 * 1000, // Clock out at 10 MHz
|
||||
.spics_io_num = SPI_DISP_CS, // CS pin
|
||||
.flags = SPI_DEVICE_POSITIVE_CS,
|
||||
.queue_size = 3,
|
||||
// .pre_cb = lcd_spi_pre_transfer_callback, //Specify pre-transfer callback to handle D/C line
|
||||
};
|
||||
extern spi_device_handle_t _spi;
|
||||
extern bool _vcom;
|
||||
extern bool _inFlight;
|
||||
extern spi_transaction_t _tx; // persistent transaction struct for async API
|
||||
}; // namespace SMD
|
||||
|
||||
class SMDSurface : public Surface<SMDSurface, BwPixel>, public StandardEventQueue<SMDSurface> {
|
||||
public:
|
||||
using PixelType = BwPixel;
|
||||
|
||||
SMDSurface(EventLoop* loop);
|
||||
|
||||
~SMDSurface() override;
|
||||
|
||||
void draw_pixel_impl(unsigned x, unsigned y, const BwPixel& pixel);
|
||||
|
||||
void clear_impl();
|
||||
|
||||
int get_width_impl() const;
|
||||
|
||||
int get_height_impl() const;
|
||||
|
||||
template<typename T>
|
||||
EventHandlingResult handle(const T& event) {
|
||||
return _window->handle(event);
|
||||
}
|
||||
|
||||
EventHandlingResult handle(SurfaceResizeEvent event);
|
||||
};
|
||||
|
||||
|
||||
#endif // DISPLAY_HPP
|
||||
@@ -1,29 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 03.03.2025.
|
||||
//
|
||||
|
||||
#ifndef POWER_HELPER_HPP
|
||||
#define POWER_HELPER_HPP
|
||||
|
||||
#include "freertos/FreeRTOS.h"
|
||||
|
||||
class PowerHelper {
|
||||
public:
|
||||
static PowerHelper& get();
|
||||
|
||||
bool is_slow() const;
|
||||
void set_slow(bool slow);
|
||||
BaseType_t reset_slow_isr(BaseType_t* xHigherPriorityTaskWoken);
|
||||
void delay(int slow_ms, int normal_ms);
|
||||
|
||||
void install_isr();
|
||||
|
||||
private:
|
||||
PowerHelper();
|
||||
|
||||
bool _slow = false;
|
||||
EventGroupHandle_t _event_group;
|
||||
};
|
||||
|
||||
|
||||
#endif // POWER_HELPER_HPP
|
||||
7
Firmware/main/roms/README.md
Normal file
7
Firmware/main/roms/README.md
Normal file
@@ -0,0 +1,7 @@
|
||||
# Built-in ROM placeholders
|
||||
|
||||
This directory holds Game Boy ROM images that get embedded into the firmware via `EMBED_FILES`.
|
||||
The repository includes two small placeholder files (`builtin_demo1.gb` and `builtin_demo2.gb`) so
|
||||
that the build system always has something to embed, but they are not valid games. Replace them
|
||||
with legally distributable ROMs to ship useful built-in titles. Filenames are used to derive the
|
||||
save-game slot name.
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,10 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#include "disp_tools.hpp"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include <display.hpp>
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 26.04.2024.
|
||||
//
|
||||
|
||||
#include "disp_tty.hpp"
|
||||
|
||||
#include <disp_tools.hpp>
|
||||
|
||||
#include "Fonts.hpp"
|
||||
|
||||
void FbTty::draw_char(int col, int row) {
|
||||
for (int x = 0; x < 8; x++) {
|
||||
for (int y = 0; y < 16; y++) {
|
||||
bool color = fonts_Terminess_Powerline[_buf[col][row]][y] & (1 << (8 - x));
|
||||
if (color)
|
||||
DispTools::set_pixel(col * 8 + x, row * 16 + y);
|
||||
else
|
||||
DispTools::reset_pixel(col * 8 + x, row * 16 + y);
|
||||
}
|
||||
}
|
||||
}
|
||||
void FbTty::reset() {
|
||||
_cur_col = 0;
|
||||
_cur_row = 0;
|
||||
}
|
||||
void FbTty::putchar(char c) {
|
||||
if (c == '\n') {
|
||||
next_row();
|
||||
return;
|
||||
}
|
||||
|
||||
_buf[_cur_col][_cur_row] = c;
|
||||
|
||||
draw_char(_cur_col, _cur_row);
|
||||
|
||||
next_col();
|
||||
}
|
||||
void FbTty::putstr(const char* str) {
|
||||
while (*str != 0) {
|
||||
putchar(*str);
|
||||
str++;
|
||||
}
|
||||
}
|
||||
void FbTty::next_col() {
|
||||
_cur_col++;
|
||||
_cur_col = _cur_col % _max_col;
|
||||
if (_cur_col == 0) {
|
||||
next_row();
|
||||
} else {
|
||||
_buf[_cur_col][_cur_row] = ' ';
|
||||
draw_char(_cur_col, _cur_row);
|
||||
}
|
||||
}
|
||||
void FbTty::next_row() {
|
||||
_cur_col = 0;
|
||||
_cur_row++;
|
||||
_cur_row = _cur_row % _max_row;
|
||||
for (int i = 0; i < _max_col; i++) {
|
||||
_buf[i][_cur_row] = ' ';
|
||||
draw_char(i, _cur_row);
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 02.03.2025.
|
||||
//
|
||||
|
||||
#include "display.hpp"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include <driver/gpio.h>
|
||||
#include "driver/spi_master.h"
|
||||
|
||||
#include "disp_tools.hpp"
|
||||
|
||||
DMA_ATTR uint8_t SMD::dma_buf[SMD::kLineDataBytes]{};
|
||||
spi_device_handle_t SMD::_spi;
|
||||
bool SMD::_vcom = false;
|
||||
bool SMD::_inFlight = false;
|
||||
spi_transaction_t SMD::_tx{};
|
||||
|
||||
// This solution is attributed to Rich Schroeppel in the Programming Hacks section
|
||||
// TODO: Why does the device flag not work?
|
||||
unsigned char reverse_bits3(unsigned char b) { return (b * 0x0202020202ULL & 0x010884422010ULL) % 0x3ff; }
|
||||
|
||||
|
||||
void SMD::init() {
|
||||
spi_bus_add_device(SPI_BUS, &_devcfg, &_spi);
|
||||
ESP_ERROR_CHECK(gpio_reset_pin(SPI_DISP_DISP));
|
||||
|
||||
ESP_ERROR_CHECK(gpio_set_direction(SPI_DISP_DISP, GPIO_MODE_OUTPUT));
|
||||
ESP_ERROR_CHECK(gpio_set_level(SPI_DISP_DISP, 1));
|
||||
ESP_ERROR_CHECK(gpio_hold_en(SPI_DISP_DISP));
|
||||
|
||||
for (uint8_t i = 0; i < DISP_HEIGHT; i++) {
|
||||
dma_buf[kLineMultiSingle * i + 1] = reverse_bits3(i + 1);
|
||||
dma_buf[2 + kLineMultiSingle * i + kLineBytes] = 0;
|
||||
}
|
||||
dma_buf[kLineDataBytes - 1] = 0;
|
||||
}
|
||||
|
||||
void SMD::clear() {
|
||||
std::array<uint8_t, 2> buf{};
|
||||
buf[0] = 0b00100000;
|
||||
spi_transaction_t t{};
|
||||
|
||||
t.tx_buffer = buf.data();
|
||||
t.length = buf.size() * 8;
|
||||
ESP_ERROR_CHECK(spi_device_transmit(_spi, &t));
|
||||
}
|
||||
|
||||
void SMD::draw() {
|
||||
// Synchronous (blocking) version retained for compatibility
|
||||
_vcom = !_vcom;
|
||||
_tx = {};
|
||||
_tx.tx_buffer = dma_buf;
|
||||
_tx.length = SMD::kLineDataBytes * 8;
|
||||
dma_buf[0] = 0b10000000 | (_vcom << 6);
|
||||
ESP_ERROR_CHECK(spi_device_transmit(_spi, &_tx));
|
||||
}
|
||||
|
||||
bool SMD::draw_async_busy() { return _inFlight; }
|
||||
|
||||
void SMD::draw_async_start() {
|
||||
if (_inFlight)
|
||||
return; // already in flight
|
||||
_vcom = !_vcom;
|
||||
_tx = {};
|
||||
_tx.tx_buffer = dma_buf;
|
||||
_tx.length = SMD::kLineDataBytes * 8;
|
||||
dma_buf[0] = 0b10000000 | (_vcom << 6);
|
||||
esp_err_t err = spi_device_queue_trans(_spi, &_tx, 0);
|
||||
if (err == ESP_OK)
|
||||
_inFlight = true;
|
||||
else
|
||||
ESP_ERROR_CHECK(err);
|
||||
}
|
||||
|
||||
void SMD::draw_async_wait() {
|
||||
if (!_inFlight)
|
||||
return;
|
||||
spi_transaction_t* r = nullptr;
|
||||
esp_err_t err;
|
||||
// Wait indefinitely; could add timeout handling if desired
|
||||
err = spi_device_get_trans_result(_spi, &r, portMAX_DELAY);
|
||||
ESP_ERROR_CHECK(err);
|
||||
_inFlight = false;
|
||||
}
|
||||
|
||||
void SMDSurface::draw_pixel_impl(unsigned x, unsigned y, const BwPixel& pixel) {
|
||||
if (pixel.on)
|
||||
DispTools::set_pixel(x, y);
|
||||
else
|
||||
DispTools::reset_pixel(x, y);
|
||||
}
|
||||
|
||||
void SMDSurface::clear_impl() { DispTools::clear(); }
|
||||
|
||||
int SMDSurface::get_width_impl() const { return DISP_WIDTH; }
|
||||
|
||||
int SMDSurface::get_height_impl() const { return DISP_HEIGHT; }
|
||||
|
||||
EventHandlingResult SMDSurface::handle(SurfaceResizeEvent event) { return _window->handle(event); }
|
||||
|
||||
SMDSurface::SMDSurface(EventLoop* loop) :
|
||||
Surface<SMDSurface, BwPixel>(),
|
||||
EventQueue<SMDSurface, KeyboardEvent, SurfaceEvent, SurfaceResizeEvent>(loop, this) {}
|
||||
|
||||
SMDSurface::~SMDSurface() {}
|
||||
@@ -1,62 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 03.03.2025.
|
||||
//
|
||||
|
||||
#include "power_helper.hpp"
|
||||
|
||||
#include <config.hpp>
|
||||
#include <driver/gpio.h>
|
||||
#include <esp_sleep.h>
|
||||
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
|
||||
PowerHelper& PowerHelper::get() {
|
||||
static PowerHelper powerHelper;
|
||||
return powerHelper;
|
||||
}
|
||||
bool PowerHelper::is_slow() const { return _slow; }
|
||||
void PowerHelper::set_slow(bool slow) {
|
||||
_slow = slow;
|
||||
if (_slow) {
|
||||
xEventGroupClearBits(_event_group, 1);
|
||||
} else {
|
||||
xEventGroupSetBits(_event_group, 1);
|
||||
}
|
||||
}
|
||||
|
||||
BaseType_t PowerHelper::reset_slow_isr(BaseType_t* xHigherPriorityTaskWoken) {
|
||||
_slow = false;
|
||||
return xEventGroupSetBitsFromISR(_event_group, 1, xHigherPriorityTaskWoken);
|
||||
}
|
||||
|
||||
static void wakeup(void* arg) {
|
||||
BaseType_t xHigherPriorityTaskWoken, xResult;
|
||||
|
||||
xHigherPriorityTaskWoken = pdFALSE;
|
||||
xResult = static_cast<PowerHelper*>(arg)->reset_slow_isr(&xHigherPriorityTaskWoken);
|
||||
if (xResult != pdFAIL) {
|
||||
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
|
||||
};
|
||||
}
|
||||
|
||||
PowerHelper::PowerHelper() : _event_group(xEventGroupCreate()) { set_slow(false); }
|
||||
|
||||
void PowerHelper::delay(int slow_ms, int normal_ms) {
|
||||
if (is_slow()) {
|
||||
auto cur_ticks = xTaskGetTickCount();
|
||||
TickType_t to_wait = slow_ms / portTICK_PERIOD_MS;
|
||||
TickType_t to_wait_normal = normal_ms / portTICK_PERIOD_MS;
|
||||
auto expected_ticks = cur_ticks + to_wait_normal;
|
||||
xEventGroupWaitBits(_event_group, 1, pdFALSE, pdTRUE, to_wait);
|
||||
auto realTicks = xTaskGetTickCount();
|
||||
if (realTicks < expected_ticks) {
|
||||
vTaskDelay(expected_ticks - realTicks);
|
||||
}
|
||||
} else {
|
||||
vTaskDelay(normal_ms / portTICK_PERIOD_MS);
|
||||
}
|
||||
}
|
||||
void PowerHelper::install_isr() {
|
||||
// gpio_isr_handler_add(EXP_INT, wakeup, this);
|
||||
}
|
||||
6
Firmware/partitions.csv
Normal file
6
Firmware/partitions.csv
Normal file
@@ -0,0 +1,6 @@
|
||||
# Name, Type, SubType, Offset, Size, Flags
|
||||
nvs, data, nvs, 0x9000, 0x5000,
|
||||
otadata, data, ota, 0xe000, 0x2000,
|
||||
phy_init, data, phy, 0x10000, 0x1000,
|
||||
factory, app, factory, 0x20000, 0x250000,
|
||||
littlefs, data, littlefs,, 0x190000,
|
||||
|
@@ -1,11 +1,37 @@
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
project(sdk-top)
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(cardboy_sdk LANGUAGES CXX)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED YES)
|
||||
set(CMAKE_CXX_EXTENSIONS NO)
|
||||
|
||||
add_subdirectory(library)
|
||||
if (NOT CMAKE_CROSSCOMPILING)
|
||||
add_subdirectory(sfml-port)
|
||||
add_subdirectory(examples)
|
||||
add_subdirectory(utils)
|
||||
|
||||
add_subdirectory(backend_interface)
|
||||
|
||||
set(CARDBOY_SDK_BACKEND_LIBRARY "" CACHE STRING "Backend implementation library for Cardboy SDK")
|
||||
set(_cardboy_backend_default "${CARDBOY_SDK_BACKEND_LIBRARY}")
|
||||
|
||||
option(CARDBOY_BUILD_SFML "Build desktop SFML backend and launcher" ON)
|
||||
|
||||
if (CARDBOY_BUILD_SFML)
|
||||
add_subdirectory(backends/desktop)
|
||||
if (DEFINED CARDBOY_DESKTOP_BACKEND_TARGET AND NOT CARDBOY_DESKTOP_BACKEND_TARGET STREQUAL "")
|
||||
set(_cardboy_backend_default "${CARDBOY_DESKTOP_BACKEND_TARGET}")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (_cardboy_backend_default STREQUAL "")
|
||||
message(FATAL_ERROR "CARDBOY_SDK_BACKEND_LIBRARY is not set. Provide a backend implementation library or enable one of the available backends.")
|
||||
endif ()
|
||||
|
||||
set(CARDBOY_SDK_BACKEND_LIBRARY "${_cardboy_backend_default}" CACHE STRING "Backend implementation library for Cardboy SDK" FORCE)
|
||||
|
||||
|
||||
add_subdirectory(core)
|
||||
|
||||
add_subdirectory(apps)
|
||||
|
||||
if (CARDBOY_BUILD_SFML)
|
||||
add_subdirectory(launchers/desktop)
|
||||
endif ()
|
||||
|
||||
19
Firmware/sdk/apps/CMakeLists.txt
Normal file
19
Firmware/sdk/apps/CMakeLists.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
add_library(cardboy_apps STATIC)
|
||||
|
||||
set_target_properties(cardboy_apps PROPERTIES
|
||||
EXPORT_NAME apps
|
||||
)
|
||||
|
||||
target_link_libraries(cardboy_apps
|
||||
PUBLIC
|
||||
cardboy_sdk
|
||||
${CARDBOY_SDK_BACKEND_LIBRARY}
|
||||
)
|
||||
|
||||
target_compile_features(cardboy_apps PUBLIC cxx_std_20)
|
||||
|
||||
add_subdirectory(menu)
|
||||
add_subdirectory(clock)
|
||||
add_subdirectory(settings)
|
||||
add_subdirectory(gameboy)
|
||||
add_subdirectory(tetris)
|
||||
9
Firmware/sdk/apps/clock/CMakeLists.txt
Normal file
9
Firmware/sdk/apps/clock/CMakeLists.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
target_sources(cardboy_apps
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/clock_app.cpp
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_apps
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
12
Firmware/sdk/apps/clock/include/cardboy/apps/clock_app.hpp
Normal file
12
Firmware/sdk/apps/clock/include/cardboy/apps/clock_app.hpp
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace apps {
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createClockAppFactory();
|
||||
|
||||
} // namespace apps
|
||||
|
||||
238
Firmware/sdk/apps/clock/src/clock_app.cpp
Normal file
238
Firmware/sdk/apps/clock/src/clock_app.cpp
Normal file
@@ -0,0 +1,238 @@
|
||||
#include "cardboy/apps/clock_app.hpp"
|
||||
|
||||
#include "cardboy/apps/menu_app.hpp"
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
#include "cardboy/sdk/app_system.hpp"
|
||||
|
||||
#include "cardboy/gfx/font16x8.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <ctime>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace apps {
|
||||
|
||||
namespace {
|
||||
|
||||
using cardboy::sdk::AppContext;
|
||||
|
||||
constexpr const char* kClockAppName = "Clock";
|
||||
|
||||
using Framebuffer = typename AppContext::Framebuffer;
|
||||
using Clock = typename AppContext::Clock;
|
||||
|
||||
struct TimeSnapshot {
|
||||
bool hasWallTime = false;
|
||||
int hour24 = 0;
|
||||
int minute = 0;
|
||||
int second = 0;
|
||||
int year = 0;
|
||||
int month = 0;
|
||||
int day = 0;
|
||||
int weekday = 0;
|
||||
std::uint64_t uptimeSeconds = 0;
|
||||
};
|
||||
|
||||
class ClockApp final : public cardboy::sdk::IApp {
|
||||
public:
|
||||
explicit ClockApp(AppContext& ctx) : context(ctx), framebuffer(ctx.framebuffer), clock(ctx.clock) {}
|
||||
|
||||
void onStart() override {
|
||||
cancelRefreshTimer();
|
||||
lastSnapshot = {};
|
||||
dirty = true;
|
||||
const auto snap = captureTime();
|
||||
renderIfNeeded(snap);
|
||||
lastSnapshot = snap;
|
||||
refreshTimer = context.scheduleRepeatingTimer(200);
|
||||
}
|
||||
|
||||
void onStop() override { cancelRefreshTimer(); }
|
||||
|
||||
void handleEvent(const cardboy::sdk::AppEvent& event) override {
|
||||
switch (event.type) {
|
||||
case cardboy::sdk::AppEventType::Button:
|
||||
handleButtonEvent(event.button);
|
||||
break;
|
||||
case cardboy::sdk::AppEventType::Timer:
|
||||
if (event.timer.handle == refreshTimer)
|
||||
updateDisplay();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
AppContext& context;
|
||||
Framebuffer& framebuffer;
|
||||
Clock& clock;
|
||||
|
||||
bool use24Hour = true;
|
||||
bool dirty = false;
|
||||
cardboy::sdk::AppTimerHandle refreshTimer = cardboy::sdk::kInvalidAppTimer;
|
||||
|
||||
TimeSnapshot lastSnapshot{};
|
||||
|
||||
void cancelRefreshTimer() {
|
||||
if (refreshTimer != cardboy::sdk::kInvalidAppTimer) {
|
||||
context.cancelTimer(refreshTimer);
|
||||
refreshTimer = cardboy::sdk::kInvalidAppTimer;
|
||||
}
|
||||
}
|
||||
|
||||
void handleButtonEvent(const cardboy::sdk::AppButtonEvent& button) {
|
||||
const auto& current = button.current;
|
||||
const auto& previous = button.previous;
|
||||
|
||||
if (current.b && !previous.b) {
|
||||
context.requestAppSwitchByName(kMenuAppName);
|
||||
return;
|
||||
}
|
||||
|
||||
if (current.select && !previous.select) {
|
||||
use24Hour = !use24Hour;
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
updateDisplay();
|
||||
}
|
||||
|
||||
void updateDisplay() {
|
||||
const auto snap = captureTime();
|
||||
if (!sameSnapshot(snap, lastSnapshot))
|
||||
dirty = true;
|
||||
renderIfNeeded(snap);
|
||||
lastSnapshot = snap;
|
||||
}
|
||||
|
||||
static bool sameSnapshot(const TimeSnapshot& a, const TimeSnapshot& b) {
|
||||
return a.hasWallTime == b.hasWallTime && a.hour24 == b.hour24 && a.minute == b.minute && a.second == b.second;
|
||||
}
|
||||
|
||||
TimeSnapshot captureTime() const {
|
||||
TimeSnapshot snap{};
|
||||
snap.uptimeSeconds = clock.millis() / 1000ULL;
|
||||
|
||||
std::time_t raw = 0;
|
||||
if (std::time(&raw) != static_cast<std::time_t>(-1) && raw > 0) {
|
||||
std::tm tm{};
|
||||
if (localtime_r(&raw, &tm) != nullptr) {
|
||||
snap.hasWallTime = true;
|
||||
snap.hour24 = tm.tm_hour;
|
||||
snap.minute = tm.tm_min;
|
||||
snap.second = tm.tm_sec;
|
||||
snap.year = tm.tm_year + 1900;
|
||||
snap.month = tm.tm_mon + 1;
|
||||
snap.day = tm.tm_mday;
|
||||
snap.weekday = tm.tm_wday;
|
||||
return snap;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to uptime-derived clock
|
||||
snap.hasWallTime = false;
|
||||
snap.hour24 = static_cast<int>((snap.uptimeSeconds / 3600ULL) % 24ULL);
|
||||
snap.minute = static_cast<int>((snap.uptimeSeconds / 60ULL) % 60ULL);
|
||||
snap.second = static_cast<int>(snap.uptimeSeconds % 60ULL);
|
||||
return snap;
|
||||
}
|
||||
|
||||
static void drawCenteredText(Framebuffer& fb, int y, std::string_view text, int scale, int letterSpacing = 0) {
|
||||
const int width = font16x8::measureText(text, scale, letterSpacing);
|
||||
const int x = (fb.width() - width) / 2;
|
||||
font16x8::drawText(fb, x, y, text, scale, true, letterSpacing);
|
||||
}
|
||||
|
||||
static std::string formatDate(const TimeSnapshot& snap) {
|
||||
static const char* kWeekdays[] = {"SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT"};
|
||||
if (!snap.hasWallTime)
|
||||
return "UPTIME MODE";
|
||||
const char* weekday = (snap.weekday >= 0 && snap.weekday < 7) ? kWeekdays[snap.weekday] : "";
|
||||
char buffer[32];
|
||||
std::snprintf(buffer, sizeof(buffer), "%s %04d-%02d-%02d", weekday, snap.year, snap.month, snap.day);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void renderIfNeeded(const TimeSnapshot& snap) {
|
||||
if (!dirty)
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
framebuffer.frameReady();
|
||||
|
||||
const int scaleLarge = 3;
|
||||
const int scaleSeconds = 2;
|
||||
const int scaleSmall = 1;
|
||||
|
||||
int hourDisplay = snap.hour24;
|
||||
bool isPm = false;
|
||||
if (!use24Hour) {
|
||||
isPm = hourDisplay >= 12;
|
||||
int h12 = hourDisplay % 12;
|
||||
if (h12 == 0)
|
||||
h12 = 12;
|
||||
hourDisplay = h12;
|
||||
}
|
||||
|
||||
char mainLine[6];
|
||||
std::snprintf(mainLine, sizeof(mainLine), "%02d:%02d", hourDisplay, snap.minute);
|
||||
const int mainW = font16x8::measureText(mainLine, scaleLarge, 0);
|
||||
const int timeY = (framebuffer.height() - font16x8::kGlyphHeight * scaleLarge) / 2 - 12;
|
||||
const int timeX = (framebuffer.width() - mainW) / 2;
|
||||
font16x8::drawText(framebuffer, timeX, timeY, mainLine, scaleLarge, true, 0);
|
||||
|
||||
char secondsLine[3];
|
||||
std::snprintf(secondsLine, sizeof(secondsLine), "%02d", snap.second);
|
||||
const int secondsX = timeX + mainW + 12;
|
||||
const int secondsY = timeY + font16x8::kGlyphHeight * scaleLarge - font16x8::kGlyphHeight * scaleSeconds;
|
||||
font16x8::drawText(framebuffer, secondsX, secondsY, secondsLine, scaleSeconds, true, 0);
|
||||
|
||||
if (!use24Hour) {
|
||||
font16x8::drawText(framebuffer, timeX + mainW + 12, timeY, isPm ? "PM" : "AM", scaleSmall, true, 0);
|
||||
} else {
|
||||
font16x8::drawText(framebuffer, timeX + mainW + 12, timeY, "24H", scaleSmall, true, 0);
|
||||
}
|
||||
|
||||
const std::string dateLine = formatDate(snap);
|
||||
drawCenteredText(framebuffer, timeY + font16x8::kGlyphHeight * scaleLarge + 28, dateLine, scaleSmall, 1);
|
||||
|
||||
if (!snap.hasWallTime) {
|
||||
char uptimeLine[32];
|
||||
const std::uint64_t days = snap.uptimeSeconds / 86400ULL;
|
||||
const std::uint64_t hrs = (snap.uptimeSeconds / 3600ULL) % 24ULL;
|
||||
const std::uint64_t mins = (snap.uptimeSeconds / 60ULL) % 60ULL;
|
||||
const std::uint64_t secs = snap.uptimeSeconds % 60ULL;
|
||||
if (days > 0) {
|
||||
std::snprintf(uptimeLine, sizeof(uptimeLine), "%llud %02llu:%02llu:%02llu UP",
|
||||
static_cast<unsigned long long>(days), static_cast<unsigned long long>(hrs),
|
||||
static_cast<unsigned long long>(mins), static_cast<unsigned long long>(secs));
|
||||
} else {
|
||||
std::snprintf(uptimeLine, sizeof(uptimeLine), "%02llu:%02llu:%02llu UP",
|
||||
static_cast<unsigned long long>(hrs), static_cast<unsigned long long>(mins),
|
||||
static_cast<unsigned long long>(secs));
|
||||
}
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 68, uptimeLine, scaleSmall, 1);
|
||||
}
|
||||
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 36, "SELECT TOGGLE 12/24H", 1, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 18, "B BACK", 1, 1);
|
||||
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
};
|
||||
|
||||
class ClockAppFactory final : public cardboy::sdk::IAppFactory {
|
||||
public:
|
||||
const char* name() const override { return kClockAppName; }
|
||||
std::unique_ptr<cardboy::sdk::IApp> create(cardboy::sdk::AppContext& context) override {
|
||||
return std::make_unique<ClockApp>(context);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createClockAppFactory() { return std::make_unique<ClockAppFactory>(); }
|
||||
|
||||
} // namespace apps
|
||||
17
Firmware/sdk/apps/gameboy/CMakeLists.txt
Normal file
17
Firmware/sdk/apps/gameboy/CMakeLists.txt
Normal file
@@ -0,0 +1,17 @@
|
||||
target_sources(cardboy_apps
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/gameboy_app.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/minigb_apu/minigb_apu.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/apps/peanut_gb.h
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_apps
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
)
|
||||
|
||||
target_compile_definitions(cardboy_apps
|
||||
PRIVATE
|
||||
MINIGB_APU_AUDIO_FORMAT_S16SYS=1
|
||||
)
|
||||
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <span>
|
||||
#include <cstdint>
|
||||
|
||||
namespace apps {
|
||||
|
||||
inline constexpr char kGameboyAppName[] = "Game Boy";
|
||||
inline constexpr std::string_view kGameboyAppNameView = kGameboyAppName;
|
||||
|
||||
struct EmbeddedRomDescriptor {
|
||||
std::string_view name;
|
||||
std::string_view saveSlug;
|
||||
const std::uint8_t* start = nullptr;
|
||||
const std::uint8_t* end = nullptr;
|
||||
};
|
||||
|
||||
void setGameboyEmbeddedRoms(std::span<const EmbeddedRomDescriptor> descriptors);
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createGameboyAppFactory();
|
||||
|
||||
} // namespace apps
|
||||
4036
Firmware/sdk/apps/gameboy/include/cardboy/apps/peanut_gb.h
Normal file
4036
Firmware/sdk/apps/gameboy/include/cardboy/apps/peanut_gb.h
Normal file
File diff suppressed because it is too large
Load Diff
542
Firmware/sdk/apps/gameboy/minigb_apu/minigb_apu.c
Normal file
542
Firmware/sdk/apps/gameboy/minigb_apu/minigb_apu.c
Normal file
@@ -0,0 +1,542 @@
|
||||
/**
|
||||
* Game Boy APU emulator.
|
||||
* Copyright (c) 2019 Mahyar Koshkouei <mk@deltabeard.com>
|
||||
* Copyright (c) 2017 Alex Baines <alex@abaines.me.uk>
|
||||
* minigb_apu is released under the terms of the MIT license.
|
||||
*
|
||||
* minigb_apu emulates the audio processing unit (APU) of the Game Boy. This
|
||||
* project is based on MiniGBS by Alex Baines: https://github.com/baines/MiniGBS
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "minigb_apu.h"
|
||||
|
||||
#define DMG_CLOCK_FREQ_U ((unsigned)DMG_CLOCK_FREQ)
|
||||
#define AUDIO_NSAMPLES (AUDIO_SAMPLES_TOTAL)
|
||||
|
||||
#define MAX(a, b) ( a > b ? a : b )
|
||||
#define MIN(a, b) ( a <= b ? a : b )
|
||||
|
||||
/* Factor in which values are multiplied to compensate for fixed-point
|
||||
* arithmetic. Some hard-coded values in this project must be recreated. */
|
||||
#ifndef FREQ_INC_MULT
|
||||
# define FREQ_INC_MULT 105
|
||||
#endif
|
||||
/* Handles time keeping for sound generation.
|
||||
* FREQ_INC_REF must be equal to, or larger than AUDIO_SAMPLE_RATE in order
|
||||
* to avoid a division by zero error.
|
||||
* Using a square of 2 simplifies calculations. */
|
||||
#define FREQ_INC_REF (AUDIO_SAMPLE_RATE * FREQ_INC_MULT)
|
||||
|
||||
#define MAX_CHAN_VOLUME 15
|
||||
|
||||
static void set_note_freq(struct chan *c)
|
||||
{
|
||||
/* Lowest expected value of freq is 64. */
|
||||
uint32_t freq = (DMG_CLOCK_FREQ_U / 4) / (2048 - c->freq);
|
||||
c->freq_inc = freq * (uint32_t)(FREQ_INC_REF / AUDIO_SAMPLE_RATE);
|
||||
}
|
||||
|
||||
static void chan_enable(struct minigb_apu_ctx *ctx,
|
||||
const uint_fast8_t i, const bool enable)
|
||||
{
|
||||
uint8_t val;
|
||||
|
||||
ctx->chans[i].enabled = enable;
|
||||
val = (ctx->audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] & 0x80) |
|
||||
(ctx->chans[3].enabled << 3) | (ctx->chans[2].enabled << 2) |
|
||||
(ctx->chans[1].enabled << 1) | (ctx->chans[0].enabled << 0);
|
||||
|
||||
ctx->audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] = val;
|
||||
}
|
||||
|
||||
static void update_env(struct chan *c)
|
||||
{
|
||||
c->env.counter += c->env.inc;
|
||||
|
||||
while (c->env.counter > FREQ_INC_REF) {
|
||||
if (c->env.step) {
|
||||
c->volume += c->env.up ? 1 : -1;
|
||||
if (c->volume == 0 || c->volume == MAX_CHAN_VOLUME) {
|
||||
c->env.inc = 0;
|
||||
}
|
||||
c->volume = MAX(0, MIN(MAX_CHAN_VOLUME, c->volume));
|
||||
}
|
||||
c->env.counter -= FREQ_INC_REF;
|
||||
}
|
||||
}
|
||||
|
||||
static void update_len(struct minigb_apu_ctx *ctx, struct chan *c)
|
||||
{
|
||||
if (!c->len.enabled)
|
||||
return;
|
||||
|
||||
c->len.counter += c->len.inc;
|
||||
if (c->len.counter > FREQ_INC_REF) {
|
||||
chan_enable(ctx, c - ctx->chans, 0);
|
||||
c->len.counter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static bool update_freq(struct chan *c, uint32_t *pos)
|
||||
{
|
||||
uint32_t inc = c->freq_inc - *pos;
|
||||
c->freq_counter += inc;
|
||||
|
||||
if (c->freq_counter > FREQ_INC_REF) {
|
||||
*pos = c->freq_inc - (c->freq_counter - FREQ_INC_REF);
|
||||
c->freq_counter = 0;
|
||||
return true;
|
||||
} else {
|
||||
*pos = c->freq_inc;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static void update_sweep(struct chan *c)
|
||||
{
|
||||
c->sweep.counter += c->sweep.inc;
|
||||
|
||||
while (c->sweep.counter > FREQ_INC_REF) {
|
||||
if (c->sweep.shift) {
|
||||
uint16_t inc = (c->sweep.freq >> c->sweep.shift);
|
||||
if (c->sweep.down)
|
||||
inc *= -1;
|
||||
|
||||
c->freq = c->sweep.freq + inc;
|
||||
if (c->freq > 2047) {
|
||||
c->enabled = 0;
|
||||
} else {
|
||||
set_note_freq(c);
|
||||
c->sweep.freq = c->freq;
|
||||
}
|
||||
} else if (c->sweep.rate) {
|
||||
c->enabled = 0;
|
||||
}
|
||||
c->sweep.counter -= FREQ_INC_REF;
|
||||
}
|
||||
}
|
||||
|
||||
static void update_square(struct minigb_apu_ctx *ctx, audio_sample_t *samples,
|
||||
const bool ch2)
|
||||
{
|
||||
struct chan *c = &ctx->chans[ch2];
|
||||
|
||||
if (!c->powered || !c->enabled)
|
||||
return;
|
||||
|
||||
set_note_freq(c);
|
||||
|
||||
for (uint_fast16_t i = 0; i < AUDIO_NSAMPLES; i += 2) {
|
||||
update_len(ctx, c);
|
||||
if (!c->enabled)
|
||||
return;
|
||||
|
||||
update_env(c);
|
||||
if (!c->volume)
|
||||
continue;
|
||||
|
||||
if (!ch2)
|
||||
update_sweep(c);
|
||||
|
||||
uint32_t pos = 0;
|
||||
uint32_t prev_pos = 0;
|
||||
int32_t sample = 0;
|
||||
|
||||
while (update_freq(c, &pos)) {
|
||||
c->square.duty_counter = (c->square.duty_counter + 1) & 7;
|
||||
sample += ((pos - prev_pos) / c->freq_inc) * c->val;
|
||||
c->val = (c->square.duty & (1 << c->square.duty_counter)) ?
|
||||
VOL_INIT_MAX / MAX_CHAN_VOLUME :
|
||||
VOL_INIT_MIN / MAX_CHAN_VOLUME;
|
||||
prev_pos = pos;
|
||||
}
|
||||
|
||||
sample += c->val;
|
||||
sample *= c->volume;
|
||||
sample /= 4;
|
||||
|
||||
samples[i + 0] += sample * c->on_left * ctx->vol_l;
|
||||
samples[i + 1] += sample * c->on_right * ctx->vol_r;
|
||||
}
|
||||
}
|
||||
|
||||
static uint8_t wave_sample(struct minigb_apu_ctx *ctx,
|
||||
const unsigned int pos, const unsigned int volume)
|
||||
{
|
||||
uint8_t sample;
|
||||
|
||||
sample = ctx->audio_mem[(0xFF30 + pos / 2) - AUDIO_ADDR_COMPENSATION];
|
||||
if (pos & 1) {
|
||||
sample &= 0xF;
|
||||
} else {
|
||||
sample >>= 4;
|
||||
}
|
||||
return volume ? (sample >> (volume - 1)) : 0;
|
||||
}
|
||||
|
||||
static void update_wave(struct minigb_apu_ctx *ctx, audio_sample_t *samples)
|
||||
{
|
||||
struct chan *c = &ctx->chans[2];
|
||||
|
||||
if (!c->powered || !c->enabled || !c->volume)
|
||||
return;
|
||||
|
||||
set_note_freq(c);
|
||||
c->freq_inc *= 2;
|
||||
|
||||
for (uint_fast16_t i = 0; i < AUDIO_NSAMPLES; i += 2) {
|
||||
update_len(ctx, c);
|
||||
if (!c->enabled)
|
||||
return;
|
||||
|
||||
uint32_t pos = 0;
|
||||
uint32_t prev_pos = 0;
|
||||
audio_sample_t sample = 0;
|
||||
|
||||
c->wave.sample = wave_sample(ctx, c->val, c->volume);
|
||||
|
||||
while (update_freq(c, &pos)) {
|
||||
c->val = (c->val + 1) & 31;
|
||||
sample += ((pos - prev_pos) / c->freq_inc) *
|
||||
((audio_sample_t)c->wave.sample - 8) *
|
||||
(AUDIO_SAMPLE_MAX/64);
|
||||
c->wave.sample = wave_sample(ctx, c->val, c->volume);
|
||||
prev_pos = pos;
|
||||
}
|
||||
|
||||
sample += ((audio_sample_t)c->wave.sample - 8) *
|
||||
(audio_sample_t)(AUDIO_SAMPLE_MAX/64);
|
||||
{
|
||||
/* First element is unused. */
|
||||
audio_sample_t div[] = { AUDIO_SAMPLE_MAX, 1, 2, 4 };
|
||||
sample = sample / (div[c->volume]);
|
||||
}
|
||||
|
||||
sample /= 4;
|
||||
samples[i + 0] += sample * c->on_left * ctx->vol_l;
|
||||
samples[i + 1] += sample * c->on_right * ctx->vol_r;
|
||||
}
|
||||
}
|
||||
|
||||
static void update_noise(struct minigb_apu_ctx *ctx, audio_sample_t *samples)
|
||||
{
|
||||
struct chan *c = &ctx->chans[3];
|
||||
|
||||
if (c->freq >= 14)
|
||||
c->enabled = 0;
|
||||
|
||||
if (!c->powered || !c->enabled)
|
||||
return;
|
||||
|
||||
{
|
||||
const uint32_t lfsr_div_lut[] = {
|
||||
8, 16, 32, 48, 64, 80, 96, 112
|
||||
};
|
||||
uint32_t freq;
|
||||
|
||||
freq = DMG_CLOCK_FREQ_U / (lfsr_div_lut[c->noise.lfsr_div] << c->freq);
|
||||
c->freq_inc = freq * (uint32_t)(FREQ_INC_REF / AUDIO_SAMPLE_RATE);
|
||||
}
|
||||
|
||||
for (uint_fast16_t i = 0; i < AUDIO_NSAMPLES; i += 2) {
|
||||
update_len(ctx, c);
|
||||
if (!c->enabled)
|
||||
return;
|
||||
|
||||
update_env(c);
|
||||
if (!c->volume)
|
||||
continue;
|
||||
|
||||
uint32_t pos = 0;
|
||||
uint32_t prev_pos = 0;
|
||||
int32_t sample = 0;
|
||||
|
||||
while (update_freq(c, &pos)) {
|
||||
c->noise.lfsr_reg = (c->noise.lfsr_reg << 1) |
|
||||
(c->val >= VOL_INIT_MAX/MAX_CHAN_VOLUME);
|
||||
|
||||
if (c->noise.lfsr_wide) {
|
||||
c->val = !(((c->noise.lfsr_reg >> 14) & 1) ^
|
||||
((c->noise.lfsr_reg >> 13) & 1)) ?
|
||||
VOL_INIT_MAX / MAX_CHAN_VOLUME :
|
||||
VOL_INIT_MIN / MAX_CHAN_VOLUME;
|
||||
} else {
|
||||
c->val = !(((c->noise.lfsr_reg >> 6) & 1) ^
|
||||
((c->noise.lfsr_reg >> 5) & 1)) ?
|
||||
VOL_INIT_MAX / MAX_CHAN_VOLUME :
|
||||
VOL_INIT_MIN / MAX_CHAN_VOLUME;
|
||||
}
|
||||
|
||||
sample += ((pos - prev_pos) / c->freq_inc) * c->val;
|
||||
prev_pos = pos;
|
||||
}
|
||||
|
||||
sample += c->val;
|
||||
sample *= c->volume;
|
||||
sample /= 4;
|
||||
|
||||
samples[i + 0] += sample * c->on_left * ctx->vol_l;
|
||||
samples[i + 1] += sample * c->on_right * ctx->vol_r;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* SDL2 style audio callback function.
|
||||
*/
|
||||
void minigb_apu_audio_callback(struct minigb_apu_ctx *ctx,
|
||||
audio_sample_t *stream)
|
||||
{
|
||||
memset(stream, 0, AUDIO_SAMPLES_TOTAL * sizeof(audio_sample_t));
|
||||
update_square(ctx, stream, 0);
|
||||
update_square(ctx, stream, 1);
|
||||
update_wave(ctx, stream);
|
||||
update_noise(ctx, stream);
|
||||
}
|
||||
|
||||
static void chan_trigger(struct minigb_apu_ctx *ctx, uint_fast8_t i)
|
||||
{
|
||||
struct chan *c = &ctx->chans[i];
|
||||
|
||||
chan_enable(ctx, i, 1);
|
||||
c->volume = c->volume_init;
|
||||
|
||||
// volume envelope
|
||||
{
|
||||
/* LUT created in Julia with:
|
||||
* `(FREQ_INC_MULT * 64)./vcat(8, 1:7)`
|
||||
* Must be recreated when FREQ_INC_MULT modified.
|
||||
*/
|
||||
const uint32_t inc_lut[8] = {
|
||||
#if FREQ_INC_MULT == 16
|
||||
128, 1024, 512, 341,
|
||||
256, 205, 171, 146
|
||||
#elif FREQ_INC_MULT == 64
|
||||
512, 4096, 2048, 1365,
|
||||
1024, 819, 683, 585
|
||||
#elif FREQ_INC_MULT == 105
|
||||
/* Multiples of 105 provide integer values. */
|
||||
840, 6720, 3360, 2240,
|
||||
1680, 1344, 1120, 960
|
||||
#else
|
||||
#error "LUT not calculated for this value of FREQ_INC_MULT"
|
||||
#endif
|
||||
};
|
||||
uint8_t val;
|
||||
|
||||
val = ctx->audio_mem[(0xFF12 + (i * 5)) - AUDIO_ADDR_COMPENSATION];
|
||||
|
||||
c->env.step = val & 0x7;
|
||||
c->env.up = val & 0x8;
|
||||
c->env.inc = inc_lut[c->env.step];
|
||||
c->env.counter = 0;
|
||||
}
|
||||
|
||||
// freq sweep
|
||||
if (i == 0) {
|
||||
uint8_t val = ctx->audio_mem[0xFF10 - AUDIO_ADDR_COMPENSATION];
|
||||
|
||||
c->sweep.freq = c->freq;
|
||||
c->sweep.rate = (val >> 4) & 0x07;
|
||||
c->sweep.down = (val & 0x08);
|
||||
c->sweep.shift = (val & 0x07);
|
||||
c->sweep.inc = c->sweep.rate ?
|
||||
((128u * FREQ_INC_REF) / (c->sweep.rate * AUDIO_SAMPLE_RATE)) : 0;
|
||||
c->sweep.counter = FREQ_INC_REF;
|
||||
}
|
||||
|
||||
int len_max = 64;
|
||||
|
||||
if (i == 2) { // wave
|
||||
len_max = 256;
|
||||
c->val = 0;
|
||||
} else if (i == 3) { // noise
|
||||
c->noise.lfsr_reg = 0xFFFF;
|
||||
c->val = VOL_INIT_MIN / MAX_CHAN_VOLUME;
|
||||
}
|
||||
|
||||
c->len.inc = (256u * FREQ_INC_REF) / (AUDIO_SAMPLE_RATE * (len_max - c->len.load));
|
||||
c->len.counter = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Read audio register.
|
||||
* \param addr Address of audio register. Must be 0xFF10 <= addr <= 0xFF3F.
|
||||
* This is not checked in this function.
|
||||
* \return Byte at address.
|
||||
*/
|
||||
uint8_t minigb_apu_audio_read(struct minigb_apu_ctx *ctx, const uint16_t addr)
|
||||
{
|
||||
static const uint8_t ortab[] = {
|
||||
0x80, 0x3f, 0x00, 0xff, 0xbf,
|
||||
0xff, 0x3f, 0x00, 0xff, 0xbf,
|
||||
0x7f, 0xff, 0x9f, 0xff, 0xbf,
|
||||
0xff, 0xff, 0x00, 0x00, 0xbf,
|
||||
0x00, 0x00, 0x70,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
||||
return ctx->audio_mem[addr - AUDIO_ADDR_COMPENSATION] |
|
||||
ortab[addr - AUDIO_ADDR_COMPENSATION];
|
||||
}
|
||||
|
||||
/**
|
||||
* Write audio register.
|
||||
* \param addr Address of audio register. Must be 0xFF10 <= addr <= 0xFF3F.
|
||||
* This is not checked in this function.
|
||||
* \param val Byte to write at address.
|
||||
*/
|
||||
void minigb_apu_audio_write(struct minigb_apu_ctx *ctx,
|
||||
const uint16_t addr, const uint8_t val)
|
||||
{
|
||||
/* Find sound channel corresponding to register address. */
|
||||
uint_fast8_t i;
|
||||
|
||||
if(addr == 0xFF26)
|
||||
{
|
||||
ctx->audio_mem[addr - AUDIO_ADDR_COMPENSATION] = val & 0x80;
|
||||
/* On APU power off, clear all registers apart from wave
|
||||
* RAM. */
|
||||
if((val & 0x80) == 0)
|
||||
{
|
||||
memset(ctx->audio_mem,
|
||||
0x00, 0xFF26 - AUDIO_ADDR_COMPENSATION);
|
||||
ctx->chans[0].enabled = false;
|
||||
ctx->chans[1].enabled = false;
|
||||
ctx->chans[2].enabled = false;
|
||||
ctx->chans[3].enabled = false;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/* Ignore register writes if APU powered off. */
|
||||
if(ctx->audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] == 0x00)
|
||||
return;
|
||||
|
||||
ctx->audio_mem[addr - AUDIO_ADDR_COMPENSATION] = val;
|
||||
i = (addr - AUDIO_ADDR_COMPENSATION) / 5;
|
||||
|
||||
switch (addr) {
|
||||
case 0xFF12:
|
||||
case 0xFF17:
|
||||
case 0xFF21: {
|
||||
ctx->chans[i].volume_init = val >> 4;
|
||||
ctx->chans[i].powered = (val >> 3) != 0;
|
||||
|
||||
// "zombie mode" stuff, needed for Prehistorik Man and probably
|
||||
// others
|
||||
if (ctx->chans[i].powered && ctx->chans[i].enabled) {
|
||||
if ((ctx->chans[i].env.step == 0 && ctx->chans[i].env.inc != 0)) {
|
||||
if (val & 0x08) {
|
||||
ctx->chans[i].volume++;
|
||||
} else {
|
||||
ctx->chans[i].volume += 2;
|
||||
}
|
||||
} else {
|
||||
ctx->chans[i].volume = 16 - ctx->chans[i].volume;
|
||||
}
|
||||
|
||||
ctx->chans[i].volume &= 0x0F;
|
||||
ctx->chans[i].env.step = val & 0x07;
|
||||
}
|
||||
} break;
|
||||
|
||||
case 0xFF1C:
|
||||
ctx->chans[i].volume = ctx->chans[i].volume_init = (val >> 5) & 0x03;
|
||||
break;
|
||||
|
||||
case 0xFF11:
|
||||
case 0xFF16:
|
||||
case 0xFF20: {
|
||||
const uint8_t duty_lookup[] = { 0x10, 0x30, 0x3C, 0xCF };
|
||||
ctx->chans[i].len.load = val & 0x3f;
|
||||
ctx->chans[i].square.duty = duty_lookup[val >> 6];
|
||||
break;
|
||||
}
|
||||
|
||||
case 0xFF1B:
|
||||
ctx->chans[i].len.load = val;
|
||||
break;
|
||||
|
||||
case 0xFF13:
|
||||
case 0xFF18:
|
||||
case 0xFF1D:
|
||||
ctx->chans[i].freq &= 0xFF00;
|
||||
ctx->chans[i].freq |= val;
|
||||
break;
|
||||
|
||||
case 0xFF1A:
|
||||
ctx->chans[i].powered = (val & 0x80) != 0;
|
||||
chan_enable(ctx, i, val & 0x80);
|
||||
break;
|
||||
|
||||
case 0xFF14:
|
||||
case 0xFF19:
|
||||
case 0xFF1E:
|
||||
ctx->chans[i].freq &= 0x00FF;
|
||||
ctx->chans[i].freq |= ((val & 0x07) << 8);
|
||||
/* Intentional fall-through. */
|
||||
case 0xFF23:
|
||||
ctx->chans[i].len.enabled = val & 0x40;
|
||||
if (val & 0x80)
|
||||
chan_trigger(ctx, i);
|
||||
|
||||
break;
|
||||
|
||||
case 0xFF22:
|
||||
ctx->chans[3].freq = val >> 4;
|
||||
ctx->chans[3].noise.lfsr_wide = !(val & 0x08);
|
||||
ctx->chans[3].noise.lfsr_div = val & 0x07;
|
||||
break;
|
||||
|
||||
case 0xFF24:
|
||||
{
|
||||
ctx->vol_l = ((val >> 4) & 0x07);
|
||||
ctx->vol_r = (val & 0x07);
|
||||
break;
|
||||
}
|
||||
|
||||
case 0xFF25:
|
||||
for (uint_fast8_t j = 0; j < 4; j++) {
|
||||
ctx->chans[j].on_left = (val >> (4 + j)) & 1;
|
||||
ctx->chans[j].on_right = (val >> j) & 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void minigb_apu_audio_init(struct minigb_apu_ctx *ctx)
|
||||
{
|
||||
/* Initialise channels and samples. */
|
||||
memset(ctx->chans, 0, sizeof(ctx->chans));
|
||||
ctx->chans[0].val = ctx->chans[1].val = -1;
|
||||
|
||||
/* Initialise IO registers. */
|
||||
{
|
||||
const uint8_t regs_init[] = { 0x80, 0xBF, 0xF3, 0xFF, 0x3F,
|
||||
0xFF, 0x3F, 0x00, 0xFF, 0x3F,
|
||||
0x7F, 0xFF, 0x9F, 0xFF, 0x3F,
|
||||
0xFF, 0xFF, 0x00, 0x00, 0x3F,
|
||||
0x77, 0xF3, 0xF1 };
|
||||
|
||||
for(uint_fast8_t i = 0; i < sizeof(regs_init); ++i)
|
||||
minigb_apu_audio_write(ctx, 0xFF10 + i, regs_init[i]);
|
||||
}
|
||||
|
||||
/* Initialise Wave Pattern RAM. */
|
||||
{
|
||||
const uint8_t wave_init[] = { 0xac, 0xdd, 0xda, 0x48,
|
||||
0x36, 0x02, 0xcf, 0x16,
|
||||
0x2c, 0x04, 0xe5, 0x2c,
|
||||
0xac, 0xdd, 0xda, 0x48 };
|
||||
|
||||
for(uint_fast8_t i = 0; i < sizeof(wave_init); ++i)
|
||||
minigb_apu_audio_write(ctx, 0xFF30 + i, wave_init[i]);
|
||||
}
|
||||
}
|
||||
149
Firmware/sdk/apps/gameboy/minigb_apu/minigb_apu.h
Normal file
149
Firmware/sdk/apps/gameboy/minigb_apu/minigb_apu.h
Normal file
@@ -0,0 +1,149 @@
|
||||
/**
|
||||
* minigb_apu is released under the terms listed within the LICENSE file.
|
||||
*
|
||||
* minigb_apu emulates the audio processing unit (APU) of the Game Boy. This
|
||||
* project is based on MiniGBS by Alex Baines: https://github.com/baines/MiniGBS
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifndef AUDIO_SAMPLE_RATE
|
||||
# define AUDIO_SAMPLE_RATE 20000
|
||||
#endif
|
||||
|
||||
/* The audio output format is in platform native endian. */
|
||||
#if defined(MINIGB_APU_AUDIO_FORMAT_S16SYS)
|
||||
typedef int16_t audio_sample_t;
|
||||
# define AUDIO_SAMPLE_MAX INT16_MAX
|
||||
# define AUDIO_SAMPLE_MIN INT16_MIN
|
||||
# define VOL_INIT_MAX (AUDIO_SAMPLE_MAX/8)
|
||||
# define VOL_INIT_MIN (AUDIO_SAMPLE_MIN/8)
|
||||
#elif defined(MINIGB_APU_AUDIO_FORMAT_S32SYS)
|
||||
typedef int32_t audio_sample_t;
|
||||
# define AUDIO_SAMPLE_MAX INT32_MAX
|
||||
# define AUDIO_SAMPLE_MIN INT32_MIN
|
||||
# define VOL_INIT_MAX (INT32_MAX/8)
|
||||
# define VOL_INIT_MIN (INT32_MIN/8)
|
||||
#else
|
||||
#error MiniGB APU: Invalid or unsupported audio format selected
|
||||
#endif
|
||||
|
||||
#define DMG_CLOCK_FREQ 4194304.0
|
||||
#define SCREEN_REFRESH_CYCLES 70224.0
|
||||
#define VERTICAL_SYNC (DMG_CLOCK_FREQ/SCREEN_REFRESH_CYCLES)
|
||||
|
||||
/* Number of audio samples in each channel. */
|
||||
#define AUDIO_SAMPLES ((unsigned)(AUDIO_SAMPLE_RATE / VERTICAL_SYNC))
|
||||
/* Number of audio channels. The audio output is in interleaved stereo format.*/
|
||||
#define AUDIO_CHANNELS 2
|
||||
/* Number of audio samples output in each audio_callback call. */
|
||||
#define AUDIO_SAMPLES_TOTAL (AUDIO_SAMPLES * 2)
|
||||
|
||||
#define AUDIO_MEM_SIZE (0xFF3F - 0xFF10 + 1)
|
||||
#define AUDIO_ADDR_COMPENSATION 0xFF10
|
||||
|
||||
struct chan_len_ctr {
|
||||
uint8_t load;
|
||||
uint8_t enabled;
|
||||
uint32_t counter;
|
||||
uint32_t inc;
|
||||
};
|
||||
|
||||
struct chan_vol_env {
|
||||
uint8_t step;
|
||||
uint8_t up;
|
||||
uint32_t counter;
|
||||
uint32_t inc;
|
||||
};
|
||||
|
||||
struct chan_freq_sweep {
|
||||
uint8_t rate;
|
||||
uint8_t shift;
|
||||
uint8_t down;
|
||||
uint16_t freq;
|
||||
uint32_t counter;
|
||||
uint32_t inc;
|
||||
};
|
||||
|
||||
struct chan {
|
||||
uint8_t enabled;
|
||||
uint8_t powered;
|
||||
uint8_t on_left;
|
||||
uint8_t on_right;
|
||||
|
||||
uint8_t volume;
|
||||
uint8_t volume_init;
|
||||
|
||||
uint16_t freq;
|
||||
uint32_t freq_counter;
|
||||
uint32_t freq_inc;
|
||||
|
||||
int32_t val;
|
||||
|
||||
struct chan_len_ctr len;
|
||||
struct chan_vol_env env;
|
||||
struct chan_freq_sweep sweep;
|
||||
|
||||
union {
|
||||
struct {
|
||||
uint8_t duty;
|
||||
uint8_t duty_counter;
|
||||
} square;
|
||||
struct {
|
||||
uint16_t lfsr_reg;
|
||||
uint8_t lfsr_wide;
|
||||
uint8_t lfsr_div;
|
||||
} noise;
|
||||
struct {
|
||||
uint8_t sample;
|
||||
} wave;
|
||||
};
|
||||
};
|
||||
|
||||
struct minigb_apu_ctx {
|
||||
struct chan chans[4];
|
||||
int32_t vol_l, vol_r;
|
||||
|
||||
/**
|
||||
* Memory holding audio registers between 0xFF10 and 0xFF3F inclusive.
|
||||
*/
|
||||
uint8_t audio_mem[AUDIO_MEM_SIZE];
|
||||
};
|
||||
|
||||
/**
|
||||
* Fill allocated buffer "stream" with AUDIO_SAMPLES_TOTAL number of 16-bit
|
||||
* signed samples (native endian order) in stereo interleaved format.
|
||||
* Each call corresponds to the time taken for each VSYNC in the Game Boy.
|
||||
*
|
||||
* \param ctx Library context. Must be initialised with audio_init().
|
||||
* \param stream Allocated pointer to store audio samples. Must be at least
|
||||
* AUDIO_SAMPLES_TOTAL in size.
|
||||
*/
|
||||
void minigb_apu_audio_callback(struct minigb_apu_ctx *ctx,
|
||||
audio_sample_t *stream);
|
||||
|
||||
/**
|
||||
* Read audio register at given address "addr".
|
||||
* \param ctx Library context. Must be initialised with audio_init().
|
||||
* \param addr Address of registers to read. Must be within 0xFF10 and 0xFF3F,
|
||||
* inclusive.
|
||||
*/
|
||||
uint8_t minigb_apu_audio_read(struct minigb_apu_ctx *ctx, const uint16_t addr);
|
||||
|
||||
/**
|
||||
* Write "val" to audio register at given address "addr".
|
||||
* \param ctx Library context. Must be initialised with audio_init().
|
||||
* \param addr Address of registers to read. Must be within 0xFF10 and 0xFF3F,
|
||||
* inclusive.
|
||||
* \param val Value to write to address.
|
||||
*/
|
||||
void minigb_apu_audio_write(struct minigb_apu_ctx *ctx,
|
||||
const uint16_t addr, const uint8_t val);
|
||||
|
||||
/**
|
||||
* Initialise audio driver.
|
||||
* \param ctx Library context.
|
||||
*/
|
||||
void minigb_apu_audio_init(struct minigb_apu_ctx *ctx);
|
||||
1812
Firmware/sdk/apps/gameboy/src/gameboy_app.cpp
Normal file
1812
Firmware/sdk/apps/gameboy/src/gameboy_app.cpp
Normal file
File diff suppressed because it is too large
Load Diff
9
Firmware/sdk/apps/menu/CMakeLists.txt
Normal file
9
Firmware/sdk/apps/menu/CMakeLists.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
target_sources(cardboy_apps
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/menu_app.cpp
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_apps
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
16
Firmware/sdk/apps/menu/include/cardboy/apps/menu_app.hpp
Normal file
16
Firmware/sdk/apps/menu/include/cardboy/apps/menu_app.hpp
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
|
||||
namespace apps {
|
||||
|
||||
inline constexpr char kMenuAppName[] = "Menu";
|
||||
inline constexpr std::string_view kMenuAppNameView = kMenuAppName;
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createMenuAppFactory();
|
||||
|
||||
} // namespace apps
|
||||
|
||||
176
Firmware/sdk/apps/menu/src/menu_app.cpp
Normal file
176
Firmware/sdk/apps/menu/src/menu_app.cpp
Normal file
@@ -0,0 +1,176 @@
|
||||
#include "cardboy/apps/menu_app.hpp"
|
||||
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
#include "cardboy/sdk/app_system.hpp"
|
||||
|
||||
#include "cardboy/gfx/font16x8.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace apps {
|
||||
|
||||
namespace {
|
||||
|
||||
using cardboy::sdk::AppContext;
|
||||
|
||||
using Framebuffer = typename AppContext::Framebuffer;
|
||||
|
||||
struct MenuEntry {
|
||||
std::string name;
|
||||
std::size_t index = 0;
|
||||
};
|
||||
|
||||
class MenuApp final : public cardboy::sdk::IApp {
|
||||
public:
|
||||
explicit MenuApp(AppContext& ctx) : context(ctx), framebuffer(ctx.framebuffer) { refreshEntries(); }
|
||||
|
||||
void onStart() override {
|
||||
refreshEntries();
|
||||
dirty = true;
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
void handleEvent(const cardboy::sdk::AppEvent& event) override {
|
||||
if (event.type != cardboy::sdk::AppEventType::Button)
|
||||
return;
|
||||
|
||||
const auto& current = event.button.current;
|
||||
const auto& previous = event.button.previous;
|
||||
|
||||
if (current.left && !previous.left) {
|
||||
moveSelection(-1);
|
||||
} else if (current.right && !previous.right) {
|
||||
moveSelection(+1);
|
||||
}
|
||||
|
||||
const bool launch = (current.a && !previous.a) || (current.start && !previous.start);
|
||||
if (launch)
|
||||
launchSelected();
|
||||
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
private:
|
||||
AppContext& context;
|
||||
Framebuffer& framebuffer;
|
||||
std::vector<MenuEntry> entries;
|
||||
std::size_t selected = 0;
|
||||
|
||||
bool dirty = false;
|
||||
|
||||
void moveSelection(int step) {
|
||||
if (entries.empty())
|
||||
return;
|
||||
const int count = static_cast<int>(entries.size());
|
||||
int next = static_cast<int>(selected) + step;
|
||||
next = (next % count + count) % count;
|
||||
selected = static_cast<std::size_t>(next);
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void launchSelected() {
|
||||
if (entries.empty())
|
||||
return;
|
||||
const auto target = entries[selected].index;
|
||||
if (context.system && context.system->currentFactoryIndex() == target)
|
||||
return;
|
||||
context.requestAppSwitchByIndex(target);
|
||||
}
|
||||
|
||||
void refreshEntries() {
|
||||
entries.clear();
|
||||
if (!context.system)
|
||||
return;
|
||||
const std::size_t total = context.system->appCount();
|
||||
for (std::size_t i = 0; i < total; ++i) {
|
||||
const cardboy::sdk::IAppFactory* factory = context.system->factoryAt(i);
|
||||
if (!factory)
|
||||
continue;
|
||||
const char* name = factory->name();
|
||||
if (!name)
|
||||
continue;
|
||||
if (std::string_view(name) == kMenuAppNameView)
|
||||
continue;
|
||||
entries.push_back(MenuEntry{std::string(name), i});
|
||||
}
|
||||
if (selected >= entries.size())
|
||||
selected = entries.empty() ? 0 : entries.size() - 1;
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
static void drawCenteredText(Framebuffer& fb, int y, std::string_view text, int scale, int letterSpacing = 0) {
|
||||
const int width = font16x8::measureText(text, scale, letterSpacing);
|
||||
const int x = (fb.width() - width) / 2;
|
||||
font16x8::drawText(fb, x, y, text, scale, true, letterSpacing);
|
||||
}
|
||||
|
||||
void drawPagerDots() {
|
||||
if (entries.size() <= 1)
|
||||
return;
|
||||
const int count = static_cast<int>(entries.size());
|
||||
const int spacing = 20;
|
||||
const int dotSize = 7;
|
||||
const int totalW = spacing * (count - 1);
|
||||
const int startX = (framebuffer.width() - totalW) / 2;
|
||||
const int baseline = framebuffer.height() - (font16x8::kGlyphHeight + 48);
|
||||
for (int i = 0; i < count; ++i) {
|
||||
const int cx = startX + i * spacing;
|
||||
for (int dx = -dotSize / 2; dx <= dotSize / 2; ++dx) {
|
||||
for (int dy = -dotSize / 2; dy <= dotSize / 2; ++dy) {
|
||||
const bool isSelected = (static_cast<std::size_t>(i) == selected);
|
||||
const bool on = isSelected || std::abs(dx) == dotSize / 2 || std::abs(dy) == dotSize / 2;
|
||||
if (on)
|
||||
framebuffer.drawPixel(cx + dx, baseline + dy, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void renderIfNeeded() {
|
||||
if (!dirty)
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
framebuffer.frameReady();
|
||||
|
||||
drawCenteredText(framebuffer, 24, "APPS", 1, 1);
|
||||
|
||||
if (entries.empty()) {
|
||||
drawCenteredText(framebuffer, framebuffer.height() / 2 - 18, "NO OTHER APPS", 2, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 72, "ADD MORE IN FIRMWARE", 1, 1);
|
||||
} else {
|
||||
const std::string& name = entries[selected].name;
|
||||
const int titleScale = 2;
|
||||
const int centerY = framebuffer.height() / 2 - (font16x8::kGlyphHeight * titleScale) / 2;
|
||||
drawCenteredText(framebuffer, centerY, name, titleScale, 0);
|
||||
|
||||
const std::string indexLabel = std::to_string(selected + 1) + "/" + std::to_string(entries.size());
|
||||
const int topRightX = framebuffer.width() - font16x8::measureText(indexLabel, 1, 0) - 16;
|
||||
font16x8::drawText(framebuffer, topRightX, 20, indexLabel, 1, true, 0);
|
||||
|
||||
drawPagerDots();
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 48, "A START APP", 1, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 28, "L/R CHOOSE", 1, 1);
|
||||
}
|
||||
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
};
|
||||
|
||||
class MenuAppFactory final : public cardboy::sdk::IAppFactory {
|
||||
public:
|
||||
const char* name() const override { return kMenuAppName; }
|
||||
std::unique_ptr<cardboy::sdk::IApp> create(cardboy::sdk::AppContext& context) override {
|
||||
return std::make_unique<MenuApp>(context);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createMenuAppFactory() { return std::make_unique<MenuAppFactory>(); }
|
||||
|
||||
} // namespace apps
|
||||
9
Firmware/sdk/apps/settings/CMakeLists.txt
Normal file
9
Firmware/sdk/apps/settings/CMakeLists.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
target_sources(cardboy_apps
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/settings_app.cpp
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_apps
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace apps {
|
||||
|
||||
inline constexpr char kSettingsAppName[] = "Settings";
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createSettingsAppFactory();
|
||||
|
||||
} // namespace apps
|
||||
198
Firmware/sdk/apps/settings/src/settings_app.cpp
Normal file
198
Firmware/sdk/apps/settings/src/settings_app.cpp
Normal file
@@ -0,0 +1,198 @@
|
||||
#include "cardboy/apps/settings_app.hpp"
|
||||
|
||||
#include "cardboy/apps/menu_app.hpp"
|
||||
#include "cardboy/gfx/font16x8.hpp"
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
#include "cardboy/sdk/persistent_settings.hpp"
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace apps {
|
||||
|
||||
namespace {
|
||||
|
||||
using cardboy::sdk::AppContext;
|
||||
using Framebuffer = typename AppContext::Framebuffer;
|
||||
|
||||
enum class SettingOption {
|
||||
Sound,
|
||||
AutoLightSleep,
|
||||
};
|
||||
|
||||
constexpr std::array<SettingOption, 2> kOptions = {
|
||||
SettingOption::Sound,
|
||||
SettingOption::AutoLightSleep,
|
||||
};
|
||||
|
||||
class SettingsApp final : public cardboy::sdk::IApp {
|
||||
public:
|
||||
explicit SettingsApp(AppContext& ctx) : context(ctx), framebuffer(ctx.framebuffer) {}
|
||||
|
||||
void onStart() override {
|
||||
loadSettings();
|
||||
dirty = true;
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
void handleEvent(const cardboy::sdk::AppEvent& event) override {
|
||||
if (event.type != cardboy::sdk::AppEventType::Button)
|
||||
return;
|
||||
|
||||
const auto& current = event.button.current;
|
||||
const auto& previous = event.button.previous;
|
||||
|
||||
const bool previousAvailable = buzzerAvailable;
|
||||
syncBuzzerState();
|
||||
if (previousAvailable != buzzerAvailable)
|
||||
dirty = true;
|
||||
|
||||
if (current.b && !previous.b) {
|
||||
context.requestAppSwitchByName(kMenuAppName);
|
||||
return;
|
||||
}
|
||||
|
||||
bool moved = false;
|
||||
if (current.down && !previous.down) {
|
||||
moveSelection(+1);
|
||||
moved = true;
|
||||
} else if (current.up && !previous.up) {
|
||||
moveSelection(-1);
|
||||
moved = true;
|
||||
}
|
||||
|
||||
const bool togglePressed = (current.a && !previous.a) || (current.start && !previous.start) ||
|
||||
(current.select && !previous.select);
|
||||
if (togglePressed)
|
||||
handleToggle();
|
||||
|
||||
if (moved)
|
||||
dirty = true;
|
||||
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
private:
|
||||
AppContext& context;
|
||||
Framebuffer& framebuffer;
|
||||
|
||||
bool buzzerAvailable = false;
|
||||
cardboy::sdk::PersistentSettings settings{};
|
||||
std::size_t selectedIndex = 0;
|
||||
bool dirty = false;
|
||||
|
||||
void loadSettings() {
|
||||
settings = cardboy::sdk::loadPersistentSettings(context.getServices());
|
||||
syncBuzzerState();
|
||||
}
|
||||
|
||||
void syncBuzzerState() {
|
||||
auto* buzzer = context.buzzer();
|
||||
buzzerAvailable = (buzzer != nullptr);
|
||||
if (!buzzer)
|
||||
return;
|
||||
if (buzzer->isMuted() != settings.mute)
|
||||
buzzer->setMuted(settings.mute);
|
||||
}
|
||||
|
||||
void moveSelection(int delta) {
|
||||
const int count = static_cast<int>(kOptions.size());
|
||||
if (count == 0)
|
||||
return;
|
||||
const int current = static_cast<int>(selectedIndex);
|
||||
int next = (current + delta) % count;
|
||||
if (next < 0)
|
||||
next += count;
|
||||
selectedIndex = static_cast<std::size_t>(next);
|
||||
}
|
||||
|
||||
void handleToggle() {
|
||||
switch (kOptions[selectedIndex]) {
|
||||
case SettingOption::Sound:
|
||||
toggleSound();
|
||||
break;
|
||||
case SettingOption::AutoLightSleep:
|
||||
toggleAutoLightSleep();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void toggleSound() {
|
||||
if (!buzzerAvailable)
|
||||
return;
|
||||
settings.mute = !settings.mute;
|
||||
cardboy::sdk::savePersistentSettings(context.getServices(), settings);
|
||||
syncBuzzerState();
|
||||
if (!settings.mute) {
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepMove();
|
||||
}
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void toggleAutoLightSleep() {
|
||||
settings.autoLightSleep = !settings.autoLightSleep;
|
||||
cardboy::sdk::savePersistentSettings(context.getServices(), settings);
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
static void drawCenteredText(Framebuffer& fb, int y, std::string_view text, int scale, int letterSpacing = 1) {
|
||||
const int width = font16x8::measureText(text, scale, letterSpacing);
|
||||
const int x = (fb.width() - width) / 2;
|
||||
font16x8::drawText(fb, x, y, text, scale, true, letterSpacing);
|
||||
}
|
||||
|
||||
void drawOptionRow(int row, std::string_view label, std::string_view value, bool selected) {
|
||||
std::string prefix = selected ? "> " : " ";
|
||||
std::string line = prefix;
|
||||
line.append(label);
|
||||
line.append(": ");
|
||||
line.append(value);
|
||||
const int x = 24;
|
||||
const int y = 56 + row * 24;
|
||||
font16x8::drawText(framebuffer, x, y, line, 1, true, 1);
|
||||
}
|
||||
|
||||
void renderIfNeeded() {
|
||||
if (!dirty)
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
framebuffer.frameReady();
|
||||
framebuffer.clear(false);
|
||||
|
||||
drawCenteredText(framebuffer, 24, "SETTINGS", 1, 1);
|
||||
|
||||
const std::string soundValue = buzzerAvailable ? (settings.mute ? "OFF" : "ON") : "N/A";
|
||||
drawOptionRow(0, "SOUND", soundValue, selectedIndex == 0);
|
||||
|
||||
const std::string lightSleepValue = settings.autoLightSleep ? "ON" : "OFF";
|
||||
drawOptionRow(1, "AUTO LIGHT SLEEP", lightSleepValue, selectedIndex == 1);
|
||||
|
||||
if (!buzzerAvailable)
|
||||
drawCenteredText(framebuffer, 120, "SOUND CONTROL UNAVAILABLE", 1, 1);
|
||||
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 54, "UP/DOWN MOVE", 1, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 36, "A/START/SELECT TOGGLE", 1, 1);
|
||||
drawCenteredText(framebuffer, framebuffer.height() - 18, "B BACK | LIGHT SLEEP AFTER RESET", 1, 1);
|
||||
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
};
|
||||
|
||||
class SettingsAppFactory final : public cardboy::sdk::IAppFactory {
|
||||
public:
|
||||
const char* name() const override { return kSettingsAppName; }
|
||||
std::unique_ptr<cardboy::sdk::IApp> create(cardboy::sdk::AppContext& context) override {
|
||||
return std::make_unique<SettingsApp>(context);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createSettingsAppFactory() { return std::make_unique<SettingsAppFactory>(); }
|
||||
|
||||
} // namespace apps
|
||||
9
Firmware/sdk/apps/tetris/CMakeLists.txt
Normal file
9
Firmware/sdk/apps/tetris/CMakeLists.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
target_sources(cardboy_apps
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/tetris_app.cpp
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_apps
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
12
Firmware/sdk/apps/tetris/include/cardboy/apps/tetris_app.hpp
Normal file
12
Firmware/sdk/apps/tetris/include/cardboy/apps/tetris_app.hpp
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace apps {
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createTetrisAppFactory();
|
||||
|
||||
} // namespace apps
|
||||
|
||||
657
Firmware/sdk/apps/tetris/src/tetris_app.cpp
Normal file
657
Firmware/sdk/apps/tetris/src/tetris_app.cpp
Normal file
@@ -0,0 +1,657 @@
|
||||
#include "cardboy/apps/tetris_app.hpp"
|
||||
|
||||
#include "cardboy/apps/menu_app.hpp"
|
||||
#include "cardboy/gfx/font16x8.hpp"
|
||||
#include "cardboy/sdk/app_framework.hpp"
|
||||
#include "cardboy/sdk/app_system.hpp"
|
||||
#include "cardboy/sdk/display_spec.hpp"
|
||||
#include "cardboy/sdk/input_state.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <random>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace apps {
|
||||
namespace {
|
||||
|
||||
using cardboy::sdk::AppButtonEvent;
|
||||
using cardboy::sdk::AppContext;
|
||||
using cardboy::sdk::AppEvent;
|
||||
using cardboy::sdk::AppEventType;
|
||||
using cardboy::sdk::AppTimerHandle;
|
||||
using cardboy::sdk::InputState;
|
||||
|
||||
constexpr char kTetrisAppName[] = "Tetris";
|
||||
|
||||
constexpr int kBoardWidth = 10;
|
||||
constexpr int kBoardHeight = 20;
|
||||
constexpr int kCellSize = 10;
|
||||
|
||||
constexpr std::array<int, 5> kLineScores = {0, 40, 100, 300, 1200};
|
||||
|
||||
struct BlockOffset {
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
};
|
||||
|
||||
struct Tetromino {
|
||||
std::array<std::array<BlockOffset, 4>, 4> rotations{};
|
||||
};
|
||||
|
||||
constexpr std::array<BlockOffset, 4> makeOffsets(std::initializer_list<BlockOffset> blocks) {
|
||||
std::array<BlockOffset, 4> out{};
|
||||
std::size_t idx = 0;
|
||||
for (const auto& b: blocks) {
|
||||
out[idx++] = b;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
constexpr std::array<BlockOffset, 4> rotate(const std::array<BlockOffset, 4>& src) {
|
||||
std::array<BlockOffset, 4> out{};
|
||||
for (std::size_t i = 0; i < src.size(); ++i) {
|
||||
out[i].x = -src[i].y;
|
||||
out[i].y = src[i].x;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
constexpr Tetromino makeTetromino(std::initializer_list<BlockOffset> baseBlocks) {
|
||||
Tetromino tet{};
|
||||
tet.rotations[0] = makeOffsets(baseBlocks);
|
||||
for (int r = 1; r < 4; ++r)
|
||||
tet.rotations[r] = rotate(tet.rotations[r - 1]);
|
||||
return tet;
|
||||
}
|
||||
|
||||
constexpr std::array<Tetromino, 7> kPieces = {{
|
||||
makeTetromino({{-1, 0}, {0, 0}, {1, 0}, {2, 0}}), // I
|
||||
makeTetromino({{-1, 0}, {0, 0}, {1, 0}, {1, 1}}), // J
|
||||
makeTetromino({{-1, 1}, {-1, 0}, {0, 0}, {1, 0}}), // L
|
||||
makeTetromino({{0, 0}, {1, 0}, {0, 1}, {1, 1}}), // O
|
||||
makeTetromino({{-1, 0}, {0, 0}, {0, 1}, {1, 1}}), // S
|
||||
makeTetromino({{-1, 0}, {0, 0}, {1, 0}, {0, 1}}), // T
|
||||
makeTetromino({{-1, 1}, {0, 1}, {0, 0}, {1, 0}}), // Z
|
||||
}};
|
||||
|
||||
class RandomBag {
|
||||
public:
|
||||
RandomBag() { refill(); }
|
||||
|
||||
void seed(std::uint32_t value) { rng.seed(value); }
|
||||
|
||||
int next() {
|
||||
if (bag.empty())
|
||||
refill();
|
||||
int val = bag.back();
|
||||
bag.pop_back();
|
||||
return val;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<int> bag;
|
||||
std::mt19937 rng{std::random_device{}()};
|
||||
|
||||
void refill() {
|
||||
bag.clear();
|
||||
bag.reserve(7);
|
||||
for (int i = 0; i < 7; ++i)
|
||||
bag.push_back(i);
|
||||
std::shuffle(bag.begin(), bag.end(), rng);
|
||||
}
|
||||
};
|
||||
|
||||
struct ActivePiece {
|
||||
int type = 0;
|
||||
int rotation = 0;
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
};
|
||||
|
||||
struct GameState {
|
||||
std::array<int, kBoardWidth * kBoardHeight> board{};
|
||||
ActivePiece current{};
|
||||
int nextPiece = 0;
|
||||
int level = 1;
|
||||
int linesCleared = 0;
|
||||
int score = 0;
|
||||
int highScore = 0;
|
||||
bool paused = false;
|
||||
bool gameOver = false;
|
||||
};
|
||||
|
||||
[[nodiscard]] std::uint32_t randomSeed(AppContext& ctx) {
|
||||
if (auto* rnd = ctx.random())
|
||||
return rnd->nextUint32();
|
||||
static std::random_device rd;
|
||||
return rd();
|
||||
}
|
||||
|
||||
class TetrisGame {
|
||||
public:
|
||||
explicit TetrisGame(AppContext& ctx) : context(ctx), framebuffer(ctx.framebuffer) {
|
||||
bag.seed(randomSeed(context));
|
||||
loadHighScore();
|
||||
reset();
|
||||
}
|
||||
|
||||
void onStart() {
|
||||
scheduleDropTimer();
|
||||
dirty = true;
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
void onStop() { cancelTimers(); }
|
||||
|
||||
void handleEvent(const AppEvent& event) {
|
||||
switch (event.type) {
|
||||
case AppEventType::Button:
|
||||
handleButtons(event.button);
|
||||
break;
|
||||
case AppEventType::Timer:
|
||||
handleTimer(event.timer.handle);
|
||||
break;
|
||||
}
|
||||
renderIfNeeded();
|
||||
}
|
||||
|
||||
private:
|
||||
AppContext& context;
|
||||
typename AppContext::Framebuffer& framebuffer;
|
||||
|
||||
GameState state;
|
||||
RandomBag bag;
|
||||
InputState lastInput{};
|
||||
bool dirty = false;
|
||||
AppTimerHandle dropTimer = cardboy::sdk::kInvalidAppTimer;
|
||||
AppTimerHandle softTimer = cardboy::sdk::kInvalidAppTimer;
|
||||
|
||||
void reset() {
|
||||
cancelTimers();
|
||||
int oldHigh = state.highScore;
|
||||
state = {};
|
||||
state.highScore = oldHigh;
|
||||
state.current.type = bag.next();
|
||||
state.nextPiece = bag.next();
|
||||
state.current.x = kBoardWidth / 2;
|
||||
state.current.y = 0;
|
||||
state.level = 1;
|
||||
state.gameOver = false;
|
||||
state.paused = false;
|
||||
dirty = true;
|
||||
scheduleDropTimer();
|
||||
}
|
||||
|
||||
void handleButtons(const AppButtonEvent& evt) {
|
||||
const auto& cur = evt.current;
|
||||
const auto& prev = evt.previous;
|
||||
lastInput = cur;
|
||||
|
||||
if (cur.b && !prev.b) {
|
||||
context.requestAppSwitchByName(kMenuAppName);
|
||||
return;
|
||||
}
|
||||
|
||||
if (cur.start && !prev.start) {
|
||||
if (state.gameOver) {
|
||||
reset();
|
||||
} else {
|
||||
state.paused = !state.paused;
|
||||
}
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
if (state.paused || state.gameOver)
|
||||
return;
|
||||
|
||||
if (cur.left && !prev.left)
|
||||
tryMove(-1, 0);
|
||||
if (cur.right && !prev.right)
|
||||
tryMove(1, 0);
|
||||
if (cur.a && !prev.a)
|
||||
rotate(1);
|
||||
if (cur.select && !prev.select)
|
||||
hardDrop();
|
||||
|
||||
if (cur.down && !prev.down) {
|
||||
softDropStep();
|
||||
scheduleSoftDropTimer();
|
||||
} else if (!cur.down && prev.down) {
|
||||
cancelSoftDropTimer();
|
||||
}
|
||||
}
|
||||
|
||||
void handleTimer(AppTimerHandle handle) {
|
||||
if (handle == dropTimer) {
|
||||
if (!state.paused && !state.gameOver)
|
||||
gravityStep();
|
||||
} else if (handle == softTimer) {
|
||||
if (lastInput.down && !state.paused && !state.gameOver)
|
||||
softDropStep();
|
||||
else
|
||||
cancelSoftDropTimer();
|
||||
}
|
||||
}
|
||||
|
||||
void cancelTimers() {
|
||||
if (dropTimer != cardboy::sdk::kInvalidAppTimer) {
|
||||
context.cancelTimer(dropTimer);
|
||||
dropTimer = cardboy::sdk::kInvalidAppTimer;
|
||||
}
|
||||
cancelSoftDropTimer();
|
||||
}
|
||||
|
||||
void cancelSoftDropTimer() {
|
||||
if (softTimer != cardboy::sdk::kInvalidAppTimer) {
|
||||
context.cancelTimer(softTimer);
|
||||
softTimer = cardboy::sdk::kInvalidAppTimer;
|
||||
}
|
||||
}
|
||||
|
||||
void scheduleDropTimer() {
|
||||
cancelDropTimer();
|
||||
const std::uint32_t interval = dropIntervalMs();
|
||||
dropTimer = context.scheduleRepeatingTimer(interval);
|
||||
}
|
||||
|
||||
void cancelDropTimer() {
|
||||
if (dropTimer != cardboy::sdk::kInvalidAppTimer) {
|
||||
context.cancelTimer(dropTimer);
|
||||
dropTimer = cardboy::sdk::kInvalidAppTimer;
|
||||
}
|
||||
}
|
||||
|
||||
void scheduleSoftDropTimer() {
|
||||
cancelSoftDropTimer();
|
||||
softTimer = context.scheduleRepeatingTimer(60);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::uint32_t dropIntervalMs() const {
|
||||
const int base = 700;
|
||||
const int step = 50;
|
||||
int interval = base - (state.level - 1) * step;
|
||||
if (interval < 120)
|
||||
interval = 120;
|
||||
return static_cast<std::uint32_t>(interval);
|
||||
}
|
||||
|
||||
[[nodiscard]] const Tetromino& currentPiece() const { return kPieces[state.current.type]; }
|
||||
|
||||
bool canPlace(int nx, int ny, int rot) const {
|
||||
const auto& piece = kPieces[state.current.type];
|
||||
rot = ((rot % 4) + 4) % 4;
|
||||
for (const auto& block: piece.rotations[rot]) {
|
||||
int gx = nx + block.x;
|
||||
int gy = ny + block.y;
|
||||
if (gx < 0 || gx >= kBoardWidth)
|
||||
return false;
|
||||
if (gy >= kBoardHeight)
|
||||
return false;
|
||||
if (gy >= 0 && cellAt(gx, gy) != 0)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] int cellAt(int x, int y) const { return state.board[y * kBoardWidth + x]; }
|
||||
|
||||
void setCell(int x, int y, int value) { state.board[y * kBoardWidth + x] = value; }
|
||||
|
||||
void tryMove(int dx, int dy) {
|
||||
int nx = state.current.x + dx;
|
||||
int ny = state.current.y + dy;
|
||||
if (canPlace(nx, ny, state.current.rotation)) {
|
||||
state.current.x = nx;
|
||||
state.current.y = ny;
|
||||
dirty = true;
|
||||
if (dx != 0) {
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepMove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void rotate(int direction) {
|
||||
int nextRot = state.current.rotation + (direction >= 0 ? 1 : -1);
|
||||
nextRot = ((nextRot % 4) + 4) % 4;
|
||||
if (canPlace(state.current.x, state.current.y, nextRot)) {
|
||||
state.current.rotation = nextRot;
|
||||
dirty = true;
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepRotate();
|
||||
}
|
||||
}
|
||||
|
||||
void gravityStep() {
|
||||
if (!canPlace(state.current.x, state.current.y + 1, state.current.rotation)) {
|
||||
lockPiece();
|
||||
} else {
|
||||
state.current.y++;
|
||||
dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void softDropStep() {
|
||||
if (canPlace(state.current.x, state.current.y + 1, state.current.rotation)) {
|
||||
state.current.y++;
|
||||
state.score += 1;
|
||||
updateHighScore();
|
||||
dirty = true;
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepMove();
|
||||
} else {
|
||||
lockPiece();
|
||||
}
|
||||
}
|
||||
|
||||
void hardDrop() {
|
||||
int distance = 0;
|
||||
while (canPlace(state.current.x, state.current.y + distance + 1, state.current.rotation))
|
||||
++distance;
|
||||
if (distance > 0) {
|
||||
state.current.y += distance;
|
||||
state.score += distance * 2;
|
||||
updateHighScore();
|
||||
dirty = true;
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepMove();
|
||||
}
|
||||
lockPiece();
|
||||
}
|
||||
|
||||
void lockPiece() {
|
||||
for (const auto& block: currentPiece().rotations[state.current.rotation]) {
|
||||
int gx = state.current.x + block.x;
|
||||
int gy = state.current.y + block.y;
|
||||
if (gy >= 0 && gy < kBoardHeight && gx >= 0 && gx < kBoardWidth)
|
||||
setCell(gx, gy, state.current.type + 1);
|
||||
if (gy < 0)
|
||||
state.gameOver = true;
|
||||
}
|
||||
|
||||
handleLineClear();
|
||||
spawnNext();
|
||||
dirty = true;
|
||||
|
||||
if (state.gameOver) {
|
||||
cancelSoftDropTimer();
|
||||
cancelDropTimer();
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepGameOver();
|
||||
} else {
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepLock();
|
||||
}
|
||||
}
|
||||
|
||||
void handleLineClear() {
|
||||
int cleared = 0;
|
||||
for (int y = kBoardHeight - 1; y >= 0; --y) {
|
||||
bool full = true;
|
||||
for (int x = 0; x < kBoardWidth; ++x) {
|
||||
if (cellAt(x, y) == 0) {
|
||||
full = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (full) {
|
||||
++cleared;
|
||||
for (int pull = y; pull > 0; --pull)
|
||||
for (int x = 0; x < kBoardWidth; ++x)
|
||||
setCell(x, pull, cellAt(x, pull - 1));
|
||||
for (int x = 0; x < kBoardWidth; ++x)
|
||||
setCell(x, 0, 0);
|
||||
++y; // re-check same row after collapse
|
||||
}
|
||||
}
|
||||
|
||||
if (cleared > 0) {
|
||||
state.linesCleared += cleared;
|
||||
if (cleared < static_cast<int>(kLineScores.size()))
|
||||
state.score += kLineScores[cleared] * state.level;
|
||||
else
|
||||
state.score += kLineScores.back() * state.level;
|
||||
|
||||
int newLevel = 1 + state.linesCleared / 10;
|
||||
if (newLevel != state.level) {
|
||||
state.level = newLevel;
|
||||
scheduleDropTimer();
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepLevelUp(state.level);
|
||||
}
|
||||
updateHighScore();
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->beepLines(cleared);
|
||||
}
|
||||
}
|
||||
|
||||
void spawnNext() {
|
||||
state.current.type = state.nextPiece;
|
||||
state.current.rotation = 0;
|
||||
state.current.x = kBoardWidth / 2;
|
||||
state.current.y = 0;
|
||||
state.nextPiece = bag.next();
|
||||
if (!canPlace(state.current.x, state.current.y, state.current.rotation))
|
||||
state.gameOver = true;
|
||||
}
|
||||
|
||||
void updateHighScore() {
|
||||
if (state.score > state.highScore) {
|
||||
state.highScore = state.score;
|
||||
if (auto* storage = context.storage())
|
||||
storage->writeUint32("tetris", "best", static_cast<std::uint32_t>(state.highScore));
|
||||
}
|
||||
}
|
||||
|
||||
void loadHighScore() {
|
||||
if (auto* storage = context.storage()) {
|
||||
std::uint32_t stored = 0;
|
||||
if (storage->readUint32("tetris", "best", stored))
|
||||
state.highScore = static_cast<int>(stored);
|
||||
}
|
||||
}
|
||||
|
||||
void renderIfNeeded() {
|
||||
if (!dirty)
|
||||
return;
|
||||
dirty = false;
|
||||
|
||||
framebuffer.frameReady();
|
||||
|
||||
drawBoard();
|
||||
drawActivePiece();
|
||||
drawNextPreview();
|
||||
drawHUD();
|
||||
|
||||
framebuffer.sendFrame();
|
||||
}
|
||||
|
||||
void drawBoard() {
|
||||
const int originX = (cardboy::sdk::kDisplayWidth - kBoardWidth * kCellSize) / 2;
|
||||
const int originY = (cardboy::sdk::kDisplayHeight - kBoardHeight * kCellSize) / 2;
|
||||
|
||||
for (int y = 0; y < kBoardHeight; ++y) {
|
||||
for (int x = 0; x < kBoardWidth; ++x) {
|
||||
if (int value = cellAt(x, y); value != 0)
|
||||
drawCell(originX, originY, x, y, value - 1, true);
|
||||
}
|
||||
}
|
||||
drawBoardFrame(originX, originY);
|
||||
}
|
||||
|
||||
void drawActivePiece() {
|
||||
if (state.gameOver)
|
||||
return;
|
||||
const int originX = (cardboy::sdk::kDisplayWidth - kBoardWidth * kCellSize) / 2;
|
||||
const int originY = (cardboy::sdk::kDisplayHeight - kBoardHeight * kCellSize) / 2;
|
||||
|
||||
for (const auto& block: currentPiece().rotations[state.current.rotation]) {
|
||||
int gx = state.current.x + block.x;
|
||||
int gy = state.current.y + block.y;
|
||||
if (gy < 0)
|
||||
continue;
|
||||
drawCell(originX, originY, gx, gy, state.current.type, false);
|
||||
}
|
||||
}
|
||||
|
||||
static bool patternPixel(int pieceIndex, int dx, int dy) {
|
||||
const int idx = std::clamp(pieceIndex, 0, static_cast<int>(kPieces.size()) - 1);
|
||||
const int mx = dx & 0x3;
|
||||
const int my = dy & 0x3;
|
||||
switch (idx) {
|
||||
case 0: // I - vertical stripes
|
||||
return mx < 2;
|
||||
case 1: // J - horizontal stripes
|
||||
return my < 2;
|
||||
case 2: { // L - forward diagonal
|
||||
const int sum = (mx + my) & 0x3;
|
||||
return sum < 2;
|
||||
}
|
||||
case 3: // O - diamond centerpiece
|
||||
return (mx == 1 && my == 1) || (mx == 2 && my == 1) || (mx == 1 && my == 2) || (mx == 2 && my == 2);
|
||||
case 4: // S - checkerboard
|
||||
return ((mx ^ my) & 0x1) == 0;
|
||||
case 5: { // T - cross
|
||||
return (mx == 0) || (my == 0);
|
||||
}
|
||||
case 6: { // Z - backward diagonal
|
||||
int diff = mx - my;
|
||||
if (diff < 0)
|
||||
diff += 4;
|
||||
diff &= 0x3;
|
||||
return diff < 2;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void drawPatternBlock(int x0, int y0, int size, int pieceIndex, bool locked) {
|
||||
const int idx = std::clamp(pieceIndex, 0, static_cast<int>(kPieces.size()) - 1);
|
||||
for (int dy = 0; dy < size; ++dy) {
|
||||
for (int dx = 0; dx < size; ++dx) {
|
||||
const bool border = dx == 0 || dx == size - 1 || dy == 0 || dy == size - 1;
|
||||
bool fill = patternPixel(idx, dx, dy);
|
||||
if (!locked && !border)
|
||||
fill = fill && (((dx + dy) & 0x1) == 0);
|
||||
const bool on = border || fill;
|
||||
framebuffer.drawPixel(x0 + dx, y0 + dy, on);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void drawCell(int originX, int originY, int cx, int cy, int pieceIndex, bool locked) {
|
||||
const int x0 = originX + cx * kCellSize;
|
||||
const int y0 = originY + cy * kCellSize;
|
||||
drawPatternBlock(x0, y0, kCellSize, pieceIndex, locked);
|
||||
}
|
||||
|
||||
void drawBoardFrame(int originX, int originY) {
|
||||
const int widthPixels = kBoardWidth * kCellSize;
|
||||
const int heightPixels = kBoardHeight * kCellSize;
|
||||
const int x0 = originX;
|
||||
const int y0 = originY;
|
||||
const int x1 = originX + widthPixels - 1;
|
||||
const int y1 = originY + heightPixels - 1;
|
||||
|
||||
for (int x = x0; x <= x1; ++x) {
|
||||
framebuffer.drawPixel(x, y0, true);
|
||||
framebuffer.drawPixel(x, y1, true);
|
||||
}
|
||||
for (int y = y0; y <= y1; ++y) {
|
||||
framebuffer.drawPixel(x0, y, true);
|
||||
framebuffer.drawPixel(x1, y, true);
|
||||
}
|
||||
}
|
||||
|
||||
void drawNextPreview() {
|
||||
const int blockSize = kCellSize;
|
||||
const int boxSize = blockSize * 4;
|
||||
const int originX = (cardboy::sdk::kDisplayWidth + kBoardWidth * kCellSize) / 2 + 24;
|
||||
const int originY = (cardboy::sdk::kDisplayHeight - boxSize) / 2;
|
||||
|
||||
for (int dy = 0; dy < boxSize; ++dy)
|
||||
for (int dx = 0; dx < boxSize; ++dx)
|
||||
framebuffer.drawPixel(originX + dx, originY + dy,
|
||||
(dy == 0 || dy == boxSize - 1 || dx == 0 || dx == boxSize - 1));
|
||||
|
||||
const auto& piece = kPieces[state.nextPiece];
|
||||
for (const auto& block: piece.rotations[0]) {
|
||||
const int px = originX + (block.x + 1) * blockSize + 1;
|
||||
const int py = originY + (block.y + 1) * blockSize + 1;
|
||||
drawPatternBlock(px, py, blockSize - 2, state.nextPiece, true);
|
||||
}
|
||||
}
|
||||
|
||||
void drawLabel(int x, int y, std::string_view text, int scale = 1) {
|
||||
font16x8::drawText(framebuffer, x, y, text, scale, true, 1);
|
||||
}
|
||||
|
||||
void drawHUD() {
|
||||
const int margin = 16;
|
||||
drawLabel(margin, margin, "SCORE", 1);
|
||||
drawLabel(margin, margin + 16, std::to_string(state.score), 1);
|
||||
|
||||
drawLabel(margin, margin + 40, "BEST", 1);
|
||||
drawLabel(margin, margin + 56, std::to_string(state.highScore), 1);
|
||||
|
||||
drawLabel(margin, margin + 80, "LEVEL", 1);
|
||||
drawLabel(margin, margin + 96, std::to_string(state.level), 1);
|
||||
|
||||
if (auto* battery = context.battery(); battery && battery->hasData()) {
|
||||
char line[32];
|
||||
std::snprintf(line, sizeof(line), "BAT %.2fV", battery->voltage());
|
||||
drawLabel(margin, margin + 120, line, 1);
|
||||
}
|
||||
|
||||
drawLabel(margin, cardboy::sdk::kDisplayHeight - 48, "A ROTATE", 1);
|
||||
drawLabel(margin, cardboy::sdk::kDisplayHeight - 32, "DOWN DROP", 1);
|
||||
drawLabel(margin, cardboy::sdk::kDisplayHeight - 16, "B MENU", 1);
|
||||
|
||||
if (state.paused)
|
||||
drawCenteredBanner("PAUSED");
|
||||
else if (state.gameOver)
|
||||
drawCenteredBanner("GAME OVER");
|
||||
}
|
||||
|
||||
void drawCenteredBanner(std::string_view text) {
|
||||
const int w = font16x8::measureText(text, 2, 1);
|
||||
const int h = font16x8::kGlyphHeight * 2;
|
||||
const int x = (cardboy::sdk::kDisplayWidth - w) / 2;
|
||||
const int y = (cardboy::sdk::kDisplayHeight - h) / 2;
|
||||
for (int yy = -4; yy < h + 4; ++yy)
|
||||
for (int xx = -6; xx < w + 6; ++xx)
|
||||
framebuffer.drawPixel(x + xx, y + yy, yy == -4 || yy == h + 3 || xx == -6 || xx == w + 5);
|
||||
font16x8::drawText(framebuffer, x, y, text, 2, true, 1);
|
||||
}
|
||||
};
|
||||
|
||||
class TetrisApp final : public cardboy::sdk::IApp {
|
||||
public:
|
||||
explicit TetrisApp(AppContext& ctx) : game(ctx) {}
|
||||
|
||||
void onStart() override { game.onStart(); }
|
||||
void onStop() override { game.onStop(); }
|
||||
void handleEvent(const AppEvent& event) override { game.handleEvent(event); }
|
||||
|
||||
private:
|
||||
TetrisGame game;
|
||||
};
|
||||
|
||||
class TetrisFactory final : public cardboy::sdk::IAppFactory {
|
||||
public:
|
||||
const char* name() const override { return kTetrisAppName; }
|
||||
std::unique_ptr<cardboy::sdk::IApp> create(AppContext& context) override {
|
||||
return std::make_unique<TetrisApp>(context);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<cardboy::sdk::IAppFactory> createTetrisAppFactory() { return std::make_unique<TetrisFactory>(); }
|
||||
|
||||
} // namespace apps
|
||||
24
Firmware/sdk/backend_interface/CMakeLists.txt
Normal file
24
Firmware/sdk/backend_interface/CMakeLists.txt
Normal file
@@ -0,0 +1,24 @@
|
||||
add_library(cardboy_backend_interface INTERFACE)
|
||||
|
||||
target_link_libraries(cardboy_backend_interface INTERFACE cardboy_utils)
|
||||
|
||||
set_target_properties(cardboy_backend_interface PROPERTIES
|
||||
EXPORT_NAME backend_interface
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_backend_interface
|
||||
INTERFACE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
|
||||
target_sources(cardboy_backend_interface
|
||||
INTERFACE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/backend/backend_interface.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/backend.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/display_spec.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/event_bus.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/loop_hooks.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/input_state.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/platform.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/cardboy/sdk/services.hpp
|
||||
)
|
||||
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include <concepts>
|
||||
|
||||
namespace cardboy::backend {
|
||||
|
||||
template<typename Backend>
|
||||
concept BackendInterface = requires {
|
||||
typename Backend::Framebuffer;
|
||||
typename Backend::Input;
|
||||
typename Backend::Clock;
|
||||
};
|
||||
|
||||
} // namespace cardboy::backend
|
||||
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <cardboy/sdk/platform.hpp>
|
||||
|
||||
#include <cardboy/backend/backend_impl.hpp>
|
||||
#include <cardboy/backend/backend_interface.hpp>
|
||||
|
||||
namespace cardboy::backend {
|
||||
static_assert(BackendInterface<ActiveBackend>, "ActiveBackend must provide Framebuffer, Input, Clock types");
|
||||
} // namespace cardboy::backend
|
||||
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
inline constexpr int kDisplayWidth = 400;
|
||||
inline constexpr int kDisplayHeight = 240;
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
@@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
enum class EventBusSignal : std::uint32_t {
|
||||
None = 0,
|
||||
Input = 1u << 0,
|
||||
Timer = 1u << 1,
|
||||
External = 1u << 2,
|
||||
};
|
||||
|
||||
inline EventBusSignal operator|(EventBusSignal lhs, EventBusSignal rhs) {
|
||||
return static_cast<EventBusSignal>(static_cast<std::uint32_t>(lhs) | static_cast<std::uint32_t>(rhs));
|
||||
}
|
||||
|
||||
inline EventBusSignal& operator|=(EventBusSignal& lhs, EventBusSignal rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
inline EventBusSignal operator&(EventBusSignal lhs, EventBusSignal rhs) {
|
||||
return static_cast<EventBusSignal>(static_cast<std::uint32_t>(lhs) & static_cast<std::uint32_t>(rhs));
|
||||
}
|
||||
|
||||
inline std::uint32_t to_event_bits(EventBusSignal signal) { return static_cast<std::uint32_t>(signal); }
|
||||
|
||||
class IEventBus {
|
||||
public:
|
||||
static constexpr std::uint32_t kWaitForever = 0xFFFFFFFFu;
|
||||
|
||||
virtual ~IEventBus() = default;
|
||||
|
||||
virtual void signal(std::uint32_t bits) = 0;
|
||||
virtual void signalFromISR(std::uint32_t bits) = 0;
|
||||
virtual std::uint32_t wait(std::uint32_t mask, std::uint32_t timeout_ms) = 0;
|
||||
virtual void scheduleTimerSignal(std::uint32_t delay_ms) = 0;
|
||||
virtual void cancelTimerSignal() = 0;
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class FramebufferHooks {
|
||||
public:
|
||||
using PreSendHook = void (*)(void* framebuffer, void* userData);
|
||||
|
||||
static void setPreSendHook(PreSendHook hook, void* userData);
|
||||
static void clearPreSendHook();
|
||||
static void invokePreSend(void* framebuffer);
|
||||
|
||||
private:
|
||||
static PreSendHook hook_;
|
||||
static void* userData_;
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
struct InputState {
|
||||
bool up = false;
|
||||
bool left = false;
|
||||
bool right = false;
|
||||
bool down = false;
|
||||
bool a = false;
|
||||
bool b = false;
|
||||
bool select = false;
|
||||
bool start = false;
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class ILoopHooks {
|
||||
public:
|
||||
virtual ~ILoopHooks() = default;
|
||||
virtual void onLoopIteration() = 0;
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
137
Firmware/sdk/backend_interface/include/cardboy/sdk/platform.hpp
Normal file
137
Firmware/sdk/backend_interface/include/cardboy/sdk/platform.hpp
Normal file
@@ -0,0 +1,137 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/framebuffer_hooks.hpp"
|
||||
#include "input_state.hpp"
|
||||
|
||||
#include <concepts>
|
||||
#include <cstdint>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
namespace detail {
|
||||
template<typename Impl>
|
||||
concept HasClearImpl = requires(Impl& impl, bool value) {
|
||||
{ impl.clear_impl(value) };
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
concept HasFrameReadyImpl = requires(Impl& impl) {
|
||||
{ impl.frameReady_impl() };
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
concept HasSendFrameImpl = requires(Impl& impl, bool flag) {
|
||||
{ impl.sendFrame_impl(flag) };
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
concept HasDrawBits8Impl = requires(Impl& impl, int x, int y, std::uint8_t bits) { impl.drawBits8_impl(x, y, bits); };
|
||||
|
||||
template<typename Impl>
|
||||
concept HasFrameInFlightImpl = requires(const Impl& impl) {
|
||||
{ impl.frameInFlight_impl() } -> std::convertible_to<bool>;
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
concept HasSleepMsImpl = requires(Impl& impl, std::uint32_t value) {
|
||||
{ impl.sleep_ms_impl(value) };
|
||||
};
|
||||
} // namespace detail
|
||||
|
||||
template<typename Impl>
|
||||
class FramebufferFacade {
|
||||
public:
|
||||
[[nodiscard]] __attribute__((always_inline)) int width() const { return impl().width_impl(); }
|
||||
[[nodiscard]] __attribute__((always_inline)) int height() const { return impl().height_impl(); }
|
||||
|
||||
__attribute__((always_inline)) void drawPixel(int x, int y, bool on) { impl().drawPixel_impl(x, y, on); }
|
||||
|
||||
__attribute__((always_inline)) void drawBits8(int x, int y, std::uint8_t bits) {
|
||||
if constexpr (detail::HasDrawBits8Impl<Impl>) {
|
||||
impl().drawBits8_impl(x, y, bits);
|
||||
} else {
|
||||
defaultDrawBits8(x, y, bits);
|
||||
}
|
||||
}
|
||||
|
||||
void clear(bool on) {
|
||||
if constexpr (detail::HasClearImpl<Impl>) {
|
||||
impl().clear_impl(on);
|
||||
} else {
|
||||
defaultClear(on);
|
||||
}
|
||||
}
|
||||
|
||||
__attribute__((always_inline)) void frameReady() {
|
||||
if constexpr (detail::HasFrameReadyImpl<Impl>)
|
||||
impl().frameReady_impl();
|
||||
}
|
||||
|
||||
__attribute__((always_inline)) void sendFrame(bool clearDrawBuffer = true) {
|
||||
if constexpr (detail::HasSendFrameImpl<Impl>) {
|
||||
FramebufferHooks::invokePreSend(&impl());
|
||||
impl().sendFrame_impl(clearDrawBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] __attribute__((always_inline)) bool isFrameInFlight() const {
|
||||
if constexpr (detail::HasFrameInFlightImpl<Impl>)
|
||||
return impl().frameInFlight_impl();
|
||||
return false;
|
||||
}
|
||||
|
||||
protected:
|
||||
FramebufferFacade() = default;
|
||||
~FramebufferFacade() = default;
|
||||
|
||||
private:
|
||||
[[nodiscard]] __attribute__((always_inline)) Impl& impl() { return static_cast<Impl&>(*this); }
|
||||
[[nodiscard]] __attribute__((always_inline)) const Impl& impl() const { return static_cast<const Impl&>(*this); }
|
||||
|
||||
void defaultClear(bool on) {
|
||||
for (int y = 0; y < height(); ++y)
|
||||
for (int x = 0; x < width(); ++x)
|
||||
drawPixel(x, y, on);
|
||||
}
|
||||
|
||||
void defaultDrawBits8(int x, int y, std::uint8_t bits) {
|
||||
for (int col = 0; col < 8; ++col) {
|
||||
const std::uint8_t mask = static_cast<std::uint8_t>(1u << (7 - col));
|
||||
const bool pixelOn = (bits & mask) != 0;
|
||||
drawPixel(x + col, y, pixelOn);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
class InputFacade {
|
||||
public:
|
||||
InputState readState() { return impl().readState_impl(); }
|
||||
|
||||
protected:
|
||||
InputFacade() = default;
|
||||
~InputFacade() = default;
|
||||
|
||||
private:
|
||||
[[nodiscard]] Impl& impl() { return static_cast<Impl&>(*this); }
|
||||
};
|
||||
|
||||
template<typename Impl>
|
||||
class ClockFacade {
|
||||
public:
|
||||
std::uint32_t millis() { return impl().millis_impl(); }
|
||||
|
||||
void sleep_ms(std::uint32_t ms) {
|
||||
if constexpr (detail::HasSleepMsImpl<Impl>)
|
||||
impl().sleep_ms_impl(ms);
|
||||
}
|
||||
|
||||
protected:
|
||||
ClockFacade() = default;
|
||||
~ClockFacade() = default;
|
||||
|
||||
private:
|
||||
[[nodiscard]] Impl& impl() { return static_cast<Impl&>(*this); }
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
@@ -0,0 +1,83 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/event_bus.hpp"
|
||||
#include "cardboy/sdk/loop_hooks.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class IBuzzer {
|
||||
public:
|
||||
virtual ~IBuzzer() = default;
|
||||
|
||||
virtual void init() {}
|
||||
virtual void tone(std::uint32_t freq, std::uint32_t duration_ms, std::uint32_t gap_ms = 0) = 0;
|
||||
|
||||
virtual void beepRotate() {}
|
||||
virtual void beepMove() {}
|
||||
virtual void beepLock() {}
|
||||
virtual void beepLines(int /*lines*/) {}
|
||||
virtual void beepLevelUp(int /*level*/) {}
|
||||
virtual void beepGameOver() {}
|
||||
|
||||
virtual void setMuted(bool /*muted*/) {}
|
||||
virtual void toggleMuted() {}
|
||||
[[nodiscard]] virtual bool isMuted() const { return false; }
|
||||
};
|
||||
|
||||
class IBatteryMonitor {
|
||||
public:
|
||||
virtual ~IBatteryMonitor() = default;
|
||||
|
||||
[[nodiscard]] virtual bool hasData() const { return false; }
|
||||
[[nodiscard]] virtual float voltage() const { return 0.0f; }
|
||||
[[nodiscard]] virtual float charge() const { return 0.0f; }
|
||||
[[nodiscard]] virtual float current() const { return 0.0f; }
|
||||
};
|
||||
|
||||
class IStorage {
|
||||
public:
|
||||
virtual ~IStorage() = default;
|
||||
|
||||
[[nodiscard]] virtual bool readUint32(std::string_view ns, std::string_view key, std::uint32_t& out) = 0;
|
||||
virtual void writeUint32(std::string_view ns, std::string_view key, std::uint32_t value) = 0;
|
||||
};
|
||||
|
||||
class IRandom {
|
||||
public:
|
||||
virtual ~IRandom() = default;
|
||||
|
||||
[[nodiscard]] virtual std::uint32_t nextUint32() = 0;
|
||||
};
|
||||
|
||||
class IHighResClock {
|
||||
public:
|
||||
virtual ~IHighResClock() = default;
|
||||
|
||||
[[nodiscard]] virtual std::uint64_t micros() = 0;
|
||||
};
|
||||
|
||||
class IFilesystem {
|
||||
public:
|
||||
virtual ~IFilesystem() = default;
|
||||
|
||||
virtual bool mount() = 0;
|
||||
[[nodiscard]] virtual bool isMounted() const = 0;
|
||||
[[nodiscard]] virtual std::string basePath() const = 0;
|
||||
};
|
||||
|
||||
struct Services {
|
||||
IBuzzer* buzzer = nullptr;
|
||||
IBatteryMonitor* battery = nullptr;
|
||||
IStorage* storage = nullptr;
|
||||
IRandom* random = nullptr;
|
||||
IHighResClock* highResClock = nullptr;
|
||||
IFilesystem* filesystem = nullptr;
|
||||
IEventBus* eventBus = nullptr;
|
||||
ILoopHooks* loopHooks = nullptr;
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
38
Firmware/sdk/backends/desktop/CMakeLists.txt
Normal file
38
Firmware/sdk/backends/desktop/CMakeLists.txt
Normal file
@@ -0,0 +1,38 @@
|
||||
include(FetchContent)
|
||||
|
||||
set(SFML_BUILD_AUDIO OFF CACHE BOOL "Disable SFML audio module" FORCE)
|
||||
set(SFML_BUILD_NETWORK OFF CACHE BOOL "Disable SFML network module" FORCE)
|
||||
set(SFML_BUILD_EXAMPLES OFF CACHE BOOL "Disable SFML examples" FORCE)
|
||||
set(SFML_BUILD_TESTS OFF CACHE BOOL "Disable SFML tests" FORCE)
|
||||
set(SFML_USE_SYSTEM_DEPS OFF CACHE BOOL "Use bundled SFML dependencies" FORCE)
|
||||
|
||||
FetchContent_Declare(
|
||||
SFML
|
||||
GIT_REPOSITORY https://github.com/SFML/SFML.git
|
||||
GIT_TAG 3.0.2
|
||||
GIT_SHALLOW ON
|
||||
)
|
||||
FetchContent_MakeAvailable(SFML)
|
||||
|
||||
add_library(cardboy_backend_desktop STATIC
|
||||
src/desktop_backend.cpp
|
||||
)
|
||||
|
||||
set_target_properties(cardboy_backend_desktop PROPERTIES
|
||||
EXPORT_NAME backend_desktop
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_backend_desktop
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
|
||||
target_link_libraries(cardboy_backend_desktop
|
||||
PUBLIC
|
||||
cardboy_backend_interface
|
||||
SFML::Window
|
||||
SFML::Graphics
|
||||
SFML::System
|
||||
)
|
||||
|
||||
set(CARDBOY_DESKTOP_BACKEND_TARGET cardboy_backend_desktop PARENT_SCOPE)
|
||||
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/backend/desktop_backend.hpp"
|
||||
|
||||
namespace cardboy::backend {
|
||||
using ActiveBackend = DesktopBackend;
|
||||
}
|
||||
@@ -0,0 +1,203 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/event_bus.hpp"
|
||||
#include "cardboy/sdk/platform.hpp"
|
||||
#include "cardboy/sdk/services.hpp"
|
||||
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include <SFML/Window/Keyboard.hpp>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace cardboy::backend::desktop {
|
||||
|
||||
constexpr int kPixelScale = 2;
|
||||
|
||||
class DesktopRuntime;
|
||||
|
||||
class DesktopBuzzer final : public cardboy::sdk::IBuzzer {
|
||||
public:
|
||||
void tone(std::uint32_t, std::uint32_t, std::uint32_t) override {}
|
||||
void beepRotate() override {}
|
||||
void beepMove() override {}
|
||||
void beepLock() override {}
|
||||
void beepLines(int) override {}
|
||||
void beepLevelUp(int) override {}
|
||||
void beepGameOver() override {}
|
||||
};
|
||||
|
||||
class DesktopBattery final : public cardboy::sdk::IBatteryMonitor {
|
||||
public:
|
||||
[[nodiscard]] bool hasData() const override { return false; }
|
||||
};
|
||||
|
||||
class DesktopStorage final : public cardboy::sdk::IStorage {
|
||||
public:
|
||||
[[nodiscard]] bool readUint32(std::string_view ns, std::string_view key, std::uint32_t& out) override;
|
||||
void writeUint32(std::string_view ns, std::string_view key, std::uint32_t value) override;
|
||||
|
||||
private:
|
||||
std::unordered_map<std::string, std::uint32_t> data;
|
||||
|
||||
static std::string composeKey(std::string_view ns, std::string_view key);
|
||||
};
|
||||
|
||||
class DesktopRandom final : public cardboy::sdk::IRandom {
|
||||
public:
|
||||
DesktopRandom();
|
||||
|
||||
[[nodiscard]] std::uint32_t nextUint32() override;
|
||||
|
||||
private:
|
||||
std::mt19937 rng;
|
||||
std::uniform_int_distribution<std::uint32_t> dist;
|
||||
};
|
||||
|
||||
class DesktopHighResClock final : public cardboy::sdk::IHighResClock {
|
||||
public:
|
||||
DesktopHighResClock();
|
||||
|
||||
[[nodiscard]] std::uint64_t micros() override;
|
||||
|
||||
private:
|
||||
const std::chrono::steady_clock::time_point start;
|
||||
};
|
||||
|
||||
class DesktopFilesystem final : public cardboy::sdk::IFilesystem {
|
||||
public:
|
||||
DesktopFilesystem();
|
||||
|
||||
bool mount() override;
|
||||
[[nodiscard]] bool isMounted() const override { return mounted; }
|
||||
[[nodiscard]] std::string basePath() const override { return basePathPath.string(); }
|
||||
|
||||
private:
|
||||
std::filesystem::path basePathPath;
|
||||
bool mounted = false;
|
||||
};
|
||||
|
||||
class DesktopEventBus final : public cardboy::sdk::IEventBus {
|
||||
public:
|
||||
explicit DesktopEventBus(DesktopRuntime& owner);
|
||||
~DesktopEventBus() override;
|
||||
|
||||
void signal(std::uint32_t bits) override;
|
||||
void signalFromISR(std::uint32_t bits) override;
|
||||
std::uint32_t wait(std::uint32_t mask, std::uint32_t timeout_ms) override;
|
||||
void scheduleTimerSignal(std::uint32_t delay_ms) override;
|
||||
void cancelTimerSignal() override;
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::uint32_t pendingBits = 0;
|
||||
|
||||
std::mutex timerMutex;
|
||||
std::condition_variable timerCv;
|
||||
std::thread timerThread;
|
||||
bool timerCancel = false;
|
||||
};
|
||||
|
||||
class DesktopFramebuffer final : public cardboy::sdk::FramebufferFacade<DesktopFramebuffer> {
|
||||
public:
|
||||
explicit DesktopFramebuffer(DesktopRuntime& runtime);
|
||||
|
||||
[[nodiscard]] int width_impl() const;
|
||||
[[nodiscard]] int height_impl() const;
|
||||
void drawPixel_impl(int x, int y, bool on);
|
||||
void clear_impl(bool on);
|
||||
void frameReady_impl();
|
||||
void sendFrame_impl(bool clearAfterSend);
|
||||
[[nodiscard]] bool frameInFlight_impl() const { return false; }
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
};
|
||||
|
||||
class DesktopInput final : public cardboy::sdk::InputFacade<DesktopInput> {
|
||||
public:
|
||||
explicit DesktopInput(DesktopRuntime& runtime);
|
||||
|
||||
cardboy::sdk::InputState readState_impl();
|
||||
void handleKey(sf::Keyboard::Key key, bool pressed);
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
cardboy::sdk::InputState state{};
|
||||
};
|
||||
|
||||
class DesktopClock final : public cardboy::sdk::ClockFacade<DesktopClock> {
|
||||
public:
|
||||
explicit DesktopClock(DesktopRuntime& runtime);
|
||||
|
||||
std::uint32_t millis_impl();
|
||||
void sleep_ms_impl(std::uint32_t ms);
|
||||
|
||||
private:
|
||||
DesktopRuntime& runtime;
|
||||
const std::chrono::steady_clock::time_point start;
|
||||
};
|
||||
|
||||
class DesktopRuntime {
|
||||
public:
|
||||
DesktopRuntime();
|
||||
|
||||
cardboy::sdk::Services& serviceRegistry();
|
||||
void processEvents();
|
||||
void presentIfNeeded();
|
||||
void sleepFor(std::uint32_t ms);
|
||||
|
||||
[[nodiscard]] bool isRunning() const { return running; }
|
||||
|
||||
DesktopFramebuffer framebuffer;
|
||||
DesktopInput input;
|
||||
DesktopClock clock;
|
||||
|
||||
private:
|
||||
friend class DesktopFramebuffer;
|
||||
friend class DesktopInput;
|
||||
friend class DesktopClock;
|
||||
|
||||
void setPixel(int x, int y, bool on);
|
||||
void clearPixels(bool on);
|
||||
|
||||
sf::RenderWindow window;
|
||||
sf::Texture texture;
|
||||
sf::Sprite sprite;
|
||||
std::vector<std::uint8_t> pixels;
|
||||
bool dirty = true;
|
||||
bool running = true;
|
||||
bool clearNextFrame = true;
|
||||
|
||||
DesktopBuzzer buzzerService;
|
||||
DesktopBattery batteryService;
|
||||
DesktopStorage storageService;
|
||||
DesktopRandom randomService;
|
||||
DesktopHighResClock highResService;
|
||||
DesktopFilesystem filesystemService;
|
||||
DesktopEventBus eventBusService;
|
||||
cardboy::sdk::Services services{};
|
||||
};
|
||||
|
||||
struct Backend {
|
||||
using Framebuffer = DesktopFramebuffer;
|
||||
using Input = DesktopInput;
|
||||
using Clock = DesktopClock;
|
||||
};
|
||||
|
||||
} // namespace cardboy::backend::desktop
|
||||
|
||||
namespace cardboy::backend {
|
||||
using DesktopBackend = desktop::Backend;
|
||||
} // namespace cardboy::backend
|
||||
326
Firmware/sdk/backends/desktop/src/desktop_backend.cpp
Normal file
326
Firmware/sdk/backends/desktop/src/desktop_backend.cpp
Normal file
@@ -0,0 +1,326 @@
|
||||
#include "cardboy/backend/desktop_backend.hpp"
|
||||
|
||||
#include "cardboy/sdk/display_spec.hpp"
|
||||
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include <SFML/Window.hpp>
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <cstdlib>
|
||||
#include <stdexcept>
|
||||
#include <system_error>
|
||||
|
||||
namespace cardboy::backend::desktop {
|
||||
|
||||
DesktopEventBus::DesktopEventBus(DesktopRuntime& owner) : runtime(owner) {}
|
||||
|
||||
DesktopEventBus::~DesktopEventBus() { cancelTimerSignal(); }
|
||||
|
||||
void DesktopEventBus::signal(std::uint32_t bits) {
|
||||
if (bits == 0)
|
||||
return;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
pendingBits |= bits;
|
||||
}
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
void DesktopEventBus::signalFromISR(std::uint32_t bits) { signal(bits); }
|
||||
|
||||
std::uint32_t DesktopEventBus::wait(std::uint32_t mask, std::uint32_t timeout_ms) {
|
||||
if (mask == 0)
|
||||
return 0;
|
||||
|
||||
const auto start = std::chrono::steady_clock::now();
|
||||
const bool infinite = timeout_ms == cardboy::sdk::IEventBus::kWaitForever;
|
||||
|
||||
while (true) {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
const std::uint32_t ready = pendingBits & mask;
|
||||
if (ready != 0) {
|
||||
pendingBits &= ~mask;
|
||||
return ready;
|
||||
}
|
||||
}
|
||||
|
||||
if (!infinite) {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
const auto elapsedMs = std::chrono::duration_cast<std::chrono::milliseconds>(now - start).count();
|
||||
if (elapsedMs >= static_cast<std::int64_t>(timeout_ms))
|
||||
return 0;
|
||||
const auto remaining = timeout_ms - static_cast<std::uint32_t>(elapsedMs);
|
||||
runtime.sleepFor(std::min<std::uint32_t>(remaining, 8));
|
||||
} else {
|
||||
runtime.sleepFor(8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DesktopEventBus::scheduleTimerSignal(std::uint32_t delay_ms) {
|
||||
cancelTimerSignal();
|
||||
|
||||
if (delay_ms == cardboy::sdk::IEventBus::kWaitForever)
|
||||
return;
|
||||
|
||||
if (delay_ms == 0) {
|
||||
signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Timer));
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(timerMutex);
|
||||
timerCancel = false;
|
||||
}
|
||||
|
||||
timerThread = std::thread([this, delay_ms]() {
|
||||
std::unique_lock<std::mutex> lock(timerMutex);
|
||||
const bool cancelled =
|
||||
timerCv.wait_for(lock, std::chrono::milliseconds(delay_ms), [this] { return timerCancel; });
|
||||
lock.unlock();
|
||||
if (!cancelled)
|
||||
signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Timer));
|
||||
});
|
||||
}
|
||||
|
||||
void DesktopEventBus::cancelTimerSignal() {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(timerMutex);
|
||||
timerCancel = true;
|
||||
}
|
||||
timerCv.notify_all();
|
||||
if (timerThread.joinable())
|
||||
timerThread.join();
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(timerMutex);
|
||||
timerCancel = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool DesktopStorage::readUint32(std::string_view ns, std::string_view key, std::uint32_t& out) {
|
||||
auto it = data.find(composeKey(ns, key));
|
||||
if (it == data.end())
|
||||
return false;
|
||||
out = it->second;
|
||||
return true;
|
||||
}
|
||||
|
||||
void DesktopStorage::writeUint32(std::string_view ns, std::string_view key, std::uint32_t value) {
|
||||
data[composeKey(ns, key)] = value;
|
||||
}
|
||||
|
||||
std::string DesktopStorage::composeKey(std::string_view ns, std::string_view key) {
|
||||
std::string result;
|
||||
result.reserve(ns.size() + key.size() + 1);
|
||||
result.append(ns.begin(), ns.end());
|
||||
result.push_back(':');
|
||||
result.append(key.begin(), key.end());
|
||||
return result;
|
||||
}
|
||||
|
||||
DesktopRandom::DesktopRandom() : rng(std::random_device{}()), dist(0u, std::numeric_limits<std::uint32_t>::max()) {}
|
||||
|
||||
std::uint32_t DesktopRandom::nextUint32() { return dist(rng); }
|
||||
|
||||
DesktopHighResClock::DesktopHighResClock() : start(std::chrono::steady_clock::now()) {}
|
||||
|
||||
std::uint64_t DesktopHighResClock::micros() {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
return static_cast<std::uint64_t>(std::chrono::duration_cast<std::chrono::microseconds>(now - start).count());
|
||||
}
|
||||
|
||||
DesktopFilesystem::DesktopFilesystem() {
|
||||
if (const char* env = std::getenv("CARDBOY_ROM_DIR"); env && *env) {
|
||||
basePathPath = std::filesystem::path(env);
|
||||
} else {
|
||||
basePathPath = std::filesystem::current_path() / "roms";
|
||||
}
|
||||
}
|
||||
|
||||
bool DesktopFilesystem::mount() {
|
||||
std::error_code ec;
|
||||
if (std::filesystem::exists(basePathPath, ec)) {
|
||||
mounted = std::filesystem::is_directory(basePathPath, ec);
|
||||
} else {
|
||||
mounted = std::filesystem::create_directories(basePathPath, ec);
|
||||
}
|
||||
return mounted;
|
||||
}
|
||||
|
||||
DesktopFramebuffer::DesktopFramebuffer(DesktopRuntime& runtime) : runtime(runtime) {}
|
||||
|
||||
int DesktopFramebuffer::width_impl() const { return cardboy::sdk::kDisplayWidth; }
|
||||
|
||||
int DesktopFramebuffer::height_impl() const { return cardboy::sdk::kDisplayHeight; }
|
||||
|
||||
void DesktopFramebuffer::drawPixel_impl(int x, int y, bool on) { runtime.setPixel(x, y, on); }
|
||||
|
||||
void DesktopFramebuffer::clear_impl(bool on) { runtime.clearPixels(on); }
|
||||
|
||||
void DesktopFramebuffer::frameReady_impl() {
|
||||
if (runtime.clearNextFrame) {
|
||||
runtime.clearPixels(false);
|
||||
runtime.clearNextFrame = false;
|
||||
}
|
||||
}
|
||||
|
||||
void DesktopFramebuffer::sendFrame_impl(bool clearAfterSend) {
|
||||
runtime.clearNextFrame = clearAfterSend;
|
||||
runtime.dirty = true;
|
||||
}
|
||||
|
||||
DesktopInput::DesktopInput(DesktopRuntime& runtime) : runtime(runtime) {}
|
||||
|
||||
cardboy::sdk::InputState DesktopInput::readState_impl() { return state; }
|
||||
|
||||
void DesktopInput::handleKey(sf::Keyboard::Key key, bool pressed) {
|
||||
bool handled = true;
|
||||
switch (key) {
|
||||
case sf::Keyboard::Key::Up:
|
||||
state.up = pressed;
|
||||
break;
|
||||
case sf::Keyboard::Key::Down:
|
||||
state.down = pressed;
|
||||
break;
|
||||
case sf::Keyboard::Key::Left:
|
||||
state.left = pressed;
|
||||
break;
|
||||
case sf::Keyboard::Key::Right:
|
||||
state.right = pressed;
|
||||
break;
|
||||
case sf::Keyboard::Key::Z:
|
||||
case sf::Keyboard::Key::A:
|
||||
state.a = pressed;
|
||||
break;
|
||||
case sf::Keyboard::Key::X:
|
||||
case sf::Keyboard::Key::S:
|
||||
state.b = pressed;
|
||||
break;
|
||||
case sf::Keyboard::Key::Space:
|
||||
state.select = pressed;
|
||||
break;
|
||||
case sf::Keyboard::Key::Enter:
|
||||
state.start = pressed;
|
||||
break;
|
||||
default:
|
||||
handled = false;
|
||||
break;
|
||||
}
|
||||
if (handled)
|
||||
runtime.eventBusService.signal(cardboy::sdk::to_event_bits(cardboy::sdk::EventBusSignal::Input));
|
||||
}
|
||||
|
||||
DesktopClock::DesktopClock(DesktopRuntime& runtime) : runtime(runtime), start(std::chrono::steady_clock::now()) {}
|
||||
|
||||
std::uint32_t DesktopClock::millis_impl() {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
return static_cast<std::uint32_t>(std::chrono::duration_cast<std::chrono::milliseconds>(now - start).count());
|
||||
}
|
||||
|
||||
void DesktopClock::sleep_ms_impl(std::uint32_t ms) { runtime.sleepFor(ms); }
|
||||
|
||||
DesktopRuntime::DesktopRuntime() :
|
||||
window(sf::VideoMode(
|
||||
sf::Vector2u{cardboy::sdk::kDisplayWidth * kPixelScale, cardboy::sdk::kDisplayHeight * kPixelScale}),
|
||||
"Cardboy Desktop"),
|
||||
texture(), sprite(texture),
|
||||
pixels(static_cast<std::size_t>(cardboy::sdk::kDisplayWidth * cardboy::sdk::kDisplayHeight) * 4, 0),
|
||||
framebuffer(*this), input(*this), clock(*this), eventBusService(*this) {
|
||||
window.setFramerateLimit(60);
|
||||
if (!texture.resize(sf::Vector2u{cardboy::sdk::kDisplayWidth, cardboy::sdk::kDisplayHeight}))
|
||||
throw std::runtime_error("Failed to allocate texture for desktop framebuffer");
|
||||
sprite.setTexture(texture, true);
|
||||
sprite.setScale(sf::Vector2f{static_cast<float>(kPixelScale), static_cast<float>(kPixelScale)});
|
||||
clearPixels(true);
|
||||
presentIfNeeded();
|
||||
|
||||
services.buzzer = &buzzerService;
|
||||
services.battery = &batteryService;
|
||||
services.storage = &storageService;
|
||||
services.random = &randomService;
|
||||
services.highResClock = &highResService;
|
||||
services.filesystem = &filesystemService;
|
||||
services.eventBus = &eventBusService;
|
||||
services.loopHooks = nullptr;
|
||||
}
|
||||
|
||||
cardboy::sdk::Services& DesktopRuntime::serviceRegistry() { return services; }
|
||||
|
||||
void DesktopRuntime::setPixel(int x, int y, bool on) {
|
||||
if (x < 0 || y < 0 || x >= cardboy::sdk::kDisplayWidth || y >= cardboy::sdk::kDisplayHeight)
|
||||
return;
|
||||
const std::size_t idx = static_cast<std::size_t>(y * cardboy::sdk::kDisplayWidth + x) * 4;
|
||||
const std::uint8_t value = on ? static_cast<std::uint8_t>(0) : static_cast<std::uint8_t>(255);
|
||||
pixels[idx + 0] = value;
|
||||
pixels[idx + 1] = value;
|
||||
pixels[idx + 2] = value;
|
||||
pixels[idx + 3] = 255;
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void DesktopRuntime::clearPixels(bool on) {
|
||||
const std::uint8_t value = on ? static_cast<std::uint8_t>(0) : static_cast<std::uint8_t>(255);
|
||||
for (std::size_t i = 0; i < pixels.size(); i += 4) {
|
||||
pixels[i + 0] = value;
|
||||
pixels[i + 1] = value;
|
||||
pixels[i + 2] = value;
|
||||
pixels[i + 3] = 255;
|
||||
}
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void DesktopRuntime::processEvents() {
|
||||
while (auto eventOpt = window.pollEvent()) {
|
||||
const sf::Event& event = *eventOpt;
|
||||
|
||||
if (event.is<sf::Event::Closed>()) {
|
||||
running = false;
|
||||
window.close();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (const auto* keyPressed = event.getIf<sf::Event::KeyPressed>()) {
|
||||
input.handleKey(keyPressed->code, true);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (const auto* keyReleased = event.getIf<sf::Event::KeyReleased>()) {
|
||||
input.handleKey(keyReleased->code, false);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DesktopRuntime::presentIfNeeded() {
|
||||
if (!dirty)
|
||||
return;
|
||||
texture.update(pixels.data());
|
||||
window.clear(sf::Color::Black);
|
||||
window.draw(sprite);
|
||||
window.display();
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
void DesktopRuntime::sleepFor(std::uint32_t ms) {
|
||||
const auto target = std::chrono::steady_clock::now() + std::chrono::milliseconds(ms);
|
||||
do {
|
||||
processEvents();
|
||||
presentIfNeeded();
|
||||
if (!running)
|
||||
std::exit(0);
|
||||
if (ms == 0)
|
||||
return;
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (now >= target)
|
||||
return;
|
||||
const auto remaining = std::chrono::duration_cast<std::chrono::milliseconds>(target - now);
|
||||
if (remaining.count() > 2)
|
||||
std::this_thread::sleep_for(std::min<std::chrono::milliseconds>(remaining, std::chrono::milliseconds(8)));
|
||||
else
|
||||
std::this_thread::yield();
|
||||
} while (true);
|
||||
}
|
||||
|
||||
} // namespace cardboy::backend::desktop
|
||||
25
Firmware/sdk/core/CMakeLists.txt
Normal file
25
Firmware/sdk/core/CMakeLists.txt
Normal file
@@ -0,0 +1,25 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
add_library(cardboy_sdk STATIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/app_system.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/status_bar.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/framebuffer_hooks.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/persistent_settings.cpp
|
||||
)
|
||||
|
||||
set_target_properties(cardboy_sdk PROPERTIES
|
||||
EXPORT_NAME sdk
|
||||
)
|
||||
|
||||
target_include_directories(cardboy_sdk
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
|
||||
target_compile_features(cardboy_sdk PUBLIC cxx_std_20)
|
||||
|
||||
target_link_libraries(cardboy_sdk
|
||||
PUBLIC
|
||||
cardboy_backend_interface
|
||||
${CARDBOY_SDK_BACKEND_LIBRARY}
|
||||
)
|
||||
127
Firmware/sdk/core/include/cardboy/gfx/font16x8.hpp
Normal file
127
Firmware/sdk/core/include/cardboy/gfx/font16x8.hpp
Normal file
@@ -0,0 +1,127 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/gfx/Fonts.hpp"
|
||||
|
||||
#include <array>
|
||||
#include <cctype>
|
||||
#include <string_view>
|
||||
|
||||
namespace font16x8 {
|
||||
|
||||
constexpr int kGlyphWidth = 8;
|
||||
constexpr int kGlyphHeight = 16;
|
||||
constexpr unsigned char kFallbackChar = '?';
|
||||
|
||||
inline unsigned char normalizeChar(char ch) {
|
||||
unsigned char uc = static_cast<unsigned char>(ch);
|
||||
if (uc >= 'a' && uc <= 'z')
|
||||
uc = static_cast<unsigned char>(std::toupper(static_cast<unsigned char>(uc)));
|
||||
if (!std::isprint(static_cast<unsigned char>(uc)))
|
||||
return kFallbackChar;
|
||||
return uc;
|
||||
}
|
||||
|
||||
inline const std::array<uint8_t, kGlyphHeight>& glyphBitmap(char ch) {
|
||||
unsigned char uc = normalizeChar(ch);
|
||||
return fonts_Terminess_Powerline[uc];
|
||||
}
|
||||
|
||||
enum class Rotation {
|
||||
None,
|
||||
Clockwise90,
|
||||
CounterClockwise90,
|
||||
};
|
||||
|
||||
struct TextBounds {
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
};
|
||||
|
||||
template<typename Framebuffer>
|
||||
inline void drawGlyph(Framebuffer& fb, int x, int y, char ch, int scale = 1, bool on = true,
|
||||
Rotation rotation = Rotation::None) {
|
||||
const auto& rows = glyphBitmap(ch);
|
||||
if (rotation == Rotation::None && scale == 1 && on && ((x % 8) == 0)) {
|
||||
for (int row = 0; row < kGlyphHeight; ++row) {
|
||||
const uint8_t rowBits = rows[row];
|
||||
fb.drawBits8(x, y + row, rowBits);
|
||||
}
|
||||
return;
|
||||
}
|
||||
for (int row = 0; row < kGlyphHeight; ++row) {
|
||||
const uint8_t rowBits = rows[row];
|
||||
for (int col = 0; col < kGlyphWidth; ++col) {
|
||||
const uint8_t mask = static_cast<uint8_t>(1u << (kGlyphWidth - 1 - col));
|
||||
if ((rowBits & mask) == 0)
|
||||
continue;
|
||||
for (int sx = 0; sx < scale; ++sx) {
|
||||
for (int sy = 0; sy < scale; ++sy) {
|
||||
int dstX = x;
|
||||
int dstY = y;
|
||||
switch (rotation) {
|
||||
case Rotation::None:
|
||||
dstX += col * scale + sx;
|
||||
dstY += row * scale + sy;
|
||||
break;
|
||||
case Rotation::Clockwise90:
|
||||
dstX += row * scale + sx;
|
||||
dstY += (kGlyphWidth - 1 - col) * scale + sy;
|
||||
break;
|
||||
case Rotation::CounterClockwise90:
|
||||
dstX += (kGlyphHeight - 1 - row) * scale + sx;
|
||||
dstY += col * scale + sy;
|
||||
break;
|
||||
}
|
||||
fb.drawPixel(dstX, dstY, on);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline TextBounds measureTextBounds(std::string_view text, int scale = 1, int letterSpacing = 1,
|
||||
Rotation rotation = Rotation::None) {
|
||||
if (text.empty())
|
||||
return {};
|
||||
const int advance = (kGlyphWidth + letterSpacing) * scale;
|
||||
const int extent = static_cast<int>(text.size()) * advance - letterSpacing * scale;
|
||||
const int height = kGlyphHeight * scale;
|
||||
switch (rotation) {
|
||||
case Rotation::None:
|
||||
return {extent, height};
|
||||
case Rotation::Clockwise90:
|
||||
case Rotation::CounterClockwise90:
|
||||
return {height, extent};
|
||||
}
|
||||
return {extent, height};
|
||||
}
|
||||
|
||||
inline int measureText(std::string_view text, int scale = 1, int letterSpacing = 1) {
|
||||
if (text.empty())
|
||||
return 0;
|
||||
const int advance = (kGlyphWidth + letterSpacing) * scale;
|
||||
return static_cast<int>(text.size()) * advance - letterSpacing * scale;
|
||||
}
|
||||
|
||||
template<typename Framebuffer>
|
||||
inline void drawText(Framebuffer& fb, int x, int y, std::string_view text, int scale = 1, bool on = true,
|
||||
int letterSpacing = 1, Rotation rotation = Rotation::None) {
|
||||
if (text.empty())
|
||||
return;
|
||||
const int advance = (kGlyphWidth + letterSpacing) * scale;
|
||||
if (rotation == Rotation::None) {
|
||||
int cursor = x;
|
||||
for (char ch: text) {
|
||||
drawGlyph(fb, cursor, y, ch, scale, on, rotation);
|
||||
cursor += advance;
|
||||
}
|
||||
} else {
|
||||
int cursor = y;
|
||||
for (char ch: text) {
|
||||
drawGlyph(fb, x, cursor, ch, scale, on, rotation);
|
||||
cursor += advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace font16x8
|
||||
134
Firmware/sdk/core/include/cardboy/sdk/app_framework.hpp
Normal file
134
Firmware/sdk/core/include/cardboy/sdk/app_framework.hpp
Normal file
@@ -0,0 +1,134 @@
|
||||
#pragma once
|
||||
|
||||
#include <cardboy/sdk/backend.hpp>
|
||||
#include <cardboy/sdk/platform.hpp>
|
||||
#include <cardboy/sdk/services.hpp>
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class AppSystem;
|
||||
|
||||
using AppTimerHandle = std::uint32_t;
|
||||
constexpr AppTimerHandle kInvalidAppTimer = 0;
|
||||
|
||||
enum class AppEventType {
|
||||
Button,
|
||||
Timer,
|
||||
};
|
||||
|
||||
struct AppButtonEvent {
|
||||
InputState current{};
|
||||
InputState previous{};
|
||||
};
|
||||
|
||||
struct AppTimerEvent {
|
||||
AppTimerHandle handle = kInvalidAppTimer;
|
||||
};
|
||||
|
||||
struct AppEvent {
|
||||
AppEventType type;
|
||||
std::uint32_t timestamp_ms = 0;
|
||||
AppButtonEvent button{};
|
||||
AppTimerEvent timer{};
|
||||
};
|
||||
|
||||
using ActiveBackend = cardboy::backend::ActiveBackend;
|
||||
|
||||
struct AppContext {
|
||||
using Framebuffer = typename ActiveBackend::Framebuffer;
|
||||
using Input = typename ActiveBackend::Input;
|
||||
using Clock = typename ActiveBackend::Clock;
|
||||
|
||||
AppContext() = delete;
|
||||
AppContext(Framebuffer& fb, Input& in, Clock& clk) : framebuffer(fb), input(in), clock(clk) {}
|
||||
|
||||
Framebuffer& framebuffer;
|
||||
Input& input;
|
||||
Clock& clock;
|
||||
AppSystem* system = nullptr;
|
||||
Services* services = nullptr;
|
||||
|
||||
[[nodiscard]] Services* getServices() const { return services; }
|
||||
|
||||
[[nodiscard]] IBuzzer* buzzer() const { return services ? services->buzzer : nullptr; }
|
||||
[[nodiscard]] IBatteryMonitor* battery() const { return services ? services->battery : nullptr; }
|
||||
[[nodiscard]] IStorage* storage() const { return services ? services->storage : nullptr; }
|
||||
[[nodiscard]] IRandom* random() const { return services ? services->random : nullptr; }
|
||||
[[nodiscard]] IHighResClock* highResClock() const { return services ? services->highResClock : nullptr; }
|
||||
[[nodiscard]] IFilesystem* filesystem() const { return services ? services->filesystem : nullptr; }
|
||||
[[nodiscard]] IEventBus* eventBus() const { return services ? services->eventBus : nullptr; }
|
||||
[[nodiscard]] ILoopHooks* loopHooks() const { return services ? services->loopHooks : nullptr; }
|
||||
|
||||
void requestAppSwitchByIndex(std::size_t index) {
|
||||
pendingAppIndex = index;
|
||||
pendingAppName.clear();
|
||||
pendingSwitchByName = false;
|
||||
pendingSwitch = true;
|
||||
}
|
||||
|
||||
void requestAppSwitchByName(std::string_view name) {
|
||||
pendingAppName.assign(name.begin(), name.end());
|
||||
pendingSwitchByName = true;
|
||||
pendingSwitch = true;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool hasPendingAppSwitch() const { return pendingSwitch; }
|
||||
|
||||
AppTimerHandle scheduleTimer(std::uint32_t delay_ms, bool repeat = false) {
|
||||
if (!system)
|
||||
return kInvalidAppTimer;
|
||||
return scheduleTimerInternal(delay_ms, repeat);
|
||||
}
|
||||
|
||||
AppTimerHandle scheduleRepeatingTimer(std::uint32_t interval_ms) {
|
||||
if (!system)
|
||||
return kInvalidAppTimer;
|
||||
return scheduleTimerInternal(interval_ms, true);
|
||||
}
|
||||
|
||||
void cancelTimer(AppTimerHandle handle) {
|
||||
if (!system)
|
||||
return;
|
||||
cancelTimerInternal(handle);
|
||||
}
|
||||
|
||||
void cancelAllTimers() {
|
||||
if (!system)
|
||||
return;
|
||||
cancelAllTimersInternal();
|
||||
}
|
||||
|
||||
private:
|
||||
friend class AppSystem;
|
||||
bool pendingSwitch = false;
|
||||
bool pendingSwitchByName = false;
|
||||
std::size_t pendingAppIndex = 0;
|
||||
std::string pendingAppName;
|
||||
|
||||
AppTimerHandle scheduleTimerInternal(std::uint32_t delay_ms, bool repeat);
|
||||
void cancelTimerInternal(AppTimerHandle handle);
|
||||
void cancelAllTimersInternal();
|
||||
};
|
||||
|
||||
class IApp {
|
||||
public:
|
||||
virtual ~IApp() = default;
|
||||
virtual void onStart() {}
|
||||
virtual void onStop() {}
|
||||
virtual void handleEvent(const AppEvent& event) = 0;
|
||||
};
|
||||
|
||||
class IAppFactory {
|
||||
public:
|
||||
virtual ~IAppFactory() = default;
|
||||
virtual const char* name() const = 0;
|
||||
virtual std::unique_ptr<IApp> create(AppContext& context) = 0;
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
83
Firmware/sdk/core/include/cardboy/sdk/app_system.hpp
Normal file
83
Firmware/sdk/core/include/cardboy/sdk/app_system.hpp
Normal file
@@ -0,0 +1,83 @@
|
||||
#pragma once
|
||||
|
||||
#include <cardboy/sdk/event_bus.hpp>
|
||||
#include "app_framework.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class AppSystem {
|
||||
public:
|
||||
explicit AppSystem(AppContext context);
|
||||
~AppSystem();
|
||||
|
||||
void registerApp(std::unique_ptr<IAppFactory> factory);
|
||||
bool startApp(const std::string& name);
|
||||
bool startAppByIndex(std::size_t index);
|
||||
|
||||
void run();
|
||||
|
||||
[[nodiscard]] std::size_t appCount() const { return factories.size(); }
|
||||
[[nodiscard]] const IAppFactory* factoryAt(std::size_t index) const;
|
||||
[[nodiscard]] std::size_t indexOfFactory(const IAppFactory* factory) const;
|
||||
[[nodiscard]] std::size_t currentFactoryIndex() const { return activeIndex; }
|
||||
|
||||
[[nodiscard]] const IApp* currentApp() const { return current.get(); }
|
||||
[[nodiscard]] const IAppFactory* currentFactory() const { return activeFactory; }
|
||||
|
||||
private:
|
||||
friend struct AppContext;
|
||||
|
||||
struct TimerRecord {
|
||||
AppTimerHandle id = kInvalidAppTimer;
|
||||
std::uint32_t generation = 0;
|
||||
std::uint32_t due_ms = 0;
|
||||
std::uint32_t interval_ms = 0;
|
||||
bool repeat = false;
|
||||
bool active = false;
|
||||
};
|
||||
|
||||
AppTimerHandle scheduleTimer(std::uint32_t delay_ms, bool repeat);
|
||||
void cancelTimer(AppTimerHandle handle);
|
||||
void cancelAllTimers();
|
||||
|
||||
void dispatchEvent(const AppEvent& event);
|
||||
|
||||
void processDueTimers(std::uint32_t now, std::vector<AppEvent>& outEvents);
|
||||
std::uint32_t nextTimerDueMs(std::uint32_t now) const;
|
||||
void clearTimersForCurrentApp();
|
||||
TimerRecord* findTimer(AppTimerHandle handle);
|
||||
bool handlePendingSwitchRequest();
|
||||
void notifyEventBus(EventBusSignal signal);
|
||||
|
||||
AppContext context;
|
||||
std::vector<std::unique_ptr<IAppFactory>> factories;
|
||||
std::unique_ptr<IApp> current;
|
||||
IAppFactory* activeFactory = nullptr;
|
||||
std::size_t activeIndex = static_cast<std::size_t>(-1);
|
||||
std::vector<TimerRecord> timers;
|
||||
AppTimerHandle nextTimerId = 1;
|
||||
std::uint32_t currentGeneration = 0;
|
||||
InputState lastInputState{};
|
||||
bool suppressInputs = false;
|
||||
};
|
||||
|
||||
inline AppTimerHandle AppContext::scheduleTimerInternal(std::uint32_t delay_ms, bool repeat) {
|
||||
return system ? system->scheduleTimer(delay_ms, repeat) : kInvalidAppTimer;
|
||||
}
|
||||
|
||||
inline void AppContext::cancelTimerInternal(AppTimerHandle handle) {
|
||||
if (system)
|
||||
system->cancelTimer(handle);
|
||||
}
|
||||
|
||||
inline void AppContext::cancelAllTimersInternal() {
|
||||
if (system)
|
||||
system->cancelAllTimers();
|
||||
}
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
20
Firmware/sdk/core/include/cardboy/sdk/framebuffer_hooks.hpp
Normal file
20
Firmware/sdk/core/include/cardboy/sdk/framebuffer_hooks.hpp
Normal file
@@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class FramebufferHooks {
|
||||
public:
|
||||
using PreSendHook = void (*)(void* framebuffer, void* userData);
|
||||
|
||||
static void setPreSendHook(PreSendHook hook, void* userData);
|
||||
static void clearPreSendHook();
|
||||
static void invokePreSend(void* framebuffer);
|
||||
|
||||
private:
|
||||
static PreSendHook hook_;
|
||||
static void* userData_;
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
@@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/services.hpp"
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
struct PersistentSettings {
|
||||
bool mute = false;
|
||||
bool autoLightSleep = false;
|
||||
};
|
||||
|
||||
PersistentSettings loadPersistentSettings(Services* services);
|
||||
void savePersistentSettings(Services* services, const PersistentSettings& settings);
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
92
Firmware/sdk/core/include/cardboy/sdk/status_bar.hpp
Normal file
92
Firmware/sdk/core/include/cardboy/sdk/status_bar.hpp
Normal file
@@ -0,0 +1,92 @@
|
||||
#pragma once
|
||||
|
||||
#include "cardboy/sdk/input_state.hpp"
|
||||
#include "cardboy/sdk/services.hpp"
|
||||
|
||||
#include "cardboy/gfx/font16x8.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
class StatusBar {
|
||||
public:
|
||||
static StatusBar& instance();
|
||||
|
||||
void setServices(Services* services) { services_ = services; }
|
||||
|
||||
void setEnabled(bool value);
|
||||
void toggle();
|
||||
[[nodiscard]] bool isEnabled() const { return enabled_; }
|
||||
|
||||
void setCurrentAppName(std::string_view name);
|
||||
|
||||
[[nodiscard]] bool handleToggleInput(const InputState& current, const InputState& previous);
|
||||
|
||||
template<typename Framebuffer>
|
||||
void renderIfEnabled(Framebuffer& fb) {
|
||||
if (!enabled_)
|
||||
return;
|
||||
renderBar(fb);
|
||||
}
|
||||
|
||||
private:
|
||||
StatusBar() = default;
|
||||
|
||||
template<typename Framebuffer>
|
||||
void renderBar(Framebuffer& fb) {
|
||||
const int width = fb.width();
|
||||
if (width <= 0)
|
||||
return;
|
||||
|
||||
const int barHeight = font16x8::kGlyphHeight + 2;
|
||||
const int fillHeight = std::min(barHeight, fb.height());
|
||||
if (fillHeight <= 0)
|
||||
return;
|
||||
|
||||
const std::string leftText = prepareLeftText(width);
|
||||
const std::string rightText = prepareRightText();
|
||||
|
||||
for (int y = 0; y < fillHeight; ++y) {
|
||||
for (int x = 0; x < width; ++x)
|
||||
fb.drawPixel(x, y, true);
|
||||
}
|
||||
|
||||
for (int x = 0; x < width; ++x)
|
||||
fb.drawPixel(x, 0, false);
|
||||
|
||||
const int textY = 1;
|
||||
const int bottomSeparatorY = textY + font16x8::kGlyphHeight + 1;
|
||||
if (bottomSeparatorY < fillHeight) {
|
||||
for (int x = 0; x < width; ++x)
|
||||
fb.drawPixel(x, bottomSeparatorY, (x % 2) != 0);
|
||||
}
|
||||
|
||||
const int leftX = 2;
|
||||
if (!leftText.empty())
|
||||
font16x8::drawText(fb, leftX, textY, leftText, 1, false, 1);
|
||||
|
||||
if (!rightText.empty()) {
|
||||
int rightWidth = font16x8::measureText(rightText, 1, 1);
|
||||
int rightX = width - rightWidth - 2;
|
||||
const int minRightX = leftX + font16x8::measureText(leftText, 1, 1) + 6;
|
||||
if (rightX < minRightX)
|
||||
rightX = std::max(minRightX, width / 2);
|
||||
if (rightX < width)
|
||||
font16x8::drawText(fb, rightX, textY, rightText, 1, false, 1);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] std::string prepareLeftText(int displayWidth) const;
|
||||
[[nodiscard]] std::string prepareRightText() const;
|
||||
|
||||
bool enabled_ = false;
|
||||
Services* services_ = nullptr;
|
||||
std::string appName_{};
|
||||
};
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
288
Firmware/sdk/core/src/app_system.cpp
Normal file
288
Firmware/sdk/core/src/app_system.cpp
Normal file
@@ -0,0 +1,288 @@
|
||||
#include "cardboy/sdk/app_system.hpp"
|
||||
#include "cardboy/sdk/framebuffer_hooks.hpp"
|
||||
#include "cardboy/sdk/status_bar.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <utility>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
namespace {
|
||||
[[nodiscard]] bool inputsDiffer(const InputState& a, const InputState& b) {
|
||||
return a.up != b.up || a.down != b.down || a.left != b.left || a.right != b.right || a.a != b.a || a.b != b.b ||
|
||||
a.select != b.select || a.start != b.start;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool anyButtonPressed(const InputState& state) {
|
||||
return state.up || state.down || state.left || state.right || state.a || state.b || state.select || state.start;
|
||||
}
|
||||
|
||||
template<typename Framebuffer>
|
||||
void statusBarPreSendHook(void* framebuffer, void* userData) {
|
||||
auto* fb = static_cast<Framebuffer*>(framebuffer);
|
||||
auto* status = static_cast<StatusBar*>(userData);
|
||||
if (fb && status)
|
||||
status->renderIfEnabled(*fb);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
AppSystem::AppSystem(AppContext ctx) : context(std::move(ctx)) {
|
||||
context.system = this;
|
||||
auto& statusBar = StatusBar::instance();
|
||||
statusBar.setServices(context.services);
|
||||
using FBType = typename AppContext::Framebuffer;
|
||||
FramebufferHooks::setPreSendHook(&statusBarPreSendHook<FBType>, &statusBar);
|
||||
}
|
||||
|
||||
AppSystem::~AppSystem() { FramebufferHooks::clearPreSendHook(); }
|
||||
|
||||
void AppSystem::registerApp(std::unique_ptr<IAppFactory> factory) {
|
||||
if (!factory)
|
||||
return;
|
||||
factories.emplace_back(std::move(factory));
|
||||
}
|
||||
|
||||
bool AppSystem::startApp(const std::string& name) {
|
||||
for (std::size_t i = 0; i < factories.size(); ++i) {
|
||||
if (factories[i]->name() == name)
|
||||
return startAppByIndex(i);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AppSystem::startAppByIndex(std::size_t index) {
|
||||
if (index >= factories.size())
|
||||
return false;
|
||||
|
||||
context.system = this;
|
||||
auto& factory = factories[index];
|
||||
auto app = factory->create(context);
|
||||
if (!app)
|
||||
return false;
|
||||
|
||||
if (current) {
|
||||
current->onStop();
|
||||
current.reset();
|
||||
}
|
||||
|
||||
activeFactory = factory.get();
|
||||
activeIndex = index;
|
||||
context.pendingSwitch = false;
|
||||
context.pendingSwitchByName = false;
|
||||
context.pendingAppName.clear();
|
||||
clearTimersForCurrentApp();
|
||||
current = std::move(app);
|
||||
lastInputState = context.input.readState();
|
||||
suppressInputs = true;
|
||||
StatusBar::instance().setServices(context.services);
|
||||
StatusBar::instance().setCurrentAppName(activeFactory ? activeFactory->name() : "");
|
||||
current->onStart();
|
||||
return true;
|
||||
}
|
||||
|
||||
void AppSystem::run() {
|
||||
if (!current) {
|
||||
if (factories.empty() || !startAppByIndex(0))
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<AppEvent> events;
|
||||
events.reserve(4);
|
||||
|
||||
while (true) {
|
||||
if (auto* hooks = context.loopHooks())
|
||||
hooks->onLoopIteration();
|
||||
|
||||
events.clear();
|
||||
const std::uint32_t now = context.clock.millis();
|
||||
processDueTimers(now, events);
|
||||
|
||||
const InputState inputNow = context.input.readState();
|
||||
const bool consumedByStatusToggle = StatusBar::instance().handleToggleInput(inputNow, lastInputState);
|
||||
|
||||
if (suppressInputs) {
|
||||
lastInputState = inputNow;
|
||||
if (!anyButtonPressed(inputNow))
|
||||
suppressInputs = false;
|
||||
} else if (!consumedByStatusToggle && inputsDiffer(inputNow, lastInputState)) {
|
||||
AppEvent evt{};
|
||||
evt.type = AppEventType::Button;
|
||||
evt.timestamp_ms = now;
|
||||
evt.button.current = inputNow;
|
||||
evt.button.previous = lastInputState;
|
||||
events.push_back(evt);
|
||||
lastInputState = inputNow;
|
||||
} else if (consumedByStatusToggle) {
|
||||
lastInputState = inputNow;
|
||||
}
|
||||
|
||||
for (const auto& evt: events) {
|
||||
dispatchEvent(evt);
|
||||
if (handlePendingSwitchRequest())
|
||||
break;
|
||||
}
|
||||
|
||||
const std::uint32_t waitBase = context.clock.millis();
|
||||
std::uint32_t waitMs = nextTimerDueMs(waitBase);
|
||||
|
||||
if (waitMs == 0)
|
||||
continue;
|
||||
|
||||
auto* eventBus = context.eventBus();
|
||||
if (!eventBus)
|
||||
return;
|
||||
|
||||
const std::uint32_t mask = to_event_bits(EventBusSignal::Input) | to_event_bits(EventBusSignal::Timer);
|
||||
|
||||
if (waitMs == std::numeric_limits<std::uint32_t>::max()) {
|
||||
eventBus->cancelTimerSignal();
|
||||
eventBus->wait(mask, IEventBus::kWaitForever);
|
||||
} else {
|
||||
eventBus->scheduleTimerSignal(waitMs);
|
||||
eventBus->wait(mask, IEventBus::kWaitForever);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const IAppFactory* AppSystem::factoryAt(std::size_t index) const {
|
||||
if (index >= factories.size())
|
||||
return nullptr;
|
||||
return factories[index].get();
|
||||
}
|
||||
|
||||
std::size_t AppSystem::indexOfFactory(const IAppFactory* factory) const {
|
||||
if (!factory)
|
||||
return static_cast<std::size_t>(-1);
|
||||
for (std::size_t i = 0; i < factories.size(); ++i) {
|
||||
if (factories[i].get() == factory)
|
||||
return i;
|
||||
}
|
||||
return static_cast<std::size_t>(-1);
|
||||
}
|
||||
|
||||
AppTimerHandle AppSystem::scheduleTimer(std::uint32_t delay_ms, bool repeat) {
|
||||
if (!current)
|
||||
return kInvalidAppTimer;
|
||||
TimerRecord record;
|
||||
record.id = nextTimerId++;
|
||||
if (record.id == kInvalidAppTimer)
|
||||
record.id = nextTimerId++;
|
||||
record.generation = currentGeneration;
|
||||
const auto now = context.clock.millis();
|
||||
record.due_ms = now + delay_ms;
|
||||
record.interval_ms = repeat ? std::max<std::uint32_t>(1, delay_ms) : 0;
|
||||
record.repeat = repeat;
|
||||
record.active = true;
|
||||
timers.push_back(record);
|
||||
notifyEventBus(EventBusSignal::Timer);
|
||||
return record.id;
|
||||
}
|
||||
|
||||
void AppSystem::cancelTimer(AppTimerHandle handle) {
|
||||
auto* timer = findTimer(handle);
|
||||
if (!timer)
|
||||
return;
|
||||
timer->active = false;
|
||||
timers.erase(std::remove_if(timers.begin(), timers.end(), [](const TimerRecord& rec) { return !rec.active; }),
|
||||
timers.end());
|
||||
notifyEventBus(EventBusSignal::Timer);
|
||||
}
|
||||
|
||||
void AppSystem::cancelAllTimers() {
|
||||
bool changed = false;
|
||||
for (auto& timer: timers) {
|
||||
if (timer.generation == currentGeneration && timer.active) {
|
||||
timer.active = false;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
timers.erase(std::remove_if(timers.begin(), timers.end(), [](const TimerRecord& rec) { return !rec.active; }),
|
||||
timers.end());
|
||||
if (changed)
|
||||
notifyEventBus(EventBusSignal::Timer);
|
||||
}
|
||||
|
||||
void AppSystem::dispatchEvent(const AppEvent& event) {
|
||||
if (current)
|
||||
current->handleEvent(event);
|
||||
}
|
||||
|
||||
void AppSystem::processDueTimers(std::uint32_t now, std::vector<AppEvent>& outEvents) {
|
||||
for (auto& timer: timers) {
|
||||
if (!timer.active || timer.generation != currentGeneration)
|
||||
continue;
|
||||
if (static_cast<std::int32_t>(now - timer.due_ms) >= 0) {
|
||||
AppEvent ev{};
|
||||
ev.type = AppEventType::Timer;
|
||||
ev.timestamp_ms = now;
|
||||
ev.timer.handle = timer.id;
|
||||
outEvents.push_back(ev);
|
||||
if (timer.repeat) {
|
||||
const std::uint32_t interval = timer.interval_ms ? timer.interval_ms : 1;
|
||||
timer.due_ms = now + interval;
|
||||
} else {
|
||||
timer.active = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
timers.erase(std::remove_if(timers.begin(), timers.end(), [](const TimerRecord& rec) { return !rec.active; }),
|
||||
timers.end());
|
||||
}
|
||||
|
||||
std::uint32_t AppSystem::nextTimerDueMs(std::uint32_t now) const {
|
||||
std::uint32_t minWait = std::numeric_limits<std::uint32_t>::max();
|
||||
for (const auto& timer: timers) {
|
||||
if (!timer.active || timer.generation != currentGeneration)
|
||||
continue;
|
||||
if (static_cast<std::int32_t>(now - timer.due_ms) >= 0)
|
||||
return 0;
|
||||
const std::uint32_t delta = timer.due_ms - now;
|
||||
if (delta < minWait)
|
||||
minWait = delta;
|
||||
}
|
||||
return minWait;
|
||||
}
|
||||
|
||||
void AppSystem::clearTimersForCurrentApp() {
|
||||
const bool hadTimers = !timers.empty();
|
||||
++currentGeneration;
|
||||
timers.clear();
|
||||
if (hadTimers)
|
||||
notifyEventBus(EventBusSignal::Timer);
|
||||
}
|
||||
|
||||
AppSystem::TimerRecord* AppSystem::findTimer(AppTimerHandle handle) {
|
||||
for (auto& timer: timers) {
|
||||
if (!timer.active || timer.generation != currentGeneration)
|
||||
continue;
|
||||
if (timer.id == handle)
|
||||
return &timer;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool AppSystem::handlePendingSwitchRequest() {
|
||||
if (!context.pendingSwitch)
|
||||
return false;
|
||||
const bool byName = context.pendingSwitchByName;
|
||||
const std::size_t reqIndex = context.pendingAppIndex;
|
||||
const std::string reqName = context.pendingAppName;
|
||||
context.pendingSwitch = false;
|
||||
context.pendingSwitchByName = false;
|
||||
context.pendingAppName.clear();
|
||||
bool switched = false;
|
||||
if (byName)
|
||||
switched = startApp(reqName);
|
||||
else
|
||||
switched = startAppByIndex(reqIndex);
|
||||
return switched;
|
||||
}
|
||||
|
||||
void AppSystem::notifyEventBus(EventBusSignal signal) {
|
||||
if (signal == EventBusSignal::None)
|
||||
return;
|
||||
if (auto* bus = context.eventBus())
|
||||
bus->signal(to_event_bits(signal));
|
||||
}
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
23
Firmware/sdk/core/src/framebuffer_hooks.cpp
Normal file
23
Firmware/sdk/core/src/framebuffer_hooks.cpp
Normal file
@@ -0,0 +1,23 @@
|
||||
#include "cardboy/sdk/framebuffer_hooks.hpp"
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
FramebufferHooks::PreSendHook FramebufferHooks::hook_ = nullptr;
|
||||
void* FramebufferHooks::userData_ = nullptr;
|
||||
|
||||
void FramebufferHooks::setPreSendHook(PreSendHook hook, void* userData) {
|
||||
hook_ = hook;
|
||||
userData_ = userData;
|
||||
}
|
||||
|
||||
void FramebufferHooks::clearPreSendHook() {
|
||||
hook_ = nullptr;
|
||||
userData_ = nullptr;
|
||||
}
|
||||
|
||||
void FramebufferHooks::invokePreSend(void* framebuffer) {
|
||||
if (hook_)
|
||||
hook_(framebuffer, userData_);
|
||||
}
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
40
Firmware/sdk/core/src/persistent_settings.cpp
Normal file
40
Firmware/sdk/core/src/persistent_settings.cpp
Normal file
@@ -0,0 +1,40 @@
|
||||
#include "cardboy/sdk/persistent_settings.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string_view>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
namespace {
|
||||
constexpr std::string_view kNamespace = "settings";
|
||||
constexpr std::string_view kMuteKey = "mute";
|
||||
constexpr std::string_view kAutoLightSleepKey = "autosleep";
|
||||
|
||||
[[nodiscard]] std::uint32_t boolToStorage(bool value) { return value ? 1U : 0U; }
|
||||
[[nodiscard]] bool storageToBool(std::uint32_t value) { return value != 0U; }
|
||||
} // namespace
|
||||
|
||||
PersistentSettings loadPersistentSettings(Services* services) {
|
||||
PersistentSettings settings{};
|
||||
if (!services || !services->storage)
|
||||
return settings;
|
||||
|
||||
std::uint32_t raw = 0;
|
||||
if (services->storage->readUint32(kNamespace, kMuteKey, raw))
|
||||
settings.mute = storageToBool(raw);
|
||||
|
||||
if (services->storage->readUint32(kNamespace, kAutoLightSleepKey, raw))
|
||||
settings.autoLightSleep = storageToBool(raw);
|
||||
|
||||
return settings;
|
||||
}
|
||||
|
||||
void savePersistentSettings(Services* services, const PersistentSettings& settings) {
|
||||
if (!services || !services->storage)
|
||||
return;
|
||||
|
||||
services->storage->writeUint32(kNamespace, kMuteKey, boolToStorage(settings.mute));
|
||||
services->storage->writeUint32(kNamespace, kAutoLightSleepKey, boolToStorage(settings.autoLightSleep));
|
||||
}
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
75
Firmware/sdk/core/src/status_bar.cpp
Normal file
75
Firmware/sdk/core/src/status_bar.cpp
Normal file
@@ -0,0 +1,75 @@
|
||||
#include "cardboy/sdk/status_bar.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
|
||||
namespace cardboy::sdk {
|
||||
|
||||
StatusBar& StatusBar::instance() {
|
||||
static StatusBar bar;
|
||||
return bar;
|
||||
}
|
||||
|
||||
void StatusBar::setEnabled(bool value) { enabled_ = value; }
|
||||
|
||||
void StatusBar::toggle() {
|
||||
enabled_ = !enabled_;
|
||||
if (services_ && services_->buzzer)
|
||||
services_->buzzer->beepMove();
|
||||
}
|
||||
|
||||
void StatusBar::setCurrentAppName(std::string_view name) {
|
||||
appName_.assign(name.begin(), name.end());
|
||||
std::transform(appName_.begin(), appName_.end(), appName_.begin(),
|
||||
[](unsigned char ch) { return static_cast<char>(std::toupper(ch)); });
|
||||
}
|
||||
|
||||
bool StatusBar::handleToggleInput(const InputState& current, const InputState& previous) {
|
||||
const bool comboNow = current.start && current.select && current.up;
|
||||
const bool comboPrev = previous.start && previous.select && previous.up;
|
||||
if (comboNow && !comboPrev) {
|
||||
toggle();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string StatusBar::prepareLeftText(int displayWidth) const {
|
||||
std::string text = appName_.empty() ? std::string("CARDBOY") : appName_;
|
||||
int maxWidth = std::max(0, displayWidth - 32);
|
||||
while (!text.empty() && font16x8::measureText(text, 1, 1) > maxWidth)
|
||||
text.pop_back();
|
||||
return text;
|
||||
}
|
||||
|
||||
std::string StatusBar::prepareRightText() const {
|
||||
if (!services_)
|
||||
return {};
|
||||
|
||||
std::string right;
|
||||
if (services_->battery && services_->battery->hasData()) {
|
||||
const float current = services_->battery->current();
|
||||
const float chargeMah = services_->battery->charge();
|
||||
const float fallbackV = services_->battery->voltage();
|
||||
char buf[64];
|
||||
if (std::isfinite(current) && std::isfinite(chargeMah)) {
|
||||
std::snprintf(buf, sizeof(buf), "cur %.2fmA chr %.2fmAh", static_cast<double>(current),
|
||||
static_cast<double>(chargeMah));
|
||||
} else {
|
||||
std::snprintf(buf, sizeof(buf), "vol %.2fV", static_cast<double>(fallbackV));
|
||||
}
|
||||
right.assign(buf);
|
||||
}
|
||||
|
||||
if (services_->buzzer && services_->buzzer->isMuted()) {
|
||||
if (!right.empty())
|
||||
right.append(" ");
|
||||
right.append("MUTE");
|
||||
}
|
||||
|
||||
return right;
|
||||
}
|
||||
|
||||
} // namespace cardboy::sdk
|
||||
16
Firmware/sdk/launchers/desktop/CMakeLists.txt
Normal file
16
Firmware/sdk/launchers/desktop/CMakeLists.txt
Normal file
@@ -0,0 +1,16 @@
|
||||
add_executable(cardboy_desktop
|
||||
src/main.cpp
|
||||
)
|
||||
|
||||
set_target_properties(cardboy_desktop PROPERTIES
|
||||
EXPORT_NAME desktop_launcher
|
||||
)
|
||||
|
||||
target_link_libraries(cardboy_desktop
|
||||
PRIVATE
|
||||
cardboy_apps
|
||||
cardboy_sdk
|
||||
${CARDBOY_SDK_BACKEND_LIBRARY}
|
||||
)
|
||||
|
||||
target_compile_features(cardboy_desktop PRIVATE cxx_std_20)
|
||||
41
Firmware/sdk/launchers/desktop/src/main.cpp
Normal file
41
Firmware/sdk/launchers/desktop/src/main.cpp
Normal file
@@ -0,0 +1,41 @@
|
||||
#include "cardboy/apps/clock_app.hpp"
|
||||
#include "cardboy/apps/gameboy_app.hpp"
|
||||
#include "cardboy/apps/menu_app.hpp"
|
||||
#include "cardboy/apps/settings_app.hpp"
|
||||
#include "cardboy/apps/tetris_app.hpp"
|
||||
#include "cardboy/backend/desktop_backend.hpp"
|
||||
#include "cardboy/sdk/app_system.hpp"
|
||||
#include "cardboy/sdk/persistent_settings.hpp"
|
||||
|
||||
#include <cstdio>
|
||||
#include <exception>
|
||||
|
||||
using cardboy::backend::desktop::DesktopRuntime;
|
||||
|
||||
int main() {
|
||||
try {
|
||||
DesktopRuntime runtime;
|
||||
|
||||
cardboy::sdk::AppContext context(runtime.framebuffer, runtime.input, runtime.clock);
|
||||
context.services = &runtime.serviceRegistry();
|
||||
cardboy::sdk::AppSystem system(context);
|
||||
|
||||
const cardboy::sdk::PersistentSettings persistentSettings =
|
||||
cardboy::sdk::loadPersistentSettings(context.getServices());
|
||||
if (auto* buzzer = context.buzzer())
|
||||
buzzer->setMuted(persistentSettings.mute);
|
||||
|
||||
system.registerApp(apps::createMenuAppFactory());
|
||||
system.registerApp(apps::createSettingsAppFactory());
|
||||
system.registerApp(apps::createClockAppFactory());
|
||||
system.registerApp(apps::createGameboyAppFactory());
|
||||
system.registerApp(apps::createTetrisAppFactory());
|
||||
|
||||
system.run();
|
||||
} catch (const std::exception& ex) {
|
||||
std::fprintf(stderr, "Cardboy desktop runtime failed: %s\n", ex.what());
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
|
||||
add_library(cbsdk
|
||||
src/Window.cpp
|
||||
include_public/Window.hpp
|
||||
include_public/Pixel.hpp
|
||||
src/Event.cpp
|
||||
include_public/Event.hpp
|
||||
include_public/StandardEvents.hpp
|
||||
include_public/Surface.hpp
|
||||
include_public/Fonts.hpp
|
||||
src/TextWindow.cpp
|
||||
include_public/TextWindow.hpp
|
||||
include_public/utils.hpp
|
||||
include_public/SubSurface.hpp)
|
||||
|
||||
target_include_directories(cbsdk PUBLIC include_public)
|
||||
target_include_directories(cbsdk PRIVATE include)
|
||||
|
||||
if (NOT CMAKE_CROSSCOMPILING)
|
||||
add_subdirectory(test)
|
||||
endif ()
|
||||
@@ -1,139 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 26.07.2025.
|
||||
//
|
||||
|
||||
#ifndef EVENT_HPP
|
||||
#define EVENT_HPP
|
||||
|
||||
#include <algorithm>
|
||||
#include <concepts>
|
||||
#include <condition_variable>
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
#include <variant>
|
||||
#include <functional>
|
||||
|
||||
enum class EventHandlingResult { DONE, IGNORE, CONTINUE };
|
||||
|
||||
class Event {};
|
||||
|
||||
struct LoopQuitEvent : public Event {};
|
||||
|
||||
template<typename T>
|
||||
concept IsEvent = std::is_base_of_v<Event, T>;
|
||||
|
||||
template<typename H, typename E>
|
||||
concept HasHandleFor = requires(H h, E e) {
|
||||
{ h.handle(e) } -> std::same_as<EventHandlingResult>;
|
||||
};
|
||||
|
||||
template<typename H, typename... Ts>
|
||||
concept HandlesAll = (HasHandleFor<H, Ts> && ...);
|
||||
|
||||
template<typename Derived, typename... T>
|
||||
requires(IsEvent<T> && ...)
|
||||
class EventHandler {
|
||||
public:
|
||||
EventHandler() { static_assert(HandlesAll<Derived, T...>); }
|
||||
};
|
||||
|
||||
class EventLoop;
|
||||
|
||||
class EventQueueBase {
|
||||
public:
|
||||
virtual void process_events() = 0;
|
||||
|
||||
virtual ~EventQueueBase() = default;
|
||||
};
|
||||
|
||||
template<typename HandlerType, typename... Ts>
|
||||
class EventQueue : public EventQueueBase {
|
||||
public:
|
||||
EventQueue(EventLoop* loop, HandlerType* handler) : _loop(loop), _handler(handler) {};
|
||||
|
||||
std::optional<std::variant<Ts...>> poll();
|
||||
|
||||
void process_events() override {
|
||||
while (auto event = poll()) {
|
||||
std::visit([this](auto&& e) { _handler->handle(e); }, *event);
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
requires std::disjunction_v<std::is_same<T, Ts>...>
|
||||
void push(T&& event);
|
||||
|
||||
private:
|
||||
EventLoop* _loop;
|
||||
HandlerType* _handler;
|
||||
std::list<std::variant<Ts...>> _events;
|
||||
};
|
||||
|
||||
class EventLoop : EventHandler<EventLoop, LoopQuitEvent>, public EventQueue<EventLoop, LoopQuitEvent> {
|
||||
public:
|
||||
EventLoop() : EventQueue<EventLoop, LoopQuitEvent>(this, this) {}
|
||||
|
||||
template<typename... Ts>
|
||||
void notify_pending(EventQueue<Ts...>* queue) {
|
||||
std::lock_guard<std::mutex> lock(_mutex);
|
||||
// TODO:
|
||||
if (std::find(_events.begin(), _events.end(), queue) != _events.end()) {
|
||||
return; // Already registered
|
||||
}
|
||||
_events.push_back(queue);
|
||||
_condition.notify_all();
|
||||
}
|
||||
|
||||
void run(std::function<void()> after_callback) {
|
||||
while (_running) {
|
||||
std::list<EventQueueBase*> new_events;
|
||||
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(_mutex);
|
||||
_condition.wait(lock, [this] { return !_events.empty() || !_running; });
|
||||
std::swap(new_events, _events);
|
||||
}
|
||||
|
||||
for (auto queue: new_events) {
|
||||
queue->process_events();
|
||||
}
|
||||
|
||||
after_callback();
|
||||
}
|
||||
}
|
||||
|
||||
EventHandlingResult handle(LoopQuitEvent event) {
|
||||
_running = false;
|
||||
_condition.notify_all();
|
||||
return EventHandlingResult::DONE;
|
||||
}
|
||||
|
||||
private:
|
||||
std::list<EventQueueBase*> _events;
|
||||
std::mutex _mutex;
|
||||
std::condition_variable _condition;
|
||||
bool _running = true;
|
||||
};
|
||||
|
||||
template<typename HandlerType, typename... Ts>
|
||||
std::optional<std::variant<Ts...>> EventQueue<HandlerType, Ts...>::poll() {
|
||||
if (_events.empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
auto event = std::move(_events.front());
|
||||
_events.pop_front();
|
||||
return event;
|
||||
}
|
||||
|
||||
template<typename HandlerType, typename... Ts>
|
||||
template<typename T>
|
||||
requires std::disjunction_v<std::is_same<T, Ts>...>
|
||||
void EventQueue<HandlerType, Ts...>::push(T&& event) {
|
||||
_events.emplace_back(std::forward<T>(event));
|
||||
_loop->notify_pending(static_cast<HandlerType*>(this));
|
||||
}
|
||||
|
||||
#endif // EVENT_HPP
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,128 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 26.07.2025.
|
||||
//
|
||||
|
||||
#ifndef GRIDWINDOW_HPP
|
||||
#define GRIDWINDOW_HPP
|
||||
#include <string>
|
||||
|
||||
#include "Fonts.hpp"
|
||||
#include "SubSurface.hpp"
|
||||
#include "Window.hpp"
|
||||
#include "utils.hpp"
|
||||
|
||||
template<typename SurfaceType, unsigned nWidth, unsigned nHeight>
|
||||
class GridWindow : public Window<SurfaceType> {
|
||||
public:
|
||||
using PixelType = typename SurfaceType::PixelType;
|
||||
|
||||
explicit GridWindow(SurfaceType* owner) : Window<SurfaceType>(owner) {
|
||||
for (int i = 0; i < nWidth; ++i) {
|
||||
for (int j = 0; j < nHeight; ++j) {
|
||||
_grid[i][j].emplace(owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EventHandlingResult handle_v(KeyboardEvent keyboardEvent) override {
|
||||
if (keyboardEvent.key_code == Key::Escape) {
|
||||
if (!_has_focus) {
|
||||
return EventHandlingResult::CONTINUE;
|
||||
} else {
|
||||
auto res = _grid[_current_focus_x][_current_focus_y]->get_window()->handle(keyboardEvent);
|
||||
if (res == EventHandlingResult::DONE) {
|
||||
return EventHandlingResult::DONE;
|
||||
} else {
|
||||
_has_focus = false;
|
||||
}
|
||||
}
|
||||
} else if (keyboardEvent.key_code == Key::Enter) {
|
||||
if (!_has_focus) {
|
||||
_has_focus = true;
|
||||
} else {
|
||||
return _grid[_current_focus_x][_current_focus_y]->get_window()->handle(keyboardEvent);
|
||||
}
|
||||
} else {
|
||||
if (_has_focus) {
|
||||
return _grid[_current_focus_x][_current_focus_y]->get_window()->handle(keyboardEvent);
|
||||
}
|
||||
|
||||
if (keyboardEvent.key_code == Key::Left) {
|
||||
if (_current_focus_x > 0) {
|
||||
_current_focus_x--;
|
||||
}
|
||||
} else if (keyboardEvent.key_code == Key::Right) {
|
||||
if (_current_focus_x < nWidth - 1) {
|
||||
_current_focus_x++;
|
||||
}
|
||||
} else if (keyboardEvent.key_code == Key::Up) {
|
||||
if (_current_focus_y > 0) {
|
||||
_current_focus_y--;
|
||||
}
|
||||
} else if (keyboardEvent.key_code == Key::Down) {
|
||||
if (_current_focus_y < nHeight - 1) {
|
||||
_current_focus_y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
refresh();
|
||||
return EventHandlingResult::DONE;
|
||||
}
|
||||
|
||||
EventHandlingResult handle_v(SurfaceResizeEvent resize) override {
|
||||
_cell_width = this->_owner->get_width() / nWidth;
|
||||
_cell_height = this->_owner->get_height() / nHeight;
|
||||
for (int i = 0; i < nWidth; ++i) {
|
||||
for (int j = 0; j < nHeight; ++j) {
|
||||
if constexpr (is_specialization_of<SubSurface, SurfaceType>::value) {
|
||||
_grid[i][j]->set_pos(this->_owner->get_x_offset() + i * _cell_width + 1,
|
||||
this->_owner->get_y_offset() + j * _cell_height + 1, _cell_width - 2,
|
||||
_cell_height - 2);
|
||||
} else {
|
||||
_grid[i][j]->set_pos(i * _cell_width + 1, j * _cell_height + 1, _cell_width - 2, _cell_height - 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
refresh();
|
||||
return EventHandlingResult::DONE;
|
||||
}
|
||||
|
||||
template<typename WindowType, typename... Args>
|
||||
void set_window(unsigned x, unsigned y, Args&&... args) {
|
||||
_grid[x][y]->template set_window<WindowType>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
SubSurface<SurfaceType>& get_subsurface(unsigned x, unsigned y) {
|
||||
// assert(x >= nWidth && y >= nHeight);
|
||||
return *_grid[x][y];
|
||||
}
|
||||
|
||||
void refresh() {
|
||||
for (int i = 0; i < nWidth; ++i) {
|
||||
for (int j = 0; j < nHeight; ++j) {
|
||||
if (i == _current_focus_x && j == _current_focus_y) {
|
||||
this->_owner->draw_rect(i * _cell_width, j * _cell_height, _cell_width, _cell_height,
|
||||
PixelType(true));
|
||||
} else {
|
||||
this->_owner->draw_rect(i * _cell_width, j * _cell_height, _cell_width, _cell_height,
|
||||
PixelType(false));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
using SubType = std::conditional_t<is_specialization_of<SubSurface, SurfaceType>::value, SurfaceType,
|
||||
SubSurface<SurfaceType>>;
|
||||
|
||||
std::array<std::array<std::optional<SubType>, nWidth>, nHeight> _grid;
|
||||
|
||||
unsigned _cell_width = 0;
|
||||
unsigned _cell_height = 0;
|
||||
|
||||
unsigned _current_focus_x = 0;
|
||||
unsigned _current_focus_y = 0;
|
||||
bool _has_focus = false;
|
||||
};
|
||||
|
||||
#endif // TEXTWINDOW_HPP
|
||||
@@ -1,21 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 26.07.2025.
|
||||
//
|
||||
|
||||
#ifndef PIXEL_HPP
|
||||
#define PIXEL_HPP
|
||||
|
||||
class Pixel {
|
||||
};
|
||||
|
||||
struct BwPixel : public Pixel {
|
||||
bool on = false;
|
||||
|
||||
BwPixel() = default;
|
||||
BwPixel(bool on) : on(on) {}
|
||||
|
||||
bool operator==(const BwPixel& other) const { return on == other.on; }
|
||||
bool operator!=(const BwPixel& other) const { return !(*this == other); }
|
||||
};
|
||||
|
||||
#endif //PIXEL_HPP
|
||||
@@ -1,163 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 26.07.2025.
|
||||
//
|
||||
|
||||
#ifndef STANDARDEVENTS_HPP
|
||||
#define STANDARDEVENTS_HPP
|
||||
|
||||
#include "Event.hpp"
|
||||
|
||||
// TODO: rewrite this
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2025 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
enum class Key {
|
||||
Unknown = -1, //!< Unhandled key
|
||||
A = 0, //!< The A key
|
||||
B, //!< The B key
|
||||
C, //!< The C key
|
||||
D, //!< The D key
|
||||
E, //!< The E key
|
||||
F, //!< The F key
|
||||
G, //!< The G key
|
||||
H, //!< The H key
|
||||
I, //!< The I key
|
||||
J, //!< The J key
|
||||
K, //!< The K key
|
||||
L, //!< The L key
|
||||
M, //!< The M key
|
||||
N, //!< The N key
|
||||
O, //!< The O key
|
||||
P, //!< The P key
|
||||
Q, //!< The Q key
|
||||
R, //!< The R key
|
||||
S, //!< The S key
|
||||
T, //!< The T key
|
||||
U, //!< The U key
|
||||
V, //!< The V key
|
||||
W, //!< The W key
|
||||
X, //!< The X key
|
||||
Y, //!< The Y key
|
||||
Z, //!< The Z key
|
||||
Num0, //!< The 0 key
|
||||
Num1, //!< The 1 key
|
||||
Num2, //!< The 2 key
|
||||
Num3, //!< The 3 key
|
||||
Num4, //!< The 4 key
|
||||
Num5, //!< The 5 key
|
||||
Num6, //!< The 6 key
|
||||
Num7, //!< The 7 key
|
||||
Num8, //!< The 8 key
|
||||
Num9, //!< The 9 key
|
||||
Escape, //!< The Escape key
|
||||
LControl, //!< The left Control key
|
||||
LShift, //!< The left Shift key
|
||||
LAlt, //!< The left Alt key
|
||||
LSystem, //!< The left OS specific key: window (Windows and Linux), apple (macOS), ...
|
||||
RControl, //!< The right Control key
|
||||
RShift, //!< The right Shift key
|
||||
RAlt, //!< The right Alt key
|
||||
RSystem, //!< The right OS specific key: window (Windows and Linux), apple (macOS), ...
|
||||
Menu, //!< The Menu key
|
||||
LBracket, //!< The [ key
|
||||
RBracket, //!< The ] key
|
||||
Semicolon, //!< The ; key
|
||||
Comma, //!< The , key
|
||||
Period, //!< The . key
|
||||
Apostrophe, //!< The ' key
|
||||
Slash, //!< The / key
|
||||
Backslash, //!< The \ key
|
||||
Grave, //!< The ` key
|
||||
Equal, //!< The = key
|
||||
Hyphen, //!< The - key (hyphen)
|
||||
Space, //!< The Space key
|
||||
Enter, //!< The Enter/Return keys
|
||||
Backspace, //!< The Backspace key
|
||||
Tab, //!< The Tabulation key
|
||||
PageUp, //!< The Page up key
|
||||
PageDown, //!< The Page down key
|
||||
End, //!< The End key
|
||||
Home, //!< The Home key
|
||||
Insert, //!< The Insert key
|
||||
Delete, //!< The Delete key
|
||||
Add, //!< The + key
|
||||
Subtract, //!< The - key (minus, usually from numpad)
|
||||
Multiply, //!< The * key
|
||||
Divide, //!< The / key
|
||||
Left, //!< Left arrow
|
||||
Right, //!< Right arrow
|
||||
Up, //!< Up arrow
|
||||
Down, //!< Down arrow
|
||||
Numpad0, //!< The numpad 0 key
|
||||
Numpad1, //!< The numpad 1 key
|
||||
Numpad2, //!< The numpad 2 key
|
||||
Numpad3, //!< The numpad 3 key
|
||||
Numpad4, //!< The numpad 4 key
|
||||
Numpad5, //!< The numpad 5 key
|
||||
Numpad6, //!< The numpad 6 key
|
||||
Numpad7, //!< The numpad 7 key
|
||||
Numpad8, //!< The numpad 8 key
|
||||
Numpad9, //!< The numpad 9 key
|
||||
F1, //!< The F1 key
|
||||
F2, //!< The F2 key
|
||||
F3, //!< The F3 key
|
||||
F4, //!< The F4 key
|
||||
F5, //!< The F5 key
|
||||
F6, //!< The F6 key
|
||||
F7, //!< The F7 key
|
||||
F8, //!< The F8 key
|
||||
F9, //!< The F9 key
|
||||
F10, //!< The F10 key
|
||||
F11, //!< The F11 key
|
||||
F12, //!< The F12 key
|
||||
F13, //!< The F13 key
|
||||
F14, //!< The F14 key
|
||||
F15, //!< The F15 key
|
||||
Pause, //!< The Pause key
|
||||
};
|
||||
|
||||
|
||||
struct KeyboardEvent : public Event {
|
||||
KeyboardEvent(Key key_code) : key_code(key_code) {}
|
||||
Key key_code;
|
||||
};
|
||||
|
||||
struct SurfaceEvent : public Event {
|
||||
enum class EventType { CLOSED, OPENED };
|
||||
|
||||
EventType type;
|
||||
};
|
||||
|
||||
struct SurfaceResizeEvent : public Event {
|
||||
SurfaceResizeEvent(unsigned int width, unsigned int height) : width(width), height(height) {}
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
};
|
||||
|
||||
template<typename Derived>
|
||||
using StandardEventHandler = EventHandler<Derived, KeyboardEvent, SurfaceEvent, SurfaceResizeEvent>;
|
||||
|
||||
template<typename Derived>
|
||||
using StandardEventQueue = EventQueue<Derived, KeyboardEvent, SurfaceEvent, SurfaceResizeEvent>;
|
||||
|
||||
#endif // STANDARDEVENTS_HPP
|
||||
@@ -1,58 +0,0 @@
|
||||
//
|
||||
// Created by Stepan Usatiuk on 27.07.2025.
|
||||
//
|
||||
|
||||
#ifndef SUBSURFACE_HPP
|
||||
#define SUBSURFACE_HPP
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "Pixel.hpp"
|
||||
#include "StandardEvents.hpp"
|
||||
#include "Surface.hpp"
|
||||
#include "Window.hpp"
|
||||
#include "utils.hpp"
|
||||
|
||||
template<typename SurfaceParent>
|
||||
class SubSurface : public Surface<SubSurface<SurfaceParent>, typename SurfaceParent::PixelType> {
|
||||
public:
|
||||
using PixelType = typename SurfaceParent::PixelType;
|
||||
|
||||
SubSurface(SurfaceParent* parent) : _parent(parent) {}
|
||||
SubSurface(SubSurface<SurfaceParent>* parent) : _parent(parent->_parent) {}
|
||||
|
||||
void draw_pixel_impl(unsigned x, unsigned y, const PixelType& pixel) {
|
||||
if (x >= _x_size || y >= _y_size) {
|
||||
assert(false);
|
||||
}
|
||||
|
||||
_parent->draw_pixel(x + _x_offset, y + _y_offset, pixel);
|
||||
}
|
||||
|
||||
unsigned get_x_offset() const { return _x_offset; }
|
||||
|
||||
unsigned get_y_offset() const { return _y_offset; }
|
||||
|
||||
unsigned get_width_impl() const { return _x_size; }
|
||||
|
||||
unsigned get_height_impl() const { return _y_size; }
|
||||
|
||||
void set_pos(unsigned x_offset, unsigned y_offset, unsigned x_size, unsigned y_size) {
|
||||
_x_offset = x_offset;
|
||||
_y_offset = y_offset;
|
||||
_x_size = x_size;
|
||||
_y_size = y_size;
|
||||
this->handle(SurfaceResizeEvent(x_size, y_size));
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned _x_offset = 0;
|
||||
unsigned _y_offset = 0;
|
||||
unsigned _x_size = 0;
|
||||
unsigned _y_size = 0;
|
||||
|
||||
SurfaceParent* _parent;
|
||||
};
|
||||
|
||||
#endif // SUBSURFACE_HPP
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user